User:Shiver/Balance Mod

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Revision as of 19:42, 24 February 2011 by Shiver (talk | contribs)
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Objective

The goal of this project is to make every ship in Star Control II's line-up worth using in competitive player-versus-player melee. To this end, the various ships have been strengthened or weakened accordingly. Many minor adjustments have also been made for the sake of aesthetics or continuity. The changes are quite extensive, though I tried not to stray too far from vanilla gameplay.


Recent Changes

v1.35

  • Source code will once again compile properly on Linux systems, which was not the case last update. Whoops, sorry about that!

[Androsynth]

  • The blazer is flagged as a weapon. Cyborg Utwig and Yehat will use their shields against it.

[Spathi]

  • Torpedo turn wait increased from 0 back to 1.
  • Torpedo initial homing delay removed. The weapon is more responsive against enemies at short range as a result.
  • Torpedo homing script dumbed down back to the way it was in vanilla melee.
  • Torpedo speed increased from 32 to 40.
  • Torpedo duration decreased from 26 to 24.
  • The peashooter has been converted into a flak gun. The primary weapon now fires three projectiles forward at different angles. Projectile velocity begins at the same speed as before, but decreases over time; weapon range is noticeably lower. This weapon consumes 3 energy per shot and has a 6 frame cooldown.
  • Flak gun relativity increased from half potency to full.


Credit

I received extensive assistance while making this project. I wish to express my thanks to the following individuals:

  • Elvish Pillager wrote a few bits of the most difficult code for this mod and gave significant design input. His Crazy Mod source code was a valuable reference when altering melee.
  • UQM core team members Meep-eep, Fossil and McMartin provided coding and debugging assistance.
  • Gekko was my primary beta test opponent during this mod's creation.
  • Bleeding Star gave some useful design input which led to several necessary adjustments.
  • Death 999 cooked up a nifty program which saved me hours of work when making a larger antimatter cone for Umgah.


Links