Difference between revisions of "Table of ship values"

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(scrapping yields the full RU value, debris scavenged only gives a fraction of that)
 
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In both [[Star Control]] and [[Star Control II]]/[[Ur-Quan Masters]], each ship has a certain intrinsic value within the context of the game. The value at the [[Earth Starbase]] is the amount of RUs gained by [[Debris Scavenged | scrapping the ship]], and also the cost to build the ship, assuming an alliance exists with that race. This value is also a hundred times greater than the point value in Super Melee and eight times greater than the debris scavenged. The two exceptions to this rule are the [[Slylandro]] [[Probe]], which is 17 points in Super Melee, but yields 550 RU in scavenged debris, and the [[Melnorme]] [[Trader]], which is 18 points in Super Melee, but yields 450 RU in scavenged debris.
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In both [[Star Control]] and [[Star Control II]]/[[Ur-Quan Masters]], each ship has a certain intrinsic value within the context of the game. The value at the [[Earth Starbase]] is the amount of RUs gained by scrapping the ship, and also the cost to build the ship, assuming an alliance exists with that race. This value is also a hundred times greater than the point value in Super Melee and eight times greater than the [[Debris Scavenged|debris scavenged]]. The two exceptions to this rule are the [[Slylandro]] [[Probe]], which is 17 points in Super Melee, but yields 550 RU in scavenged debris, and the [[Melnorme]] [[Trader]], which is 18 points in Super Melee, but yields 450 RU in scavenged debris.
  
  

Latest revision as of 01:46, 15 June 2018

In both Star Control and Star Control II/Ur-Quan Masters, each ship has a certain intrinsic value within the context of the game. The value at the Earth Starbase is the amount of RUs gained by scrapping the ship, and also the cost to build the ship, assuming an alliance exists with that race. This value is also a hundred times greater than the point value in Super Melee and eight times greater than the debris scavenged. The two exceptions to this rule are the Slylandro Probe, which is 17 points in Super Melee, but yields 550 RU in scavenged debris, and the Melnorme Trader, which is 18 points in Super Melee, but yields 450 RU in scavenged debris.


Ship name SC1 build cost
(Starbucks)
Super Melee
(points)
Debris Scavenged
(RU)
Value at Starbase
(RU)
Androsynth Guardian 15 15 n/a n/a
Arilou Lalee'lay Skiff 16 16 200 1600
Chenjesu Broodhome 26 28 n/a n/a
Chmmr Avatar - 30 n/a 3000
Druuge Mauler - 17 212 1700
Earthling Cruiser 9 11 n/a 1100
Ilwrath Avenger 10 10 125 n/a
Melnorme Trader - 18 450 n/a
Mmrnmhrm X-form 19 19 n/a n/a
Mycon Podship 23 21 262 n/a
Orz Nemesis - 23 287 2300
Pkunk Fury - 20 250 2000
Shofixti Scout 5 5 62 500
Slylandro Probe - 17 550 n/a
Spathi Eluder/Discriminator 18 18 225 1800
Supox Blade - 16 200 1600
Syreen Penetrator 12 13 n/a 1300
Thraddash Torch - 10 125 1000
Umgah Drone 7 7 87 700
Ur-Quan Kohr-Ah Marauder - 30 375 n/a
Ur-Quan Kzer-Za Dreadnought 30 30 375 n/a
Utwig Jugger - 22 275 2200
VUX Intruder 12 12 150 n/a
Yehat Terminator 23 23 287 2300
Zoq-Fot-Pik Stinger - 6 75 600