Difference between revisions of "File:PlanetDatabase.zip"

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(This file contains a dump of UQM's planetary database in CSV format. The README.txt file contains the documentation on the fields it contains, also reproduced here: Cluster: Name of the star's cluster. Star: Name of the star. "Prime" if there is o)
 
m (Wikify the text.)
 
Line 3: Line 3:
 
The README.txt file contains the documentation on the fields it contains, also reproduced here:
 
The README.txt file contains the documentation on the fields it contains, also reproduced here:
  
Cluster:
+
;Cluster:Name of the star's cluster.
  Name of the star's cluster.
 
  
Star:
+
;Star:Name of the star.  "Prime" if there is only one in the cluster.
  Name of the star.  "Prime" if there is only one in the cluster.
 
  
X,Y:
+
;X,Y:Coordinates of the star.
  Coordinates of the star.
 
  
DistSol:
+
;DistSol:Distance from Sol.
  Distance from Sol.
 
  
StarColor:
+
;StarColor:Color of the star.
  Color of the star.
 
  
StarSize:
+
;StarSize:dwarf, giant, or super giant.
  dwarf, giant, or super giant.
 
  
Fleet:
+
;Fleet:The closest fleet whose sphere of influence includes the system, if any.
  The closest fleet whose sphere of influence includes the system, if any.
 
  
Planet:
+
;Planet:Name of the planet.  Just a Roman numeral for unnamed planets.   
  Name of the planet.  Just a Roman numeral for unnamed planets.   
+
:Moons add a suffix.
  Moons add a suffix.
 
  
Type:
+
;Type:Type of the planet (e.g. "Gas Giant")
  Type of the planet (e.g. "Gas Giant")
 
  
Hazard:
+
;Hazard:This value is an aggregate estimate of how dangerous the planet is to land on.  It is computed from the tectonics, weather, temperature, and bioHazard ratings, and tries to combine them in a way that follows the calculations in the code.  For example, when one looks at the hazard event probabilities, two level 3 hazards are roughly equivalent to a level 4 hazard, and three level 4 hazards are roughly equivalent to a level 5 hazard.
  This value is an aggregate estimate of how dangerous the planet is to land
 
  on.  It is computed from the tectonics, weather, temperature, and bioHazard
 
  ratings, and tries to combine them in a way that follows the calculations
 
  in the code.  For example, when one looks at the hazard event probabilities,
 
  two level 3 hazards are roughly equivalent to a level 4 hazard, and three  
 
  level 4 hazards are roughly equivalent to a level 5 hazard.
 
  
Tectonics:
+
;Tectonics:The tectonic hazard level, as displayed to the user.
  The tectonic hazard level, as displayed to the user.
 
  
Weather:
+
;Weather:The weather hazard level, as displayed to the user.
  The weather hazard level, as displayed to the user.
 
  
Thermal:
+
;Thermal:The thermal hazard level.  This value is derived from Temperature, and is used in the code in the same manner as Tectonics and Weather, even though it's never shown to the user.
  The thermal hazard level.  This value is derived from Temperature, and is
 
  used in the code in the same manner as Tectonics and Weather, even though  
 
  it's never shown to the user.
 
  
BioHazard:
+
;BioHazard:This is the approximate threat level of the nastiest lifeform on the planet. It is scaled to a 1-8 range to match the other hazards.
  This is the approximate threat level of the nastiest lifeform on the planet.
 
  It is scaled to a 1-8 range to match the other hazards.
 
  
BioUnits:
+
;BioUnits:The total units of BioData available on the planet.  Note that this is not the Credit value of the BioData (which is what the human-readable dump provides).
  The total units of BioData available on the planet.  Note that this is not
 
  the Credit value of the BioData (which is what the human-readable dump
 
  provides).
 
  
MinValue:
+
;MinValue:The total value of all minerals on the planet.
  The total value of all minerals on the planet.
 
  
MinVolume:
+
;MinVolume:The total number of mineral units on the planet.  Each cargo hold in the flagship holds 500 units.
  The total number of mineral units on the planet.  Each cargo hold in the
 
  flagship holds 500 units.
 
  
Fuel:
+
;Fuel:The fuel required for one lander round trip to the planet.
  The fuel required for one lander round trip to the planet.
 
  
AxialTilt,Density,Radius,Gravity,Temp,Day,Atmosphere,LifeChance,DistFromStar:
+
;AxialTilt,Density,Radius,Gravity,Temp,Day,Atmosphere,LifeChance,DistFromStar:All of these values come from the planet database, and do not directly affect gameplay other than by figuring into other values that do. For example, Gravity determines Fuel, Atmosphere determines Weather, DistFromStar determines Temperature, which determines Thermal Hazard, etc.
  All of these values come from the planet database, and do not directly
 
  affect gameplay other than by figuring into other values that do.
 
  For example, Gravity determines Fuel, Atmosphere determines Weather,
 
  DistFromStar determines Temperature, which determines Thermal Hazard, etc.
 

Latest revision as of 12:21, 29 June 2011

This file contains a dump of UQM's planetary database in CSV format.

The README.txt file contains the documentation on the fields it contains, also reproduced here:

Cluster
Name of the star's cluster.
Star
Name of the star. "Prime" if there is only one in the cluster.
X,Y
Coordinates of the star.
DistSol
Distance from Sol.
StarColor
Color of the star.
StarSize
dwarf, giant, or super giant.
Fleet
The closest fleet whose sphere of influence includes the system, if any.
Planet
Name of the planet. Just a Roman numeral for unnamed planets.
Moons add a suffix.
Type
Type of the planet (e.g. "Gas Giant")
Hazard
This value is an aggregate estimate of how dangerous the planet is to land on. It is computed from the tectonics, weather, temperature, and bioHazard ratings, and tries to combine them in a way that follows the calculations in the code. For example, when one looks at the hazard event probabilities, two level 3 hazards are roughly equivalent to a level 4 hazard, and three level 4 hazards are roughly equivalent to a level 5 hazard.
Tectonics
The tectonic hazard level, as displayed to the user.
Weather
The weather hazard level, as displayed to the user.
Thermal
The thermal hazard level. This value is derived from Temperature, and is used in the code in the same manner as Tectonics and Weather, even though it's never shown to the user.
BioHazard
This is the approximate threat level of the nastiest lifeform on the planet. It is scaled to a 1-8 range to match the other hazards.
BioUnits
The total units of BioData available on the planet. Note that this is not the Credit value of the BioData (which is what the human-readable dump provides).
MinValue
The total value of all minerals on the planet.
MinVolume
The total number of mineral units on the planet. Each cargo hold in the flagship holds 500 units.
Fuel
The fuel required for one lander round trip to the planet.
AxialTilt,Density,Radius,Gravity,Temp,Day,Atmosphere,LifeChance,DistFromStar
All of these values come from the planet database, and do not directly affect gameplay other than by figuring into other values that do. For example, Gravity determines Fuel, Atmosphere determines Weather, DistFromStar determines Temperature, which determines Thermal Hazard, etc.

File history

Click on a date/time to view the file as it appeared at that time.

Date/TimeDimensionsUserComment
current12:18, 29 June 2011 (101 KB)Elestan (talk | contribs)This file contains a dump of UQM's planetary database in CSV format. The README.txt file contains the documentation on the fields it contains, also reproduced here: Cluster: Name of the star's cluster. Star: Name of the star. "Prime" if there is o

The following page uses this file: