Where do the terms "Sprout Gun" and "Lateral Thrusting System" (which can also be used to go backwards) come from? I can't find any reference to them. -- SvdB 13:20, 27 Oct 2004 (CEST)
Made up by creative wikipedians (which is bad) or maybe from in game dialogue? I really don't know. Hmm, I'm being very unhelpful. The funny thing is, I've always heard them described that way. Mmrnmhrm 17:29, 27 Oct 2004 (CEST)
Made up is what I am afraid of. It's not from the game dialog, and it's not from the PC manual or resource guide. (I always check those, very easy to do with a Linux prompt and 'grep'). -- SvdB 00:48, 28 Oct 2004 (CEST)
That image is fan-created; there is no corresponding artwork in the "official" SC2 content.
The 3DO videos, on the other hand, say:
Supox Blade: releases a stream of toxic globules. Features advanced maneuvering capabilities
If there's anything in there that you think you can use, go nuts. I have no good ideas for it.
--Nic 04:35, 28 Oct 2004 (CEST)
Are you positive? It certainly isn't in the UQM Content, but that's different than the SC2 PC content. Since the UQM code is derived from the 3DO version which contained animated ships instead of SC1-style databank images, said images would not be included in UQM.
I can't say, since I don't have a copy of SC2 PC, but I believe that that image is from the game. -Fadookie 05:19, 28 Oct 2004 (CEST)
Yes, I'm absolutely positive; I have a copy of the PC version of SC2, and it's not in there. But the most compelling proof would be the following footnote on the PNF databank page:
**Special Thanks to RingWraith who created the Star Control Ship Specs
However, I fail to see the point in rejecting fan-created content; the fan-created databank pictures are extremely well-done, and portray their subject matter accurately (and IMO, "with loving care"). What purpose can be served by rejecting them? In a similar vein, the PNF captain portraits more accurately reflect the game than what you get from the UQM content, as the PNF versions are animated. Why not use them?
--Nic 06:47, 28 Oct 2004 (CEST)
Really? How interesting. This also brings us back to our original topic: where do the terms "sprout gun" and "lateral thrusting system" come from?
Regarding the PONAF images- Yes, they do look cooler than ours, but I think we should keep the ones that we have. First of all, animated images might be distracting. Secondly, I think it's important that we keep this wiki unique. If we had just ripped all of our info from Chad's website at the beginning, there would be no point in coming here. Instead, we wrote all the content and grabbed all the images ourselves. I think having the static images actually adds to our style- the Ultronomicon is more encyclopedic, and PONAF is more flashy. I personally like both styles. -Fadookie 07:57, 28 Oct 2004 (CEST)
Third party images, even more than text (which can be (re)written to be objective), will show the interpretation of whoever created it, while we try to document the SC2 universe as created by TFB. Also, we would need specific permission of the copyright holder. As far as animated images are concerned:
- they take up more bandwitdh
- .gif is not an open format
- they can be distracting
SvdB 14:13, 28 Oct 2004 (CEST)
FWIW, the source refers to the missile as "horn". — SvdB 16:16, 10 January 2007 (CET)
I notice that ships that aren't found in SC1 don't have the specifications for the ship, just a little screenshot. On this page, there are ship specifications for these.
- The problem with those images is that they are fan-made images in the style of the SC1 ComSim images, using the ship attributes from the code (iirc) and usually images from the 3DO spin videos. We've made a conscious effort to avoid fanfic and fan-made images, and to stick as much as possible to the star control canon, hence not using those images, as attractive as they are. However, one of the distinct problems with that set of images is that they introduce a lot of non-canon names for weapons (the most painful IMO being the Chmmr Avatar's "Terawatt Laser" - see a similar discussion on this here). We have created and implemented a type of shipbox with the relevant data (though not as snazzy as the SC1 images) that is located at the bottom of each ship page. Does that help answer your question? --Fyzixfighter 00:37, 9 November 2007 (CET)