Difference between revisions of "Point-Defense Laser"

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(8 modules have effect, not 3. Also some expansion)
(Undo revision 22421 by 203.212.136.40 (Talk) "defense" is the proper american spelling and the spelling used in-game)
 
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[[Image:Point_defense_module.png|right]]
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{{ModuleBox|name=Point-Defense Laser|image=Point_defense_module.png|rucost=4000}}
A '''Point-Defense Laser''' is a module available for the [[SIS]].  It is very short range and weak, but targets automatically and fires quickly. Building multiple Point-Defence Laser modules improves its performance. However, any more than 8 will do no good.
 
  
When a ship has some form of point defense, a computer-controlled [[Orz]] [[Nemesis]] will not launch marines, and a computer-controlled [[Ur-Quan]] [[Dreadnought]] will not launch fighters.
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A '''Point-Defense Laser''' is a module available for [[The Flagship]].  It is weak and has very short range, but targets automatically and fires quickly. Adding multiple Point-Defence Laser modules improves its performance. However, any more than eight will do no good.
  
[[Category:SIS Modules]]
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When a ship has some form of point defense, a computer-controlled [[Orz]] [[Nemesis]] will not launch marines, and a computer-controlled [[Ur-Quan Kzer-Za|Ur-Quan]] [[Dreadnought]] will not launch fighters.
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Each point defence laser does a damage of 1 and uses 1 unit of energy.
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[[Category:Flagship Modules]]

Latest revision as of 19:07, 20 November 2008

Point-Defense Laser
Point defense module.png
Cost (RU): 4000

A Point-Defense Laser is a module available for The Flagship. It is weak and has very short range, but targets automatically and fires quickly. Adding multiple Point-Defence Laser modules improves its performance. However, any more than eight will do no good.

When a ship has some form of point defense, a computer-controlled Orz Nemesis will not launch marines, and a computer-controlled Ur-Quan Dreadnought will not launch fighters.

Each point defence laser does a damage of 1 and uses 1 unit of energy.