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	<id>https://wiki.uqm.stack.nl/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Daktaklakpak</id>
	<title>Ultronomicon - User contributions [en]</title>
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	<updated>2026-04-22T01:24:20Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.uqm.stack.nl/index.php?title=Talk:Orz&amp;diff=14551</id>
		<title>Talk:Orz</title>
		<link rel="alternate" type="text/html" href="https://wiki.uqm.stack.nl/index.php?title=Talk:Orz&amp;diff=14551"/>
		<updated>2007-02-22T19:47:56Z</updated>

		<summary type="html">&lt;p&gt;Daktaklakpak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It seems to me that *silly* just means &#039;stupid&#039; to the orz. &amp;quot;I am clear! You are not so silly.&amp;quot; Is it just me or have other people noticed this too?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Singular Orz==&lt;br /&gt;
It may not be an accepted theory, but I remember (from some years ago) that Orz always refers to itself a single entity.  Would anyone mind if I change all the self references here to singular forms?&lt;br /&gt;
:Seems like a good idea. It would make sense to elaborate on this fact in the article too. Also, it may be possible that there are other entities of its kind. - [[User:Svdb|SvdB]] 23:02, 5 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
It is not true that Orz &#039;&#039;&#039;always&#039;&#039;&#039; refer to themselves/itself as a single entity: &#039;&#039;&amp;quot;Who are you? You are not Orz &#039;&#039;&#039;We are&#039;&#039;&#039; Orz! Orz &#039;&#039;&#039;are&#039;&#039;&#039; happy *people energy* from the outside.&amp;quot;&#039;&#039; I don&#039;t object to referring to Orz in singular in the article, I&#039;m just pointing out that they don&#039;t always refer to themselves singularly. Although I haven&#039;t seen them refer to themselves as &amp;quot;&#039;&#039;&#039;the&#039;&#039;&#039; Orz&amp;quot; (like a species), only &amp;quot;Orz&amp;quot; (like a name for a person).&lt;br /&gt;
&lt;br /&gt;
I&#039;d say that only one thing is really known about Orz: it&#039;s very difficult to understand them :) And this music is totally bonkers! --[[User:Jacius|Jacius]] 03:50, 25 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
Looking again, it seems the Orz only occasionaly refer to themselves in the singular (ie, &amp;quot;Orz is go with you same place for *party*&amp;quot;), or at least not very often at all. Although, they refer to lots of other singular things in the plural... --[[User:Jacius|Jacius]] 04:45, 25 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
Not wanting to throw a new spanner in all of this or anything, but one of the quotes made me a little curious; &amp;quot;Aha! I am told other Orz cousins you are connected for camping! I am so right!&amp;quot; I&#039;m kind of intrigued by this. If the Orz are all one entity, who are the &amp;quot;cousins&amp;quot;? Other IDF races? [[User:Luminar|Luminar]] 3:02, 22 Feb 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Whoever 147.72.117.19 is, that last edit for Orz was awesome!  Much clearer.  It&#039;s they way I was going to make it if I had had the time.&lt;br /&gt;
&lt;br /&gt;
[[User:Mmrnmhrm|Mmrnmhrm]] 17:04, 7 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
==Evidence==&lt;br /&gt;
I moved the Evidence section to my own User page.&lt;br /&gt;
&lt;br /&gt;
I added a bit about how Orz enjoy TrueSpace more than where they came from. My evidence for this is on my User page. (Conversations 1 and 2) --[[User:Jacius|Jacius]] 04:45, 25 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
The Orz only occasionally refer to &amp;quot;Orz&amp;quot; in the third person singular. Moreover, the accepted usage in *all the rest* of the game is to call the Orz &amp;quot;the Orz&amp;quot; and refer to them in the plural. Since we&#039;re not writing the whole article in Orzese, there&#039;s no point in using an occasional Orzese usage exclusively for the Orz, and it&#039;s really a pretty annoying way to write. Even though I accept the &amp;quot;hivemind&amp;quot; theories tentatively, I still feel like the fact that the Orz *appear* as a race of separate life forms means we should do what the other characters in the game do and call them &amp;quot;the Orz&amp;quot;. I also think that the most interesting explanations go beyond the naive idea of a hivemind -- that there&#039;s one individual Orz whose mind works the way an individual Human mind works, and that it manipulates the Orz bodies as puppets. I think it&#039;s more interesting to think that the individual Orz somehow *are* equivalent to individual Humans, only all jacked in to some higher-level being we Human individuals can&#039;t imagine (the way we&#039;re made of lots and lots of individual cells that all work together in a way an amoeba couldn&#039;t imagine, rather than really being one single cell that controls a lot of other cells.)&lt;br /&gt;
&lt;br /&gt;
-----------------&lt;br /&gt;
&lt;br /&gt;
Look, people. This is a wiki, not a discussion forum. If you want to add something, integrate it into the existing article or if necessary do a full rewrite of the article. But don&#039;t just drop in your own comments in a conversational style, as comments. We *don&#039;t have* threaded posting here; can you imagine what a royal mess each article would look like if everyone just posted all the comments they had on that topic there separately? If you must do that the proper place for it is these talk pages, but even here it should be at a minimum -- there are plenty of actual bulletin boards and forums and such for this kind of discussion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This entire theories section is a mess. I&#039;ll try to clean it up a bit. Btw, judging by the IP number, this &amp;quot;people&amp;quot; is actually one person, on whom you commented in the Juffo-Wup article before. Yeah, I know, it can be annoying when people refuse to create an account. -- [[User:Svdb|SvdB]] 16:56, 31 Mar 2005 (CEST)&lt;br /&gt;
&lt;br /&gt;
== The Orz are the Androsynth ==&lt;br /&gt;
&lt;br /&gt;
By a conversation with the Arilou it&#039;s achieved that actually the Orz were Androsynth in the past:&lt;br /&gt;
&amp;quot;They have names, but you do not know them. They are blind to your presence, unless you show yourself. The Androsynth showed themselves, and something noticed them. There are no Androsynth now, only Orz.&amp;quot; [[User:Zoltan|Zoltan]]&lt;br /&gt;
&lt;br /&gt;
- I suppose assimilation could be one of the reasons for the Androsynth&#039;s disappearance, as opposed to consumption or disintegration. This could possibly apply to the Taalo too, if we knew how long a *piece* is to humans. But whereas the Androsynth brought the Orz to us, the Taalo might have accidentally brought themselves to the Orz. (As a friendly aside, an easy way to do a signature is to type four tilde(~) at the end of your post) [[User:Luminar|Luminar]] 16:57, 5 March 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
== The Orz are &amp;quot;them&amp;quot; (edit of April 21) ==&lt;br /&gt;
&lt;br /&gt;
I was responsible for the edit claiming that the Orz were confirmed as &amp;quot;them,&amp;quot; based on this bit from the October 18 chat:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;em&amp;gt;&lt;br /&gt;
&amp;lt;LordR-man&amp;gt; Fwiffo- What really happened to the Androsynth in sc2?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Fwiffo&amp;gt; In regards to the Androsynth: They were snagged by the entity who/which projected its fingers into our dimension (which looked to us as the Orz.)&lt;br /&gt;
&amp;lt;/em&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It&#039;s pretty clear to me that this is saying that the Orz are how we perceive the &amp;quot;fingers&amp;quot; of the entity that snagged the Androsynth, i.e. the Orz are &amp;quot;them.&amp;quot;  What do &#039;&#039;&#039;you&#039;&#039;&#039; think it means? [[User:Peejaybee|Peejaybee]] 04:44, 25 April 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What &#039;&#039;&#039;I&#039;&#039;&#039; think is irrelevant. What&#039;s only relevant is what is said. &amp;quot;Them/They&amp;quot; does not necessarilly refer to &amp;quot;whoever snagged the Androsynth&amp;quot;. These are the phrases that refer to &amp;quot;Them&amp;quot;:&lt;br /&gt;
:There are parasites. Creatures who dwell Beyond. They have names, but you do not know them. They would like to find you but they are blind to your presence... unless you show yourselves.&lt;br /&gt;
and&lt;br /&gt;
:They cannot see you now. They cannot smell you.&lt;br /&gt;
That&#039;s all that is said about them. These sentences are mentioned in close proximity to sentences about the Orz (&amp;quot;The Androsynth showed themselves, and something noticed them. There are no more Androsynth now. Only Orz.&amp;quot;), but it does not actually say that they are the same. In fact, it reads to me like TFB have taken care *not* to say that.&lt;br /&gt;
&lt;br /&gt;
The question is not whether &amp;quot;whoever snagged the Androsynth&amp;quot; is the &amp;quot;Orz&amp;quot; &amp;amp;mdash; the chat was unambigous about that &amp;amp;mdash; but whether They are &amp;quot;whoever snagged the Androsynth&amp;quot;, which is the as the question whether They are the Orz. And that&#039;s what this whole section of the article is about.&lt;br /&gt;
&amp;amp;mdash; [[User:Svdb|SvdB]] 11:52, 25 April 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
:I agree with SvdB on this one. If anything, TFB&#039;s comments would belong on the next section &amp;quot;Orz killed the Androsynth&amp;quot;. Also, there is one other mention of a &amp;quot;Them&amp;quot;, from the reports for the Androsynth ruins:&lt;br /&gt;
::&#039;&#039;...HE SAID THAT NO ONE COULD EVER KNOW WHAT HE HAD LEARNED. THAT JUST KNOWING WAS ENOUGH TO ALERT `THEM&#039;&lt;br /&gt;
::&#039;&#039;HE KEPT TALKING ABOUT `THEM&#039;, CRAZY STUFF, SIR, ABOUT HOW `THEY&#039; COULD SEE HIM NOW, AND `THEY&#039; WERE MOVING TOWARD HIM.  THEN BUKOWSKI STARTED THRASHING AROUND THE ROOM, SCREAMING THAT HE HAD TO DESTROY EVERYTHING BEFORE `THEY&#039; SAW US TOO.&#039;&#039;&lt;br /&gt;
:This still doesn&#039;t claim that &amp;quot;They&amp;quot; killed the Androsynth, but is very similar to the Arilou&#039;s comments previously mentioned. --[[User:Fyzixfighter|Fyzixfighter]] 17:13, 25 April 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Oh right, that is the real source of &amp;quot;Them&amp;quot;. The Bukowski Them don&#039;t even have to be the Arilou Them.&lt;br /&gt;
&amp;amp;mdash; [[User:Svdb|SvdB]] 09:37, 26 April 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
: Any likelyness that the &amp;quot;Them&amp;quot; and the spathi &amp;quot;Ultimate Evil&amp;quot; are the same? --[[User:Keybounce|Keybounce]] 06:09, 12 May 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
:: There are no clues that point to that. In fact, the &amp;quot;Ultimate Evil&amp;quot; sounds like the Spathi version of the bogeyman. There&#039;s no evidence that there actually exists such a thing. &amp;amp;mdash; [[User:Svdb|SvdB]] 17:25, 13 May 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Four-Demensional Orz / Flatland ==&lt;br /&gt;
&lt;br /&gt;
The Orz may be an allusion to Edwin A. Abbot&#039;s &#039;&#039;Flatland: A Romance of Many Dimensions&#039;&#039;, which features the adventures of a two-dimensional (a square) being living in a two dimensional world who is pulled into our three-dimensional &amp;quot;Spaceland&amp;quot;.  Imagine letting your fingers dangle in a pool of water.  A two-dimensional being who lived in the surface of the water would be unaware of the space below or above, and would percive your fingers as circles or *bubbles* inside his two-dimensional space.  The Orz may be similar - a four-dimensional being pushing its *fingers* through our three-dimensional space.  Our three-space would have other three-spaces adjacent to it (possibly including hyperspace and quasispace) in a larger four-space, both *above* and *below*, the same as the surface of a pool of water has air above, and water below.&lt;br /&gt;
&lt;br /&gt;
This would explain many of the things that both the Arilou and the Orz say.  Even the Orz aquatic nature could be explained by the fact that they come from *below*.&lt;br /&gt;
&lt;br /&gt;
:Very interesting thoughts. I had never that to compare the Orz situation to &#039;&#039;Flatland&#039;&#039;. I&#039;m going to have to pull it out again and reread it, especially the square&#039;s questions to the sphere of additional dimensions, to see how much similarity there is. Though I do disagree with it being an explanation of their aquatic nature - this would seem to be stretching your analogy just a bit too much. All analogy limps eventually. But other than that, interesting find. --[[User:Fyzixfighter|Fyzixfighter]] 03:39, 14 June 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Actually, now that I think about it, the bit about the pool of water might have been from some other text about multidemensionality that happened to reference &amp;lt;i&amp;gt;Flatland&amp;lt;/i&amp;gt;.  But I think for anyone who&#039;s familiar with Flatland and with the things the Orz say in Star Control II, it&#039;s pretty indisputable that they&#039;re a four dimensional being.  Perhaps some of the contradictions with using Orz in both singular and plural could indicate that there is more than one four dimensional Orz, and any given group of *Orz* in our dimension could either be from a single 4D Orz or from multiple 4D Orz.&lt;br /&gt;
&lt;br /&gt;
== Taalo and Orz ==&lt;br /&gt;
&lt;br /&gt;
Now here&#039;s one that I&#039;ve never heard before. Now most of the others I&#039;ve heard at various times on the discussion boards, but has this one ever come up? Or is this one person trying to put out their own personal ideas? I really just want to remove the whole thing since it was kind of based on the fact that the Taalo would be vindicative against the Ur-Quan - a total falsehood based on our knowledge of the Taalo - they didn&#039;t even fight back when the Ur-Quan exterminated them! But a lot can happen to a species in three Drahn, so maybe... The anon also wrote that the theory was based on some mysterious statements the Orz make about being in contact with the Taalo, the interpretation of which is still up in the air. Finally, the Orz refer repeatedly to the Taalo, but never in a way that would make it seem IMHO that they are somehow related/connected. I don&#039;t mind keeping the Orz=infected Androsynth theory - I think there&#039;s a lot more evidence and discussion on that. But Orz and Taalo - that seems way too out there. OK, I&#039;m done with my portable soapbox, here&#039;s a dollar, can I get my 98 cents in change now. --[[User:Fyzixfighter|Fyzixfighter]] 09:15, 16 September 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
I was actually thinking the same thing, even before you wrote this here. This theory is really based on nothing. You could just as easilly say that the Orz are the puppets of the Arilou, or of the Androsynth, or even of the Precursors. Now if this theory was one that a lot of people were going for, then I&#039;d agree that it could be here based on that, but this theory has never come up before.&lt;br /&gt;
So I&#039;ve removed the entire section.&lt;br /&gt;
I find the &amp;quot;infected Androsynth&amp;quot; theory almost as unsubstantiated, though there is at least the simultaneous disappearance of the Androsynth and appearance of the Orz, and one person has suggested this theory before (unless the anonymous author is in fact the same person, Art).&lt;br /&gt;
&amp;amp;mdash; [[User:Svdb|SvdB]] 17:38, 17 September 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Thanks for deleting that. I&#039;ve tried to trim the &amp;quot;infection theory&amp;quot; to be more specific about the evidence usually taken in support of it. I have to admit some personal bias for wanting to keep it in since it&#039;s a theory that I entertained when I first played the game, based mainly on the Arilou comment about &amp;quot;Them&amp;quot;. But I&#039;ve also actually heard this from more than one person on the discussion boards and in live conversations with friends that have played sc2, so hopefully it&#039;s not too much in the realm of personal fan-fabrication. --[[User:Fyzixfighter|Fyzixfighter]] 22:10, 17 September 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
==Subspace==&lt;br /&gt;
Query: If *above* equals Quasispace,then *below* equals subspace. [[User:Daktaklakpak|Daktaklakpak]] 20:47, 22 February 2007 (CET)&lt;/div&gt;</summary>
		<author><name>Daktaklakpak</name></author>
	</entry>
	<entry>
		<id>https://wiki.uqm.stack.nl/index.php?title=Talk:Pkunk&amp;diff=14541</id>
		<title>Talk:Pkunk</title>
		<link rel="alternate" type="text/html" href="https://wiki.uqm.stack.nl/index.php?title=Talk:Pkunk&amp;diff=14541"/>
		<updated>2007-02-22T02:04:17Z</updated>

		<summary type="html">&lt;p&gt;Daktaklakpak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Assertion 1: Pkunk/Yehat beak rubbery at birth. Assertion 2: Yehat stretch beak backwards ritually at very young age. Conclusion: Head differances are explainable. Assertion 1: Pkunk/Yehat wings are fingers with flaps of skin between them. Assertion 2: Pkunk remove flaps of skin. Conclusion: Hand differances are explainable. Combined conclusion: Yehat and Pkunk physical differances are direct result of differing cultures. [[User:Daktaklakpak|Daktaklakpak]] 03:04, 22 February 2007 (CET)&lt;/div&gt;</summary>
		<author><name>Daktaklakpak</name></author>
	</entry>
	<entry>
		<id>https://wiki.uqm.stack.nl/index.php?title=Talk:Yehat&amp;diff=14540</id>
		<title>Talk:Yehat</title>
		<link rel="alternate" type="text/html" href="https://wiki.uqm.stack.nl/index.php?title=Talk:Yehat&amp;diff=14540"/>
		<updated>2007-02-22T02:03:42Z</updated>

		<summary type="html">&lt;p&gt;Daktaklakpak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the game, if you wait long enough and follow the kohr-ah trail of devastation you can see the geography of each alien species homeworld. Druuge homeworld for example is quite barren and has no oceans.&lt;br /&gt;
&lt;br /&gt;
The Yehat homeworld on the other hand is covered almost entirely by water with only a few tiny islands, so it&#039;s more than likely that they can fly. --[[User:Dingus|Dingus]] 21:46, 14 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
The original manual mentioned that yehat individuals could surround themsleves with protective force fields, if I remember right.&lt;br /&gt;
&lt;br /&gt;
:I&#039;ve looked at the SC2 manual, the SC2 hints book, and the SC1 manual, and haven&#039;t been able to find such a thing. - [[User:Svdb|SvdB]] 14:19, 27 Jun 2005 (CEST)&lt;br /&gt;
&lt;br /&gt;
I&#039;d just like to butt in for a moment and point out the humongous irony in the Yehat respect for humans, given the Arilou. --Kizor&lt;br /&gt;
:: What irony? The Arilou, if anything, respect Humans even more than the Yehat -- they don&#039;t give a damn about *any* other race but the Humans, whom they seem to care a hell of a lot about.&lt;br /&gt;
:::I think he&#039;s suggesting that the Arilou had some involvement in helping Humanity to the stars, either directly or through their manipulations. [[User:MasterGrazzt|MasterGrazzt]] 12:19, 1 June 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
Just a question i&#039;ve been pondering: do the Yehat have legs? the pics show no legs.&lt;br /&gt;
:I assume they have taloned feet, because they mention perches, in the same way I assume the Spathi have shells, due to them mentioning they are clam-like. [[User:MasterGrazzt|MasterGrazzt]] 09:18, 4 June 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
The Pkunk/Yehat connection is *far* more than &amp;quot;theoretical&amp;quot; -- it is pretty clearly shown to be actual, from both the Pkunk and the Yehat side, especially given the events at the end of the Yehat Civil War. Someone&#039;s been going just from information you get when you *start* playing the game.&lt;br /&gt;
&lt;br /&gt;
:I&#039;ve changed the language to only include the biological and not spiritual relationship between the two races. I&#039;ve also included the sources (ie the Pkunk, the Yehat and the Melnorme) if anyone wants to look for the references. --[[User:Fyzixfighter|Fyzixfighter]] 06:21, 2 February 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
Assertion 1: Pkunk/Yehat beak rubbery at birth. Assertion 2: Yehat stretch beak backwards ritually at very young age. Conclusion: Head differances are explainable. Assertion 1: Pkunk/Yehat wings are fingers with flaps of skin between them. Assertion 2: Pkunk remove flaps of skin. Conclusion: Hand differances are explainable. Combined conclusion: Yehat and Pkunk physical differances are direct result of differing cultures. [[User:Daktaklakpak|Daktaklakpak]] 03:03, 22 February 2007 (CET)&lt;/div&gt;</summary>
		<author><name>Daktaklakpak</name></author>
	</entry>
	<entry>
		<id>https://wiki.uqm.stack.nl/index.php?title=Walkthrough&amp;diff=14528</id>
		<title>Walkthrough</title>
		<link rel="alternate" type="text/html" href="https://wiki.uqm.stack.nl/index.php?title=Walkthrough&amp;diff=14528"/>
		<updated>2007-02-19T02:01:32Z</updated>

		<summary type="html">&lt;p&gt;Daktaklakpak: /* The Arilou */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Starting The Ur-Quan Masters==&lt;br /&gt;
This walkthrough details the steps you need to take in order to complete [[The Ur-Quan Masters]].&lt;br /&gt;
&lt;br /&gt;
{{hint|Save your game on a regular basis. Usually saving before leaving constellations, after acquiring [[List_of_Alien_Artifacts|alien artifacts]], or completing quests are the preferable place to save, as sometimes things go wrong. If you save too often however, you wont be able to go back and correct a mistake you have made, so it&#039;s wise to have at least two different save files.}}&lt;br /&gt;
&lt;br /&gt;
Upon first starting the game, you will be at the &amp;quot;south&amp;quot; edge of the planetary system known as [[Sol]] (175.2 : 145.0), or simply &amp;quot;the&amp;quot; solar system, and consists of our nine neighboring planets and their moons.&lt;br /&gt;
*The first thing you will want to do is head to [[Earth]], the third planet from the sun. When you arrive, a drone will fly out and converse with you. The alien you meet on screen are the [[Ur-Quan Kzer-Za]] and are your enemies. However, this is only a recording and the drone will let you go this time, but any future encounters with them, or a related race known as the [[Ur-Quan Kohr-Ah]], will likely result in an attack on your starship: a [[Precursor]] vehicle, known as the Vindicator by default.&lt;br /&gt;
*When you finish conversing with the [[Ur-Quan Kzer-Za]] drone, make your way to the [[Earth_Starbase|Starbase]] and talk to [[Hayes|Commander Hayes]]. He will explain what happened to [[Earth]] and what he needs in order to get the [[Earth_Starbase|Starbase]] back online.&lt;br /&gt;
*When you finish talking to [[Hayes|Commander Hayes]], and you know what minerals you have to get to repair the base, make your way to [[Mercury]].&lt;br /&gt;
&lt;br /&gt;
{{hint|[[Mercury]] is a very hot planet. While it is possible to dodge the heat coming from the surface of the planet, a beginner would be best off landing near the minerals, collecting and quickly flying back to the starship to &amp;quot;re-crew.&amp;quot; If your landing shuttle explodes, you must go back to the [[Earth_Starbase|Starbase]] and acquire another one from [[Hayes|Commander Hayes]], which, with such a slow ship, is a very long and annoying process.}}&lt;br /&gt;
&lt;br /&gt;
{{hint|Radioactive materials can also be found on the moons of [[Jupiter]], which are less dangerous than [[Mercury]].}}&lt;br /&gt;
&lt;br /&gt;
{{hint|[[Lander Hints]] can provide more suggestions on gathering resources using the lander.}}&lt;br /&gt;
&lt;br /&gt;
{{hint|Although your ship is really slow at first, as you acquire more [[RU]] (Resource Units) and better technology from [[Melnorme]], you will be able to make it faster, better at turning, and a lot stronger.}}&lt;br /&gt;
&lt;br /&gt;
*After getting some radioactive material, head back to the [[Earth_Starbase|Starbase]] and give them to [[Hayes|Commander Hayes]]. When he fixes the [[Earth_Starbase|Starbase]], introduce yourself. When he tells you about the [[Moon Base|alien base]] on the moon, go visit it and don&#039;t worry about the robots moving on the moons surface. They are harmless. When you finish reading the report, go back to the [[Earth_Starbase|Starbase]].&lt;br /&gt;
*When you get back, and converse with [[Hayes|Commander Hayes]], an [[Avenger|Ilwrath Avenger]] arrives and jams the transmission. This is where you will get your first fighting practice. When you finish fighting, the transmission from the [[Earth_Starbase|Starbase]] will resume. When you choose the name of the new empire you are going to rule over, the [[Earth_Starbase|Starbase]] will be remade so it can service your [[Precursor]] vehicle.&lt;br /&gt;
&lt;br /&gt;
{{hint|[[Fighting Hints]] can provide suggestions on dealing with space combat.}}&lt;br /&gt;
&lt;br /&gt;
*At first, you won’t have many [[RU]] to spend on ship upgrades, fuel, or new [[Cruiser|cruisers]] but as you gather more minerals and offload them at the [[Earth_Starbase|Starbase]] your [[RU]] will increase allowing you to buy new things. When you have your ship configured the way you want, head towards [[Pluto]]. Scan for Energy, land near the source, and touch it. Most of your landing crew will be killed and your landing shuttle will return to your ship if it is not destroyed, but you will be able to meet [[Fwiffo]], a member of the cowardly [[Spathi]] race willing to join your alliance later on.&lt;br /&gt;
* Talk to him about everything but make sure you don&#039;t choose the options to attack him. Make sure you also jot down the co-ordinates of his home world, [[Spathiwa]] where you will travel to soon. Eventually he agrees to come aboard your fleet and you will then have just acquired yourself a [[Eluder|Spathi Eluder]]. Make sure to supply it with crew, otherwise it will explode with the first hit it takes!&lt;br /&gt;
&lt;br /&gt;
==Gaining Allies==&lt;br /&gt;
Some alien races are very friendly. So friendly in fact, that they give you a couple of their ships or even the [[List_of_Ships|ship designs]]. This proves handy for defending yourself. Some even have [[List_of_Alien_Artifacts|devices]] with them, or on one of their planets that you need to complete the game. The quicker you make allies, the safer you&#039;ll be. Below are the alien races that can become your allies.&lt;br /&gt;
&lt;br /&gt;
===The Spathi===&lt;br /&gt;
The [[Spathi]] are one of the first race you can encounter, and are one of the few races that will agree to join [[Earth]] on the quest to destroy the [[Ur-Quan Kzer-Za]] and [[Ur-Quan Kohr-Ah]] so it’s best you become their allies as soon as you can.&lt;br /&gt;
*Because the [[Spathi]] are cowards, you will find them hiding on their home planet&#039;s moon, also known as Epsilon Gruis Ia, because their home planet [[Spathiwa]] is overrun by &#039;Evil Ones&#039;. &lt;br /&gt;
Make your way to that moon. If you are met by [[Spathi]] ships before reaching it, converse with them and try to talk your way out of a fight.&lt;br /&gt;
*When you enter the moon, go to the [[Spathi High Council]] by conversing with them, and give them the secret cipher &#039;Huffi-Muffi-Guffi&#039; that [[Fwiffo]] gave you on the planet of [[Pluto]]. Talk to them and get them to agree to an alliance if you rid their home world of the &#039;[[Evil Ones]]&#039;.&lt;br /&gt;
*Make your way down to their home planet and land on the surface using your landing shuttle. Get rid of all of the &#039;[[Evil Ones]]&#039;. You can also collect the minerals if you want, but it is not compulsory. Once all bio life forms are removed, go back to the moon and tell them that you have completed their task. They will then ask you to come back later.&lt;br /&gt;
*Go straight back to the moon, and ask about an alliance. Keep demanding and even threaten to bring the &#039;[[Evil Ones]]&#039; out of suspended animation. Eventually they agree to an alliance and you can make your way back home.&lt;br /&gt;
*Later on in the game, the [[Spathi]] territory region disappears from your [[Spoiler-Free_Star_Map|Starmap]] because they (the [[Spathi]]) [[slave shield]] their planet to protect themselves from enemies. When this happens, go back to Epsilon Gruis Ia, scan for energy and go to the source. Here you will acquire the [[Umgah HyperWave Broadcaster]] which the [[Spathi]] give to you as a gift. This device will be used later on in the game, plus it can be used in [[Hyperspace]] to call the [[Melnorme]] trader.&lt;br /&gt;
&lt;br /&gt;
===The Pkunk===&lt;br /&gt;
The [[Pkunk]] are a friendly race who are willing to assist your cause without persuasion. Their ships, The [[Fury]], have regenerating capabilities and speed that make fighting enemies a lot easier. They also possess the [[Clear Spindle]], a device needed later on in the game.&lt;br /&gt;
*Make sure you have 4 empty spaces in your fleet. When the [[Pkunk]] become your allies they will donate 4 ships to you and you must have room to receive them.&lt;br /&gt;
&lt;br /&gt;
{{hint|To get rid of some ships in your fleet, either scrap them at the [[Earth_Starbase|Starbase]] by removing the crew from them (and getting your [[RU]] back), or match them against a superior opponent in a fight (you will lose the [[RU]] you spent on them this way).}}&lt;br /&gt;
&lt;br /&gt;
*Travel to Gamma Krueger I (052.2 : 052.5) and converse with them. The [[Pkunk]] are a friendly race, and so as long as you do not to attack them or insult them, they are willing to help you almost immediately. You will also get the 4 ships as described above and the [[Clear Spindle]].&lt;br /&gt;
&lt;br /&gt;
{{hint|Although you get 4 [[Fury|Pkunk ships]], you do not get their plans for making more at your [[Earth_Starbase|Starbase]], so make them last as long as you can.}}&lt;br /&gt;
&lt;br /&gt;
===The Orz===&lt;br /&gt;
The [[Orz]] willingly join your alliance if you talk to them nicely. &lt;br /&gt;
Their homeworld is located at Gamma Vulpeculae I (371.3 : 253.7).&lt;br /&gt;
&lt;br /&gt;
{{hint|Don&#039;t bug them about the [[Androsynth]] too much.}}&lt;br /&gt;
&lt;br /&gt;
===The Shofixti===&lt;br /&gt;
The [[Shofixti]] are very useful allies. Once they join your alliance, the [[Crew_cost|crew cost]] goes down by 2 credits each, and will no longer be affected by how many crew you recruit. Bringing back the Shofixti will also allow you to cause a revolt among the [[Yehat]].&lt;br /&gt;
&lt;br /&gt;
{{hint|Renew the Shofixti race BEFORE the crew cost increases due to 1000 crew being lost. If the Shofixti ally with you before you lose 1000 crew, the cost will forever be 1 RU per crewman. If the RU cost has increased due to crew loss, allying with the Shofixti will permanently set it to 3 RUs.}}&lt;br /&gt;
&lt;br /&gt;
The Shofixti were nearly wiped when they detonated of the outer layers of their sun to attack the Ur-Quan, so recruiting them involves bringing them back from the edge of extinction. You will need to reunite the last remaining Shofixti warrior with the last remaining [[Shofixti_Maidens|Shofixti Maidens]].&lt;br /&gt;
*The [[VUX]] [[Admiral_ZEX|Admiral ZEX]] possesses the last remaining Shofixti maidens in a stasis pod. Admiral ZEX can be found at [[Alpha Cerenkov| Alpha Cerenkov I]] (422.1 : 198.6). Admiral ZEX offers to trade the Shofixti maidens in exchange for the [[VUX_Beast|legendary monster]] known as &amp;quot;ZEX&#039;s Beauty&amp;quot;.&lt;br /&gt;
*ZEX&#039;s Beauty can be found at [[Delta_Lyncis|Delta Lyncis I]] (570.4 : 979.5). It is a very dangerous creature, so be careful. It&#039;s highly recommended that you purchase the Lander Speed Upgrade from the [[Melnorme]].&lt;br /&gt;
*After capturing ZEX&#039;s Beauty, return it to Admiral ZEX. He will leave the planet, allowing you to go down and collect the stasis pod containing the Shofixti maidens. You can also capture the other alien lifeforms for their biological data value to the [[Melnorme]].&lt;br /&gt;
*Once the Shofixti maidens have been retrieved, go to the former location of the Shofixti homeworld, [[Delta_Gorno|Delta Gorno]] (290.8 : 026.9). Orbiting one of the planets will be [[Tanaka]], the last Shofixti warrior. Tanaka will mistake you for an [[Ur-Quan]] and attack. Run away from the battle! Tanaka will chase you, continuing to attack. Converse with him every time. Eventually, Tanaka will realize you are not an Ur-Quan. Once that happens, you can offer him the Shofixti maidens.&lt;br /&gt;
&lt;br /&gt;
{{hint|When talking to Tanaka prior to recruiting him, insult him whenever possible.}}&lt;br /&gt;
&lt;br /&gt;
{{hint|If you accidentally (or on purpose) kill Tanaka, his brother [[Katana]] will appear in the system. Katana can also be used to repopulate the Shofixti species.}}&lt;br /&gt;
&lt;br /&gt;
===The Yehat===&lt;br /&gt;
*It takes two month for the Shofixti to repopulate, then you can build Scout vessels. Take one of these to [[Yehat]] space (Gamma Serpentis I (492.3 : 029.4)) and meet a Yehat captain. Show him the Shofixti to spark a civil war. The Rebel side will supply you with Terminator vessels.&lt;br /&gt;
&lt;br /&gt;
===The Zoq-Fot-Pik===&lt;br /&gt;
Allying with the [[Zoq-Fot-Pik]] gives you access to their ship design, the [[Stinger]]. Even though their ships are not as strong as some other ships you can get, they are better to have as allies, than enemies.&lt;br /&gt;
* You first meet the Zoq-Fot-Pik at [[Rigel]] (210.4 : 208.3). The lone Zoq-Fot-Pik scout tells you where the Zoq-Fot-Pik homeworld is.&lt;br /&gt;
* To recruit the Zoq-Fot-Pik, go to their homeworld at Alpha Tucanae I (400.0 : 543.7). The Zoq-Fot-Pik willingly join your alliance.&lt;br /&gt;
&lt;br /&gt;
{{hint|The Zoq-Fot-Pik homeworld is located in [[Ur-Quan]] controlled space. The Ur-Quan will chase you if you attempt to go to the Zo-Fot-Pik homeworld. make sure your ship is fast and/or strong before trying to journey to the Zoq-Fot-Pik homeworld.}}&lt;br /&gt;
&lt;br /&gt;
===The Arilou===&lt;br /&gt;
The Arilou will not join the alliance directly, but they will supply you with the rather useful QuasiSpace portal opener.&lt;br /&gt;
&lt;br /&gt;
*Go to the HyperSpace area north of Gamma Circini (043.7 : 627.0) at the 17th of a month. A star will appear out of nothing. Move to that star, it takes you to QuasiSpace.&lt;br /&gt;
*Open the starmap, navigate to the big star on the top right. This is the Arilou homeworld.&lt;br /&gt;
*Talk to them about everything, give them the Warp Pod found in the Ur-Quan dreadnought wreckage on Alpha Pavonis VII (056.2 : 800.0)&lt;br /&gt;
&lt;br /&gt;
===The Supox===&lt;br /&gt;
The [[Supox]] will join the alliance once the Ultron is repaired.&lt;br /&gt;
&lt;br /&gt;
===The Utwig===&lt;br /&gt;
The [[Utwig]] will join the alliance once the Ultron is repaired.&lt;br /&gt;
&lt;br /&gt;
===The Chmmr===&lt;br /&gt;
Once released from the Slave Shield, the Chmmr will give you massive amounts of help.&lt;br /&gt;
*First, complete the &#039;&#039;&#039;Ilwrath Removal&#039;&#039;&#039; quest.&lt;br /&gt;
*Take the Sun Device to [[Procyon]] (074.2 : 226.8) and orbit the slave-shielded world (planet II). Use the Device.&lt;br /&gt;
&lt;br /&gt;
The Chmmr will awaken and grant you the Avatar ship, as well as a list of things you will require.&lt;br /&gt;
&lt;br /&gt;
*Go to the Supox homeworld, Beta Librae, after the Supox and Utwig attack the Kohr-Ah and speak with them to gain the location of the Sa-Matra, Delta Crateris (620.0 : 593.5).&lt;br /&gt;
*Go to the Chmmr with the Talking Pet, the Utwig Bomb, and the location of the Sa-Matra.&lt;br /&gt;
&lt;br /&gt;
The Chmmr will take two weeks to rig the Utwig Bomb to the Flagship. The Bomb will take up more than half the Flagship&#039;s module locations and all of the lander locations. The Chmmr will also provide you with unlimited resources (RU becomes infinite, allowing you to build as many ships as you want!)&lt;br /&gt;
&lt;br /&gt;
==Collecting Devices==&lt;br /&gt;
These items are needed later on in the game. You must complete the quests in the order they are shown.&lt;br /&gt;
&lt;br /&gt;
* Correction: The Mycon Sun Device should be obtained before the Rosy Sphere so you can exchange the Deep Child fragments for it (after getting The Mycon Sun, the fragments becomes useless beside for this exchange)&lt;br /&gt;
&lt;br /&gt;
===Clear Spindle===&lt;br /&gt;
The [[Clear Spindle]] is one of three devices used to repair the [[Ultron|Broken Ultron]] for the [[Utwig]].&lt;br /&gt;
*Refer to the [[Walkthrough#The_Pkunk|Pkunk]] ally quest.&lt;br /&gt;
===Rosy Sphere===&lt;br /&gt;
The [[Rosy Sphere]] is the second device needed to repair the [[Ultron|Broken Ultron]] for the [[Utwig]].&lt;br /&gt;
*Purchased from the Druuge at the Zeta Persei (946.9 : 280.6) star system. Cost: 100 crew or [[Mycon]] [[Deep Child]] fragments (The fragments will be rendered useless ONLY after you get the Mycon Sun Device so you should get the Mycon Sun Device first) or the Burvix Caster or the Portal-Spawner.&lt;br /&gt;
(Note: if you purchase the Rosy Sphere and never sell crew to the Druuge again, &lt;br /&gt;
you will not suffer an RU increase for slave-trading)&lt;br /&gt;
&lt;br /&gt;
===Aqua Helix===&lt;br /&gt;
The [[Aqua Helix]] is the third and final device needed to repair the [[Ultron|Broken Ultron]] for the [[Utwig]].&lt;br /&gt;
*Tell the [[Thraddash]] (Delta Draconis I (253.5 : 835.8)) to attack the Ur-Quan&#039;s enemies, then go to Zeta Draconis (277.6 : 867.3) while the fleet is gone.&lt;br /&gt;
&lt;br /&gt;
*If you fail to obtain the Helix before the Thraddash return, take the Umgah Caster to the Ilwrath and command them to attack the Thraddash. The Thraddash will be too busy fighting the Ilwrath to stop you from taking the Helix.&lt;br /&gt;
&lt;br /&gt;
===Broken Ultron===&lt;br /&gt;
Finally, the last piece. The [[Ultron|Broken Ultron]] itself.&lt;br /&gt;
*Make contact with the [[Supox]] (e.g. at Beta Librae I (741.4 : 912.4)). If you are friendly, the Supox will give you the broken Ultron.&lt;br /&gt;
&lt;br /&gt;
===A Powerful Bomb===&lt;br /&gt;
*Repair the Ultron, then bring it to the Utwig. The Utwig and Supox will attack the Kohr-Ah, and also tell you the location of the Utwig Bomb (Zeta Hyades VIb (850.0 : 937.2)), suggesting that you get it.&lt;br /&gt;
*The Druuge will be at the planet when you arrive, and you will have to fight with them.&lt;br /&gt;
&lt;br /&gt;
===Taalo Shield===&lt;br /&gt;
The [[Taalo Shield]] is a device that stops the [[Dnyarri]] from being able to control you mind. Since you will get a [[Dnyarri]] soon, this device is important.&lt;br /&gt;
*Go to Delta Vulpeculae 2c, in Orz space. The Shield is on 2c, a moon in this system. It is guarded by Orz, but they will allow you through if you are friendly.&lt;br /&gt;
&lt;br /&gt;
===Talking Pet===&lt;br /&gt;
This creature was discovered by the Arilou and restored by the Umgah, who also accidentally unlocked the mental powers that are totally suppressed in most Talking Pets.&lt;br /&gt;
*Bring the Taalo Shield to Beta Orionis (197.8 : 596.8). The Talking Pet will try to have you kill yourself, but the Taalo Shield will stop him. He then summons several Umgah to attack you. Fight off the Umgah Drones.&lt;br /&gt;
*Once the Drones are defeated, you can take the Talking Pet. The grateful Umgah will hail you as a hero, give you 500 biological data units as a reward... then immediately attack you, since heroes are boring. To make the attack interesting, they will graciously give you several Umgah Drones-take them and run!&lt;br /&gt;
&lt;br /&gt;
===Burvix Caster===&lt;br /&gt;
Not required, but useful in several places. &lt;br /&gt;
If you have the Umgah Caster, you don&#039;t need this.&lt;br /&gt;
*Go to Arcturus (964.5 : 579.1). The Caster is on a moon orbiting the first planet.&lt;br /&gt;
&lt;br /&gt;
{{hint|Once you get the Umgah Caster, a better use for this Caster surfaces: &lt;br /&gt;
Load up the Flagship with empty High-Efficiency Fuel Tanks and go to Zeta Persei. &lt;br /&gt;
The Druuge will fill your fuel tanks to the brim in exchange for the Burvix Caster. &lt;br /&gt;
This fuel can be used or returned to the Starbase for huge amounts of RUs.}}&lt;br /&gt;
&lt;br /&gt;
{{hint|You cannot perform this free fuel trade if you have already done the mission to acquire the &amp;quot;Powerful Bomb&amp;quot; as the Druuge will be hostile to you from that point on.}}&lt;br /&gt;
&lt;br /&gt;
{{hint|Instead of the &amp;quot;Fuel-Trick&amp;quot; above, you can exchange the Burvix Caster&lt;br /&gt;
for the Rosy Sphere, one of the replacement parts for the Ultron.&lt;br /&gt;
This way, you can avoid paying the druuge with crew.}}&lt;br /&gt;
&lt;br /&gt;
===Ilwrath Removal===&lt;br /&gt;
*First, acquire one of the hypercasters:&lt;br /&gt;
** the [[Burvixese Hyperwave Broadcaster]] or&lt;br /&gt;
** the [[Umgah HyperWave Broadcaster|Umgah Caster]] from the [[Walkthrough#The_Spathi|Spathi]] ally quest.&lt;br /&gt;
&lt;br /&gt;
*Go to the Ilwrath home system Alpha Tauri (022.9 : 366.6) and use the Umgah Caster. They will believe you to be the twin gods Dogar and Kazon, allowing you to command them to stop attacking the Pkunk.&lt;br /&gt;
The Ilwrath will attack the Thraddash, and the battle will annihilate both the Ilwrath AND the Thraddash Fleets.&lt;br /&gt;
&lt;br /&gt;
===Mycon Sun Device===&lt;br /&gt;
Required to complete the Chmmr Process and bring them out of the slave shield.&lt;br /&gt;
*Go to Betelgeuse (412.5 : 377.0) and make contact with the Syreen.&lt;br /&gt;
*Go to a [[Shattered World]] and locate Egg Fragments.&lt;br /&gt;
*Go to the Mycon Homeworld at Epsilon Scorpii (629.1 : 220.8) and ask about the Egg Fragments.&lt;br /&gt;
*Go to the Syreen Station at Betelgeuse. Speak with Talana and show her the fragments (you must have spoken with a Mycon about the fragments beforehand)&lt;br /&gt;
*Take the Syreen Shuttle Talana gives you to Epsilon Camelopalardis 1a (593.7 : 393.7, deep in Ur-Quan space) and land on 1a. Find the Vault on the moon and have the engineers on the Shuttle open it up.&lt;br /&gt;
*Go to Talana. She will set a trap for the Mycon.&lt;br /&gt;
*Go to the Mycon Homeworld and tell them about Organon, suggesting that they implant it with a Deep Child.&lt;br /&gt;
*While the Mycon fleet is headed for Organon, you can steal the Sun Device from a planet on Beta Brahe (639.5 : 231.2).&lt;br /&gt;
&lt;br /&gt;
==Final Quest==&lt;br /&gt;
Equip your ship, fly to the location of the Sa-Matra, Delta Crateris (620.0 : 593.5), use your Talking Pet to confuse the large Ur-Quan fleet, fight against the last ships guarding the Sa-Matra, then fight the Sa-Matra itself to get its shield down. Finally enter the Sa-Matra with your flagship, activate the bomb and get away with the escape-pod. Now watch the ending movie :-)&lt;br /&gt;
&lt;br /&gt;
==Optional Quests==&lt;br /&gt;
These tasks are optional. While helpful, they do not need to be completed in order to finish the game.&lt;br /&gt;
&lt;br /&gt;
===Quasi-Space===&lt;br /&gt;
====Portal Destinations====&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;6&amp;quot; style=&amp;quot;padding-left: 40px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;&#039;&#039;&#039;Hyper Space Destination&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;&#039;&#039;&#039;Quasi Space Portal&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;Arcturus (921.0 x 610.4)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;468.0 x 464.0&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;[[Arilou|Arilou Entrance]] (043.8 x 637.2)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;500.0 x 500.0&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;[[Arilou|Arilou Space]] (036.8 x 633.2)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;544.0 x 532.0&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;[[Delta Lyncis]] (565.7 x 971.2)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;448.0 x 504.0&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;[[Druuge|Druuge Space]] (973.5 x 315.3)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;488.0 x 538.0&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;[[Ur-Quan|Heart of Ur-Quan]] (589.9 x 621.3)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;520.0 x 540.0&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;[[Ilwrath|Ilwrath Space]] (005.0 x 164.7)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;492.0 x 492.0&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;[[Mycon|Mycon Space]] (567.3 x 120.7)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;516.0 x 466.0&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;[[Slylandro|Slylandro Vicinity]] (011.1 x 940.9)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;520.0 x 514.0&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;[[Sol|Sol Vicinity]] (190.9 x 092.6)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;506.0 x 474.0&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;[[Spathi|Spathi Space]] (230.1 x 398.8)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;466.0 x 514.0&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;[[Supox|Supox Space]] (775.2 x 890.6)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;530.0 x 528.0&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;Unimportant (860.7 x 015.1)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;458.0 x 492.0&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;[[Ur-Quan|Ur-Quan Space]] (611.6 x 413.1)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;476.0 x 496.0&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;[[Ur-Quan]]/[[Thraddash]] (409.0 x 774.8)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;476.0 x 458.0&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;[[Zoq-Fot-Pik|Zoq-Fot-Pik Space]] (318.3 x 490.6)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;502.0 x 460.0&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Slylandro Probes===&lt;br /&gt;
Go to the Slylandro homeworld Beta Corvi IV at  033.3 : 981.2  and ask about the probes programming until you prove the probes are destroying ships. The Slylandro will give you a code to destroy any probe you meet. If you destroy the probes with the code you still get the RU.&lt;br /&gt;
&lt;br /&gt;
===The Melnorme Traders===&lt;br /&gt;
Melnorme Traders appear at every super-giant star system in the game. Also, if your ship runs out of fuel and is dead in the water, a Trader will appear and offer to help. Finally, if you use either the Umgah or Burvix Caster, a Trader vessel is all but guaranteed to come looking for you.&lt;br /&gt;
&lt;br /&gt;
====Rainbow Worlds====&lt;br /&gt;
#(862.5 : 700.0) [[Alpha Andromedae]] I&lt;br /&gt;
#(766.6 : 866.6) [[Beta Leporis]] I&lt;br /&gt;
#(039.5 : 745.8) [[Beta Pegasi]] I&lt;br /&gt;
#(853.4 : 879.7) [[Gamma Aquarii]] I&lt;br /&gt;
#(602.0 : 297.9) [[Gamma Kepler]] I&lt;br /&gt;
#(741.6 : 508.3) [[Gamma Reticuli]] I&lt;br /&gt;
#(996.0 : 904.2) [[GroomBridge]] I&lt;br /&gt;
#(283.6 : 785.7) [[Epsilon Draconis]] I&lt;br /&gt;
#(543.7 : 827.0) [[Epsilon Lipi]] I&lt;br /&gt;
#(468.1 : 091.6) [[Zeta Sexantis]] I&lt;br /&gt;
&lt;br /&gt;
====Bio-Rich Worlds====&lt;br /&gt;
#(178.7 : 033.8) [[Zeta Ptolemae]] I (Warning: class 6 weather)&lt;br /&gt;
#(258.3 : 375.0) [[Zeta Gruis]] Ia&lt;br /&gt;
#(287.5 : 404.1) [[Beta Ceti]] IIa&lt;br /&gt;
#(160.4 : 364.5) [[Alpha Herculis]] II, III&lt;br /&gt;
#(110.4 : 333.3) [[Delta Virginis]] II&lt;br /&gt;
#(079.1 : 327.0) [[Gamma Virginis]] I, VI&lt;br /&gt;
#(029.1 : 325.0) [[Alpha Virginis]] VIa&lt;br /&gt;
#(114.0 : 184.7) [[Beta Volantis]] Ib (don&#039;t go there before removing the Ilwrath!)&lt;br /&gt;
#(074.2 : 226.8) [[Procyon]] IIIa, IIIb&lt;br /&gt;
#(356.2 : 825.0) [[Iota Draconis]] I (Bad weather and dangerous animals; expect to lose crew even with a fully equipped lander. Also very mineral rich.)&lt;br /&gt;
#(372.1 : 261.9) [[Delta Vulpeculae]] VIII (Very mineral rich.)&lt;br /&gt;
#(026.7 : 364.5) [[Gamma Tauri]] IIb, IIIb (IIb is extremely rich, some hostile)&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
[http://www.gamefaqs.com/computer/doswin/game/564589.html GameFAQs set of Star Control 2 walkthroughs]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:FAQs]]&lt;/div&gt;</summary>
		<author><name>Daktaklakpak</name></author>
	</entry>
	<entry>
		<id>https://wiki.uqm.stack.nl/index.php?title=Talk:Utwig&amp;diff=14524</id>
		<title>Talk:Utwig</title>
		<link rel="alternate" type="text/html" href="https://wiki.uqm.stack.nl/index.php?title=Talk:Utwig&amp;diff=14524"/>
		<updated>2007-02-17T02:27:55Z</updated>

		<summary type="html">&lt;p&gt;Daktaklakpak: /* Masks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I remember hearing something from these guys about in their early days, they and some race called the Chimt rose from the swamps on Fahz, and the Chimt&#039;s tendrils made the veils fall, whatever that entails. Perhaps these should be mentioned, or at least the Chimt have some sort of mention here?&lt;br /&gt;
&lt;br /&gt;
:I agree, this article can be expanded, I think it&#039;s somewhere on my mental list of things to do. There&#039;s a lot more information that could be included about the Utwig history and culture that needs to go here. If no one gets to it soon, feel free to go at it. --[[User:Fyzixfighter|Fyzixfighter]] 19:38, 16 February 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
:Alright, i&#039;ll have a shot at it now. I&#039;m the same guy BTW, I just felt it was only proper to register. --[[User:Luminar|Luminar]], 17 February 2006&lt;br /&gt;
&lt;br /&gt;
::Nice work on the [[Utwig]] history section. Much better than anything I could have done. I hope you don&#039;t mind the edits I made to it - if you&#039;ve got questions on any of those edits, feel free to ask.  One piece that I removed but I&#039;m curious about is you said the bomb was found on Delta Aquarii. I don&#039;t recall a reference for this, but maybe I missed it. Do you remember where you got this comment from? --[[User:Fyzixfighter|Fyzixfighter]] 01:49, 18 February 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
::Gah, is that the wrong system? I thought it was in Aquarii along with Fahz.. Anyhow, I got interrupted and then sidetracked and then.. sorrrt of kind of fell asleep &amp;gt;_&amp;gt;&amp;quot; So i&#039;m gonna have another stab at the article now - and no, I don&#039;t mind changes at all =) --[[User:Luminar|Luminar]], 18 February 2006&lt;br /&gt;
&lt;br /&gt;
There, I think i&#039;m just about done now, unless you can think of anythin else that needs to go in --[[User:Luminar|Luminar]], 18 February 2006&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The story of the Chimt may have been influenced by the story of the Garden of Eden.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It all began when the Chimt rose from the Murky Bog and the Utwig emerged as well.&amp;quot; &amp;lt;-&amp;gt; animals and humans were created.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Meanwhile, the tendrils of the Chimt infiltrated the vast sky canopies of Fahz and then the veils fell!&amp;quot; &amp;lt;-&amp;gt; The serpent messed with the minds of the first humans.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Suddenly, the Utwig were stunned by a collective realization!&amp;quot; &amp;lt;-&amp;gt; Realisation after eating from the tree of wisdom.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;All immediately and urgently donned veils of every description!&amp;quot; &amp;lt;-&amp;gt; The humans felt they needed to cover themselves.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;mdash; [[User:Svdb|SvdB]] 14:54, 19 February 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
== moving chimt section to its own article ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been perusing the wanted pages list and noticed that one of them is for &#039;&#039;&#039;Chimt&#039;&#039;&#039;. In all honesty, the section [[Utwig#Who are the Chimt]] does a pretty good summation of what we know and imho could be moved over to its own page, maybe with a little bit of tweaking. It would be short article, but would allow for easy access if someone types in Chimt since we can&#039;t redirect to sections of an article. Thoughts? --[[User:Fyzixfighter|Fyzixfighter]] 08:01, 10 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
Oh, frell it. I know it hasn&#039;t been too long since the post above, but the more I think about it, the more I like it...so I&#039;m just going to do it. What&#039;s the worst that could happen, someone revert me and tell me I&#039;m wrong? I think I can live with that. --[[User:Fyzixfighter|Fyzixfighter]] 00:07, 11 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
==Masks==&lt;br /&gt;
Query: Identify location of images of Utwig masks. Directive: Transfer to this article. [[User:Daktaklakpak|Daktaklakpak]] 19:26, 16 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
:I don&#039;t believe we have images of any of the masks except the &amp;quot;mask of Ultimate Embarrassment and Shame&amp;quot; (the one all Utwig captains wear during the game), since all the other masks were destroyed when the Ultron broke:&lt;br /&gt;
::&#039;&#039;All Utwig immediately donned the mask of Ultimate Embarrassment and Shame with a vow to wear it forever! Bonfires all over Fahz consumed all but this mask; no other mask was spared!&#039;&#039;&lt;br /&gt;
:Most of the other utiwg dialog that talks about the other masks seems to back this up. There is one bit of dialog that doesn&#039;t fit with this though:&lt;br /&gt;
::&#039;&#039;We have returned from a conflict of a grand scale with our fleet battered but our &amp;lt;u&amp;gt;masks of Valor and Derring-Do&amp;lt;/u&amp;gt; fitting snugly!&#039;&#039;&lt;br /&gt;
:but, imho, this is likely just be an idiomatic phrase. --[[User:Fyzixfighter|Fyzixfighter]] 22:17, 16 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
Query: After Ultron repair Utwig masks remade. Directive: Affirim or negate. [[User:Daktaklakpak|Daktaklakpak]] 01:58, 17 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
:Eventually yes, and if you believe the ending credits, that was to happen two days after the end of the game. I&#039;ve gone through most of the utwig dialog and can&#039;t find any reference to them actually wearing anything else. Instead, the utwig captains make references to wanting to don the appropriate masks but are unable (presumeably b/c they were all destroyed). Additionally, the return of the Ultron precipitates a mask etiquette reform/re-adjustment, likely further delaying a return to mask-normalcy. Of course, I might have missed something, so do you have reason to believe otherwise? --[[User:Fyzixfighter|Fyzixfighter]] 02:25, 17 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
Reply: SC3 Utwig wear mask of Determined Colenization in Support of Galatic Integrity. Observation: SC3 not considered canon. Frustration: AAAAAAARRRRRRGH! *Floats around in circles* [[User:Daktaklakpak|Daktaklakpak]] 03:27, 17 February 2007 (CET)&lt;/div&gt;</summary>
		<author><name>Daktaklakpak</name></author>
	</entry>
	<entry>
		<id>https://wiki.uqm.stack.nl/index.php?title=Talk:Utwig&amp;diff=14522</id>
		<title>Talk:Utwig</title>
		<link rel="alternate" type="text/html" href="https://wiki.uqm.stack.nl/index.php?title=Talk:Utwig&amp;diff=14522"/>
		<updated>2007-02-17T00:58:10Z</updated>

		<summary type="html">&lt;p&gt;Daktaklakpak: /* Masks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I remember hearing something from these guys about in their early days, they and some race called the Chimt rose from the swamps on Fahz, and the Chimt&#039;s tendrils made the veils fall, whatever that entails. Perhaps these should be mentioned, or at least the Chimt have some sort of mention here?&lt;br /&gt;
&lt;br /&gt;
:I agree, this article can be expanded, I think it&#039;s somewhere on my mental list of things to do. There&#039;s a lot more information that could be included about the Utwig history and culture that needs to go here. If no one gets to it soon, feel free to go at it. --[[User:Fyzixfighter|Fyzixfighter]] 19:38, 16 February 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
:Alright, i&#039;ll have a shot at it now. I&#039;m the same guy BTW, I just felt it was only proper to register. --[[User:Luminar|Luminar]], 17 February 2006&lt;br /&gt;
&lt;br /&gt;
::Nice work on the [[Utwig]] history section. Much better than anything I could have done. I hope you don&#039;t mind the edits I made to it - if you&#039;ve got questions on any of those edits, feel free to ask.  One piece that I removed but I&#039;m curious about is you said the bomb was found on Delta Aquarii. I don&#039;t recall a reference for this, but maybe I missed it. Do you remember where you got this comment from? --[[User:Fyzixfighter|Fyzixfighter]] 01:49, 18 February 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
::Gah, is that the wrong system? I thought it was in Aquarii along with Fahz.. Anyhow, I got interrupted and then sidetracked and then.. sorrrt of kind of fell asleep &amp;gt;_&amp;gt;&amp;quot; So i&#039;m gonna have another stab at the article now - and no, I don&#039;t mind changes at all =) --[[User:Luminar|Luminar]], 18 February 2006&lt;br /&gt;
&lt;br /&gt;
There, I think i&#039;m just about done now, unless you can think of anythin else that needs to go in --[[User:Luminar|Luminar]], 18 February 2006&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The story of the Chimt may have been influenced by the story of the Garden of Eden.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It all began when the Chimt rose from the Murky Bog and the Utwig emerged as well.&amp;quot; &amp;lt;-&amp;gt; animals and humans were created.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Meanwhile, the tendrils of the Chimt infiltrated the vast sky canopies of Fahz and then the veils fell!&amp;quot; &amp;lt;-&amp;gt; The serpent messed with the minds of the first humans.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Suddenly, the Utwig were stunned by a collective realization!&amp;quot; &amp;lt;-&amp;gt; Realisation after eating from the tree of wisdom.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;All immediately and urgently donned veils of every description!&amp;quot; &amp;lt;-&amp;gt; The humans felt they needed to cover themselves.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;mdash; [[User:Svdb|SvdB]] 14:54, 19 February 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
== moving chimt section to its own article ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been perusing the wanted pages list and noticed that one of them is for &#039;&#039;&#039;Chimt&#039;&#039;&#039;. In all honesty, the section [[Utwig#Who are the Chimt]] does a pretty good summation of what we know and imho could be moved over to its own page, maybe with a little bit of tweaking. It would be short article, but would allow for easy access if someone types in Chimt since we can&#039;t redirect to sections of an article. Thoughts? --[[User:Fyzixfighter|Fyzixfighter]] 08:01, 10 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
Oh, frell it. I know it hasn&#039;t been too long since the post above, but the more I think about it, the more I like it...so I&#039;m just going to do it. What&#039;s the worst that could happen, someone revert me and tell me I&#039;m wrong? I think I can live with that. --[[User:Fyzixfighter|Fyzixfighter]] 00:07, 11 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
==Masks==&lt;br /&gt;
Query: Identify location of images of Utwig masks. Directive: Transfer to this article. [[User:Daktaklakpak|Daktaklakpak]] 19:26, 16 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
:I don&#039;t believe we have images of any of the masks except the &amp;quot;mask of Ultimate Embarrassment and Shame&amp;quot; (the one all Utwig captains wear during the game), since all the other masks were destroyed when the Ultron broke:&lt;br /&gt;
::&#039;&#039;All Utwig immediately donned the mask of Ultimate Embarrassment and Shame with a vow to wear it forever! Bonfires all over Fahz consumed all but this mask; no other mask was spared!&#039;&#039;&lt;br /&gt;
:Most of the other utiwg dialog that talks about the other masks seems to back this up. There is one bit of dialog that doesn&#039;t fit with this though:&lt;br /&gt;
::&#039;&#039;We have returned from a conflict of a grand scale with our fleet battered but our &amp;lt;u&amp;gt;masks of Valor and Derring-Do&amp;lt;/u&amp;gt; fitting snugly!&#039;&#039;&lt;br /&gt;
:but, imho, this is likely just be an idiomatic phrase. --[[User:Fyzixfighter|Fyzixfighter]] 22:17, 16 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
Query: After Ultron repair Utwig masks remade. Directive: Affirim or negate. [[User:Daktaklakpak|Daktaklakpak]] 01:58, 17 February 2007 (CET)&lt;/div&gt;</summary>
		<author><name>Daktaklakpak</name></author>
	</entry>
	<entry>
		<id>https://wiki.uqm.stack.nl/index.php?title=Talk:Utwig&amp;diff=14520</id>
		<title>Talk:Utwig</title>
		<link rel="alternate" type="text/html" href="https://wiki.uqm.stack.nl/index.php?title=Talk:Utwig&amp;diff=14520"/>
		<updated>2007-02-16T18:26:01Z</updated>

		<summary type="html">&lt;p&gt;Daktaklakpak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I remember hearing something from these guys about in their early days, they and some race called the Chimt rose from the swamps on Fahz, and the Chimt&#039;s tendrils made the veils fall, whatever that entails. Perhaps these should be mentioned, or at least the Chimt have some sort of mention here?&lt;br /&gt;
&lt;br /&gt;
:I agree, this article can be expanded, I think it&#039;s somewhere on my mental list of things to do. There&#039;s a lot more information that could be included about the Utwig history and culture that needs to go here. If no one gets to it soon, feel free to go at it. --[[User:Fyzixfighter|Fyzixfighter]] 19:38, 16 February 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
:Alright, i&#039;ll have a shot at it now. I&#039;m the same guy BTW, I just felt it was only proper to register. --[[User:Luminar|Luminar]], 17 February 2006&lt;br /&gt;
&lt;br /&gt;
::Nice work on the [[Utwig]] history section. Much better than anything I could have done. I hope you don&#039;t mind the edits I made to it - if you&#039;ve got questions on any of those edits, feel free to ask.  One piece that I removed but I&#039;m curious about is you said the bomb was found on Delta Aquarii. I don&#039;t recall a reference for this, but maybe I missed it. Do you remember where you got this comment from? --[[User:Fyzixfighter|Fyzixfighter]] 01:49, 18 February 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
::Gah, is that the wrong system? I thought it was in Aquarii along with Fahz.. Anyhow, I got interrupted and then sidetracked and then.. sorrrt of kind of fell asleep &amp;gt;_&amp;gt;&amp;quot; So i&#039;m gonna have another stab at the article now - and no, I don&#039;t mind changes at all =) --[[User:Luminar|Luminar]], 18 February 2006&lt;br /&gt;
&lt;br /&gt;
There, I think i&#039;m just about done now, unless you can think of anythin else that needs to go in --[[User:Luminar|Luminar]], 18 February 2006&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The story of the Chimt may have been influenced by the story of the Garden of Eden.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It all began when the Chimt rose from the Murky Bog and the Utwig emerged as well.&amp;quot; &amp;lt;-&amp;gt; animals and humans were created.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Meanwhile, the tendrils of the Chimt infiltrated the vast sky canopies of Fahz and then the veils fell!&amp;quot; &amp;lt;-&amp;gt; The serpent messed with the minds of the first humans.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Suddenly, the Utwig were stunned by a collective realization!&amp;quot; &amp;lt;-&amp;gt; Realisation after eating from the tree of wisdom.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;All immediately and urgently donned veils of every description!&amp;quot; &amp;lt;-&amp;gt; The humans felt they needed to cover themselves.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;mdash; [[User:Svdb|SvdB]] 14:54, 19 February 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
== moving chimt section to its own article ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been perusing the wanted pages list and noticed that one of them is for &#039;&#039;&#039;Chimt&#039;&#039;&#039;. In all honesty, the section [[Utwig#Who are the Chimt]] does a pretty good summation of what we know and imho could be moved over to its own page, maybe with a little bit of tweaking. It would be short article, but would allow for easy access if someone types in Chimt since we can&#039;t redirect to sections of an article. Thoughts? --[[User:Fyzixfighter|Fyzixfighter]] 08:01, 10 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
Oh, frell it. I know it hasn&#039;t been too long since the post above, but the more I think about it, the more I like it...so I&#039;m just going to do it. What&#039;s the worst that could happen, someone revert me and tell me I&#039;m wrong? I think I can live with that. --[[User:Fyzixfighter|Fyzixfighter]] 00:07, 11 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
==Masks==&lt;br /&gt;
Query: Identify location of images of Utwig masks. Directive: Transfer to this article. [[User:Daktaklakpak|Daktaklakpak]] 19:26, 16 February 2007 (CET)&lt;/div&gt;</summary>
		<author><name>Daktaklakpak</name></author>
	</entry>
	<entry>
		<id>https://wiki.uqm.stack.nl/index.php?title=Talk:Main_Page&amp;diff=14518</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.uqm.stack.nl/index.php?title=Talk:Main_Page&amp;diff=14518"/>
		<updated>2007-02-16T00:20:10Z</updated>

		<summary type="html">&lt;p&gt;Daktaklakpak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This warning isn&#039;t really the &amp;quot;first&amp;quot;, &amp;quot;last&amp;quot;, nor &amp;quot;only&amp;quot; spoiler warning. -- [[User:Svdb|SvdB]] 13:24, 27 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
Then call it The Spoiler Warning of Now and Forever.  If you really think it&#039;s over the top, you can tone it down, but I think it gets the point accross well. [[User:Mmrnmhrm|Mmrnmhrm]] 17:30, 27 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What is the status of the data on this page? Can it all be copied over the main wikipedia due to being free license or is it different to normal wikipedia?&lt;br /&gt;
:I would think the folks over at Wikipedia would probably truncate or reject some of our more indepth articles, the logic being that we&#039;re the indepth SC2 wiki, and they&#039;re the not-so-indepth everything wiki. Aside from that, I would ask the author of the article in question, first. -[[User:Luminar|Luminar]] 00:53, 26 March 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
==Spam==&lt;br /&gt;
&lt;br /&gt;
As long as the spam is looking to delete the bottom-most section, it might as well be a one that&#039;s not so important.&lt;br /&gt;
&lt;br /&gt;
:It&#039;s not that important actually. There&#039;s already a link to the copyright page on the bottom of every page here.&lt;br /&gt;
:&amp;amp;mdash; [[User:Svdb|SvdB]] 11:12, 28 January 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
:I daresay the spam has developed to a more malicious and overwhelming level rather than just petty and annoying. How long has this crap been going on for, and is there any way we can actually prevent or protect against spam before it actually happens, because otherwise all of the work on this wiki is going to be counter-vandalism. I feel kind of bad myself for choking up the change log with pseudo-reversions rather than actual article work. -[[User:Luminar|Luminar]] 16:58, 9 March 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
::Perhaps we can implement a bot-defense system such as a captcha (prompting users to type in a random word that appears in an image) on either a per-registration, per-login, or per-post basis. Per-post would be the most effective, but it might be a hindrance to actual contributors.&lt;br /&gt;
::I think the newer versions of mediawiki come with a captcha option... it&#039;s certainly worth a try. -[[User:Fadookie|Fadookie]] 07:56, 10 March 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
:::I just noticed that on wikiquote, they automatically detect when you are adding external links to a page and generate a captcha. (Captchas are not generated for normal editing.) If there&#039;s any way for us to enable this feature, I think we ought to ASAP. It should help tremendously with hindering spammers, while not getting in the way of day-to-day wiki operations for our editors. -[[User:Fadookie|Fadookie]] 17:25, 14 April 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::I just realized someone had already enabled this feature when I was adding an external link to the music section. That&#039;s good then, hopefully it will deter the link spammers. -[[User:Fadookie|Fadookie]] 19:24, 14 April 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::::Yeah, on the 11 March. It doesn&#039;t so much deter spam as make automated spam impractical. And it&#039;s quite noticable. We now only have the occasional manual spammer. &amp;amp;mdash; [[User:Svdb|SvdB]] 12:37, 15 April 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Anyone know games with contol as Star Control?&lt;br /&gt;
Also looking for new idea about game-design new ship...&lt;br /&gt;
&lt;br /&gt;
==Suggestions==&lt;br /&gt;
I suggest putting links to the other SC2-related websites on the mainpage, e.g.&lt;br /&gt;
Forum http://uqm.stack.nl/forum, sf.net, bug-report-page, etc.&lt;br /&gt;
-[[User:HaJo|HaJo]] 22 February 2006 (CET)&lt;br /&gt;
:Well, there is already a wikilink to the [[Links]] page down in the lower left. --[[User:Fyzixfighter|Fyzixfighter]] 01:47, 23 February 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Perhaps this page should be protected since it sees a lot of vandalism?&lt;br /&gt;
--[[User:Luminar|Luminar]] 21:53, 24 February 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
:That wouldn&#039;t help. They&#039;d just pick another page. This way at least it&#039;s easy to see, and it&#039;s better that this page is spammed than some article page.&lt;br /&gt;
:&amp;amp;mdash; [[User:Svdb|SvdB]] 05:43, 25 February 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
Assertion 1: Ur-quan masters equivalent of Star Control II. Assertion 2: Star Control I and Star Control III are in existence. Assertion 3: Full knowledge of Star Control requires full knowledge of series. Assertion 4: Database identified as Ultronomicon deals exclusively with Ur-quan Masters. Conclusion A: Star Control databases must include information on Star Control I and Star Control III. Conclusion B: Database identified as Ultronomicon is incomplete. Query: Units identified as Humans from Earth are directed to either affirm or negate this argument. [[User:Daktaklakpak|Daktaklakpak]] 00:35, 10 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
The Ultronomicon is not for SC3 stuff. See your talk page. &amp;amp;mdash; [[User:Svdb|SvdB]] 18:05, 10 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
Statment: Information reveiwed. Query: Reasons as to ordering. Assertion 1: Wikis allow fanfic articles. Assertion 1 sub a: See [[Black Spathi Squadron]]. Assertion 2: SC3 equivalent of fanfic and/or cannon. Conclusion: Exclusion of SC3 equivalent of prejeduce. -An attempt to be logical by [[User:Daktaklakpak|Daktaklakpak]] 22:00, 14 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
:The BSS page is not fanfic. The page does briefly include a reference/meta-information to the use of the BSS in fanfic. In reality, we&#039;ve tried specifically to keep fanfic out. As SvdB has already pointed out to you &#039;&#039;numerous&#039;&#039; times, the Ultronomicon is dedicated to the description of the Star Control universe as intended by TFB (see [[Canon]]). The BSS is in that universe, hence the page. SC3 was not created by TFB, therefore none of the mythology, history, or other information of the SC universe it presents will be included in the Ultronomicon. period. This is not prejudice, as those of us of this opinion have likely played SC3, measured it and found it lackluster in comparison to TFB&#039;s SC1 and SC2. If you want to add information from SC1 or SC2, please do. Otherwise, please refrain from continuing to flog a decaying equine. --[[User:Fyzixfighter|Fyzixfighter]] 22:38, 14 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
Daktaklakpak: You&#039;ll find that the administrators of the Ultronomicon are on one line regarding this policy. If you want to contribute, there&#039;s still plenty to be done. But what you&#039;re doing now is just a waste of time. &amp;amp;mdash; [[User:Svdb|SvdB]] 00:04, 15 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
Query: Ownership of Trademark equivalent of Accolade. -Another attempt at logic by [[User:Daktaklakpak|Daktaklakpak]] 01:20, 16 February 2007 (CET)&lt;/div&gt;</summary>
		<author><name>Daktaklakpak</name></author>
	</entry>
	<entry>
		<id>https://wiki.uqm.stack.nl/index.php?title=User_talk:Phoenix&amp;diff=14512</id>
		<title>User talk:Phoenix</title>
		<link rel="alternate" type="text/html" href="https://wiki.uqm.stack.nl/index.php?title=User_talk:Phoenix&amp;diff=14512"/>
		<updated>2007-02-14T21:26:56Z</updated>

		<summary type="html">&lt;p&gt;Daktaklakpak: SC1 and SC3&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;talk&amp;quot; style=&amp;quot;border: 1px solid #CC9; margin: 0em 1em 0em 1em; text-align: center; padding:5px; clear: both; background-color: #F1F1DE&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Welcome to my talk page.  Please sign and date your entries by inserting &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;--~~~~&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039; at the end.&amp;lt;br &amp;gt;&lt;br /&gt;
[http://uqm.stack.nl/wiki/index.php?title=User_talk:Phoenix&amp;amp;action=edit&amp;amp;section=new Start a new talk topic.]&#039;&#039;&lt;br /&gt;
&amp;lt;/div &amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sorry about that ==&lt;br /&gt;
&lt;br /&gt;
I didn&#039;t mean to step on your toes by removing those broken links. I thought that they were mistakes.  Keep up the good work.&lt;br /&gt;
--[[User:Cosumel|Cosumel]] 14:05, 30 Oct 2005 (CET)&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&lt;br /&gt;
Fair enough.  I only started doing that when I saw Io with a &amp;quot;missing&amp;quot; image link.&lt;br /&gt;
&lt;br /&gt;
I&#039;ll stop doing it.&lt;br /&gt;
&lt;br /&gt;
== Delta Lyncis ==&lt;br /&gt;
&lt;br /&gt;
Good idea on the change in wording for Delta Lyncis.  I didn&#039;t think it through when I was saying &amp;quot;this is what you have to do.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== SC1 and SC3 ==&lt;br /&gt;
&lt;br /&gt;
Assertion 1: Ur-quan masters equivalent of Star Control II. Assertion 2: Star Control I and Star Control III are in existence. Assertion 3: Full knowledge of Star Control requires full knowledge of series. Assertion 4: Database identified as Ultronomicon deals exclusively with Ur-quan Masters. Conclusion A: Star Control databases must include information on Star Control I and Star Control III. Conclusion B: Database identified as Ultronomicon is incomplete. Query: Unit identified as Phoenix directed to either affirm or negate this argument.&lt;/div&gt;</summary>
		<author><name>Daktaklakpak</name></author>
	</entry>
	<entry>
		<id>https://wiki.uqm.stack.nl/index.php?title=User_talk:Anym&amp;diff=14511</id>
		<title>User talk:Anym</title>
		<link rel="alternate" type="text/html" href="https://wiki.uqm.stack.nl/index.php?title=User_talk:Anym&amp;diff=14511"/>
		<updated>2007-02-14T21:22:08Z</updated>

		<summary type="html">&lt;p&gt;Daktaklakpak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Nice edits so far! -[[User:Fadookie|Fadookie]] 03:43, 7 Apr 2005 (CEST)&lt;br /&gt;
&lt;br /&gt;
I agree; it&#039;s good to have some people actively improving existing pages too. - [[User:Svdb|SvdB]] 17:08, 7 Apr 2005 (CEST)&lt;br /&gt;
&lt;br /&gt;
Thanks for the kind words. I try to be the best [[Wikipedia:Wikipedia:WikiGnome|WikiGnome]] I can. ;-) -- [[User:Anym|Anym]] 22:09, 7 Apr 2005 (CEST)&lt;br /&gt;
&lt;br /&gt;
Assertion 1: Ur-quan masters equivalent of Star Control II. Assertion 2: Star Control I and Star Control III are in existence. Assertion 3: Full knowledge of Star Control requires full knowledge of series. Assertion 4: Database identified as Ultronomicon deals exclusively with Ur-quan Masters. Conclusion A: Star Control databases must include information on Star Control I and Star Control III. Conclusion B: Database identified as Ultronomicon is incomplete. Query: Unit identified as Anym is directed to either affirm or negate this argument. -A pettitioning [[User:Daktaklakpak|Daktaklakpak]] 22:22, 14 February 2007 (CET)&lt;/div&gt;</summary>
		<author><name>Daktaklakpak</name></author>
	</entry>
	<entry>
		<id>https://wiki.uqm.stack.nl/index.php?title=User_talk:Fyzixfighter&amp;diff=14510</id>
		<title>User talk:Fyzixfighter</title>
		<link rel="alternate" type="text/html" href="https://wiki.uqm.stack.nl/index.php?title=User_talk:Fyzixfighter&amp;diff=14510"/>
		<updated>2007-02-14T21:17:02Z</updated>

		<summary type="html">&lt;p&gt;Daktaklakpak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You added the list of stars and constellations that do not have basic in reality.  I have some memory loss, so I dont want to change the page without someone double checking, but I seem to remember Wolf 359 is a real star with a companion black hole, so Wolf could be removed from the list&lt;br /&gt;
&lt;br /&gt;
:True, but in the SC2 universe, Wolf is a constellation, whereas the in real life Wolf 359 is a single star. Are there other Wolf stars, like a Wolf catalog of stars? There&#039;s also a type of stars called Wolf-Rayet. Imho, since its not a star-star or constellation-constellation correlation, I think that it would belong on the list. We can always include a mention of Wolf 359 in the entry, also. --[[User:Fyzixfighter|Fyzixfighter]] 06:09, 17 Nov 2005 (CET)&lt;br /&gt;
&lt;br /&gt;
::I seem to recall it being documented somewhere that the HyperSpace starmap shows stars that are actually different from the way that we (in reality) see and name stars in &amp;quot;TrueSpace&amp;quot;. Stars in HyperSpace are different from those stars in TrueSpace, even if they have the same name. What we see as Betelgeuse in the HyperSpace map is actually not the same Betelgeuse star that we see right now in the 21st century. I think it&#039;s explained as humans, when they see the stars as they appear from HyperSpace, assign their own familiar names to these stars. --[[User:Phoenix|Phoenix]] [[User_talk:Phoenix|(t)]] 07:16, 17 Nov 2005 (CET)&lt;br /&gt;
&lt;br /&gt;
:::On the hyperspace star map that came with the game: &amp;quot;The positions are based on HyperSpace coordinates, which may be unsettling to some students of TrueSpace astronomy. Defined long ago by Chenjesu stargazers, the constellations are now accepted by all Alliance races as &#039;&#039;the&#039;&#039; standard. Due to the great diffuculty in pronouncing the Chenjesu language, each race has translated the names into their own tongue. When it came time for Earth to adopt this system, the United Nations decided to use traditional astrological designations at random.&amp;quot; I think I might need to be more explicit on that list, to say that these are the names that are neither real constellation names or individual star names. --[[User:Fyzixfighter|Fyzixfighter]] 08:01, 17 Nov 2005 (CET)&lt;br /&gt;
&lt;br /&gt;
Hi there.  In the Probe article, I think you left a sentence dangling: &amp;quot;Unlike catalog item 2419, this&amp;quot;.  I&#039;d finish it myself if I knew the rest. :-) --[[User:Doubleyou|Doubleyou]] 00:11, 2 Dec 2005 (CET)&lt;br /&gt;
:Blast, guess I forgot something when I was moving everything around. IIRC that sentence fragment was part of an intermediate draft of that paragraph and is now redundant. Fixing... --[[User:Fyzixfighter|Fyzixfighter]] 00:37, 2 Dec 2005 (CET)&lt;br /&gt;
&lt;br /&gt;
== Cargo images ==&lt;br /&gt;
&lt;br /&gt;
FYI, people complained that my old cargo images taken from the UQM content were too tiny. We should probably use the wiki software to scale those up 2x (and the new ones you uploaded) for wherever they are used in articles, unless somebody wants to scale them manually and upload new versions.&lt;br /&gt;
-[[User:Fadookie|Fadookie]] 01:37, 16 January 2006 (CET)&lt;br /&gt;
:Thanks for the reminder. Yeah, I remember seeing the comments about that and agree the raw images are much too small. I believe &amp;lt;crossing-fingers&amp;gt; that I uploaded copies of all the raw images, except those that had already been uploaded. Not being a really aesthetic person, I avoided figuring out the right scale but, like you&#039;ve already noted, the wiki software can easily resize them to whatever we decide on. I hope I didn&#039;t offend anyone or step on anyone&#039;s toes when I made those uploads, but I kind of agree with Svdb that it&#039;s more honest to present the raw material instead of enhanced images, unless we all agree on how to enhance those images - just my R$ 0.0456600. --[[User:Fyzixfighter|Fyzixfighter]] 04:20, 16 January 2006 (CET)&lt;br /&gt;
::I agree with you and SvdB about using the straight game content, and not only out of laziness. :)&lt;br /&gt;
::There are other places for enhanced images... i.e. PONAF. Back when the Ultronomicon was a bit younger, there was discussion about using PONAF&#039;s animated gifs of each race&#039;s comm screen, but I was against this (as was SvdB if I recall). There is a place for everything, and I don&#039;t think that the Ultronomicon is the place for &#039;enhanced&#039; content, especially if it is scaled to an arbitrary size with an arbitrary resizing algorithm that tries to make the graphics appear smoother than they actually are.&lt;br /&gt;
::The only kind of pre-upload scaling I would support for the Ultronomicon is nearest neighbor 2x (basic, pixelated scaling), although screenshots of UQM using its internal scalers for purposes of comparison may be appropriate.&lt;br /&gt;
::-[[User:Fadookie|Fadookie]] 07:08, 16 January 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
== Footer nav plate. ==&lt;br /&gt;
&lt;br /&gt;
What are you planning to do with those footer nav plates? I think they&#039;re nice, but main Ultronomicon pages shouldn&#039;t refer to pages in the User namespace. &amp;amp;mdash; [[User:Svdb|SvdB]] 05:58, 6 October 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Sorry about that - yeah, I was planning on moving them out of my personal namespace. They still might need a little work, but you&#039;re right that they should be in the main space. I&#039;ll move them over today. --[[User:Fyzixfighter|Fyzixfighter]] 19:45, 6 October 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
== SC2/UQM star database? ==&lt;br /&gt;
&lt;br /&gt;
Is there a small database defining all the stars? Or is there any XML files around defining all starnames, their positions in space, their color and their size (how big it should be on a map)? It would be neat to create a vector-based starmap of the 2D-universe... maybe by using SVG. It would not be hard to do it, given the right data :)&lt;br /&gt;
&lt;br /&gt;
-- MrMist&lt;br /&gt;
&lt;br /&gt;
:Well, I might not be the best one to answer your question as the limits of my involvement with UQM is basically this wiki. But I can tell you that you&#039;re not the first, nor will you be the last to want to do something like this. In fact, several fans have created a number of maps [http://starcontrol.classicgaming.gamespy.com/sc2/maps.shtml]. The topic has also come up on the UQM discussion boards more than once, so I would recommend scanning the threads there. One in particular [http://uqm.stack.nl/forum/index.php?topic=3133.msg39391#msg39391] has a link to the data you&#039;re looking for, and tells you where you can find it in the actual game code. Likewise, someone awhile back created a page of [[Star Coordinates]] (though it lacks the color and size).--[[User:Fyzixfighter|Fyzixfighter]] 02:14, 17 December 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
:There is functionality in uqm that can print a list of all the info you&#039;d need. It&#039;s not in XML format, but it would be trivial to change the code to dump it anyway you like. You&#039;d need to compile the game from source in debug mode though.&lt;br /&gt;
:An interactive SVG based starmap exists. See [http://seijin.ath.cx/cgi-bin/uqm/ this page].&lt;br /&gt;
: &amp;amp;mdash; [[User:Svdb|SvdB]] 07:19, 17 December 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
::[[Image:screen.png|thumb|right|Screenshot of current starmap]]I&#039;m more interested in creating a completely vectorized map, rather than using loads of bitmaps to draw the elements of the maps. Luckily I found some files in the CVS, that reflects all the constellation positions in simple, readable format. I&#039;ve made some scripts transforming the data to XML, and I&#039;ve made a XSLT stylesheet, transforming the document to SVG. I&#039;m attaching a screenshot of the SVG at the current state of development. --[[User:MrMist|MrMist]] 11:50, 19 December 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
:::Oh, you&#039;re only interested in the stars, not the planets. Right, plandata.c should be enough then.&lt;br /&gt;
:::Note however, that the Ultronomicon is not an image dump for SC2-related pictures. If an image does not go with an article, it doesn&#039;t have a place here. I&#039;ll leave it for the moment, but don&#039;t expect it to last. Actually, even this discussion shouldn&#039;t be here. We have the [http://uqm.stack.nl/forum/ UQM forum] for things like this. &amp;amp;mdash; [[User:Svdb|SvdB]] 12:41, 19 December 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
:::: Ah. I see. Well... I though this wiki was supposed to contain all things surrounding Ur-Quan Masters. As for the picture: I just wanted to provide an example to describe the things I&#039;ve been requesting, and also to document the current progress of development. It was kind of natural to provide a visual example. I did however not expect it to be such a big problem to post a screenshot. Don&#039;t worry... I&#039;ll quit writing here right away.--[[User:MrMist|MrMist]] 14:22, 19 December 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
Oh, you wanted to make a starmap for in the Ultronomicon. I misunderstood. In that case a request for information is appropriate here. I apologise for jumping to conclusions. &amp;amp;mdash; [[User:Svdb|SvdB]] 17:47, 20 December 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
==SC1 and SC3==&lt;br /&gt;
Assertion 1: Ur-quan masters equivalent of Star Control II. Assertion 2: Star Control I and Star Control III are in existence. Assertion 3: Full knowledge of Star Control requires full knowledge of series. Assertion 4: Database identified as Ultronomicon deals exclusively with Ur-quan Masters. Conclusion A: Star Control databases must include information on Star Control I and Star Control III. Conclusion B: Database identified as Ultronomicon is incomplete. Query: Unit identified as Fyyzixfighter is directed to either affirm or negate this argument. -A petetionning [[User:Daktaklakpak|Daktaklakpak]] 22:17, 14 February 2007 (CET)&lt;/div&gt;</summary>
		<author><name>Daktaklakpak</name></author>
	</entry>
	<entry>
		<id>https://wiki.uqm.stack.nl/index.php?title=User_talk:Jacius&amp;diff=14509</id>
		<title>User talk:Jacius</title>
		<link rel="alternate" type="text/html" href="https://wiki.uqm.stack.nl/index.php?title=User_talk:Jacius&amp;diff=14509"/>
		<updated>2007-02-14T21:12:26Z</updated>

		<summary type="html">&lt;p&gt;Daktaklakpak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Assertion 1: Ur-quan masters equivalent of Star Control II. Assertion 2: Star Control I and Star Control III are in existence. Assertion 3: Full knowledge of Star Control requires full knowledge of series. Assertion 4: Database identified as Ultronomicon deals exclusively with Ur-quan Masters. Conclusion A: Star Control databases must include information on Star Control I and Star Control III. Conclusion B: Database identified as Ultronomicon is incomplete. Query: Unit identified as Jacius is directed to either affirm or negate this argument. -A petitioning [[User:Daktaklakpak|Daktaklakpak]] 22:12, 14 February 2007 (CET)&lt;/div&gt;</summary>
		<author><name>Daktaklakpak</name></author>
	</entry>
	<entry>
		<id>https://wiki.uqm.stack.nl/index.php?title=User_talk:SamYeager&amp;diff=14508</id>
		<title>User talk:SamYeager</title>
		<link rel="alternate" type="text/html" href="https://wiki.uqm.stack.nl/index.php?title=User_talk:SamYeager&amp;diff=14508"/>
		<updated>2007-02-14T21:08:09Z</updated>

		<summary type="html">&lt;p&gt;Daktaklakpak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You have three of the longest pages? Wiki encyclopedias are a collaborative effort- no single user &#039;owns&#039; a page. I&#039;m speaking more of your comment that people are adding stupid shit to &amp;quot;your&amp;quot; pages. This might be just a fluke in communication, but I hope you understand that while you may contribute greatly to certain articles, you have no explicit ownership of them. [[User:Fadookie|Fadookie]] 08:27, 8 Oct 2004 (CEST)&lt;br /&gt;
:What can I say? I guess I take pride in my work. -[[User:SamYeager|SamYeager]] 08:47, 8 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
Oh, okay. Nothing wrong with that! I just wanted to make sure this wouldn&#039;t lead to edit wars over pages you thought you &amp;quot;owned&amp;quot;. [[User:Fadookie|Fadookie]] 03:56, 9 Oct 2004 (CEST)&lt;br /&gt;
:We can do edit wars? Awesome! This place rocks more and more! -[[User:SamYeager|SamYeager]] 10:35, 11 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
*[[User:Daktaklakpak]] forces SamYeager to learn the full name of the Eternal Ones.*&lt;/div&gt;</summary>
		<author><name>Daktaklakpak</name></author>
	</entry>
	<entry>
		<id>https://wiki.uqm.stack.nl/index.php?title=User_talk:Fadookie&amp;diff=14507</id>
		<title>User talk:Fadookie</title>
		<link rel="alternate" type="text/html" href="https://wiki.uqm.stack.nl/index.php?title=User_talk:Fadookie&amp;diff=14507"/>
		<updated>2007-02-14T21:06:02Z</updated>

		<summary type="html">&lt;p&gt;Daktaklakpak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please use descriptive file names for images. This makes it clear from the file name what the image is about, and prevents name clashes with past and future images. I have re-uploaded your image with a new name, as there is no way to rename an image. -- [[User:Svdb|SvdB]] 07:08, 29 Sep 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
I apologize. Please understand that I had no frame of reference for how an uploaded image should be formatted, as this was the first one sumbitted. Anyway, I&#039;ll title any future images more descriptively.&lt;br /&gt;
-[[User:Fadookie|Fadookie]] 07:57, 29 Sep 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
sorry about the redirect to my own space. i&#039;m still learning wiki, and didn&#039;t know the &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt; trick, and was tired of typing &amp;lt;nowiki&amp;gt;[[User:SamYeager|Sam]]&amp;lt;/nowiki&amp;gt; every time i wanted to reference myself. the best i could do now is undo the redirect, because i can&#039;t delete the page now that it&#039;s there. eh. -[[User:SamYeager|SamYeager]] 08:01, 30 Sep 2004 (CEST)&lt;br /&gt;
:I&#039;ve deleted it for you. - [[User:Svdb|SvdB]] 00:23, 1 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dingus, where did you get the idea the mycon have it in for the Ur-Quan?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To answer your question: I read about it in SC Saga(there&#039;s a link to it from pages of now and forever), and it&#039;s quite reasonable if you think about it. The Mycon see other races as &amp;quot;the non&amp;quot;, ultimately even the Ur-Quan. Because they are not part of Juffo-Wup, &amp;quot;the non has to become the void&amp;quot;. --[[User:Dingus|Dingus]] 05:12, 14 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
The quote from the Mycon is: &amp;quot;Juffo-Wup acknowledges the existence of un-Voidable Non. when we are faced with such, we join, absorb and wait for our opportunity to learn the weakness that will allow us to Void the Non.&amp;quot;. Everyone but the Mycon are the Non, which must be voided. Remember that the Mycon voluntarilly joined the Hierarchy. -- [[User:Svdb|SvdB]] 08:27, 14 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
== M-m-r-n-m-h-r-m ==&lt;br /&gt;
&lt;br /&gt;
It&#039;s easy.  The mnemonic that I use is &amp;quot;My Moron May Harm&amp;quot; and then you just remove all the vowels. [[User:Mmrnmhrm|Mmrnmhrm]] 17:31, 28 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
Haha! Thanks for the spelling lesson, M- oh no... Mmrnmhrm.&lt;br /&gt;
Aha! -[[User:Fadookie|Fadookie]]&lt;br /&gt;
&lt;br /&gt;
== Test ==&lt;br /&gt;
&lt;br /&gt;
A recent action of mine did not appear. I&#039;m testing the recentchanges/histories now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spoiler links ==&lt;br /&gt;
&lt;br /&gt;
Regarding your recent edit to &amp;quot;Lander Hints&amp;quot; (&amp;quot;unlinking planet and the Flagship, the latter of which contains spoilers.&amp;quot;). The spoiler warning at the top already says that There Be Spoilers if you follow any links. So why remove those links? &amp;amp;mdash; [[User:Svdb|SvdB]] 08:57, 6 March 2006 (CET)&lt;br /&gt;
:Oops, didn&#039;t notice that. I&#039;ll link the flagship article back (I don&#039;t see a need to redlink [[planet]] however)... although personally I think that there should be clearer seperation between the spoiler-free and regular areas of the wiki. -[[User:Fadookie|Fadookie]] 09:22, 6 March 2006 (CET)&lt;br /&gt;
==SC1 and SC3==&lt;br /&gt;
Assertion 1: Ur-quan masters equivalent of Star Control II. Assertion 2: Star Control I and Star Control III are in existence. Assertion 3: Full knowledge of Star Control requires full knowledge of series. Assertion 4: Database identified as Ultronomicon deals exclusively with Ur-quan Masters. Conclusion A: Star Control databases must include information on Star Control I and Star Control III. Conclusion B: Database identified as Ultronomicon is incomplete. Query: Unit identified as Fadookie is directed to either affirm or negate this argument. -A petetioning [[User:Daktaklakpak|Daktaklakpak]] 22:06, 14 February 2007 (CET)&lt;/div&gt;</summary>
		<author><name>Daktaklakpak</name></author>
	</entry>
	<entry>
		<id>https://wiki.uqm.stack.nl/index.php?title=Talk:Main_Page&amp;diff=14506</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.uqm.stack.nl/index.php?title=Talk:Main_Page&amp;diff=14506"/>
		<updated>2007-02-14T21:00:46Z</updated>

		<summary type="html">&lt;p&gt;Daktaklakpak: /* Suggestions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This warning isn&#039;t really the &amp;quot;first&amp;quot;, &amp;quot;last&amp;quot;, nor &amp;quot;only&amp;quot; spoiler warning. -- [[User:Svdb|SvdB]] 13:24, 27 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
Then call it The Spoiler Warning of Now and Forever.  If you really think it&#039;s over the top, you can tone it down, but I think it gets the point accross well. [[User:Mmrnmhrm|Mmrnmhrm]] 17:30, 27 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What is the status of the data on this page? Can it all be copied over the main wikipedia due to being free license or is it different to normal wikipedia?&lt;br /&gt;
:I would think the folks over at Wikipedia would probably truncate or reject some of our more indepth articles, the logic being that we&#039;re the indepth SC2 wiki, and they&#039;re the not-so-indepth everything wiki. Aside from that, I would ask the author of the article in question, first. -[[User:Luminar|Luminar]] 00:53, 26 March 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
==Spam==&lt;br /&gt;
&lt;br /&gt;
As long as the spam is looking to delete the bottom-most section, it might as well be a one that&#039;s not so important.&lt;br /&gt;
&lt;br /&gt;
:It&#039;s not that important actually. There&#039;s already a link to the copyright page on the bottom of every page here.&lt;br /&gt;
:&amp;amp;mdash; [[User:Svdb|SvdB]] 11:12, 28 January 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
:I daresay the spam has developed to a more malicious and overwhelming level rather than just petty and annoying. How long has this crap been going on for, and is there any way we can actually prevent or protect against spam before it actually happens, because otherwise all of the work on this wiki is going to be counter-vandalism. I feel kind of bad myself for choking up the change log with pseudo-reversions rather than actual article work. -[[User:Luminar|Luminar]] 16:58, 9 March 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
::Perhaps we can implement a bot-defense system such as a captcha (prompting users to type in a random word that appears in an image) on either a per-registration, per-login, or per-post basis. Per-post would be the most effective, but it might be a hindrance to actual contributors.&lt;br /&gt;
::I think the newer versions of mediawiki come with a captcha option... it&#039;s certainly worth a try. -[[User:Fadookie|Fadookie]] 07:56, 10 March 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
:::I just noticed that on wikiquote, they automatically detect when you are adding external links to a page and generate a captcha. (Captchas are not generated for normal editing.) If there&#039;s any way for us to enable this feature, I think we ought to ASAP. It should help tremendously with hindering spammers, while not getting in the way of day-to-day wiki operations for our editors. -[[User:Fadookie|Fadookie]] 17:25, 14 April 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::I just realized someone had already enabled this feature when I was adding an external link to the music section. That&#039;s good then, hopefully it will deter the link spammers. -[[User:Fadookie|Fadookie]] 19:24, 14 April 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::::Yeah, on the 11 March. It doesn&#039;t so much deter spam as make automated spam impractical. And it&#039;s quite noticable. We now only have the occasional manual spammer. &amp;amp;mdash; [[User:Svdb|SvdB]] 12:37, 15 April 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Anyone know games with contol as Star Control?&lt;br /&gt;
Also looking for new idea about game-design new ship...&lt;br /&gt;
&lt;br /&gt;
==Suggestions==&lt;br /&gt;
I suggest putting links to the other SC2-related websites on the mainpage, e.g.&lt;br /&gt;
Forum http://uqm.stack.nl/forum, sf.net, bug-report-page, etc.&lt;br /&gt;
-[[User:HaJo|HaJo]] 22 February 2006 (CET)&lt;br /&gt;
:Well, there is already a wikilink to the [[Links]] page down in the lower left. --[[User:Fyzixfighter|Fyzixfighter]] 01:47, 23 February 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Perhaps this page should be protected since it sees a lot of vandalism?&lt;br /&gt;
--[[User:Luminar|Luminar]] 21:53, 24 February 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
:That wouldn&#039;t help. They&#039;d just pick another page. This way at least it&#039;s easy to see, and it&#039;s better that this page is spammed than some article page.&lt;br /&gt;
:&amp;amp;mdash; [[User:Svdb|SvdB]] 05:43, 25 February 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
Assertion 1: Ur-quan masters equivalent of Star Control II. Assertion 2: Star Control I and Star Control III are in existence. Assertion 3: Full knowledge of Star Control requires full knowledge of series. Assertion 4: Database identified as Ultronomicon deals exclusively with Ur-quan Masters. Conclusion A: Star Control databases must include information on Star Control I and Star Control III. Conclusion B: Database identified as Ultronomicon is incomplete. Query: Units identified as Humans from Earth are directed to either affirm or negate this argument. [[User:Daktaklakpak|Daktaklakpak]] 00:35, 10 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
The Ultronomicon is not for SC3 stuff. See your talk page. &amp;amp;mdash; [[User:Svdb|SvdB]] 18:05, 10 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
Statment: Information reveiwed. Query: Reasons as to ordering. Assertion 1: Wikis allow fanfic articles. Assertion 1 sub a: See [[Black Spathi Squadron]]. Assertion 2: SC3 equivalent of fanfic and/or cannon. Conclusion: Exclusion of SC3 equivalent of prejeduce. -An attempt to be logical by [[User:Daktaklakpak|Daktaklakpak]] 22:00, 14 February 2007 (CET)&lt;/div&gt;</summary>
		<author><name>Daktaklakpak</name></author>
	</entry>
	<entry>
		<id>https://wiki.uqm.stack.nl/index.php?title=Talk:Main_Page&amp;diff=14505</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.uqm.stack.nl/index.php?title=Talk:Main_Page&amp;diff=14505"/>
		<updated>2007-02-14T21:00:12Z</updated>

		<summary type="html">&lt;p&gt;Daktaklakpak: /* Suggestions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This warning isn&#039;t really the &amp;quot;first&amp;quot;, &amp;quot;last&amp;quot;, nor &amp;quot;only&amp;quot; spoiler warning. -- [[User:Svdb|SvdB]] 13:24, 27 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
Then call it The Spoiler Warning of Now and Forever.  If you really think it&#039;s over the top, you can tone it down, but I think it gets the point accross well. [[User:Mmrnmhrm|Mmrnmhrm]] 17:30, 27 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What is the status of the data on this page? Can it all be copied over the main wikipedia due to being free license or is it different to normal wikipedia?&lt;br /&gt;
:I would think the folks over at Wikipedia would probably truncate or reject some of our more indepth articles, the logic being that we&#039;re the indepth SC2 wiki, and they&#039;re the not-so-indepth everything wiki. Aside from that, I would ask the author of the article in question, first. -[[User:Luminar|Luminar]] 00:53, 26 March 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
==Spam==&lt;br /&gt;
&lt;br /&gt;
As long as the spam is looking to delete the bottom-most section, it might as well be a one that&#039;s not so important.&lt;br /&gt;
&lt;br /&gt;
:It&#039;s not that important actually. There&#039;s already a link to the copyright page on the bottom of every page here.&lt;br /&gt;
:&amp;amp;mdash; [[User:Svdb|SvdB]] 11:12, 28 January 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
:I daresay the spam has developed to a more malicious and overwhelming level rather than just petty and annoying. How long has this crap been going on for, and is there any way we can actually prevent or protect against spam before it actually happens, because otherwise all of the work on this wiki is going to be counter-vandalism. I feel kind of bad myself for choking up the change log with pseudo-reversions rather than actual article work. -[[User:Luminar|Luminar]] 16:58, 9 March 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
::Perhaps we can implement a bot-defense system such as a captcha (prompting users to type in a random word that appears in an image) on either a per-registration, per-login, or per-post basis. Per-post would be the most effective, but it might be a hindrance to actual contributors.&lt;br /&gt;
::I think the newer versions of mediawiki come with a captcha option... it&#039;s certainly worth a try. -[[User:Fadookie|Fadookie]] 07:56, 10 March 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
:::I just noticed that on wikiquote, they automatically detect when you are adding external links to a page and generate a captcha. (Captchas are not generated for normal editing.) If there&#039;s any way for us to enable this feature, I think we ought to ASAP. It should help tremendously with hindering spammers, while not getting in the way of day-to-day wiki operations for our editors. -[[User:Fadookie|Fadookie]] 17:25, 14 April 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::I just realized someone had already enabled this feature when I was adding an external link to the music section. That&#039;s good then, hopefully it will deter the link spammers. -[[User:Fadookie|Fadookie]] 19:24, 14 April 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::::Yeah, on the 11 March. It doesn&#039;t so much deter spam as make automated spam impractical. And it&#039;s quite noticable. We now only have the occasional manual spammer. &amp;amp;mdash; [[User:Svdb|SvdB]] 12:37, 15 April 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Anyone know games with contol as Star Control?&lt;br /&gt;
Also looking for new idea about game-design new ship...&lt;br /&gt;
&lt;br /&gt;
==Suggestions==&lt;br /&gt;
I suggest putting links to the other SC2-related websites on the mainpage, e.g.&lt;br /&gt;
Forum http://uqm.stack.nl/forum, sf.net, bug-report-page, etc.&lt;br /&gt;
-[[User:HaJo|HaJo]] 22 February 2006 (CET)&lt;br /&gt;
:Well, there is already a wikilink to the [[Links]] page down in the lower left. --[[User:Fyzixfighter|Fyzixfighter]] 01:47, 23 February 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Perhaps this page should be protected since it sees a lot of vandalism?&lt;br /&gt;
--[[User:Luminar|Luminar]] 21:53, 24 February 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
:That wouldn&#039;t help. They&#039;d just pick another page. This way at least it&#039;s easy to see, and it&#039;s better that this page is spammed than some article page.&lt;br /&gt;
:&amp;amp;mdash; [[User:Svdb|SvdB]] 05:43, 25 February 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
Assertion 1: Ur-quan masters equivalent of Star Control II. Assertion 2: Star Control I and Star Control III are in existence. Assertion 3: Full knowledge of Star Control requires full knowledge of series. Assertion 4: Database identified as Ultronomicon deals exclusively with Ur-quan Masters. Conclusion A: Star Control databases must include information on Star Control I and Star Control III. Conclusion B: Database identified as Ultronomicon is incomplete. Query: Units identified as Humans from Earth are directed to either affirm or negate this argument. [[User:Daktaklakpak|Daktaklakpak]] 00:35, 10 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
The Ultronomicon is not for SC3 stuff. See your talk page. &amp;amp;mdash; [[User:Svdb|SvdB]] 18:05, 10 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
Statment: Information reveiwed. Query: Reasons as to ordering. Assertion 1: Wikis allow fanfic articles. Assertion 1 sub a: See [[Black Spathi Sqaudron]]. Assertion 2: SC3 equivalent of fanfic and/or cannon. Conclusion: Exclusion of SC3 equivalent of prejeduce. -An attempt to be logical by [[User:Daktaklakpak|Daktaklakpak]] 22:00, 14 February 2007 (CET)&lt;/div&gt;</summary>
		<author><name>Daktaklakpak</name></author>
	</entry>
	<entry>
		<id>https://wiki.uqm.stack.nl/index.php?title=User_talk:Daktaklakpak&amp;diff=14504</id>
		<title>User talk:Daktaklakpak</title>
		<link rel="alternate" type="text/html" href="https://wiki.uqm.stack.nl/index.php?title=User_talk:Daktaklakpak&amp;diff=14504"/>
		<updated>2007-02-14T19:01:05Z</updated>

		<summary type="html">&lt;p&gt;Daktaklakpak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notification==&lt;br /&gt;
&lt;br /&gt;
Observation: Ultronomicon lacking in information coralating to Star Control I and Star Control III. Directive: Insert articles pertaining to aformentioned games.&lt;br /&gt;
&lt;br /&gt;
Update: [[Daktaklakpak]] and [[Clairconctlar]] Categories complete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While I appreciate your enthousiasm, this wiki is not about Star Control 3. Because most people consider SC3 vastly inferior, and SC3 is not created by the creators of SC2 (who may one day make a true sequel to SC2), it is not considered [[Canon]], and hence beyond the scope of the Ultronomicon. Star Control I material is acceptable however.&lt;br /&gt;
&amp;amp;mdash; [[User:Svdb|SvdB]] 17:54, 10 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
Do I get to keep my aritcles? [[User:Daktaklakpak|Daktaklakpak]] 00:29, 11 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yes. The pages have been deleted, but deleted pages can still be retrieved.&lt;br /&gt;
*Go to the [[Special:Log/delete|deletion log]], you can see a list of the most recent deletions. Your SC3 articles are listed there.&lt;br /&gt;
*Click on the name of one of those articles, and you get to a page that says &amp;quot;You&#039;ve followed a link to a page that doesn&#039;t exist yet.&amp;quot;.&lt;br /&gt;
*Click on &amp;quot;view or restore deleted edits&amp;quot; to see the page history.&lt;br /&gt;
*Click on the most recent entry of the page history, and you get to the article as it was before it was deleted.&lt;br /&gt;
You can then make a copy for yourself. Note that Wikipedia does list some information on SC3 races. Maybe the work you did can be put to use there.&lt;br /&gt;
&amp;amp;mdash; [[User:Svdb|SvdB]] 01:31, 11 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Call me an idiot, but I don&#039;t see a &amp;quot;veiw or restore deleted edits&amp;quot; button anywhere![[User:Daktaklakpak|Daktaklakpak]] 02:14, 11 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
:Hmm... apparently that is an admin-only command. I&#039;ve undeleted all the pages and moved them to under your user pages. So &amp;quot;Clairconctlar&amp;quot; is moved to [[User:Daktaklakpak/Clairconctlar]], etc.&lt;br /&gt;
:Please let me know when they can be deleted again.&lt;br /&gt;
:&amp;amp;mdash; [[User:Svdb|SvdB]] 04:16, 11 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;3&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td colspan=2 width=&amp;quot;100%&amp;quot; style=&amp;quot;border: 1px solid #c90000; padding: .5em 1em 1em; color: #000000; background-color: #f3afaf&amp;quot;&amp;gt;&lt;br /&gt;
==&amp;lt;font color=&amp;quot;#c90000&amp;quot;&amp;gt;[[Star Control 3]]&amp;lt;/font&amp;gt;==&lt;br /&gt;
[[Image:icom2.png]] The following information comes from a game who&#039;s canonocity is disputed.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I have added this tag to all the pages I made concerning SC3. Can you put them back in the public domain now? There are some slight problems with the tag, but I think you could figure it out, and then all I&#039;d need to do is copy and paste. [[User:Daktaklakpak|Daktaklakpak]] 05:20, 11 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
The tag in question appears to have moved to the bottom... [[User:Daktaklakpak|Daktaklakpak]] 05:22, 11 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
:[[wikipedia:public domain|Public domain]] is a phrase with a very specific meaning, which I doubt you intended. I think you meant &amp;quot;main namespace&amp;quot; or something like that.&lt;br /&gt;
:As for putting SC3 content in the Ultronomicon, it just does not work. The SC2 races have a story in SC3 too, and you can&#039;t isolate that in separate pages. You&#039;d end up polluting those pages with information which most readers prefer to pretend never happened. And if a TFB-created sequel to SC2 ever happens (which is a real possibility, see [http://sc2.sourceforge.net/petition/petition.php this page]), you&#039;d also have to keep two separate timelines.&lt;br /&gt;
:So you&#039;d end up reducing the quality of the SC2 pages, while adding material only few people care about, which is why we decided early on that SC3 content has no place in the Ultronomicon.&lt;br /&gt;
:&amp;amp;mdash; [[User:Svdb|SvdB]] 16:28, 11 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
About my tag thing...If the tag can be placed in the middle of a page, can information regarding that race from SC3 be inserted under it?&lt;br /&gt;
:No, for the reasons I mentioned above. Please stop wasting your time on SC3 articles. They &#039;&#039;will&#039;&#039; be deleted. If you are this much of an SC3 fan, maybe you should start your own wiki. SC3 belongs in the Ultronomicon no more than Zelda does. &amp;amp;mdash; [[User:Svdb|SvdB]] 19:13, 11 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
How does one start one&#039;s own wiki? I will parasite off of this one, but I will give credit. [[User:Daktaklakpak|Daktaklakpak]] 21:18, 11 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
:You choose your wiki software (this one is using [http://www.mediawiki.org/ MediaWiki], and then just follow the installation instructions. You need a place to host your site ofcourse.&lt;br /&gt;
:Note that to &amp;quot;parasite off&amp;quot; this site, you&#039;d have to use a compatible license. (See the link on the bottom of any Ultronomicon page).&lt;br /&gt;
:&amp;amp;mdash; [[User:Svdb|SvdB]] 02:19, 12 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
How do you get space to start a wiki?&lt;br /&gt;
&lt;br /&gt;
:If you are permanently connected to the internet, and have got the bandwidth to burn, you could host it on your own computer. In the case of the Ultronomicon, it is run off a computer of the local computer society of my university. And many people will have no choice but to pay for hosting. See [[wikipedia:Web hosting service]].&lt;br /&gt;
:Note that these questions have nothing to do with the Ultronomicon, so they don&#039;t belong here. And I have no time to walk you through all this anyhow. Use Google, ask in forums; if you&#039;re not able to find the information you need, you shouldn&#039;t even be thinking about setting up a wiki. &amp;amp;mdash; [[User:Svdb|SvdB]] 03:22, 13 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
I created a tag for sc3 articles. I attempted to add inforemation within guidlines.&lt;br /&gt;
&lt;br /&gt;
Juffo-wup. You seek the Non. You Void the Non or adapt it so it is no longer Non.&lt;br /&gt;
&lt;br /&gt;
I pity you. All you will accept is Juffo-wup.&lt;br /&gt;
&lt;br /&gt;
I remove my translator. Daktaklakpak divided by Nth power 5543 squared avowel. -A distraught [[User:Daktaklakpak|Daktaklakpak]] 00:05, 14 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
:Yes, it is clear that your philosophy differs from the Ultronomicon&#039;s. Please let me know when you&#039;ve copied the articles you want to keep, so they can be removed here. [[User:Svdb|SvdB]] 02:15, 14 February 2007 (CET) &amp;amp;mdash.&lt;br /&gt;
&lt;br /&gt;
Greetings sentiant. This unit is pleased to report all systems are normal. I offer to clean your ship of damage caused by atoms floating against your hull. -A now correctly functioning [[User:Daktaklakpak|Daktaklakpak]] 20:01, 14 February 2007 (CET)&lt;/div&gt;</summary>
		<author><name>Daktaklakpak</name></author>
	</entry>
	<entry>
		<id>https://wiki.uqm.stack.nl/index.php?title=User_talk:Daktaklakpak&amp;diff=14502</id>
		<title>User talk:Daktaklakpak</title>
		<link rel="alternate" type="text/html" href="https://wiki.uqm.stack.nl/index.php?title=User_talk:Daktaklakpak&amp;diff=14502"/>
		<updated>2007-02-13T23:05:13Z</updated>

		<summary type="html">&lt;p&gt;Daktaklakpak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notification==&lt;br /&gt;
&lt;br /&gt;
Observation: Ultronomicon lacking in information coralating to Star Control I and Star Control III. Directive: Insert articles pertaining to aformentioned games.&lt;br /&gt;
&lt;br /&gt;
Update: [[Daktaklakpak]] and [[Clairconctlar]] Categories complete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While I appreciate your enthousiasm, this wiki is not about Star Control 3. Because most people consider SC3 vastly inferior, and SC3 is not created by the creators of SC2 (who may one day make a true sequel to SC2), it is not considered [[Canon]], and hence beyond the scope of the Ultronomicon. Star Control I material is acceptable however.&lt;br /&gt;
&amp;amp;mdash; [[User:Svdb|SvdB]] 17:54, 10 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
Do I get to keep my aritcles? [[User:Daktaklakpak|Daktaklakpak]] 00:29, 11 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yes. The pages have been deleted, but deleted pages can still be retrieved.&lt;br /&gt;
*Go to the [[Special:Log/delete|deletion log]], you can see a list of the most recent deletions. Your SC3 articles are listed there.&lt;br /&gt;
*Click on the name of one of those articles, and you get to a page that says &amp;quot;You&#039;ve followed a link to a page that doesn&#039;t exist yet.&amp;quot;.&lt;br /&gt;
*Click on &amp;quot;view or restore deleted edits&amp;quot; to see the page history.&lt;br /&gt;
*Click on the most recent entry of the page history, and you get to the article as it was before it was deleted.&lt;br /&gt;
You can then make a copy for yourself. Note that Wikipedia does list some information on SC3 races. Maybe the work you did can be put to use there.&lt;br /&gt;
&amp;amp;mdash; [[User:Svdb|SvdB]] 01:31, 11 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Call me an idiot, but I don&#039;t see a &amp;quot;veiw or restore deleted edits&amp;quot; button anywhere![[User:Daktaklakpak|Daktaklakpak]] 02:14, 11 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
:Hmm... apparently that is an admin-only command. I&#039;ve undeleted all the pages and moved them to under your user pages. So &amp;quot;Clairconctlar&amp;quot; is moved to [[User:Daktaklakpak/Clairconctlar]], etc.&lt;br /&gt;
:Please let me know when they can be deleted again.&lt;br /&gt;
:&amp;amp;mdash; [[User:Svdb|SvdB]] 04:16, 11 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;3&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td colspan=2 width=&amp;quot;100%&amp;quot; style=&amp;quot;border: 1px solid #c90000; padding: .5em 1em 1em; color: #000000; background-color: #f3afaf&amp;quot;&amp;gt;&lt;br /&gt;
==&amp;lt;font color=&amp;quot;#c90000&amp;quot;&amp;gt;[[Star Control 3]]&amp;lt;/font&amp;gt;==&lt;br /&gt;
[[Image:icom2.png]] The following information comes from a game who&#039;s canonocity is disputed.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I have added this tag to all the pages I made concerning SC3. Can you put them back in the public domain now? There are some slight problems with the tag, but I think you could figure it out, and then all I&#039;d need to do is copy and paste. [[User:Daktaklakpak|Daktaklakpak]] 05:20, 11 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
The tag in question appears to have moved to the bottom... [[User:Daktaklakpak|Daktaklakpak]] 05:22, 11 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
:[[wikipedia:public domain|Public domain]] is a phrase with a very specific meaning, which I doubt you intended. I think you meant &amp;quot;main namespace&amp;quot; or something like that.&lt;br /&gt;
:As for putting SC3 content in the Ultronomicon, it just does not work. The SC2 races have a story in SC3 too, and you can&#039;t isolate that in separate pages. You&#039;d end up polluting those pages with information which most readers prefer to pretend never happened. And if a TFB-created sequel to SC2 ever happens (which is a real possibility, see [http://sc2.sourceforge.net/petition/petition.php this page]), you&#039;d also have to keep two separate timelines.&lt;br /&gt;
:So you&#039;d end up reducing the quality of the SC2 pages, while adding material only few people care about, which is why we decided early on that SC3 content has no place in the Ultronomicon.&lt;br /&gt;
:&amp;amp;mdash; [[User:Svdb|SvdB]] 16:28, 11 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
About my tag thing...If the tag can be placed in the middle of a page, can information regarding that race from SC3 be inserted under it?&lt;br /&gt;
:No, for the reasons I mentioned above. Please stop wasting your time on SC3 articles. They &#039;&#039;will&#039;&#039; be deleted. If you are this much of an SC3 fan, maybe you should start your own wiki. SC3 belongs in the Ultronomicon no more than Zelda does. &amp;amp;mdash; [[User:Svdb|SvdB]] 19:13, 11 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
How does one start one&#039;s own wiki? I will parasite off of this one, but I will give credit. [[User:Daktaklakpak|Daktaklakpak]] 21:18, 11 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
:You choose your wiki software (this one is using [http://www.mediawiki.org/ MediaWiki], and then just follow the installation instructions. You need a place to host your site ofcourse.&lt;br /&gt;
:Note that to &amp;quot;parasite off&amp;quot; this site, you&#039;d have to use a compatible license. (See the link on the bottom of any Ultronomicon page).&lt;br /&gt;
:&amp;amp;mdash; [[User:Svdb|SvdB]] 02:19, 12 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
How do you get space to start a wiki?&lt;br /&gt;
&lt;br /&gt;
:If you are permanently connected to the internet, and have got the bandwidth to burn, you could host it on your own computer. In the case of the Ultronomicon, it is run off a computer of the local computer society of my university. And many people will have no choice but to pay for hosting. See [[wikipedia:Web hosting service]].&lt;br /&gt;
:Note that these questions have nothing to do with the Ultronomicon, so they don&#039;t belong here. And I have no time to walk you through all this anyhow. Use Google, ask in forums; if you&#039;re not able to find the information you need, you shouldn&#039;t even be thinking about setting up a wiki. &amp;amp;mdash; [[User:Svdb|SvdB]] 03:22, 13 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
I created a tag for sc3 articles. I attempted to add inforemation within guidlines.&lt;br /&gt;
&lt;br /&gt;
Juffo-wup. You seek the Non. You Void the Non or adapt it so it is no longer Non.&lt;br /&gt;
&lt;br /&gt;
I pity you. All you will accept is Juffo-wup.&lt;br /&gt;
&lt;br /&gt;
I remove my translator. Daktaklakpak divided by Nth power 5543 squared avowel. -A distraught [[User:Daktaklakpak|Daktaklakpak]] 00:05, 14 February 2007 (CET)&lt;/div&gt;</summary>
		<author><name>Daktaklakpak</name></author>
	</entry>
	<entry>
		<id>https://wiki.uqm.stack.nl/index.php?title=User_talk:Daktaklakpak&amp;diff=14500</id>
		<title>User talk:Daktaklakpak</title>
		<link rel="alternate" type="text/html" href="https://wiki.uqm.stack.nl/index.php?title=User_talk:Daktaklakpak&amp;diff=14500"/>
		<updated>2007-02-13T01:17:34Z</updated>

		<summary type="html">&lt;p&gt;Daktaklakpak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notification==&lt;br /&gt;
&lt;br /&gt;
Observation: Ultronomicon lacking in information coralating to Star Control I and Star Control III. Directive: Insert articles pertaining to aformentioned games.&lt;br /&gt;
&lt;br /&gt;
Update: [[Daktaklakpak]] and [[Clairconctlar]] Categories complete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While I appreciate your enthousiasm, this wiki is not about Star Control 3. Because most people consider SC3 vastly inferior, and SC3 is not created by the creators of SC2 (who may one day make a true sequel to SC2), it is not considered [[Canon]], and hence beyond the scope of the Ultronomicon. Star Control I material is acceptable however.&lt;br /&gt;
&amp;amp;mdash; [[User:Svdb|SvdB]] 17:54, 10 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
Do I get to keep my aritcles? [[User:Daktaklakpak|Daktaklakpak]] 00:29, 11 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yes. The pages have been deleted, but deleted pages can still be retrieved.&lt;br /&gt;
*Go to the [[Special:Log/delete|deletion log]], you can see a list of the most recent deletions. Your SC3 articles are listed there.&lt;br /&gt;
*Click on the name of one of those articles, and you get to a page that says &amp;quot;You&#039;ve followed a link to a page that doesn&#039;t exist yet.&amp;quot;.&lt;br /&gt;
*Click on &amp;quot;view or restore deleted edits&amp;quot; to see the page history.&lt;br /&gt;
*Click on the most recent entry of the page history, and you get to the article as it was before it was deleted.&lt;br /&gt;
You can then make a copy for yourself. Note that Wikipedia does list some information on SC3 races. Maybe the work you did can be put to use there.&lt;br /&gt;
&amp;amp;mdash; [[User:Svdb|SvdB]] 01:31, 11 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Call me an idiot, but I don&#039;t see a &amp;quot;veiw or restore deleted edits&amp;quot; button anywhere![[User:Daktaklakpak|Daktaklakpak]] 02:14, 11 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
:Hmm... apparently that is an admin-only command. I&#039;ve undeleted all the pages and moved them to under your user pages. So &amp;quot;Clairconctlar&amp;quot; is moved to [[User:Daktaklakpak/Clairconctlar]], etc.&lt;br /&gt;
:Please let me know when they can be deleted again.&lt;br /&gt;
:&amp;amp;mdash; [[User:Svdb|SvdB]] 04:16, 11 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;3&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td colspan=2 width=&amp;quot;100%&amp;quot; style=&amp;quot;border: 1px solid #c90000; padding: .5em 1em 1em; color: #000000; background-color: #f3afaf&amp;quot;&amp;gt;&lt;br /&gt;
==&amp;lt;font color=&amp;quot;#c90000&amp;quot;&amp;gt;[[Star Control 3]]&amp;lt;/font&amp;gt;==&lt;br /&gt;
[[Image:icom2.png]] The following information comes from a game who&#039;s canonocity is disputed.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I have added this tag to all the pages I made concerning SC3. Can you put them back in the public domain now? There are some slight problems with the tag, but I think you could figure it out, and then all I&#039;d need to do is copy and paste. [[User:Daktaklakpak|Daktaklakpak]] 05:20, 11 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
The tag in question appears to have moved to the bottom... [[User:Daktaklakpak|Daktaklakpak]] 05:22, 11 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
:[[wikipedia:public domain|Public domain]] is a phrase with a very specific meaning, which I doubt you intended. I think you meant &amp;quot;main namespace&amp;quot; or something like that.&lt;br /&gt;
:As for putting SC3 content in the Ultronomicon, it just does not work. The SC2 races have a story in SC3 too, and you can&#039;t isolate that in separate pages. You&#039;d end up polluting those pages with information which most readers prefer to pretend never happened. And if a TFB-created sequel to SC2 ever happens (which is a real possibility, see [http://sc2.sourceforge.net/petition/petition.php this page]), you&#039;d also have to keep two separate timelines.&lt;br /&gt;
:So you&#039;d end up reducing the quality of the SC2 pages, while adding material only few people care about, which is why we decided early on that SC3 content has no place in the Ultronomicon.&lt;br /&gt;
:&amp;amp;mdash; [[User:Svdb|SvdB]] 16:28, 11 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
About my tag thing...If the tag can be placed in the middle of a page, can information regarding that race from SC3 be inserted under it?&lt;br /&gt;
:No, for the reasons I mentioned above. Please stop wasting your time on SC3 articles. They &#039;&#039;will&#039;&#039; be deleted. If you are this much of an SC3 fan, maybe you should start your own wiki. SC3 belongs in the Ultronomicon no more than Zelda does. &amp;amp;mdash; [[User:Svdb|SvdB]] 19:13, 11 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
How does one start one&#039;s own wiki? I will parasite off of this one, but I will give credit. [[User:Daktaklakpak|Daktaklakpak]] 21:18, 11 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
:You choose your wiki software (this one is using [http://www.mediawiki.org/ MediaWiki], and then just follow the installation instructions. You need a place to host your site ofcourse.&lt;br /&gt;
:Note that to &amp;quot;parasite off&amp;quot; this site, you&#039;d have to use a compatible license. (See the link on the bottom of any Ultronomicon page).&lt;br /&gt;
:&amp;amp;mdash; [[User:Svdb|SvdB]] 02:19, 12 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
How do you get space to start a wiki?&lt;/div&gt;</summary>
		<author><name>Daktaklakpak</name></author>
	</entry>
	<entry>
		<id>https://wiki.uqm.stack.nl/index.php?title=User_talk:Daktaklakpak&amp;diff=14498</id>
		<title>User talk:Daktaklakpak</title>
		<link rel="alternate" type="text/html" href="https://wiki.uqm.stack.nl/index.php?title=User_talk:Daktaklakpak&amp;diff=14498"/>
		<updated>2007-02-11T20:18:25Z</updated>

		<summary type="html">&lt;p&gt;Daktaklakpak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notification==&lt;br /&gt;
&lt;br /&gt;
Observation: Ultronomicon lacking in information coralating to Star Control I and Star Control III. Directive: Insert articles pertaining to aformentioned games.&lt;br /&gt;
&lt;br /&gt;
Update: [[Daktaklakpak]] and [[Clairconctlar]] Categories complete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While I appreciate your enthousiasm, this wiki is not about Star Control 3. Because most people consider SC3 vastly inferior, and SC3 is not created by the creators of SC2 (who may one day make a true sequel to SC2), it is not considered [[Canon]], and hence beyond the scope of the Ultronomicon. Star Control I material is acceptable however.&lt;br /&gt;
&amp;amp;mdash; [[User:Svdb|SvdB]] 17:54, 10 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
Do I get to keep my aritcles? [[User:Daktaklakpak|Daktaklakpak]] 00:29, 11 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yes. The pages have been deleted, but deleted pages can still be retrieved.&lt;br /&gt;
*Go to the [[Special:Log/delete|deletion log]], you can see a list of the most recent deletions. Your SC3 articles are listed there.&lt;br /&gt;
*Click on the name of one of those articles, and you get to a page that says &amp;quot;You&#039;ve followed a link to a page that doesn&#039;t exist yet.&amp;quot;.&lt;br /&gt;
*Click on &amp;quot;view or restore deleted edits&amp;quot; to see the page history.&lt;br /&gt;
*Click on the most recent entry of the page history, and you get to the article as it was before it was deleted.&lt;br /&gt;
You can then make a copy for yourself. Note that Wikipedia does list some information on SC3 races. Maybe the work you did can be put to use there.&lt;br /&gt;
&amp;amp;mdash; [[User:Svdb|SvdB]] 01:31, 11 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Call me an idiot, but I don&#039;t see a &amp;quot;veiw or restore deleted edits&amp;quot; button anywhere![[User:Daktaklakpak|Daktaklakpak]] 02:14, 11 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
:Hmm... apparently that is an admin-only command. I&#039;ve undeleted all the pages and moved them to under your user pages. So &amp;quot;Clairconctlar&amp;quot; is moved to [[User:Daktaklakpak/Clairconctlar]], etc.&lt;br /&gt;
:Please let me know when they can be deleted again.&lt;br /&gt;
:&amp;amp;mdash; [[User:Svdb|SvdB]] 04:16, 11 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;3&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td colspan=2 width=&amp;quot;100%&amp;quot; style=&amp;quot;border: 1px solid #c90000; padding: .5em 1em 1em; color: #000000; background-color: #f3afaf&amp;quot;&amp;gt;&lt;br /&gt;
==&amp;lt;font color=&amp;quot;#c90000&amp;quot;&amp;gt;[[Star Control 3]]&amp;lt;/font&amp;gt;==&lt;br /&gt;
[[Image:icom2.png]] The following information comes from a game who&#039;s canonocity is disputed.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I have added this tag to all the pages I made concerning SC3. Can you put them back in the public domain now? There are some slight problems with the tag, but I think you could figure it out, and then all I&#039;d need to do is copy and paste. [[User:Daktaklakpak|Daktaklakpak]] 05:20, 11 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
The tag in question appears to have moved to the bottom... [[User:Daktaklakpak|Daktaklakpak]] 05:22, 11 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
:[[wikipedia:public domain|Public domain]] is a phrase with a very specific meaning, which I doubt you intended. I think you meant &amp;quot;main namespace&amp;quot; or something like that.&lt;br /&gt;
:As for putting SC3 content in the Ultronomicon, it just does not work. The SC2 races have a story in SC3 too, and you can&#039;t isolate that in separate pages. You&#039;d end up polluting those pages with information which most readers prefer to pretend never happened. And if a TFB-created sequel to SC2 ever happens (which is a real possibility, see [http://sc2.sourceforge.net/petition/petition.php this page]), you&#039;d also have to keep two separate timelines.&lt;br /&gt;
:So you&#039;d end up reducing the quality of the SC2 pages, while adding material only few people care about, which is why we decided early on that SC3 content has no place in the Ultronomicon.&lt;br /&gt;
:&amp;amp;mdash; [[User:Svdb|SvdB]] 16:28, 11 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
About my tag thing...If the tag can be placed in the middle of a page, can information regarding that race from SC3 be inserted under it?&lt;br /&gt;
:No, for the reasons I mentioned above. Please stop wasting your time on SC3 articles. They &#039;&#039;will&#039;&#039; be deleted. If you are this much of an SC3 fan, maybe you should start your own wiki. SC3 belongs in the Ultronomicon no more than Zelda does. &amp;amp;mdash; [[User:Svdb|SvdB]] 19:13, 11 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
How does one start one&#039;s own wiki? I will parasite off of this one, but I will give credit. [[User:Daktaklakpak|Daktaklakpak]] 21:18, 11 February 2007 (CET)&lt;/div&gt;</summary>
		<author><name>Daktaklakpak</name></author>
	</entry>
	<entry>
		<id>https://wiki.uqm.stack.nl/index.php?title=Deep_Children&amp;diff=14474</id>
		<title>Deep Children</title>
		<link rel="alternate" type="text/html" href="https://wiki.uqm.stack.nl/index.php?title=Deep_Children&amp;diff=14474"/>
		<updated>2007-02-11T17:16:07Z</updated>

		<summary type="html">&lt;p&gt;Daktaklakpak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Deep Child]]&lt;/div&gt;</summary>
		<author><name>Daktaklakpak</name></author>
	</entry>
	<entry>
		<id>https://wiki.uqm.stack.nl/index.php?title=Spathi&amp;diff=14471</id>
		<title>Spathi</title>
		<link rel="alternate" type="text/html" href="https://wiki.uqm.stack.nl/index.php?title=Spathi&amp;diff=14471"/>
		<updated>2007-02-11T16:40:44Z</updated>

		<summary type="html">&lt;p&gt;Daktaklakpak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RaceBox|name=Spathi|image=Spathi_comm.png|caption=Fwiffo, a Spathi Eluder Captain|homeworld=Epsilon Gruis I ([[Spathiwa]])|coordinates=241.6 : 368.7|organizations=[[Ur-Quan Hierarchy]] ([[battle thrall]]),&amp;lt;br&amp;gt; [[New Alliance of Free Stars]] (optional)|ship=[[Eluder]]}}&lt;br /&gt;
&lt;br /&gt;
==General==&lt;br /&gt;
The &#039;&#039;&#039;Spathi&#039;&#039;&#039; are a cowardly race of &amp;quot;meta-mollusks.&amp;quot; They have a colorful exoskeleton, a single jiggling eye, and jointed pinching claws, possessing the best qualities of both the clam and the [[dravatz]].  As a race, the Spathi are absolute cowards and paranoid.  They live in constant fear of an undetectable phantom called the [[Ultimate Evil]], which the Spathi are convinced lives just beyond the reaches of their most powerful long-range sensors.&lt;br /&gt;
&lt;br /&gt;
The Spathi evolved on the lone planet Epsilon Gruis I (their name for the star is [[Yuffo]] and the planet, [[Spathiwa]]).  Recently, their home planet has been beleaguered by a race of ravenous creatures called the [[Evil Ones]] who enjoy eating Spathi, prompting the entire Spathi race to take refuge on Spathiwa&#039;s moon.&lt;br /&gt;
&lt;br /&gt;
==Hierarchy Status==&lt;br /&gt;
When the [[Ur-Quan Kzer-Za]] subjugated the Spathi, they offered them the same choice given to each race, as dictated by the [[Path of Now and Forever]]: be a [[fallow slave]] or [[Battle Thrall]]. The Spathi actually chose to be fallow slaves, being rather fond of the idea of being forever protected by an impenetrable [[Slave Shield]]. However, the Ur-Quan&#039;s [[Umgah]] servant who was to notify the Ur-Quan of the Spathi&#039;s choice mischeviously reported to the Ur-Quan that the Spathi had chosen to be Battle Thralls. The Spathi attempted to rectify this, but the Ur-Quan would hear none of it - they would be Battle Thralls forever.&lt;br /&gt;
&lt;br /&gt;
According to [[Fwiffo]], the Spathi attempted to avoid combat as much as possible, only to recieve violent reprimands from the Ur-Quan, &amp;quot;each more strident than the last.&amp;quot; When the Spathi learned that they were on the verge of being exterminated outright for their repeated disobedience, they set about their duties as battle thralls &amp;quot;with renewed vigor.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;font color=&amp;quot;#c90000&amp;quot;&amp;gt;[[Star Control 3]]&amp;lt;/font&amp;gt;===&lt;br /&gt;
[[Image:spat_sc3.png]] The following information comes from a game who&#039;s canonocity is disputed.&lt;br /&gt;
&lt;br /&gt;
After the defeat of the Ur-Quan hiearchy, the Spathi retreated to Spathiwa, content on letting the galaxy ignore them and pretty much being left alone. When hyperspace broke down, they were overjoyed at being seperated from the galaxy. However, [[the Captain]] descended on their planet and informed them that the galaxy was disintagrating, so they joined the newly formed [[League of Sentiant Races]] in their quest to save themselves, despite the fact that it was &amp;quot;the worst decision [they] ever made!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Landing on Goshen 4, they were delayed by a supposed attack from what turned out to be bunnies, but managed to start buliding Eluders. Then the [[Hegimonic Crux]] threatened them into defecting from the league, though they still spyed in secret for the Captain. Eventually, they (along with the Crux) rejoined the league, defeated the [[Eternal ones]], and went home happy. It is presumed they remained on Spathiwa to enjoy a monster-free life.&lt;br /&gt;
&lt;br /&gt;
==Religion==&lt;br /&gt;
The Spathi have a traditional daily prayer which reflects their general attitude towards life: &amp;quot;..Oh God... please don&#039;t let me die today! Tomorrow would be so much better!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Spathi also have a pre-death ceremony, the ritual of Wezzy-Wezzah. The completion of this short ritual ensures a place in their secure afterlife. A noted attribute of the Spathi&#039;s afterworld is the absence of immortal, devouring monsters. However, the ritual of Wezzy-Wezzah is invalid unless performed on the moon of Spathiwa.&lt;br /&gt;
&lt;br /&gt;
==Ship==&lt;br /&gt;
The Spathi pilot the very nimble [[Eluder]]-class ships.&lt;br /&gt;
&lt;br /&gt;
==Known individuals==&lt;br /&gt;
*[[Fwiffo]]&lt;br /&gt;
*Pwappy&lt;br /&gt;
*Tuffa-Yuf&lt;br /&gt;
&lt;br /&gt;
==Gameplay notes==&lt;br /&gt;
===Sources of information===&lt;br /&gt;
[[Fwiffo]] and the [[Melnorme]] are the only sources for learning the Spathi homeworld location and the [[Secret Spathi Cypher]] necessary to converse with [[The Safe Ones]].&lt;br /&gt;
&lt;br /&gt;
===Relevance to the plot===&lt;br /&gt;
Any relations with the Spathi are optional. You can ally with them to gain access to their ships. When the Spathi [[slave shield|slave-shield]] themselves on Spathiwa, they leave behind the [[Umgah Caster]] on their moon, along with a note explaining what it is. The Spathi also share somewhat useful and vague information on various topics, such as the new [[Syreen]] homeworld and the natural [[QuasiSpace]] portal.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Black Spathi Squadron]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Races]]&lt;br /&gt;
[[Category:Spathi| ]]&lt;/div&gt;</summary>
		<author><name>Daktaklakpak</name></author>
	</entry>
	<entry>
		<id>https://wiki.uqm.stack.nl/index.php?title=User_talk:Svdb&amp;diff=14467</id>
		<title>User talk:Svdb</title>
		<link rel="alternate" type="text/html" href="https://wiki.uqm.stack.nl/index.php?title=User_talk:Svdb&amp;diff=14467"/>
		<updated>2007-02-11T16:18:10Z</updated>

		<summary type="html">&lt;p&gt;Daktaklakpak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;is there an Editors&#039; Page to discuss changes publicly? if not, can we make one? -[[User:SamYeager|SamYeager]] 10:05, 28 Sep 2004 (CEST)&lt;br /&gt;
:Go right ahead. I suggest you name it as it is named in the Wikipedia. It might be a good idea to link it from the main page too. Or perhaps from &amp;quot;Community portal&amp;quot;. -- [[User:Svdb|SvdB]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
should we make links to go upwards through menus of items (ie. make a link to &amp;quot;List of Races&amp;quot; from the &amp;quot;Humans&amp;quot; page)? it would make editing many pages easier since we no longer have to backtrack through several pages of blanked-out previews to get to the category we were at. -[[User:SamYeager|SamYeager]] 10:05, 28 Sep 2004 (CEST)&lt;br /&gt;
:I think the &amp;quot;Categories&amp;quot; concept suffices for this. Put for instance &amp;lt;nowiki&amp;gt;[[Category:Races]]&amp;lt;/nowiki&amp;gt; on the bottom of a page to place it in a category. See [[Special:Categories]] for all categories so far.&lt;br /&gt;
:Also, you can select &amp;quot;What links here&amp;quot; in the toolbox on the left.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
for the WantedPages, do we view pages that have just 1 link to them? it&#039;d be a good way to find misspelled or misdirected links.&lt;br /&gt;
:I didn&#039;t write the wiki software. It&#039;s not a high priority for me to find out where in the code this is handled, and change it.&lt;br /&gt;
::Minor fix. See [[1 Link Pages]] from [[Special:MainPage|Main Page]] -[[User:SamYeager|SamYeager]] 10:05, 28 Sep 2004 (CEST)&lt;br /&gt;
:::I guess it will do as a temporary solution. --[[User:Svdb|SvdB]]&lt;br /&gt;
::::I have changed the source to show 1 link pages, and removed your page.&lt;br /&gt;
&lt;br /&gt;
About my tag thing...If the tag can be placed in the middle of a page, can information regarding that race from SC3 be inserted under it?&lt;br /&gt;
&lt;br /&gt;
== Vandalism ==&lt;br /&gt;
&lt;br /&gt;
Is there a more effective way to protect the wiki from spammers and vandals other than just ip-banning them and reverting their changes? -[[User:Fadookie|Fadookie]] 11:00, 23 Oct 2004 (CEST)&lt;br /&gt;
:That&#039;s how it is still done on the Wikipedia. Another possibility is to require contributors to make an account, with email verification. You could protect against spam bots by asking them to copy a number from an image when they contribute (but MediaWiki can&#039;t do that yet).&lt;br /&gt;
:Something else we could do is lock specific pages (like the main page), but I don&#039;t want to do that until that page has reached a more permanent form. Against non-bots you could put up some idle threat on the home page like &amp;quot;the last person who vandalised a page on this site got his computer hacked and cleared.&amp;quot; :) -- [[User:Svdb|SvdB]] 11:14, 23 Oct 2004 (CEST)&lt;br /&gt;
::What are your thoughts on creating some kind of blacklist like that described [http://meta.wikimedia.org/wiki/Anti-spam_Features here] and [http://meta.wikimedia.org/wiki/SpamBlacklist_extension here]? It might be able to cut down on some of this spam since many of the spam-edits are so similar. --[[User:Fyzixfighter|Fyzixfighter]] 06:13, 9 January 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
:::I would actually expect that my added checkbox would do the trick. I suspect there&#039;s something wrong in my implementation, as I find it unlikely that someone who would go to the trouble of adapting his scripts to work for the Ultronomicon wouldn&#039;t notice that all links have rel=nofollow. I&#039;ll investigate further later, but I don&#039;t have much time right now. &amp;amp;mdash; [[User:Svdb|SvdB]] 14:52, 13 January 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
::::Well I think you&#039;ve implemented it correctly &amp;amp;mdash; it always catches me when I try and do an anonymous edit. No rush on a fix, I only offered the blacklists as an alternative that might be easier and more efficient, but not being a computer person I really can&#039;t give a quality assessment. In the mean time the rest of us will just remain vigilant and undo the spam as it happens. Thanks for that you are able to accomplish! --[[User:Fyzixfighter|Fyzixfighter]] 09:32, 14 January 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
On the Tcl/Tk-Wiki at http://wiki.tcl.tk, they try to take away any incentive &lt;br /&gt;
for spamming the wiki with the setting&lt;br /&gt;
 &amp;lt;meta name=&amp;quot;robots&amp;quot; content=&amp;quot;noindex,nofollow&amp;quot; /&amp;gt;&lt;br /&gt;
and a note on the edit-pages, as in http://mini.net/pub/nofollow.gif &amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:HaJo|HaJo]] 2006-03-03&lt;br /&gt;
&lt;br /&gt;
:And, does it work? (The message that is, we&#039;re already using nofollow.)&lt;br /&gt;
:Many of the spam is automated though. There&#039;s no user to see the message.&lt;br /&gt;
:&amp;amp;mdash; [[User:Svdb|SvdB]] 02:11, 4 March 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
:: As far as I can tell, less than 10 spams during the last half year --[[User:HaJo|HaJo]] 2006-03-04&lt;br /&gt;
&lt;br /&gt;
:::I suspect that&#039;s got more to do with the fact that that site uses a less common wiki software, and that you need to create a user to edit pages. Still, it wouldn&#039;t hurt, so I don&#039;t object to such a message on the edit page. &amp;amp;mdash; [[User:Svdb|SvdB]] 07:20, 5 March 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
== Corridor Nine ==&lt;br /&gt;
&lt;br /&gt;
I&#039;d like to merge [[Corridor 9]] and [[Corridor Nine]]. I&#039;d like the new article to reside at [[Corridor Nine]] (which I think is the better title), but I&#039;d like to keep [[Corridor 9]]&#039;s editing history (because is the better article of the two). So, what do I do? I can&#039;t [http://uqm.stack.nl/wiki/index.php?title=Special:Movepage&amp;amp;target=Corridor_9 move] [[Corridor 9]] because [[Corridor Nine]] isn&#039;t empty and I don&#039;t want to simply copy &amp;amp; paste the content from [[Corridor 9]] either, because then I&#039;d be taking false credit in that article&#039;s editing history. Sorry, if this is inappropriate here, but you were the only Admin with a non-empty Talk page, so I thought I&#039;d ask you. -- [[User:Anym|Anym]] 00:11, 5 Apr 2005 (CEST)&lt;br /&gt;
:Just make [[Corridor 9]] the new page, and when you&#039;re done, let me know, and I&#039;ll rename it. Just make sure to put in the summary what you have done. - [[User:Svdb|SvdB]] 00:31, 5 Apr 2005 (CEST)&lt;br /&gt;
::Been there, done that! There wasn&#039;t much information on [[Corridor Nine]] to begin with (and most of that was already on [[Corridor 9]] as well), so it was pretty painless. All I did was add a mention of Vela. I forget to write a summary all too often, but this time I tried to make it pretty verbose. -- [[User:Anym|Anym]] 01:48, 5 Apr 2005 (CEST)&lt;br /&gt;
:::Move completed&lt;br /&gt;
&lt;br /&gt;
Just testing... I guess we need a sandbox... -- SvdB 20:47, 10 Aug 2005 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Search tool ==&lt;br /&gt;
I hope this isn&#039;t just me, but every time I try to use the search utility over there on the left side, I get an error message: &amp;quot;You have requested a special page that is not recognized by the wiki.&amp;quot; Was the search tool disabled because of vandalism? -[[User:Fyzixfighter|Fyzixfighter]] 20:19, 20 Sep 2005 (CEST)&lt;br /&gt;
&lt;br /&gt;
:About a month ago, I changed some stuff in the site config so that &#039;http://uqm.stack.nl/wiki/Main_Page&#039; works as &#039;http://uqm.stack.nl/index.php?title=Main_Page&#039;. Apparently that broke the search. It&#039;s fixed now.&lt;br /&gt;
:Myself, I have an entry for the Ultronomicon in Opera&#039;s search.ini, so I do &#039;ultron bla&#039; to search for bla, bypassing the search box altogether.&lt;br /&gt;
: &amp;amp;mdash; SvdB 01:29, 21 Sep 2005 (CEST)&lt;br /&gt;
&lt;br /&gt;
== The Captain? ==&lt;br /&gt;
&lt;br /&gt;
Hey Svdb, what&#039;s the Ultronomicon style for referring to the Captain? I&#039;ve seen [[The Captain]] and [[Captain Zelnick]] used interchangeably in the text, though the latter is, of course, a redirect to The Captain. If it&#039;s the style to use &amp;quot;The Captain&amp;quot; throughout this wiki, I&#039;d like to perhaps create a style guide, (at &amp;lt;s&amp;gt;[[Ultronomicon:Style guide]]&amp;lt;/s&amp;gt; [[Ultronomicon:Manual of Style]]) and mention such style decisions there. As a side note, I&#039;ve been inactive for a while, but I hope to contribute more to this great project of yours. :-) --[[User:Phoenix|Phoenix]] [[User_talk:Phoenix|(t)]] 23:43, 30 Sep 2005 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Most contributors seem to agree that &#039;The Captain&#039; is the way to go, as the player can change the name, and in the PC version, you would be asked. One contributor disagrees, but I think he has conceded. Old pages probably still contain references to Zelnick. The story with &#039;The Flagship&#039; vs &#039;The Vindicator&#039; is analogous. There&#039;s also &#039;SIS&#039; the name used in the code, but it has no place here.&lt;br /&gt;
&lt;br /&gt;
There&#039;s a similar difference of opinion on how to describe game events. Some people like these things as things that can or will happen if/unless the player takes certain actions (&amp;quot;If The Captain allies with the Spathi, they will erect a slave shield at their home world&amp;quot;), while others prefer describing things as if they already happened, assuming the most complete, happy ending (&amp;quot;after The Captain allied with the Spathi they erected a slave shield at their home world&amp;quot;). I think the former is better myself, as it is more exact.&lt;br /&gt;
&lt;br /&gt;
I agree that a style guide is a good idea, but what we could perhaps use more, to come to such a guide, is a discussion area where we could discuss things like this, like the &amp;quot;Village Pump&amp;quot; at Wikipedia. I had been planning to introduce something like that, but I&#039;ve been planning a lot of things. Feel free to create it yourself if you like. &amp;amp;mdash; SvdB 00:52, 4 Oct 2005 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Yeah, I also posted this question in [[Ultronomicon talk:Community Portal]], though I don&#039;t know if that area is very active anymore. I&#039;ll probably create the page and put up that it&#039;s a work in progress, similar to the &amp;quot;Proposed process&amp;quot; dialogue box in Wikipedia. As for how to describe game events, I think I&#039;ve been doing the latter, but I agree, the former is probably better. It also makes me wonder how to edit, for example, the &#039;&#039;&#039;Member of&#039;&#039;&#039; field in &amp;lt;nowiki&amp;gt;{{&amp;lt;/nowiki&amp;gt;[[Template:RaceBox|RaceBox]]&amp;lt;nowiki&amp;gt;}}&amp;lt;/nowiki&amp;gt;. For instance, with the [[Spathi]], there would be a couple of options:&lt;br /&gt;
:#[[Ur-Quan Hierarchy|Hierarchy of Battle Thralls]]&lt;br /&gt;
:#[[Ur-Quan Hierarchy|Hierarchy of Battle Thralls]],&amp;lt;br&amp;gt;[[New Alliance of Free Stars]]&lt;br /&gt;
:#[[Ur-Quan Hierarchy|Hierarchy of Battle Thralls]],&amp;lt;br&amp;gt;[[New Alliance of Free Stars]] (can join)&lt;br /&gt;
:Given your opinion about game events, we should probably go with the third option. --[[User:Phoenix|Phoenix]] [[User_talk:Phoenix|(t)]] 14:46, 4 Oct 2005 (CEST)&lt;br /&gt;
:Here&#039;s another idea. In certain places where the actions and fate of the characters are largely dependent on player actions (such as [[Tanaka]]), how about placing a tag similar to the &amp;lt;nowiki&amp;gt;{{&amp;lt;/nowiki&amp;gt;[[Template:spoiler|spoiler]]&amp;lt;nowiki&amp;gt;}}&amp;lt;/nowiki&amp;gt;, but read something like &amp;quot;the following events are largely dependant on player actions, and may not occur&amp;quot; (or something similar). This kind of a tag would probably require a beginning and end tag. --[[User:Phoenix|Phoenix]] [[User_talk:Phoenix|(t)]] 15:05, 4 Oct 2005 (CEST)&lt;br /&gt;
::I agree that something like &amp;quot;(can join)&amp;quot; would be best, but I don&#039;t like the exact phrase. It&#039;s a bit unclear imho. I&#039;d personally prefer &amp;quot;(optional)&amp;quot;, or &amp;quot;(at the player&#039;s choice)&amp;quot;.&lt;br /&gt;
::As for the tags, I think that if the relevant text is phrased appropriately, such tags would be unnecessary.&lt;br /&gt;
:: SvdB 20:46, 8 Oct 2005 (CEST)&lt;br /&gt;
:::I&#039;ll put &amp;quot;(optional)&amp;quot;, for now. --[[User:Phoenix|Phoenix]] [[User_talk:Phoenix|(t)]] 19:47, 10 Oct 2005 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PlanetBox ==&lt;br /&gt;
&lt;br /&gt;
How do I make templates like PlanetBox to list the amount of resources?  I have been exploring the map and have a table of data for the various planets that is better than the spreadsheet that Now and Forever offers in their file page.  We already have a list of constellations, so adding a box for the recources on the different planets would be a help, I think.&lt;br /&gt;
&lt;br /&gt;
--[[User:Cosumel|Cosumel]] 20:23, 30 Oct 2005 (CET)&lt;br /&gt;
&lt;br /&gt;
:This goes beyond the scope of the Ultronomicon (there&#039;s been a discussion about this, but I can&#039;t find it right now). Also, it&#039;s easy to generate a list of minerals from the source, which would be more reliable than anyone could manually compose. &amp;amp;mdash; [[User:Svdb|SvdB]] 17:46, 3 Nov 2005 (CET)&lt;br /&gt;
&lt;br /&gt;
== Debate on source code ==&lt;br /&gt;
&lt;br /&gt;
I only created Talk:Source Code because the forumers are no longer being helpful, and I really wish to get the help I need. If you&#039;re going to delete that, at least be courteous enough to direct me to where I need to go. &amp;quot;the forum&amp;quot;, I tried that.&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;the forum&amp;quot; really is the place. You may want to give it a bit more time; you only posted your most recent question yesterday.&lt;br /&gt;
:The reason I personally am not replying to your posting is that I&#039;ve seen it all before. It&#039;s obvious that you&#039;ve never done anything like this before, which means you&#039;d need a lot of help, and I&#039;m not prepared to spend that time right now. I bet a lot of the others who know what they&#039;re doing feel the same way.&lt;br /&gt;
:Usually the sequence of questions goes something like this:&lt;br /&gt;
:# &amp;quot;Where can I find the code that does this?&amp;quot;&lt;br /&gt;
:# &amp;quot;How do I make this code do what I want?&amp;quot;&lt;br /&gt;
:# &amp;quot;How do I compile the game?&amp;quot;&lt;br /&gt;
:The last step always ends up in taking the one asking the question through each of the steps, and there are a lot of steps.&lt;br /&gt;
: Now if you come back when you&#039;ve managed to compile the game as it is (without modifications), then we can talk about changing things.&lt;br /&gt;
:&lt;br /&gt;
:What also helps when you ask questions about how to make your compiler do what you want, is to specify what compiler you are using. If the people you&#039;re trying to get help from first have to ask you questions just to understand what you&#039;re talking about, they&#039;re not going to be very anxious to help you.&lt;br /&gt;
:&lt;br /&gt;
:And it would also help if you&#039;d read the documentation that comes with the source.&lt;br /&gt;
:&lt;br /&gt;
:Also, in your experience, does calling people a jerk often work to make them more cooperative?&lt;br /&gt;
:[[User:Svdb|SvdB]] 04:24, 19 Dec 2005 (CET)&lt;br /&gt;
&lt;br /&gt;
::Well if you weren&#039;t trying to be rude, I sincerly apologize. But &amp;quot;This is not a help desk&amp;quot; does come accross as rude. That and you&#039;d be surprized how often game designers actually are jerks. Hideo Kojima for instance, directs great games, but is a pompous jerkoff who cares more about his fan&#039;s money than his fans. Although I may as well take responcibility for not signing my user nic up here, thus keeping you from officially helping my on my user discussion page since my firewall keeps changing my ip&#039;s. I was kind of hoping for answers that tell me what kind of directories to look for to place files and and what kind of function within my compiler to look for. I could specify which compiler it is, but it&#039;s not very common, thusly not likely anyone would be familiar with it. Though I do know someone on another board who can answer this, he doesn&#039;t always respond to pm&#039;s.&lt;br /&gt;
&lt;br /&gt;
:::When someone posts something where he knows it doesn&#039;t belong, just out of inpatience, I&#039;m not going to waste much words on him. I&#039;d normally say &amp;quot;try the forum&amp;quot;, but you already did that. I had nothing else to add. My message was intended to be succinct (it was in the summary, which turns up in the Recent Changes list). I guess I could have said it more friendly, but I really didn&#039;t want to spend much time thinking about wording.&lt;br /&gt;
&lt;br /&gt;
:::I also don&#039;t want to waste my time looking up your answers in the source code, when it&#039;s still the question whether you&#039;d actually manage to compile the source at all.&lt;br /&gt;
&lt;br /&gt;
:::As for compilers, it all depends on what you are talking about. If you have a stand-alone compiler and can&#039;t use the build scripts, you&#039;d be on your own. If you have an IDE which isn&#039;t msvc, you&#039;d have to build your own project file.&lt;br /&gt;
&lt;br /&gt;
:::This is another instance of the wrong way to get answers. People are more likely to give you answers if you give them enough information to work with. If they&#039;d have to ask (is it a stand-alone compiler, or are you running from an IDE) or provide all the possible answers for each of the possible cases that may not be relevant, they&#039;re more likely not to bother. And this is more so the case the more people are involved with the project, as they tend to be more busy, and get a lot of questions. And these are exactly the people that could help you.&lt;br /&gt;
&lt;br /&gt;
:::[[User:Svdb|SvdB]] 06:29, 20 Dec 2005 (CET)&lt;br /&gt;
&lt;br /&gt;
:::Ah but you see I didn&#039;t know that. I knew better than to post something like that on an article, but not a discussion page. Even if it was a newly created one. That said, it&#039;s definitely not visual C++, but rather something called borland turbo C++ which I have found out is IDE. So that does help a lot. More than anything though, it&#039;s the dll files that confused me. I pretty much know(or could figure out) what to do with the rest.&lt;br /&gt;
&lt;br /&gt;
::::A compiler is just a program that makes binary code from source code; IDE stands for &amp;quot;integrated development environment&amp;quot; and includes things like an editor and debugger, and a graphical interface to the compiler flags.&lt;br /&gt;
::::DLL files are shared libraries of compiled code.&lt;br /&gt;
::::But I really don&#039;t want to have this conversation here, where noone else will contribute to or benefit from it. If you ask your question on the forum, I will reply, but I won&#039;t take you through everything step by step (but perhaps someone else will).&lt;br /&gt;
:::: &amp;amp;mdash; [[User:Svdb|SvdB]] 08:46, 23 December 2005 (CET)&lt;/div&gt;</summary>
		<author><name>Daktaklakpak</name></author>
	</entry>
	<entry>
		<id>https://wiki.uqm.stack.nl/index.php?title=User_talk:Svdb&amp;diff=14463</id>
		<title>User talk:Svdb</title>
		<link rel="alternate" type="text/html" href="https://wiki.uqm.stack.nl/index.php?title=User_talk:Svdb&amp;diff=14463"/>
		<updated>2007-02-11T04:22:25Z</updated>

		<summary type="html">&lt;p&gt;Daktaklakpak: FIxing problem&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;is there an Editors&#039; Page to discuss changes publicly? if not, can we make one? -[[User:SamYeager|SamYeager]] 10:05, 28 Sep 2004 (CEST)&lt;br /&gt;
:Go right ahead. I suggest you name it as it is named in the Wikipedia. It might be a good idea to link it from the main page too. Or perhaps from &amp;quot;Community portal&amp;quot;. -- [[User:Svdb|SvdB]]&lt;br /&gt;
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should we make links to go upwards through menus of items (ie. make a link to &amp;quot;List of Races&amp;quot; from the &amp;quot;Humans&amp;quot; page)? it would make editing many pages easier since we no longer have to backtrack through several pages of blanked-out previews to get to the category we were at. -[[User:SamYeager|SamYeager]] 10:05, 28 Sep 2004 (CEST)&lt;br /&gt;
:I think the &amp;quot;Categories&amp;quot; concept suffices for this. Put for instance &amp;lt;nowiki&amp;gt;[[Category:Races]]&amp;lt;/nowiki&amp;gt; on the bottom of a page to place it in a category. See [[Special:Categories]] for all categories so far.&lt;br /&gt;
:Also, you can select &amp;quot;What links here&amp;quot; in the toolbox on the left.&lt;br /&gt;
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for the WantedPages, do we view pages that have just 1 link to them? it&#039;d be a good way to find misspelled or misdirected links.&lt;br /&gt;
:I didn&#039;t write the wiki software. It&#039;s not a high priority for me to find out where in the code this is handled, and change it.&lt;br /&gt;
::Minor fix. See [[1 Link Pages]] from [[Special:MainPage|Main Page]] -[[User:SamYeager|SamYeager]] 10:05, 28 Sep 2004 (CEST)&lt;br /&gt;
:::I guess it will do as a temporary solution. --[[User:Svdb|SvdB]]&lt;br /&gt;
::::I have changed the source to show 1 link pages, and removed your page.&lt;br /&gt;
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&amp;lt;table cellspacing=&amp;quot;3&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td colspan=2 width=&amp;quot;100%&amp;quot; style=&amp;quot;border: 1px solid #c90000; padding: .5em 1em 1em; color: #000000; background-color: #f3afaf&amp;quot;&amp;gt;&lt;br /&gt;
==&amp;lt;font color=&amp;quot;#c90000&amp;quot;&amp;gt;[[Star Control 3]]&amp;lt;/font&amp;gt;==&lt;br /&gt;
[[Image:icom2.png]] The following information comes from a game who&#039;s canonocity is disputed.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
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I have added this tag to all the pages I made concerning SC3. Can you put them back in the public domain now? There are some slight problems with the tag, but I think you could figure it out, and then all I&#039;d need to do is copy and paste. [[User:Daktaklakpak|Daktaklakpak]] 05:20, 11 February 2007 (CET)&lt;br /&gt;
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The tag in question appears to have moved to the bottom... [[User:Daktaklakpak|Daktaklakpak]] 05:22, 11 February 2007 (CET)&lt;br /&gt;
== Vandalism ==&lt;br /&gt;
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Is there a more effective way to protect the wiki from spammers and vandals other than just ip-banning them and reverting their changes? -[[User:Fadookie|Fadookie]] 11:00, 23 Oct 2004 (CEST)&lt;br /&gt;
:That&#039;s how it is still done on the Wikipedia. Another possibility is to require contributors to make an account, with email verification. You could protect against spam bots by asking them to copy a number from an image when they contribute (but MediaWiki can&#039;t do that yet).&lt;br /&gt;
:Something else we could do is lock specific pages (like the main page), but I don&#039;t want to do that until that page has reached a more permanent form. Against non-bots you could put up some idle threat on the home page like &amp;quot;the last person who vandalised a page on this site got his computer hacked and cleared.&amp;quot; :) -- [[User:Svdb|SvdB]] 11:14, 23 Oct 2004 (CEST)&lt;br /&gt;
::What are your thoughts on creating some kind of blacklist like that described [http://meta.wikimedia.org/wiki/Anti-spam_Features here] and [http://meta.wikimedia.org/wiki/SpamBlacklist_extension here]? It might be able to cut down on some of this spam since many of the spam-edits are so similar. --[[User:Fyzixfighter|Fyzixfighter]] 06:13, 9 January 2006 (CET)&lt;br /&gt;
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:::I would actually expect that my added checkbox would do the trick. I suspect there&#039;s something wrong in my implementation, as I find it unlikely that someone who would go to the trouble of adapting his scripts to work for the Ultronomicon wouldn&#039;t notice that all links have rel=nofollow. I&#039;ll investigate further later, but I don&#039;t have much time right now. &amp;amp;mdash; [[User:Svdb|SvdB]] 14:52, 13 January 2006 (CET)&lt;br /&gt;
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::::Well I think you&#039;ve implemented it correctly &amp;amp;mdash; it always catches me when I try and do an anonymous edit. No rush on a fix, I only offered the blacklists as an alternative that might be easier and more efficient, but not being a computer person I really can&#039;t give a quality assessment. In the mean time the rest of us will just remain vigilant and undo the spam as it happens. Thanks for that you are able to accomplish! --[[User:Fyzixfighter|Fyzixfighter]] 09:32, 14 January 2006 (CET)&lt;br /&gt;
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On the Tcl/Tk-Wiki at http://wiki.tcl.tk, they try to take away any incentive &lt;br /&gt;
for spamming the wiki with the setting&lt;br /&gt;
 &amp;lt;meta name=&amp;quot;robots&amp;quot; content=&amp;quot;noindex,nofollow&amp;quot; /&amp;gt;&lt;br /&gt;
and a note on the edit-pages, as in http://mini.net/pub/nofollow.gif &amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:HaJo|HaJo]] 2006-03-03&lt;br /&gt;
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:And, does it work? (The message that is, we&#039;re already using nofollow.)&lt;br /&gt;
:Many of the spam is automated though. There&#039;s no user to see the message.&lt;br /&gt;
:&amp;amp;mdash; [[User:Svdb|SvdB]] 02:11, 4 March 2006 (CET)&lt;br /&gt;
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:: As far as I can tell, less than 10 spams during the last half year --[[User:HaJo|HaJo]] 2006-03-04&lt;br /&gt;
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:::I suspect that&#039;s got more to do with the fact that that site uses a less common wiki software, and that you need to create a user to edit pages. Still, it wouldn&#039;t hurt, so I don&#039;t object to such a message on the edit page. &amp;amp;mdash; [[User:Svdb|SvdB]] 07:20, 5 March 2006 (CET)&lt;br /&gt;
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== Corridor Nine ==&lt;br /&gt;
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I&#039;d like to merge [[Corridor 9]] and [[Corridor Nine]]. I&#039;d like the new article to reside at [[Corridor Nine]] (which I think is the better title), but I&#039;d like to keep [[Corridor 9]]&#039;s editing history (because is the better article of the two). So, what do I do? I can&#039;t [http://uqm.stack.nl/wiki/index.php?title=Special:Movepage&amp;amp;target=Corridor_9 move] [[Corridor 9]] because [[Corridor Nine]] isn&#039;t empty and I don&#039;t want to simply copy &amp;amp; paste the content from [[Corridor 9]] either, because then I&#039;d be taking false credit in that article&#039;s editing history. Sorry, if this is inappropriate here, but you were the only Admin with a non-empty Talk page, so I thought I&#039;d ask you. -- [[User:Anym|Anym]] 00:11, 5 Apr 2005 (CEST)&lt;br /&gt;
:Just make [[Corridor 9]] the new page, and when you&#039;re done, let me know, and I&#039;ll rename it. Just make sure to put in the summary what you have done. - [[User:Svdb|SvdB]] 00:31, 5 Apr 2005 (CEST)&lt;br /&gt;
::Been there, done that! There wasn&#039;t much information on [[Corridor Nine]] to begin with (and most of that was already on [[Corridor 9]] as well), so it was pretty painless. All I did was add a mention of Vela. I forget to write a summary all too often, but this time I tried to make it pretty verbose. -- [[User:Anym|Anym]] 01:48, 5 Apr 2005 (CEST)&lt;br /&gt;
:::Move completed&lt;br /&gt;
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Just testing... I guess we need a sandbox... -- SvdB 20:47, 10 Aug 2005 (CEST)&lt;br /&gt;
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== Search tool ==&lt;br /&gt;
I hope this isn&#039;t just me, but every time I try to use the search utility over there on the left side, I get an error message: &amp;quot;You have requested a special page that is not recognized by the wiki.&amp;quot; Was the search tool disabled because of vandalism? -[[User:Fyzixfighter|Fyzixfighter]] 20:19, 20 Sep 2005 (CEST)&lt;br /&gt;
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:About a month ago, I changed some stuff in the site config so that &#039;http://uqm.stack.nl/wiki/Main_Page&#039; works as &#039;http://uqm.stack.nl/index.php?title=Main_Page&#039;. Apparently that broke the search. It&#039;s fixed now.&lt;br /&gt;
:Myself, I have an entry for the Ultronomicon in Opera&#039;s search.ini, so I do &#039;ultron bla&#039; to search for bla, bypassing the search box altogether.&lt;br /&gt;
: &amp;amp;mdash; SvdB 01:29, 21 Sep 2005 (CEST)&lt;br /&gt;
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== The Captain? ==&lt;br /&gt;
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Hey Svdb, what&#039;s the Ultronomicon style for referring to the Captain? I&#039;ve seen [[The Captain]] and [[Captain Zelnick]] used interchangeably in the text, though the latter is, of course, a redirect to The Captain. If it&#039;s the style to use &amp;quot;The Captain&amp;quot; throughout this wiki, I&#039;d like to perhaps create a style guide, (at &amp;lt;s&amp;gt;[[Ultronomicon:Style guide]]&amp;lt;/s&amp;gt; [[Ultronomicon:Manual of Style]]) and mention such style decisions there. As a side note, I&#039;ve been inactive for a while, but I hope to contribute more to this great project of yours. :-) --[[User:Phoenix|Phoenix]] [[User_talk:Phoenix|(t)]] 23:43, 30 Sep 2005 (CEST)&lt;br /&gt;
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Most contributors seem to agree that &#039;The Captain&#039; is the way to go, as the player can change the name, and in the PC version, you would be asked. One contributor disagrees, but I think he has conceded. Old pages probably still contain references to Zelnick. The story with &#039;The Flagship&#039; vs &#039;The Vindicator&#039; is analogous. There&#039;s also &#039;SIS&#039; the name used in the code, but it has no place here.&lt;br /&gt;
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There&#039;s a similar difference of opinion on how to describe game events. Some people like these things as things that can or will happen if/unless the player takes certain actions (&amp;quot;If The Captain allies with the Spathi, they will erect a slave shield at their home world&amp;quot;), while others prefer describing things as if they already happened, assuming the most complete, happy ending (&amp;quot;after The Captain allied with the Spathi they erected a slave shield at their home world&amp;quot;). I think the former is better myself, as it is more exact.&lt;br /&gt;
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I agree that a style guide is a good idea, but what we could perhaps use more, to come to such a guide, is a discussion area where we could discuss things like this, like the &amp;quot;Village Pump&amp;quot; at Wikipedia. I had been planning to introduce something like that, but I&#039;ve been planning a lot of things. Feel free to create it yourself if you like. &amp;amp;mdash; SvdB 00:52, 4 Oct 2005 (CEST)&lt;br /&gt;
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:Yeah, I also posted this question in [[Ultronomicon talk:Community Portal]], though I don&#039;t know if that area is very active anymore. I&#039;ll probably create the page and put up that it&#039;s a work in progress, similar to the &amp;quot;Proposed process&amp;quot; dialogue box in Wikipedia. As for how to describe game events, I think I&#039;ve been doing the latter, but I agree, the former is probably better. It also makes me wonder how to edit, for example, the &#039;&#039;&#039;Member of&#039;&#039;&#039; field in &amp;lt;nowiki&amp;gt;{{&amp;lt;/nowiki&amp;gt;[[Template:RaceBox|RaceBox]]&amp;lt;nowiki&amp;gt;}}&amp;lt;/nowiki&amp;gt;. For instance, with the [[Spathi]], there would be a couple of options:&lt;br /&gt;
:#[[Ur-Quan Hierarchy|Hierarchy of Battle Thralls]]&lt;br /&gt;
:#[[Ur-Quan Hierarchy|Hierarchy of Battle Thralls]],&amp;lt;br&amp;gt;[[New Alliance of Free Stars]]&lt;br /&gt;
:#[[Ur-Quan Hierarchy|Hierarchy of Battle Thralls]],&amp;lt;br&amp;gt;[[New Alliance of Free Stars]] (can join)&lt;br /&gt;
:Given your opinion about game events, we should probably go with the third option. --[[User:Phoenix|Phoenix]] [[User_talk:Phoenix|(t)]] 14:46, 4 Oct 2005 (CEST)&lt;br /&gt;
:Here&#039;s another idea. In certain places where the actions and fate of the characters are largely dependent on player actions (such as [[Tanaka]]), how about placing a tag similar to the &amp;lt;nowiki&amp;gt;{{&amp;lt;/nowiki&amp;gt;[[Template:spoiler|spoiler]]&amp;lt;nowiki&amp;gt;}}&amp;lt;/nowiki&amp;gt;, but read something like &amp;quot;the following events are largely dependant on player actions, and may not occur&amp;quot; (or something similar). This kind of a tag would probably require a beginning and end tag. --[[User:Phoenix|Phoenix]] [[User_talk:Phoenix|(t)]] 15:05, 4 Oct 2005 (CEST)&lt;br /&gt;
::I agree that something like &amp;quot;(can join)&amp;quot; would be best, but I don&#039;t like the exact phrase. It&#039;s a bit unclear imho. I&#039;d personally prefer &amp;quot;(optional)&amp;quot;, or &amp;quot;(at the player&#039;s choice)&amp;quot;.&lt;br /&gt;
::As for the tags, I think that if the relevant text is phrased appropriately, such tags would be unnecessary.&lt;br /&gt;
:: SvdB 20:46, 8 Oct 2005 (CEST)&lt;br /&gt;
:::I&#039;ll put &amp;quot;(optional)&amp;quot;, for now. --[[User:Phoenix|Phoenix]] [[User_talk:Phoenix|(t)]] 19:47, 10 Oct 2005 (CEST)&lt;br /&gt;
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== PlanetBox ==&lt;br /&gt;
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How do I make templates like PlanetBox to list the amount of resources?  I have been exploring the map and have a table of data for the various planets that is better than the spreadsheet that Now and Forever offers in their file page.  We already have a list of constellations, so adding a box for the recources on the different planets would be a help, I think.&lt;br /&gt;
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--[[User:Cosumel|Cosumel]] 20:23, 30 Oct 2005 (CET)&lt;br /&gt;
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:This goes beyond the scope of the Ultronomicon (there&#039;s been a discussion about this, but I can&#039;t find it right now). Also, it&#039;s easy to generate a list of minerals from the source, which would be more reliable than anyone could manually compose. &amp;amp;mdash; [[User:Svdb|SvdB]] 17:46, 3 Nov 2005 (CET)&lt;br /&gt;
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== Debate on source code ==&lt;br /&gt;
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I only created Talk:Source Code because the forumers are no longer being helpful, and I really wish to get the help I need. If you&#039;re going to delete that, at least be courteous enough to direct me to where I need to go. &amp;quot;the forum&amp;quot;, I tried that.&lt;br /&gt;
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:&amp;quot;the forum&amp;quot; really is the place. You may want to give it a bit more time; you only posted your most recent question yesterday.&lt;br /&gt;
:The reason I personally am not replying to your posting is that I&#039;ve seen it all before. It&#039;s obvious that you&#039;ve never done anything like this before, which means you&#039;d need a lot of help, and I&#039;m not prepared to spend that time right now. I bet a lot of the others who know what they&#039;re doing feel the same way.&lt;br /&gt;
:Usually the sequence of questions goes something like this:&lt;br /&gt;
:# &amp;quot;Where can I find the code that does this?&amp;quot;&lt;br /&gt;
:# &amp;quot;How do I make this code do what I want?&amp;quot;&lt;br /&gt;
:# &amp;quot;How do I compile the game?&amp;quot;&lt;br /&gt;
:The last step always ends up in taking the one asking the question through each of the steps, and there are a lot of steps.&lt;br /&gt;
: Now if you come back when you&#039;ve managed to compile the game as it is (without modifications), then we can talk about changing things.&lt;br /&gt;
:&lt;br /&gt;
:What also helps when you ask questions about how to make your compiler do what you want, is to specify what compiler you are using. If the people you&#039;re trying to get help from first have to ask you questions just to understand what you&#039;re talking about, they&#039;re not going to be very anxious to help you.&lt;br /&gt;
:&lt;br /&gt;
:And it would also help if you&#039;d read the documentation that comes with the source.&lt;br /&gt;
:&lt;br /&gt;
:Also, in your experience, does calling people a jerk often work to make them more cooperative?&lt;br /&gt;
:[[User:Svdb|SvdB]] 04:24, 19 Dec 2005 (CET)&lt;br /&gt;
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::Well if you weren&#039;t trying to be rude, I sincerly apologize. But &amp;quot;This is not a help desk&amp;quot; does come accross as rude. That and you&#039;d be surprized how often game designers actually are jerks. Hideo Kojima for instance, directs great games, but is a pompous jerkoff who cares more about his fan&#039;s money than his fans. Although I may as well take responcibility for not signing my user nic up here, thus keeping you from officially helping my on my user discussion page since my firewall keeps changing my ip&#039;s. I was kind of hoping for answers that tell me what kind of directories to look for to place files and and what kind of function within my compiler to look for. I could specify which compiler it is, but it&#039;s not very common, thusly not likely anyone would be familiar with it. Though I do know someone on another board who can answer this, he doesn&#039;t always respond to pm&#039;s.&lt;br /&gt;
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:::When someone posts something where he knows it doesn&#039;t belong, just out of inpatience, I&#039;m not going to waste much words on him. I&#039;d normally say &amp;quot;try the forum&amp;quot;, but you already did that. I had nothing else to add. My message was intended to be succinct (it was in the summary, which turns up in the Recent Changes list). I guess I could have said it more friendly, but I really didn&#039;t want to spend much time thinking about wording.&lt;br /&gt;
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:::I also don&#039;t want to waste my time looking up your answers in the source code, when it&#039;s still the question whether you&#039;d actually manage to compile the source at all.&lt;br /&gt;
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:::As for compilers, it all depends on what you are talking about. If you have a stand-alone compiler and can&#039;t use the build scripts, you&#039;d be on your own. If you have an IDE which isn&#039;t msvc, you&#039;d have to build your own project file.&lt;br /&gt;
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:::This is another instance of the wrong way to get answers. People are more likely to give you answers if you give them enough information to work with. If they&#039;d have to ask (is it a stand-alone compiler, or are you running from an IDE) or provide all the possible answers for each of the possible cases that may not be relevant, they&#039;re more likely not to bother. And this is more so the case the more people are involved with the project, as they tend to be more busy, and get a lot of questions. And these are exactly the people that could help you.&lt;br /&gt;
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:::[[User:Svdb|SvdB]] 06:29, 20 Dec 2005 (CET)&lt;br /&gt;
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:::Ah but you see I didn&#039;t know that. I knew better than to post something like that on an article, but not a discussion page. Even if it was a newly created one. That said, it&#039;s definitely not visual C++, but rather something called borland turbo C++ which I have found out is IDE. So that does help a lot. More than anything though, it&#039;s the dll files that confused me. I pretty much know(or could figure out) what to do with the rest.&lt;br /&gt;
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::::A compiler is just a program that makes binary code from source code; IDE stands for &amp;quot;integrated development environment&amp;quot; and includes things like an editor and debugger, and a graphical interface to the compiler flags.&lt;br /&gt;
::::DLL files are shared libraries of compiled code.&lt;br /&gt;
::::But I really don&#039;t want to have this conversation here, where noone else will contribute to or benefit from it. If you ask your question on the forum, I will reply, but I won&#039;t take you through everything step by step (but perhaps someone else will).&lt;br /&gt;
:::: &amp;amp;mdash; [[User:Svdb|SvdB]] 08:46, 23 December 2005 (CET)&lt;/div&gt;</summary>
		<author><name>Daktaklakpak</name></author>
	</entry>
	<entry>
		<id>https://wiki.uqm.stack.nl/index.php?title=User_talk:Svdb&amp;diff=14462</id>
		<title>User talk:Svdb</title>
		<link rel="alternate" type="text/html" href="https://wiki.uqm.stack.nl/index.php?title=User_talk:Svdb&amp;diff=14462"/>
		<updated>2007-02-11T04:20:50Z</updated>

		<summary type="html">&lt;p&gt;Daktaklakpak: Showing off SC3 Tag&lt;/p&gt;
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&lt;div&gt;is there an Editors&#039; Page to discuss changes publicly? if not, can we make one? -[[User:SamYeager|SamYeager]] 10:05, 28 Sep 2004 (CEST)&lt;br /&gt;
:Go right ahead. I suggest you name it as it is named in the Wikipedia. It might be a good idea to link it from the main page too. Or perhaps from &amp;quot;Community portal&amp;quot;. -- [[User:Svdb|SvdB]]&lt;br /&gt;
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should we make links to go upwards through menus of items (ie. make a link to &amp;quot;List of Races&amp;quot; from the &amp;quot;Humans&amp;quot; page)? it would make editing many pages easier since we no longer have to backtrack through several pages of blanked-out previews to get to the category we were at. -[[User:SamYeager|SamYeager]] 10:05, 28 Sep 2004 (CEST)&lt;br /&gt;
:I think the &amp;quot;Categories&amp;quot; concept suffices for this. Put for instance &amp;lt;nowiki&amp;gt;[[Category:Races]]&amp;lt;/nowiki&amp;gt; on the bottom of a page to place it in a category. See [[Special:Categories]] for all categories so far.&lt;br /&gt;
:Also, you can select &amp;quot;What links here&amp;quot; in the toolbox on the left.&lt;br /&gt;
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for the WantedPages, do we view pages that have just 1 link to them? it&#039;d be a good way to find misspelled or misdirected links.&lt;br /&gt;
:I didn&#039;t write the wiki software. It&#039;s not a high priority for me to find out where in the code this is handled, and change it.&lt;br /&gt;
::Minor fix. See [[1 Link Pages]] from [[Special:MainPage|Main Page]] -[[User:SamYeager|SamYeager]] 10:05, 28 Sep 2004 (CEST)&lt;br /&gt;
:::I guess it will do as a temporary solution. --[[User:Svdb|SvdB]]&lt;br /&gt;
::::I have changed the source to show 1 link pages, and removed your page.&lt;br /&gt;
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&amp;lt;table cellspacing=&amp;quot;3&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td colspan=2 width=&amp;quot;100%&amp;quot; style=&amp;quot;border: 1px solid #c90000; padding: .5em 1em 1em; color: #000000; background-color: #f3afaf&amp;quot;&amp;gt;&lt;br /&gt;
==&amp;lt;font color=&amp;quot;#c90000&amp;quot;&amp;gt;[[Star Control 3]]&amp;lt;/font&amp;gt;==&lt;br /&gt;
[[Image:icom2.png]] The following information comes from a game who&#039;s canonocity is disputed.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
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I have added this tag to all the pages I made concerning SC3. Can you put them back in the public domain now? There are some slight problems with the tag, but I think you could figure it out, and then all I&#039;d need to do is copy and paste. [[User:Daktaklakpak|Daktaklakpak]] 05:20, 11 February 2007 (CET)&lt;br /&gt;
== Vandalism ==&lt;br /&gt;
&lt;br /&gt;
Is there a more effective way to protect the wiki from spammers and vandals other than just ip-banning them and reverting their changes? -[[User:Fadookie|Fadookie]] 11:00, 23 Oct 2004 (CEST)&lt;br /&gt;
:That&#039;s how it is still done on the Wikipedia. Another possibility is to require contributors to make an account, with email verification. You could protect against spam bots by asking them to copy a number from an image when they contribute (but MediaWiki can&#039;t do that yet).&lt;br /&gt;
:Something else we could do is lock specific pages (like the main page), but I don&#039;t want to do that until that page has reached a more permanent form. Against non-bots you could put up some idle threat on the home page like &amp;quot;the last person who vandalised a page on this site got his computer hacked and cleared.&amp;quot; :) -- [[User:Svdb|SvdB]] 11:14, 23 Oct 2004 (CEST)&lt;br /&gt;
::What are your thoughts on creating some kind of blacklist like that described [http://meta.wikimedia.org/wiki/Anti-spam_Features here] and [http://meta.wikimedia.org/wiki/SpamBlacklist_extension here]? It might be able to cut down on some of this spam since many of the spam-edits are so similar. --[[User:Fyzixfighter|Fyzixfighter]] 06:13, 9 January 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
:::I would actually expect that my added checkbox would do the trick. I suspect there&#039;s something wrong in my implementation, as I find it unlikely that someone who would go to the trouble of adapting his scripts to work for the Ultronomicon wouldn&#039;t notice that all links have rel=nofollow. I&#039;ll investigate further later, but I don&#039;t have much time right now. &amp;amp;mdash; [[User:Svdb|SvdB]] 14:52, 13 January 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
::::Well I think you&#039;ve implemented it correctly &amp;amp;mdash; it always catches me when I try and do an anonymous edit. No rush on a fix, I only offered the blacklists as an alternative that might be easier and more efficient, but not being a computer person I really can&#039;t give a quality assessment. In the mean time the rest of us will just remain vigilant and undo the spam as it happens. Thanks for that you are able to accomplish! --[[User:Fyzixfighter|Fyzixfighter]] 09:32, 14 January 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
On the Tcl/Tk-Wiki at http://wiki.tcl.tk, they try to take away any incentive &lt;br /&gt;
for spamming the wiki with the setting&lt;br /&gt;
 &amp;lt;meta name=&amp;quot;robots&amp;quot; content=&amp;quot;noindex,nofollow&amp;quot; /&amp;gt;&lt;br /&gt;
and a note on the edit-pages, as in http://mini.net/pub/nofollow.gif &amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:HaJo|HaJo]] 2006-03-03&lt;br /&gt;
&lt;br /&gt;
:And, does it work? (The message that is, we&#039;re already using nofollow.)&lt;br /&gt;
:Many of the spam is automated though. There&#039;s no user to see the message.&lt;br /&gt;
:&amp;amp;mdash; [[User:Svdb|SvdB]] 02:11, 4 March 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
:: As far as I can tell, less than 10 spams during the last half year --[[User:HaJo|HaJo]] 2006-03-04&lt;br /&gt;
&lt;br /&gt;
:::I suspect that&#039;s got more to do with the fact that that site uses a less common wiki software, and that you need to create a user to edit pages. Still, it wouldn&#039;t hurt, so I don&#039;t object to such a message on the edit page. &amp;amp;mdash; [[User:Svdb|SvdB]] 07:20, 5 March 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
== Corridor Nine ==&lt;br /&gt;
&lt;br /&gt;
I&#039;d like to merge [[Corridor 9]] and [[Corridor Nine]]. I&#039;d like the new article to reside at [[Corridor Nine]] (which I think is the better title), but I&#039;d like to keep [[Corridor 9]]&#039;s editing history (because is the better article of the two). So, what do I do? I can&#039;t [http://uqm.stack.nl/wiki/index.php?title=Special:Movepage&amp;amp;target=Corridor_9 move] [[Corridor 9]] because [[Corridor Nine]] isn&#039;t empty and I don&#039;t want to simply copy &amp;amp; paste the content from [[Corridor 9]] either, because then I&#039;d be taking false credit in that article&#039;s editing history. Sorry, if this is inappropriate here, but you were the only Admin with a non-empty Talk page, so I thought I&#039;d ask you. -- [[User:Anym|Anym]] 00:11, 5 Apr 2005 (CEST)&lt;br /&gt;
:Just make [[Corridor 9]] the new page, and when you&#039;re done, let me know, and I&#039;ll rename it. Just make sure to put in the summary what you have done. - [[User:Svdb|SvdB]] 00:31, 5 Apr 2005 (CEST)&lt;br /&gt;
::Been there, done that! There wasn&#039;t much information on [[Corridor Nine]] to begin with (and most of that was already on [[Corridor 9]] as well), so it was pretty painless. All I did was add a mention of Vela. I forget to write a summary all too often, but this time I tried to make it pretty verbose. -- [[User:Anym|Anym]] 01:48, 5 Apr 2005 (CEST)&lt;br /&gt;
:::Move completed&lt;br /&gt;
&lt;br /&gt;
Just testing... I guess we need a sandbox... -- SvdB 20:47, 10 Aug 2005 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Search tool ==&lt;br /&gt;
I hope this isn&#039;t just me, but every time I try to use the search utility over there on the left side, I get an error message: &amp;quot;You have requested a special page that is not recognized by the wiki.&amp;quot; Was the search tool disabled because of vandalism? -[[User:Fyzixfighter|Fyzixfighter]] 20:19, 20 Sep 2005 (CEST)&lt;br /&gt;
&lt;br /&gt;
:About a month ago, I changed some stuff in the site config so that &#039;http://uqm.stack.nl/wiki/Main_Page&#039; works as &#039;http://uqm.stack.nl/index.php?title=Main_Page&#039;. Apparently that broke the search. It&#039;s fixed now.&lt;br /&gt;
:Myself, I have an entry for the Ultronomicon in Opera&#039;s search.ini, so I do &#039;ultron bla&#039; to search for bla, bypassing the search box altogether.&lt;br /&gt;
: &amp;amp;mdash; SvdB 01:29, 21 Sep 2005 (CEST)&lt;br /&gt;
&lt;br /&gt;
== The Captain? ==&lt;br /&gt;
&lt;br /&gt;
Hey Svdb, what&#039;s the Ultronomicon style for referring to the Captain? I&#039;ve seen [[The Captain]] and [[Captain Zelnick]] used interchangeably in the text, though the latter is, of course, a redirect to The Captain. If it&#039;s the style to use &amp;quot;The Captain&amp;quot; throughout this wiki, I&#039;d like to perhaps create a style guide, (at &amp;lt;s&amp;gt;[[Ultronomicon:Style guide]]&amp;lt;/s&amp;gt; [[Ultronomicon:Manual of Style]]) and mention such style decisions there. As a side note, I&#039;ve been inactive for a while, but I hope to contribute more to this great project of yours. :-) --[[User:Phoenix|Phoenix]] [[User_talk:Phoenix|(t)]] 23:43, 30 Sep 2005 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Most contributors seem to agree that &#039;The Captain&#039; is the way to go, as the player can change the name, and in the PC version, you would be asked. One contributor disagrees, but I think he has conceded. Old pages probably still contain references to Zelnick. The story with &#039;The Flagship&#039; vs &#039;The Vindicator&#039; is analogous. There&#039;s also &#039;SIS&#039; the name used in the code, but it has no place here.&lt;br /&gt;
&lt;br /&gt;
There&#039;s a similar difference of opinion on how to describe game events. Some people like these things as things that can or will happen if/unless the player takes certain actions (&amp;quot;If The Captain allies with the Spathi, they will erect a slave shield at their home world&amp;quot;), while others prefer describing things as if they already happened, assuming the most complete, happy ending (&amp;quot;after The Captain allied with the Spathi they erected a slave shield at their home world&amp;quot;). I think the former is better myself, as it is more exact.&lt;br /&gt;
&lt;br /&gt;
I agree that a style guide is a good idea, but what we could perhaps use more, to come to such a guide, is a discussion area where we could discuss things like this, like the &amp;quot;Village Pump&amp;quot; at Wikipedia. I had been planning to introduce something like that, but I&#039;ve been planning a lot of things. Feel free to create it yourself if you like. &amp;amp;mdash; SvdB 00:52, 4 Oct 2005 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Yeah, I also posted this question in [[Ultronomicon talk:Community Portal]], though I don&#039;t know if that area is very active anymore. I&#039;ll probably create the page and put up that it&#039;s a work in progress, similar to the &amp;quot;Proposed process&amp;quot; dialogue box in Wikipedia. As for how to describe game events, I think I&#039;ve been doing the latter, but I agree, the former is probably better. It also makes me wonder how to edit, for example, the &#039;&#039;&#039;Member of&#039;&#039;&#039; field in &amp;lt;nowiki&amp;gt;{{&amp;lt;/nowiki&amp;gt;[[Template:RaceBox|RaceBox]]&amp;lt;nowiki&amp;gt;}}&amp;lt;/nowiki&amp;gt;. For instance, with the [[Spathi]], there would be a couple of options:&lt;br /&gt;
:#[[Ur-Quan Hierarchy|Hierarchy of Battle Thralls]]&lt;br /&gt;
:#[[Ur-Quan Hierarchy|Hierarchy of Battle Thralls]],&amp;lt;br&amp;gt;[[New Alliance of Free Stars]]&lt;br /&gt;
:#[[Ur-Quan Hierarchy|Hierarchy of Battle Thralls]],&amp;lt;br&amp;gt;[[New Alliance of Free Stars]] (can join)&lt;br /&gt;
:Given your opinion about game events, we should probably go with the third option. --[[User:Phoenix|Phoenix]] [[User_talk:Phoenix|(t)]] 14:46, 4 Oct 2005 (CEST)&lt;br /&gt;
:Here&#039;s another idea. In certain places where the actions and fate of the characters are largely dependent on player actions (such as [[Tanaka]]), how about placing a tag similar to the &amp;lt;nowiki&amp;gt;{{&amp;lt;/nowiki&amp;gt;[[Template:spoiler|spoiler]]&amp;lt;nowiki&amp;gt;}}&amp;lt;/nowiki&amp;gt;, but read something like &amp;quot;the following events are largely dependant on player actions, and may not occur&amp;quot; (or something similar). This kind of a tag would probably require a beginning and end tag. --[[User:Phoenix|Phoenix]] [[User_talk:Phoenix|(t)]] 15:05, 4 Oct 2005 (CEST)&lt;br /&gt;
::I agree that something like &amp;quot;(can join)&amp;quot; would be best, but I don&#039;t like the exact phrase. It&#039;s a bit unclear imho. I&#039;d personally prefer &amp;quot;(optional)&amp;quot;, or &amp;quot;(at the player&#039;s choice)&amp;quot;.&lt;br /&gt;
::As for the tags, I think that if the relevant text is phrased appropriately, such tags would be unnecessary.&lt;br /&gt;
:: SvdB 20:46, 8 Oct 2005 (CEST)&lt;br /&gt;
:::I&#039;ll put &amp;quot;(optional)&amp;quot;, for now. --[[User:Phoenix|Phoenix]] [[User_talk:Phoenix|(t)]] 19:47, 10 Oct 2005 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== PlanetBox ==&lt;br /&gt;
&lt;br /&gt;
How do I make templates like PlanetBox to list the amount of resources?  I have been exploring the map and have a table of data for the various planets that is better than the spreadsheet that Now and Forever offers in their file page.  We already have a list of constellations, so adding a box for the recources on the different planets would be a help, I think.&lt;br /&gt;
&lt;br /&gt;
--[[User:Cosumel|Cosumel]] 20:23, 30 Oct 2005 (CET)&lt;br /&gt;
&lt;br /&gt;
:This goes beyond the scope of the Ultronomicon (there&#039;s been a discussion about this, but I can&#039;t find it right now). Also, it&#039;s easy to generate a list of minerals from the source, which would be more reliable than anyone could manually compose. &amp;amp;mdash; [[User:Svdb|SvdB]] 17:46, 3 Nov 2005 (CET)&lt;br /&gt;
&lt;br /&gt;
== Debate on source code ==&lt;br /&gt;
&lt;br /&gt;
I only created Talk:Source Code because the forumers are no longer being helpful, and I really wish to get the help I need. If you&#039;re going to delete that, at least be courteous enough to direct me to where I need to go. &amp;quot;the forum&amp;quot;, I tried that.&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;the forum&amp;quot; really is the place. You may want to give it a bit more time; you only posted your most recent question yesterday.&lt;br /&gt;
:The reason I personally am not replying to your posting is that I&#039;ve seen it all before. It&#039;s obvious that you&#039;ve never done anything like this before, which means you&#039;d need a lot of help, and I&#039;m not prepared to spend that time right now. I bet a lot of the others who know what they&#039;re doing feel the same way.&lt;br /&gt;
:Usually the sequence of questions goes something like this:&lt;br /&gt;
:# &amp;quot;Where can I find the code that does this?&amp;quot;&lt;br /&gt;
:# &amp;quot;How do I make this code do what I want?&amp;quot;&lt;br /&gt;
:# &amp;quot;How do I compile the game?&amp;quot;&lt;br /&gt;
:The last step always ends up in taking the one asking the question through each of the steps, and there are a lot of steps.&lt;br /&gt;
: Now if you come back when you&#039;ve managed to compile the game as it is (without modifications), then we can talk about changing things.&lt;br /&gt;
:&lt;br /&gt;
:What also helps when you ask questions about how to make your compiler do what you want, is to specify what compiler you are using. If the people you&#039;re trying to get help from first have to ask you questions just to understand what you&#039;re talking about, they&#039;re not going to be very anxious to help you.&lt;br /&gt;
:&lt;br /&gt;
:And it would also help if you&#039;d read the documentation that comes with the source.&lt;br /&gt;
:&lt;br /&gt;
:Also, in your experience, does calling people a jerk often work to make them more cooperative?&lt;br /&gt;
:[[User:Svdb|SvdB]] 04:24, 19 Dec 2005 (CET)&lt;br /&gt;
&lt;br /&gt;
::Well if you weren&#039;t trying to be rude, I sincerly apologize. But &amp;quot;This is not a help desk&amp;quot; does come accross as rude. That and you&#039;d be surprized how often game designers actually are jerks. Hideo Kojima for instance, directs great games, but is a pompous jerkoff who cares more about his fan&#039;s money than his fans. Although I may as well take responcibility for not signing my user nic up here, thus keeping you from officially helping my on my user discussion page since my firewall keeps changing my ip&#039;s. I was kind of hoping for answers that tell me what kind of directories to look for to place files and and what kind of function within my compiler to look for. I could specify which compiler it is, but it&#039;s not very common, thusly not likely anyone would be familiar with it. Though I do know someone on another board who can answer this, he doesn&#039;t always respond to pm&#039;s.&lt;br /&gt;
&lt;br /&gt;
:::When someone posts something where he knows it doesn&#039;t belong, just out of inpatience, I&#039;m not going to waste much words on him. I&#039;d normally say &amp;quot;try the forum&amp;quot;, but you already did that. I had nothing else to add. My message was intended to be succinct (it was in the summary, which turns up in the Recent Changes list). I guess I could have said it more friendly, but I really didn&#039;t want to spend much time thinking about wording.&lt;br /&gt;
&lt;br /&gt;
:::I also don&#039;t want to waste my time looking up your answers in the source code, when it&#039;s still the question whether you&#039;d actually manage to compile the source at all.&lt;br /&gt;
&lt;br /&gt;
:::As for compilers, it all depends on what you are talking about. If you have a stand-alone compiler and can&#039;t use the build scripts, you&#039;d be on your own. If you have an IDE which isn&#039;t msvc, you&#039;d have to build your own project file.&lt;br /&gt;
&lt;br /&gt;
:::This is another instance of the wrong way to get answers. People are more likely to give you answers if you give them enough information to work with. If they&#039;d have to ask (is it a stand-alone compiler, or are you running from an IDE) or provide all the possible answers for each of the possible cases that may not be relevant, they&#039;re more likely not to bother. And this is more so the case the more people are involved with the project, as they tend to be more busy, and get a lot of questions. And these are exactly the people that could help you.&lt;br /&gt;
&lt;br /&gt;
:::[[User:Svdb|SvdB]] 06:29, 20 Dec 2005 (CET)&lt;br /&gt;
&lt;br /&gt;
:::Ah but you see I didn&#039;t know that. I knew better than to post something like that on an article, but not a discussion page. Even if it was a newly created one. That said, it&#039;s definitely not visual C++, but rather something called borland turbo C++ which I have found out is IDE. So that does help a lot. More than anything though, it&#039;s the dll files that confused me. I pretty much know(or could figure out) what to do with the rest.&lt;br /&gt;
&lt;br /&gt;
::::A compiler is just a program that makes binary code from source code; IDE stands for &amp;quot;integrated development environment&amp;quot; and includes things like an editor and debugger, and a graphical interface to the compiler flags.&lt;br /&gt;
::::DLL files are shared libraries of compiled code.&lt;br /&gt;
::::But I really don&#039;t want to have this conversation here, where noone else will contribute to or benefit from it. If you ask your question on the forum, I will reply, but I won&#039;t take you through everything step by step (but perhaps someone else will).&lt;br /&gt;
:::: &amp;amp;mdash; [[User:Svdb|SvdB]] 08:46, 23 December 2005 (CET)&lt;/div&gt;</summary>
		<author><name>Daktaklakpak</name></author>
	</entry>
	<entry>
		<id>https://wiki.uqm.stack.nl/index.php?title=User_talk:Svdb&amp;diff=14425</id>
		<title>User talk:Svdb</title>
		<link rel="alternate" type="text/html" href="https://wiki.uqm.stack.nl/index.php?title=User_talk:Svdb&amp;diff=14425"/>
		<updated>2007-02-11T01:14:56Z</updated>

		<summary type="html">&lt;p&gt;Daktaklakpak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;is there an Editors&#039; Page to discuss changes publicly? if not, can we make one? -[[User:SamYeager|SamYeager]] 10:05, 28 Sep 2004 (CEST)&lt;br /&gt;
:Go right ahead. I suggest you name it as it is named in the Wikipedia. It might be a good idea to link it from the main page too. Or perhaps from &amp;quot;Community portal&amp;quot;. -- [[User:Svdb|SvdB]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
should we make links to go upwards through menus of items (ie. make a link to &amp;quot;List of Races&amp;quot; from the &amp;quot;Humans&amp;quot; page)? it would make editing many pages easier since we no longer have to backtrack through several pages of blanked-out previews to get to the category we were at. -[[User:SamYeager|SamYeager]] 10:05, 28 Sep 2004 (CEST)&lt;br /&gt;
:I think the &amp;quot;Categories&amp;quot; concept suffices for this. Put for instance &amp;lt;nowiki&amp;gt;[[Category:Races]]&amp;lt;/nowiki&amp;gt; on the bottom of a page to place it in a category. See [[Special:Categories]] for all categories so far.&lt;br /&gt;
:Also, you can select &amp;quot;What links here&amp;quot; in the toolbox on the left.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
for the WantedPages, do we view pages that have just 1 link to them? it&#039;d be a good way to find misspelled or misdirected links.&lt;br /&gt;
:I didn&#039;t write the wiki software. It&#039;s not a high priority for me to find out where in the code this is handled, and change it.&lt;br /&gt;
::Minor fix. See [[1 Link Pages]] from [[Special:MainPage|Main Page]] -[[User:SamYeager|SamYeager]] 10:05, 28 Sep 2004 (CEST)&lt;br /&gt;
:::I guess it will do as a temporary solution. --[[User:Svdb|SvdB]]&lt;br /&gt;
::::I have changed the source to show 1 link pages, and removed your page.&lt;br /&gt;
&lt;br /&gt;
Call me an idiot, but I don&#039;t see a &amp;quot;veiw or restore deleted edits&amp;quot; button anywhere![[User:Daktaklakpak|Daktaklakpak]] 02:14, 11 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
== Vandalism ==&lt;br /&gt;
&lt;br /&gt;
Is there a more effective way to protect the wiki from spammers and vandals other than just ip-banning them and reverting their changes? -[[User:Fadookie|Fadookie]] 11:00, 23 Oct 2004 (CEST)&lt;br /&gt;
:That&#039;s how it is still done on the Wikipedia. Another possibility is to require contributors to make an account, with email verification. You could protect against spam bots by asking them to copy a number from an image when they contribute (but MediaWiki can&#039;t do that yet).&lt;br /&gt;
:Something else we could do is lock specific pages (like the main page), but I don&#039;t want to do that until that page has reached a more permanent form. Against non-bots you could put up some idle threat on the home page like &amp;quot;the last person who vandalised a page on this site got his computer hacked and cleared.&amp;quot; :) -- [[User:Svdb|SvdB]] 11:14, 23 Oct 2004 (CEST)&lt;br /&gt;
::What are your thoughts on creating some kind of blacklist like that described [http://meta.wikimedia.org/wiki/Anti-spam_Features here] and [http://meta.wikimedia.org/wiki/SpamBlacklist_extension here]? It might be able to cut down on some of this spam since many of the spam-edits are so similar. --[[User:Fyzixfighter|Fyzixfighter]] 06:13, 9 January 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
:::I would actually expect that my added checkbox would do the trick. I suspect there&#039;s something wrong in my implementation, as I find it unlikely that someone who would go to the trouble of adapting his scripts to work for the Ultronomicon wouldn&#039;t notice that all links have rel=nofollow. I&#039;ll investigate further later, but I don&#039;t have much time right now. &amp;amp;mdash; [[User:Svdb|SvdB]] 14:52, 13 January 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
::::Well I think you&#039;ve implemented it correctly &amp;amp;mdash; it always catches me when I try and do an anonymous edit. No rush on a fix, I only offered the blacklists as an alternative that might be easier and more efficient, but not being a computer person I really can&#039;t give a quality assessment. In the mean time the rest of us will just remain vigilant and undo the spam as it happens. Thanks for that you are able to accomplish! --[[User:Fyzixfighter|Fyzixfighter]] 09:32, 14 January 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
On the Tcl/Tk-Wiki at http://wiki.tcl.tk, they try to take away any incentive &lt;br /&gt;
for spamming the wiki with the setting&lt;br /&gt;
 &amp;lt;meta name=&amp;quot;robots&amp;quot; content=&amp;quot;noindex,nofollow&amp;quot; /&amp;gt;&lt;br /&gt;
and a note on the edit-pages, as in http://mini.net/pub/nofollow.gif &amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:HaJo|HaJo]] 2006-03-03&lt;br /&gt;
&lt;br /&gt;
:And, does it work? (The message that is, we&#039;re already using nofollow.)&lt;br /&gt;
:Many of the spam is automated though. There&#039;s no user to see the message.&lt;br /&gt;
:&amp;amp;mdash; [[User:Svdb|SvdB]] 02:11, 4 March 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
:: As far as I can tell, less than 10 spams during the last half year --[[User:HaJo|HaJo]] 2006-03-04&lt;br /&gt;
&lt;br /&gt;
:::I suspect that&#039;s got more to do with the fact that that site uses a less common wiki software, and that you need to create a user to edit pages. Still, it wouldn&#039;t hurt, so I don&#039;t object to such a message on the edit page. &amp;amp;mdash; [[User:Svdb|SvdB]] 07:20, 5 March 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
== Corridor Nine ==&lt;br /&gt;
&lt;br /&gt;
I&#039;d like to merge [[Corridor 9]] and [[Corridor Nine]]. I&#039;d like the new article to reside at [[Corridor Nine]] (which I think is the better title), but I&#039;d like to keep [[Corridor 9]]&#039;s editing history (because is the better article of the two). So, what do I do? I can&#039;t [http://uqm.stack.nl/wiki/index.php?title=Special:Movepage&amp;amp;target=Corridor_9 move] [[Corridor 9]] because [[Corridor Nine]] isn&#039;t empty and I don&#039;t want to simply copy &amp;amp; paste the content from [[Corridor 9]] either, because then I&#039;d be taking false credit in that article&#039;s editing history. Sorry, if this is inappropriate here, but you were the only Admin with a non-empty Talk page, so I thought I&#039;d ask you. -- [[User:Anym|Anym]] 00:11, 5 Apr 2005 (CEST)&lt;br /&gt;
:Just make [[Corridor 9]] the new page, and when you&#039;re done, let me know, and I&#039;ll rename it. Just make sure to put in the summary what you have done. - [[User:Svdb|SvdB]] 00:31, 5 Apr 2005 (CEST)&lt;br /&gt;
::Been there, done that! There wasn&#039;t much information on [[Corridor Nine]] to begin with (and most of that was already on [[Corridor 9]] as well), so it was pretty painless. All I did was add a mention of Vela. I forget to write a summary all too often, but this time I tried to make it pretty verbose. -- [[User:Anym|Anym]] 01:48, 5 Apr 2005 (CEST)&lt;br /&gt;
:::Move completed&lt;br /&gt;
&lt;br /&gt;
Just testing... I guess we need a sandbox... -- SvdB 20:47, 10 Aug 2005 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Search tool ==&lt;br /&gt;
I hope this isn&#039;t just me, but every time I try to use the search utility over there on the left side, I get an error message: &amp;quot;You have requested a special page that is not recognized by the wiki.&amp;quot; Was the search tool disabled because of vandalism? -[[User:Fyzixfighter|Fyzixfighter]] 20:19, 20 Sep 2005 (CEST)&lt;br /&gt;
&lt;br /&gt;
:About a month ago, I changed some stuff in the site config so that &#039;http://uqm.stack.nl/wiki/Main_Page&#039; works as &#039;http://uqm.stack.nl/index.php?title=Main_Page&#039;. Apparently that broke the search. It&#039;s fixed now.&lt;br /&gt;
:Myself, I have an entry for the Ultronomicon in Opera&#039;s search.ini, so I do &#039;ultron bla&#039; to search for bla, bypassing the search box altogether.&lt;br /&gt;
: &amp;amp;mdash; SvdB 01:29, 21 Sep 2005 (CEST)&lt;br /&gt;
&lt;br /&gt;
== The Captain? ==&lt;br /&gt;
&lt;br /&gt;
Hey Svdb, what&#039;s the Ultronomicon style for referring to the Captain? I&#039;ve seen [[The Captain]] and [[Captain Zelnick]] used interchangeably in the text, though the latter is, of course, a redirect to The Captain. If it&#039;s the style to use &amp;quot;The Captain&amp;quot; throughout this wiki, I&#039;d like to perhaps create a style guide, (at &amp;lt;s&amp;gt;[[Ultronomicon:Style guide]]&amp;lt;/s&amp;gt; [[Ultronomicon:Manual of Style]]) and mention such style decisions there. As a side note, I&#039;ve been inactive for a while, but I hope to contribute more to this great project of yours. :-) --[[User:Phoenix|Phoenix]] [[User_talk:Phoenix|(t)]] 23:43, 30 Sep 2005 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Most contributors seem to agree that &#039;The Captain&#039; is the way to go, as the player can change the name, and in the PC version, you would be asked. One contributor disagrees, but I think he has conceded. Old pages probably still contain references to Zelnick. The story with &#039;The Flagship&#039; vs &#039;The Vindicator&#039; is analogous. There&#039;s also &#039;SIS&#039; the name used in the code, but it has no place here.&lt;br /&gt;
&lt;br /&gt;
There&#039;s a similar difference of opinion on how to describe game events. Some people like these things as things that can or will happen if/unless the player takes certain actions (&amp;quot;If The Captain allies with the Spathi, they will erect a slave shield at their home world&amp;quot;), while others prefer describing things as if they already happened, assuming the most complete, happy ending (&amp;quot;after The Captain allied with the Spathi they erected a slave shield at their home world&amp;quot;). I think the former is better myself, as it is more exact.&lt;br /&gt;
&lt;br /&gt;
I agree that a style guide is a good idea, but what we could perhaps use more, to come to such a guide, is a discussion area where we could discuss things like this, like the &amp;quot;Village Pump&amp;quot; at Wikipedia. I had been planning to introduce something like that, but I&#039;ve been planning a lot of things. Feel free to create it yourself if you like. &amp;amp;mdash; SvdB 00:52, 4 Oct 2005 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Yeah, I also posted this question in [[Ultronomicon talk:Community Portal]], though I don&#039;t know if that area is very active anymore. I&#039;ll probably create the page and put up that it&#039;s a work in progress, similar to the &amp;quot;Proposed process&amp;quot; dialogue box in Wikipedia. As for how to describe game events, I think I&#039;ve been doing the latter, but I agree, the former is probably better. It also makes me wonder how to edit, for example, the &#039;&#039;&#039;Member of&#039;&#039;&#039; field in &amp;lt;nowiki&amp;gt;{{&amp;lt;/nowiki&amp;gt;[[Template:RaceBox|RaceBox]]&amp;lt;nowiki&amp;gt;}}&amp;lt;/nowiki&amp;gt;. For instance, with the [[Spathi]], there would be a couple of options:&lt;br /&gt;
:#[[Ur-Quan Hierarchy|Hierarchy of Battle Thralls]]&lt;br /&gt;
:#[[Ur-Quan Hierarchy|Hierarchy of Battle Thralls]],&amp;lt;br&amp;gt;[[New Alliance of Free Stars]]&lt;br /&gt;
:#[[Ur-Quan Hierarchy|Hierarchy of Battle Thralls]],&amp;lt;br&amp;gt;[[New Alliance of Free Stars]] (can join)&lt;br /&gt;
:Given your opinion about game events, we should probably go with the third option. --[[User:Phoenix|Phoenix]] [[User_talk:Phoenix|(t)]] 14:46, 4 Oct 2005 (CEST)&lt;br /&gt;
:Here&#039;s another idea. In certain places where the actions and fate of the characters are largely dependent on player actions (such as [[Tanaka]]), how about placing a tag similar to the &amp;lt;nowiki&amp;gt;{{&amp;lt;/nowiki&amp;gt;[[Template:spoiler|spoiler]]&amp;lt;nowiki&amp;gt;}}&amp;lt;/nowiki&amp;gt;, but read something like &amp;quot;the following events are largely dependant on player actions, and may not occur&amp;quot; (or something similar). This kind of a tag would probably require a beginning and end tag. --[[User:Phoenix|Phoenix]] [[User_talk:Phoenix|(t)]] 15:05, 4 Oct 2005 (CEST)&lt;br /&gt;
::I agree that something like &amp;quot;(can join)&amp;quot; would be best, but I don&#039;t like the exact phrase. It&#039;s a bit unclear imho. I&#039;d personally prefer &amp;quot;(optional)&amp;quot;, or &amp;quot;(at the player&#039;s choice)&amp;quot;.&lt;br /&gt;
::As for the tags, I think that if the relevant text is phrased appropriately, such tags would be unnecessary.&lt;br /&gt;
:: SvdB 20:46, 8 Oct 2005 (CEST)&lt;br /&gt;
:::I&#039;ll put &amp;quot;(optional)&amp;quot;, for now. --[[User:Phoenix|Phoenix]] [[User_talk:Phoenix|(t)]] 19:47, 10 Oct 2005 (CEST)&lt;br /&gt;
&lt;br /&gt;
== wiki weirdness ==&lt;br /&gt;
&lt;br /&gt;
This is weird; when I use &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;, my name doesn&#039;t link to my user page anymore. Anyone have any idea? &amp;amp;mdash; SvdB 21:13, 8 Oct 2005 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Under Preferences &amp;lt; User data, do you have &#039;&#039;&#039;Raw signatures (without automatic link)&#039;&#039;&#039; checked, and what is the setting in &#039;&#039;&#039;Your nickname (for signatures)&#039;&#039;&#039;? --[[User:Phoenix|Phoenix]] [[User_talk:Phoenix|(t)]] 00:23, 9 Oct 2005 (CEST)&lt;br /&gt;
::Ah, thanks. It was indeed the &amp;quot;Raw signatures&amp;quot; setting. I don&#039;t recall ever changing that, but apparently, I must have. &amp;amp;mdash; [[User:Svdb|SvdB]] 04:15, 9 Oct 2005 (CEST)&lt;br /&gt;
&lt;br /&gt;
== PlanetBox ==&lt;br /&gt;
&lt;br /&gt;
How do I make templates like PlanetBox to list the amount of resources?  I have been exploring the map and have a table of data for the various planets that is better than the spreadsheet that Now and Forever offers in their file page.  We already have a list of constellations, so adding a box for the recources on the different planets would be a help, I think.&lt;br /&gt;
&lt;br /&gt;
--[[User:Cosumel|Cosumel]] 20:23, 30 Oct 2005 (CET)&lt;br /&gt;
&lt;br /&gt;
:This goes beyond the scope of the Ultronomicon (there&#039;s been a discussion about this, but I can&#039;t find it right now). Also, it&#039;s easy to generate a list of minerals from the source, which would be more reliable than anyone could manually compose. &amp;amp;mdash; [[User:Svdb|SvdB]] 17:46, 3 Nov 2005 (CET)&lt;br /&gt;
&lt;br /&gt;
== Debate on source code ==&lt;br /&gt;
&lt;br /&gt;
I only created Talk:Source Code because the forumers are no longer being helpful, and I really wish to get the help I need. If you&#039;re going to delete that, at least be courteous enough to direct me to where I need to go. &amp;quot;the forum&amp;quot;, I tried that.&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;the forum&amp;quot; really is the place. You may want to give it a bit more time; you only posted your most recent question yesterday.&lt;br /&gt;
:The reason I personally am not replying to your posting is that I&#039;ve seen it all before. It&#039;s obvious that you&#039;ve never done anything like this before, which means you&#039;d need a lot of help, and I&#039;m not prepared to spend that time right now. I bet a lot of the others who know what they&#039;re doing feel the same way.&lt;br /&gt;
:Usually the sequence of questions goes something like this:&lt;br /&gt;
:# &amp;quot;Where can I find the code that does this?&amp;quot;&lt;br /&gt;
:# &amp;quot;How do I make this code do what I want?&amp;quot;&lt;br /&gt;
:# &amp;quot;How do I compile the game?&amp;quot;&lt;br /&gt;
:The last step always ends up in taking the one asking the question through each of the steps, and there are a lot of steps.&lt;br /&gt;
: Now if you come back when you&#039;ve managed to compile the game as it is (without modifications), then we can talk about changing things.&lt;br /&gt;
:&lt;br /&gt;
:What also helps when you ask questions about how to make your compiler do what you want, is to specify what compiler you are using. If the people you&#039;re trying to get help from first have to ask you questions just to understand what you&#039;re talking about, they&#039;re not going to be very anxious to help you.&lt;br /&gt;
:&lt;br /&gt;
:And it would also help if you&#039;d read the documentation that comes with the source.&lt;br /&gt;
:&lt;br /&gt;
:Also, in your experience, does calling people a jerk often work to make them more cooperative?&lt;br /&gt;
:[[User:Svdb|SvdB]] 04:24, 19 Dec 2005 (CET)&lt;br /&gt;
&lt;br /&gt;
::Well if you weren&#039;t trying to be rude, I sincerly apologize. But &amp;quot;This is not a help desk&amp;quot; does come accross as rude. That and you&#039;d be surprized how often game designers actually are jerks. Hideo Kojima for instance, directs great games, but is a pompous jerkoff who cares more about his fan&#039;s money than his fans. Although I may as well take responcibility for not signing my user nic up here, thus keeping you from officially helping my on my user discussion page since my firewall keeps changing my ip&#039;s. I was kind of hoping for answers that tell me what kind of directories to look for to place files and and what kind of function within my compiler to look for. I could specify which compiler it is, but it&#039;s not very common, thusly not likely anyone would be familiar with it. Though I do know someone on another board who can answer this, he doesn&#039;t always respond to pm&#039;s.&lt;br /&gt;
&lt;br /&gt;
:::When someone posts something where he knows it doesn&#039;t belong, just out of inpatience, I&#039;m not going to waste much words on him. I&#039;d normally say &amp;quot;try the forum&amp;quot;, but you already did that. I had nothing else to add. My message was intended to be succinct (it was in the summary, which turns up in the Recent Changes list). I guess I could have said it more friendly, but I really didn&#039;t want to spend much time thinking about wording.&lt;br /&gt;
&lt;br /&gt;
:::I also don&#039;t want to waste my time looking up your answers in the source code, when it&#039;s still the question whether you&#039;d actually manage to compile the source at all.&lt;br /&gt;
&lt;br /&gt;
:::As for compilers, it all depends on what you are talking about. If you have a stand-alone compiler and can&#039;t use the build scripts, you&#039;d be on your own. If you have an IDE which isn&#039;t msvc, you&#039;d have to build your own project file.&lt;br /&gt;
&lt;br /&gt;
:::This is another instance of the wrong way to get answers. People are more likely to give you answers if you give them enough information to work with. If they&#039;d have to ask (is it a stand-alone compiler, or are you running from an IDE) or provide all the possible answers for each of the possible cases that may not be relevant, they&#039;re more likely not to bother. And this is more so the case the more people are involved with the project, as they tend to be more busy, and get a lot of questions. And these are exactly the people that could help you.&lt;br /&gt;
&lt;br /&gt;
:::[[User:Svdb|SvdB]] 06:29, 20 Dec 2005 (CET)&lt;br /&gt;
&lt;br /&gt;
:::Ah but you see I didn&#039;t know that. I knew better than to post something like that on an article, but not a discussion page. Even if it was a newly created one. That said, it&#039;s definitely not visual C++, but rather something called borland turbo C++ which I have found out is IDE. So that does help a lot. More than anything though, it&#039;s the dll files that confused me. I pretty much know(or could figure out) what to do with the rest.&lt;br /&gt;
&lt;br /&gt;
::::A compiler is just a program that makes binary code from source code; IDE stands for &amp;quot;integrated development environment&amp;quot; and includes things like an editor and debugger, and a graphical interface to the compiler flags.&lt;br /&gt;
::::DLL files are shared libraries of compiled code.&lt;br /&gt;
::::But I really don&#039;t want to have this conversation here, where noone else will contribute to or benefit from it. If you ask your question on the forum, I will reply, but I won&#039;t take you through everything step by step (but perhaps someone else will).&lt;br /&gt;
:::: &amp;amp;mdash; [[User:Svdb|SvdB]] 08:46, 23 December 2005 (CET)&lt;br /&gt;
&lt;br /&gt;
== some wiki weirdness ==&lt;br /&gt;
&lt;br /&gt;
I noticed that certain links seem to be acting a bit screwy. Namely, ones like [[Special:Whatlinkshere/Fwiffo]] and [[User:Fyzixfighter/Sandbox]]. Something like [http://uqm.stack.nl/wiki/script/index.php?title=Special:Whatlinkshere&amp;amp;target=Fwiffo this] does seem to work on getting to the &amp;quot;Special&amp;quot; pages though. To me it looks like the combination of the : and the / seem to be messing up something for some reason. But then again, it could be my computer acting up again. --[[User:Fyzixfighter|Fyzixfighter]] 23:57, 30 November 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
:It looks like there&#039;s something wrong with the redirects. It seems to be a bug in our web server. I&#039;ve reported the problem to our maintainer. &amp;amp;mdash; [[User:2001:610:1108:5214::2|2001:610:1108:5214::2]] 02:15, 1 December 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
::I forgot to mention that it is fixed. &amp;amp;mdash; [[User:Svdb|SvdB]] 01:05, 6 December 2006 (CET)&lt;/div&gt;</summary>
		<author><name>Daktaklakpak</name></author>
	</entry>
	<entry>
		<id>https://wiki.uqm.stack.nl/index.php?title=User_talk:Daktaklakpak&amp;diff=14423</id>
		<title>User talk:Daktaklakpak</title>
		<link rel="alternate" type="text/html" href="https://wiki.uqm.stack.nl/index.php?title=User_talk:Daktaklakpak&amp;diff=14423"/>
		<updated>2007-02-10T23:29:43Z</updated>

		<summary type="html">&lt;p&gt;Daktaklakpak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notification==&lt;br /&gt;
&lt;br /&gt;
Observation: Ultronomicon lacking in information coralating to Star Control I and Star Control III. Directive: Insert articles pertaining to aformentioned games.&lt;br /&gt;
&lt;br /&gt;
Update: [[Daktaklakpak]] and [[Clairconctlar]] Categories complete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While I appreciate your enthousiasm, this wiki is not about Star Control 3. Because most people consider SC3 vastly inferior, and SC3 is not created by the creators of SC2 (who may one day make a true sequel to SC2), it is not considered [[Canon]], and hence beyond the scope of the Ultronomicon. Star Control I material is acceptable however.&lt;br /&gt;
&amp;amp;mdash; [[User:Svdb|SvdB]] 17:54, 10 February 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
Do I get to keep my aritcles? [[User:Daktaklakpak|Daktaklakpak]] 00:29, 11 February 2007 (CET)&lt;/div&gt;</summary>
		<author><name>Daktaklakpak</name></author>
	</entry>
	<entry>
		<id>https://wiki.uqm.stack.nl/index.php?title=Talk:Eluder&amp;diff=14406</id>
		<title>Talk:Eluder</title>
		<link rel="alternate" type="text/html" href="https://wiki.uqm.stack.nl/index.php?title=Talk:Eluder&amp;diff=14406"/>
		<updated>2007-02-10T14:54:07Z</updated>

		<summary type="html">&lt;p&gt;Daktaklakpak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Where does the term &amp;quot;Plibnik maneuver&amp;quot; come from? More fan fiction? &amp;amp;mdash; [[User:Svdb|SvdB]] 15:54, 4 Nov 2005 (CET)&lt;br /&gt;
&lt;br /&gt;
:Yep, it looks like fanfic. The only place I found something like it was in the fanfic part of PONAF, and since it was added to this article by an anon we don&#039;t know who to ask for references. It&#039;s not in either manual or the resource guide. And I couldn&#039;t find anything in the conversations (though Plibnik is a Spathi captain name), so...&#039;&#039;She&#039;s a witch! Burn her!&#039;&#039; &amp;lt;cough...ahem&amp;gt; I mean, it&#039;s fanfic, let&#039;s remove it. --[[User:Fyzixfighter|Fyzixfighter]] 17:13, 4 Nov 2005 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The line, &amp;quot;There are only two types of Eluder Captains: the living cowards, and the brave dead.&amp;quot; Should probably read, &amp;quot;There are only two types of Eluder Captains: the living cowards, and the dead cowards.&amp;quot;&lt;br /&gt;
Reply: Spathi individuals equivalent of either cowards or suicidals; Statment is correct. [[User:Daktaklakpak|Daktaklakpak]] 15:54, 10 February 2007 (CET)&lt;/div&gt;</summary>
		<author><name>Daktaklakpak</name></author>
	</entry>
	<entry>
		<id>https://wiki.uqm.stack.nl/index.php?title=User_talk:Daktaklakpak&amp;diff=14405</id>
		<title>User talk:Daktaklakpak</title>
		<link rel="alternate" type="text/html" href="https://wiki.uqm.stack.nl/index.php?title=User_talk:Daktaklakpak&amp;diff=14405"/>
		<updated>2007-02-10T14:50:17Z</updated>

		<summary type="html">&lt;p&gt;Daktaklakpak: /* Notification */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notification==&lt;br /&gt;
&lt;br /&gt;
Observation: Ultronomicon lacking in information coralating to Star Control I and Star Control III. Directive: Insert articles pertaining to aformentioned games.&lt;br /&gt;
&lt;br /&gt;
Update: [[Daktaklakpak]] and [[Clairconctlar]] Categories complete.&lt;/div&gt;</summary>
		<author><name>Daktaklakpak</name></author>
	</entry>
	<entry>
		<id>https://wiki.uqm.stack.nl/index.php?title=User_talk:Daktaklakpak&amp;diff=14387</id>
		<title>User talk:Daktaklakpak</title>
		<link rel="alternate" type="text/html" href="https://wiki.uqm.stack.nl/index.php?title=User_talk:Daktaklakpak&amp;diff=14387"/>
		<updated>2007-02-10T06:43:27Z</updated>

		<summary type="html">&lt;p&gt;Daktaklakpak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notification==&lt;br /&gt;
&lt;br /&gt;
Observation: Ultronomicon lacking in information coralating to Star Control I and Star Control III. Directive: Insert articles pertaining to aformentioned games.&lt;/div&gt;</summary>
		<author><name>Daktaklakpak</name></author>
	</entry>
	<entry>
		<id>https://wiki.uqm.stack.nl/index.php?title=User_talk:Mmrnmhrm&amp;diff=14383</id>
		<title>User talk:Mmrnmhrm</title>
		<link rel="alternate" type="text/html" href="https://wiki.uqm.stack.nl/index.php?title=User_talk:Mmrnmhrm&amp;diff=14383"/>
		<updated>2007-02-10T06:36:15Z</updated>

		<summary type="html">&lt;p&gt;Daktaklakpak: /* Star Control I &amp;amp; Star Control 3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Uncategorized pages ==&lt;br /&gt;
&lt;br /&gt;
I upgraded the mediawiki software. [[Special:Uncategorizedpages]] should work now.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Awesome!  Thanks.  It&#039;s a very useful tool.&lt;br /&gt;
&lt;br /&gt;
[[User:Mmrnmhrm|Mmrnmhrm]] 15:51, 8 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
&lt;br /&gt;
General open discussion: Locations, I think there&#039;s enough to warrant a new category.  Between stars, planets and costellations (which could even be subcategories) there&#039;s more than enough.  (You can all thank the &amp;quot;uncategorized pages&amp;quot; link above for this revelation.)&lt;br /&gt;
&lt;br /&gt;
Should we bother?  I know that some people have been actively deleting links to specific stars or planets for fear that we&#039;ll end up with a bloated catalog of space.  Even if that happens (which I doubt it will) would that be so bad?&lt;br /&gt;
&lt;br /&gt;
Discussion welcome.  Bring it on!&lt;br /&gt;
&lt;br /&gt;
[[User:Mmrnmhrm|Mmrnmhrm]] 17:23, 8 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Except for a few special planets, I think that all common stars and constellations could be placed together on a few pages. What&#039;s there to tell about them anyhow?&lt;br /&gt;
I don&#039;t object to a Locations category though, even if it would contain only a few places.&lt;br /&gt;
-- [[User:Svdb|SvdB]] 19:58, 8 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Done!  Welcome to [[:Category:Locations]].&lt;br /&gt;
&lt;br /&gt;
[[User:Mmrnmhrm|Mmrnmhrm]] 00:22, 9 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Are we done? ==&lt;br /&gt;
&lt;br /&gt;
The pace of editing is slowing down greatly of late.  It&#039;s not for a lack of caring, I think it&#039;s just that the wiki is nearing completion (in as much as such things ever do).  Most topics have been covered, corected and reformatted.  I keep looking for something to add or change, and it&#039;s getting harder and harder to find anything that needs work.&lt;br /&gt;
&lt;br /&gt;
So like, congratulations to everyone.  I&#039;m sure there&#039;s more, but it seems that the vast majority of our task is done here.&lt;br /&gt;
&lt;br /&gt;
[[User:Mmrnmhrm|Mmrnmhrm]] 19:46, 13 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The Utronomicon is definitely out of its infancy, but it is certainly not done growing.&lt;br /&gt;
&lt;br /&gt;
I still think there is plenty of work to be done. There are still many stubs that could be expanded into full articles, and the wiki is visually sparse, with only a few images in use. I think now we can focus less on raw content and more on asthetics- formatting, adding pictures, and ensuring a consistent tense/point of view. Also, there are lots of personnel who deserve their own biographies. -[[User:Fadookie|Fadookie]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
A new page with a basic description can be added very quickly. Writing a thoroughly researched article about some subject takes a lot more work. This may be why the editing appears to be slowing down (I haven&#039;t noticed it myself). There may not be much new pages left to add, but there are certainly a lot of subjects that could use a lot of attention. -- [[User:Svdb|SvdB]] 08:22, 14 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
== reverting ==&lt;br /&gt;
&lt;br /&gt;
How does one perform an automatic revert? When I was correcting the vandalism on the front page, I copied the code from the history page into notepad, corrected the html, and pasted it back in to the edit box. -[[User:Fadookie|Fadookie]] 19:31, 22 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;correct&amp;quot; way, as it was explained to me, is to go to the history view, click on the link for the old edit (it will be a date) and save.  It will give a warning saying that it&#039;s overwriting with an older version. What ever you did, there was some text missing and some of your html was off (I saw a &amp;amp;lt;;tr&amp;amp;gt; in there) [[User:Mmrnmhrm|Mmrnmhrm]] 22:08, 22 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
That seems to work much better. Thanks! -[[User:Fadookie|Fadookie]] 10:56, 23 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Ur-Quan add ons ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m thinking of adding a little Ur-Quan navigation menu to the myriad articles that are Ur-Quan related (three races, two doctrines and their war, the sa-matra, hierarchy, thralls, etc.) simply because there is SO MUCH to say about them.  I&#039;d make it a template, a little box on the upper right of each page.  Would that be cool?  Should it be done?  What other topics should have similar things done for them?  Taxoboxes for ships?  Whatchall think?  [[User:Mmrnmhrm|Mmrnmhrm]] 20:52, 25 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
As I wrote on [[Talk:Ur-Quan]], i think it&#039;s great. I would support you adding the menu to all of the constituent ur-quan articles. -[[User:Fadookie|Fadookie]] 04:58, 26 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
==Star Control I &amp;amp; Star Control 3==&lt;br /&gt;
Assertion 1: Ur-quan masters equivalent of Star Control II. Assertion 2: Star Control I and Star Control III are in existence. Assertion 3: Full knowledge of Star Control requires full knowledge of series. Assertion 4: Database identified as Ultronomicon deals exclusively with Ur-quan Masters. Conclusion A: Star Control databases must include information on Star Control I and Star Control III. Conclusion B: Database identified as Ultronomicon is incomplete. Query: Units identified as Mmrnmhrm are directed to either affirm or negate this argument. [[User:Daktaklakpak|Daktaklakpak]] 07:36, 10 February 2007 (CET)&lt;/div&gt;</summary>
		<author><name>Daktaklakpak</name></author>
	</entry>
	<entry>
		<id>https://wiki.uqm.stack.nl/index.php?title=Talk:Gamma_Krueger_I&amp;diff=14382</id>
		<title>Talk:Gamma Krueger I</title>
		<link rel="alternate" type="text/html" href="https://wiki.uqm.stack.nl/index.php?title=Talk:Gamma_Krueger_I&amp;diff=14382"/>
		<updated>2007-02-10T06:35:40Z</updated>

		<summary type="html">&lt;p&gt;Daktaklakpak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Query: Define location of Gamma Krueger image. [[User:Daktaklakpak|Daktaklakpak]] 07:35, 10 February 2007 (CET)&lt;/div&gt;</summary>
		<author><name>Daktaklakpak</name></author>
	</entry>
	<entry>
		<id>https://wiki.uqm.stack.nl/index.php?title=User_talk:Mmrnmhrm&amp;diff=14381</id>
		<title>User talk:Mmrnmhrm</title>
		<link rel="alternate" type="text/html" href="https://wiki.uqm.stack.nl/index.php?title=User_talk:Mmrnmhrm&amp;diff=14381"/>
		<updated>2007-02-10T06:32:25Z</updated>

		<summary type="html">&lt;p&gt;Daktaklakpak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Uncategorized pages ==&lt;br /&gt;
&lt;br /&gt;
I upgraded the mediawiki software. [[Special:Uncategorizedpages]] should work now.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Awesome!  Thanks.  It&#039;s a very useful tool.&lt;br /&gt;
&lt;br /&gt;
[[User:Mmrnmhrm|Mmrnmhrm]] 15:51, 8 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
&lt;br /&gt;
General open discussion: Locations, I think there&#039;s enough to warrant a new category.  Between stars, planets and costellations (which could even be subcategories) there&#039;s more than enough.  (You can all thank the &amp;quot;uncategorized pages&amp;quot; link above for this revelation.)&lt;br /&gt;
&lt;br /&gt;
Should we bother?  I know that some people have been actively deleting links to specific stars or planets for fear that we&#039;ll end up with a bloated catalog of space.  Even if that happens (which I doubt it will) would that be so bad?&lt;br /&gt;
&lt;br /&gt;
Discussion welcome.  Bring it on!&lt;br /&gt;
&lt;br /&gt;
[[User:Mmrnmhrm|Mmrnmhrm]] 17:23, 8 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Except for a few special planets, I think that all common stars and constellations could be placed together on a few pages. What&#039;s there to tell about them anyhow?&lt;br /&gt;
I don&#039;t object to a Locations category though, even if it would contain only a few places.&lt;br /&gt;
-- [[User:Svdb|SvdB]] 19:58, 8 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Done!  Welcome to [[:Category:Locations]].&lt;br /&gt;
&lt;br /&gt;
[[User:Mmrnmhrm|Mmrnmhrm]] 00:22, 9 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Are we done? ==&lt;br /&gt;
&lt;br /&gt;
The pace of editing is slowing down greatly of late.  It&#039;s not for a lack of caring, I think it&#039;s just that the wiki is nearing completion (in as much as such things ever do).  Most topics have been covered, corected and reformatted.  I keep looking for something to add or change, and it&#039;s getting harder and harder to find anything that needs work.&lt;br /&gt;
&lt;br /&gt;
So like, congratulations to everyone.  I&#039;m sure there&#039;s more, but it seems that the vast majority of our task is done here.&lt;br /&gt;
&lt;br /&gt;
[[User:Mmrnmhrm|Mmrnmhrm]] 19:46, 13 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The Utronomicon is definitely out of its infancy, but it is certainly not done growing.&lt;br /&gt;
&lt;br /&gt;
I still think there is plenty of work to be done. There are still many stubs that could be expanded into full articles, and the wiki is visually sparse, with only a few images in use. I think now we can focus less on raw content and more on asthetics- formatting, adding pictures, and ensuring a consistent tense/point of view. Also, there are lots of personnel who deserve their own biographies. -[[User:Fadookie|Fadookie]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
A new page with a basic description can be added very quickly. Writing a thoroughly researched article about some subject takes a lot more work. This may be why the editing appears to be slowing down (I haven&#039;t noticed it myself). There may not be much new pages left to add, but there are certainly a lot of subjects that could use a lot of attention. -- [[User:Svdb|SvdB]] 08:22, 14 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
== reverting ==&lt;br /&gt;
&lt;br /&gt;
How does one perform an automatic revert? When I was correcting the vandalism on the front page, I copied the code from the history page into notepad, corrected the html, and pasted it back in to the edit box. -[[User:Fadookie|Fadookie]] 19:31, 22 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;correct&amp;quot; way, as it was explained to me, is to go to the history view, click on the link for the old edit (it will be a date) and save.  It will give a warning saying that it&#039;s overwriting with an older version. What ever you did, there was some text missing and some of your html was off (I saw a &amp;amp;lt;;tr&amp;amp;gt; in there) [[User:Mmrnmhrm|Mmrnmhrm]] 22:08, 22 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
That seems to work much better. Thanks! -[[User:Fadookie|Fadookie]] 10:56, 23 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Ur-Quan add ons ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m thinking of adding a little Ur-Quan navigation menu to the myriad articles that are Ur-Quan related (three races, two doctrines and their war, the sa-matra, hierarchy, thralls, etc.) simply because there is SO MUCH to say about them.  I&#039;d make it a template, a little box on the upper right of each page.  Would that be cool?  Should it be done?  What other topics should have similar things done for them?  Taxoboxes for ships?  Whatchall think?  [[User:Mmrnmhrm|Mmrnmhrm]] 20:52, 25 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
As I wrote on [[Talk:Ur-Quan]], i think it&#039;s great. I would support you adding the menu to all of the constituent ur-quan articles. -[[User:Fadookie|Fadookie]] 04:58, 26 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
==Star Control I &amp;amp; Star Control 3==&lt;br /&gt;
Assertion 1: Ur-quan masters equivalent of Star Control II. Assertion 2: Star Control I and Star Control III are in existence. Assertion 3: Full knowledge of Star Control requires full knowledge of series. Assertion 4: Database identified as Ultronomicon deals exclusively with Ur-quan Masters. Conclusion A: Star Control databases must include information on Star Control I and Star Control III. Conclusion B: Database identified as Ultronomicon is incomplete. Query: Units identified as Mmrnmhrm are directed to either affirm or negate this argument.&lt;/div&gt;</summary>
		<author><name>Daktaklakpak</name></author>
	</entry>
	<entry>
		<id>https://wiki.uqm.stack.nl/index.php?title=Talk:Main_Page&amp;diff=14380</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.uqm.stack.nl/index.php?title=Talk:Main_Page&amp;diff=14380"/>
		<updated>2007-02-10T06:31:26Z</updated>

		<summary type="html">&lt;p&gt;Daktaklakpak: /* Suggestions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This warning isn&#039;t really the &amp;quot;first&amp;quot;, &amp;quot;last&amp;quot;, nor &amp;quot;only&amp;quot; spoiler warning. -- [[User:Svdb|SvdB]] 13:24, 27 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
Then call it The Spoiler Warning of Now and Forever.  If you really think it&#039;s over the top, you can tone it down, but I think it gets the point accross well. [[User:Mmrnmhrm|Mmrnmhrm]] 17:30, 27 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What is the status of the data on this page? Can it all be copied over the main wikipedia due to being free license or is it different to normal wikipedia?&lt;br /&gt;
:I would think the folks over at Wikipedia would probably truncate or reject some of our more indepth articles, the logic being that we&#039;re the indepth SC2 wiki, and they&#039;re the not-so-indepth everything wiki. Aside from that, I would ask the author of the article in question, first. -[[User:Luminar|Luminar]] 00:53, 26 March 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
==Spam==&lt;br /&gt;
&lt;br /&gt;
As long as the spam is looking to delete the bottom-most section, it might as well be a one that&#039;s not so important.&lt;br /&gt;
&lt;br /&gt;
:It&#039;s not that important actually. There&#039;s already a link to the copyright page on the bottom of every page here.&lt;br /&gt;
:&amp;amp;mdash; [[User:Svdb|SvdB]] 11:12, 28 January 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
:I daresay the spam has developed to a more malicious and overwhelming level rather than just petty and annoying. How long has this crap been going on for, and is there any way we can actually prevent or protect against spam before it actually happens, because otherwise all of the work on this wiki is going to be counter-vandalism. I feel kind of bad myself for choking up the change log with pseudo-reversions rather than actual article work. -[[User:Luminar|Luminar]] 16:58, 9 March 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
::Perhaps we can implement a bot-defense system such as a captcha (prompting users to type in a random word that appears in an image) on either a per-registration, per-login, or per-post basis. Per-post would be the most effective, but it might be a hindrance to actual contributors.&lt;br /&gt;
::I think the newer versions of mediawiki come with a captcha option... it&#039;s certainly worth a try. -[[User:Fadookie|Fadookie]] 07:56, 10 March 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
:::I just noticed that on wikiquote, they automatically detect when you are adding external links to a page and generate a captcha. (Captchas are not generated for normal editing.) If there&#039;s any way for us to enable this feature, I think we ought to ASAP. It should help tremendously with hindering spammers, while not getting in the way of day-to-day wiki operations for our editors. -[[User:Fadookie|Fadookie]] 17:25, 14 April 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::I just realized someone had already enabled this feature when I was adding an external link to the music section. That&#039;s good then, hopefully it will deter the link spammers. -[[User:Fadookie|Fadookie]] 19:24, 14 April 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::::Yeah, on the 11 March. It doesn&#039;t so much deter spam as make automated spam impractical. And it&#039;s quite noticable. We now only have the occasional manual spammer. &amp;amp;mdash; [[User:Svdb|SvdB]] 12:37, 15 April 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Anyone know games with contol as Star Control?&lt;br /&gt;
Also looking for new idea about game-design new ship...&lt;br /&gt;
&lt;br /&gt;
==Suggestions==&lt;br /&gt;
I suggest putting links to the other SC2-related websites on the mainpage, e.g.&lt;br /&gt;
Forum http://uqm.stack.nl/forum, sf.net, bug-report-page, etc.&lt;br /&gt;
-[[User:HaJo|HaJo]] 22 February 2006 (CET)&lt;br /&gt;
:Well, there is already a wikilink to the [[Links]] page down in the lower left. --[[User:Fyzixfighter|Fyzixfighter]] 01:47, 23 February 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Perhaps this page should be protected since it sees a lot of vandalism?&lt;br /&gt;
--[[User:Luminar|Luminar]] 21:53, 24 February 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
:That wouldn&#039;t help. They&#039;d just pick another page. This way at least it&#039;s easy to see, and it&#039;s better that this page is spammed than some article page.&lt;br /&gt;
:&amp;amp;mdash; [[User:Svdb|SvdB]] 05:43, 25 February 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
Assertion 1: Ur-quan masters equivalent of Star Control II. Assertion 2: Star Control I and Star Control III are in existence. Assertion 3: Full knowledge of Star Control requires full knowledge of series. Assertion 4: Database identified as Ultronomicon deals exclusively with Ur-quan Masters. Conclusion A: Star Control databases must include information on Star Control I and Star Control III. Conclusion B: Database identified as Ultronomicon is incomplete. Query: Units identified as Humans from Earth are directed to either affirm or negate this argument. [[User:Daktaklakpak|Daktaklakpak]] 00:35, 10 February 2007 (CET)&lt;/div&gt;</summary>
		<author><name>Daktaklakpak</name></author>
	</entry>
	<entry>
		<id>https://wiki.uqm.stack.nl/index.php?title=Talk:Main_Page&amp;diff=14378</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.uqm.stack.nl/index.php?title=Talk:Main_Page&amp;diff=14378"/>
		<updated>2007-02-09T23:35:26Z</updated>

		<summary type="html">&lt;p&gt;Daktaklakpak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This warning isn&#039;t really the &amp;quot;first&amp;quot;, &amp;quot;last&amp;quot;, nor &amp;quot;only&amp;quot; spoiler warning. -- [[User:Svdb|SvdB]] 13:24, 27 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
Then call it The Spoiler Warning of Now and Forever.  If you really think it&#039;s over the top, you can tone it down, but I think it gets the point accross well. [[User:Mmrnmhrm|Mmrnmhrm]] 17:30, 27 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What is the status of the data on this page? Can it all be copied over the main wikipedia due to being free license or is it different to normal wikipedia?&lt;br /&gt;
:I would think the folks over at Wikipedia would probably truncate or reject some of our more indepth articles, the logic being that we&#039;re the indepth SC2 wiki, and they&#039;re the not-so-indepth everything wiki. Aside from that, I would ask the author of the article in question, first. -[[User:Luminar|Luminar]] 00:53, 26 March 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
==Spam==&lt;br /&gt;
&lt;br /&gt;
As long as the spam is looking to delete the bottom-most section, it might as well be a one that&#039;s not so important.&lt;br /&gt;
&lt;br /&gt;
:It&#039;s not that important actually. There&#039;s already a link to the copyright page on the bottom of every page here.&lt;br /&gt;
:&amp;amp;mdash; [[User:Svdb|SvdB]] 11:12, 28 January 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
:I daresay the spam has developed to a more malicious and overwhelming level rather than just petty and annoying. How long has this crap been going on for, and is there any way we can actually prevent or protect against spam before it actually happens, because otherwise all of the work on this wiki is going to be counter-vandalism. I feel kind of bad myself for choking up the change log with pseudo-reversions rather than actual article work. -[[User:Luminar|Luminar]] 16:58, 9 March 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
::Perhaps we can implement a bot-defense system such as a captcha (prompting users to type in a random word that appears in an image) on either a per-registration, per-login, or per-post basis. Per-post would be the most effective, but it might be a hindrance to actual contributors.&lt;br /&gt;
::I think the newer versions of mediawiki come with a captcha option... it&#039;s certainly worth a try. -[[User:Fadookie|Fadookie]] 07:56, 10 March 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
:::I just noticed that on wikiquote, they automatically detect when you are adding external links to a page and generate a captcha. (Captchas are not generated for normal editing.) If there&#039;s any way for us to enable this feature, I think we ought to ASAP. It should help tremendously with hindering spammers, while not getting in the way of day-to-day wiki operations for our editors. -[[User:Fadookie|Fadookie]] 17:25, 14 April 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::I just realized someone had already enabled this feature when I was adding an external link to the music section. That&#039;s good then, hopefully it will deter the link spammers. -[[User:Fadookie|Fadookie]] 19:24, 14 April 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::::Yeah, on the 11 March. It doesn&#039;t so much deter spam as make automated spam impractical. And it&#039;s quite noticable. We now only have the occasional manual spammer. &amp;amp;mdash; [[User:Svdb|SvdB]] 12:37, 15 April 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Anyone know games with contol as Star Control?&lt;br /&gt;
Also looking for new idea about game-design new ship...&lt;br /&gt;
&lt;br /&gt;
==Suggestions==&lt;br /&gt;
I suggest putting links to the other SC2-related websites on the mainpage, e.g.&lt;br /&gt;
Forum http://uqm.stack.nl/forum, sf.net, bug-report-page, etc.&lt;br /&gt;
-[[User:HaJo|HaJo]] 22 February 2006 (CET)&lt;br /&gt;
:Well, there is already a wikilink to the [[Links]] page down in the lower left. --[[User:Fyzixfighter|Fyzixfighter]] 01:47, 23 February 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Perhaps this page should be protected since it sees a lot of vandalism?&lt;br /&gt;
--[[User:Luminar|Luminar]] 21:53, 24 February 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
:That wouldn&#039;t help. They&#039;d just pick another page. This way at least it&#039;s easy to see, and it&#039;s better that this page is spammed than some article page.&lt;br /&gt;
:&amp;amp;mdash; [[User:Svdb|SvdB]] 05:43, 25 February 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
Assertion 1: Ur-quan masters equalvilent of Star Control II. Assertion 2: Star Control I and Star Control III are in exsistance. Assertion 3: Full knowlwdge of Star Control requires full knowlwdge of series. Assertion 4: Database identified as Ultronomicon deals exqlusivly with Ur-quan Masters. Conclusion A: Star Control databases must include informatin on Star Control I and Star control III. Conclusion B: Database identified as Ultronomicon is incomplete. Query: Units identified as Humans from Earth are directed to either affirm or negate this argument. [[User:Daktaklakpak|Daktaklakpak]] 00:35, 10 February 2007 (CET)&lt;/div&gt;</summary>
		<author><name>Daktaklakpak</name></author>
	</entry>
	<entry>
		<id>https://wiki.uqm.stack.nl/index.php?title=User:Daktaklakpak&amp;diff=14377</id>
		<title>User:Daktaklakpak</title>
		<link rel="alternate" type="text/html" href="https://wiki.uqm.stack.nl/index.php?title=User:Daktaklakpak&amp;diff=14377"/>
		<updated>2007-02-09T23:27:04Z</updated>

		<summary type="html">&lt;p&gt;Daktaklakpak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Proclamation: Salutations, minimally sentient organism classified as Human from Earth. Reply: Self-Appelation designed for utilisation by lesser beings equals Daktaklakpak.&lt;/div&gt;</summary>
		<author><name>Daktaklakpak</name></author>
	</entry>
</feed>