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	<title>Ultronomicon - User contributions [en]</title>
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	<updated>2026-05-12T18:02:43Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.uqm.stack.nl/index.php?title=User_talk:Nruuds&amp;diff=13130</id>
		<title>User talk:Nruuds</title>
		<link rel="alternate" type="text/html" href="https://wiki.uqm.stack.nl/index.php?title=User_talk:Nruuds&amp;diff=13130"/>
		<updated>2006-06-20T05:08:58Z</updated>

		<summary type="html">&lt;p&gt;Drone: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You appear to be adding rubbish at random! [[User:Drone|Drone]] 07:08, 20 June 2006 (CEST)&lt;/div&gt;</summary>
		<author><name>Drone</name></author>
	</entry>
	<entry>
		<id>https://wiki.uqm.stack.nl/index.php?title=Walkthrough&amp;diff=12983</id>
		<title>Walkthrough</title>
		<link rel="alternate" type="text/html" href="https://wiki.uqm.stack.nl/index.php?title=Walkthrough&amp;diff=12983"/>
		<updated>2006-05-26T03:28:46Z</updated>

		<summary type="html">&lt;p&gt;Drone: cleaned up first section a little&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Starting The Ur-Quan Masters==&lt;br /&gt;
This walkthrough details the steps you need to take in order to complete [[The Ur-Quan Masters]].&lt;br /&gt;
&lt;br /&gt;
{{hint|Save your game on a regular basis. Usually saving before leaving constellations, after acquiring [[List_of_Alien_Artifacts|alien artifacts]], or completing quests are the preferable place to save, as sometimes things go wrong. If you save too often however, you wont be able to go back and correct a mistake you have made, so it&#039;s wise to have at least two different save files.}}&lt;br /&gt;
&lt;br /&gt;
Upon first starting the game, you will be at the &amp;quot;south&amp;quot; edge of the planetary system known as [[Sol]] (175.2 : 145.0), or simply &amp;quot;the&amp;quot; solar system, and consists of our nine neighboring planets and their moons.&lt;br /&gt;
*The first thing you will want to do is head to [[Earth]], the third planet from the sun. When you arrive, a drone will fly out and converse with you. The alien you meet on screen are the [[Ur-Quan Kzer-Za]] and are your enemies. However, this is only a recording and the drone will let you go this time, but any future encounters with them, or a related race known as the [[Ur-Quan Kohr-Ah]], will likely result in an attack on your starship: a [[Precursor]] vehicle, known as the Vindicator by default.&lt;br /&gt;
*When you finish conversing with the [[Ur-Quan Kzer-Za]] drone, make your way to the [[Earth_Starbase|Starbase]] and talk to [[Hayes|Commander Hayes]]. He will explain what happened to [[Earth]] and what he needs in order to get the [[Earth_Starbase|Starbase]] back online.&lt;br /&gt;
*When you finish talking to [[Hayes|Commander Hayes]], and you know what minerals you have to get to repair the base, make your way to [[Mercury]].&lt;br /&gt;
&lt;br /&gt;
{{hint|[[Mercury]] is a very hot planet. While it is possible to dodge the heat coming from the surface of the planet, a beginner would be best off landing near the minerals, collecting and quickly flying back to the starship to &amp;quot;re-crew.&amp;quot; If your landing shuttle explodes, you must go back to the [[Earth_Starbase|Starbase]] and acquire another one from [[Hayes|Commander Hayes]], which, with such a slow ship, is a very long and annoying process.}}&lt;br /&gt;
&lt;br /&gt;
{{hint|Radioactive materials can also be found on the moons of [[Jupiter]], which are less dangerous than [[Mercury]].}}&lt;br /&gt;
&lt;br /&gt;
{{hint|[[Lander Hints]] can provide more suggestions on gathering resources using the lander.}}&lt;br /&gt;
&lt;br /&gt;
{{hint|Although your ship is really slow at first, as you acquire more [[RU]] (Resource Units) and better technology from [[Melnorme]], you will be able to make it faster, better at turning, and a lot stronger.}}&lt;br /&gt;
&lt;br /&gt;
*After getting some radioactive material, head back to the [[Earth_Starbase|Starbase]] and give them to [[Hayes|Commander Hayes]]. When he fixes the [[Earth_Starbase|Starbase]], introduce yourself. When he tells you about the [[Moon Base|alien base]] on the moon, go visit it and don&#039;t worry about the robots moving on the moons surface. They are harmless. When you finish reading the report, go back to the [[Earth_Starbase|Starbase]].&lt;br /&gt;
*When you get back, and converse with [[Hayes|Commander Hayes]], an [[Avenger|Ilwrath Avenger]] arrives and jams the transmission. This is where you will get your first fighting practice. When you finish fighting, the transmission from the [[Earth_Starbase|Starbase]] will resume. When you choose the name of the new empire you are going to rule over, the [[Earth_Starbase|Starbase]] will be remade so it can service your [[Precursor]] vehicle.&lt;br /&gt;
&lt;br /&gt;
{{hint|[[Fighting Hints]] can provide suggestions on dealing with space combat.}}&lt;br /&gt;
&lt;br /&gt;
*At first, you won’t have many [[RU]] to spend on ship upgrades, fuel, or new [[Cruiser|cruisers]] but as you gather more minerals and offload them at the [[Earth_Starbase|Starbase]] your [[RU]] will increase allowing you to buy new things. When you have your ship configured the way you want, head towards [[Pluto]]. Scan for Energy, land near the source, and touch it. Most of your landing crew will be killed and your landing shuttle will return to your ship if it is not destroyed, but you will be able to meet [[Fwiffo]], a member of the cowardly [[Spathi]] race willing to join your alliance later on.&lt;br /&gt;
* Talk to him about everything but make sure you don&#039;t choose the options to attack him. Make sure you also jot down the co-ordinates of his home world, [[Spathiwa]] where you will travel to soon. Eventually he agrees to come aboard your fleet and you will then have just acquired yourself a [[Eluder|Spathi Eluder]]. Make sure to supply it with crew, otherwise it will explode with the first hit it takes!&lt;br /&gt;
&lt;br /&gt;
==Gaining Allies==&lt;br /&gt;
Some alien races are very friendly. So friendly in fact, that they give you a couple of their ships or even the [[List_of_Ships|ship designs]]. This proves handy for defending yourself. Some even have [[List_of_Alien_Artifacts|devices]] with them, or on one of their planets that you need to complete the game. The quicker you make allies, the safer you&#039;ll be. Below are the alien races that can become your allies.&lt;br /&gt;
&lt;br /&gt;
===The Spathi===&lt;br /&gt;
The [[Spathi]] are one of the first race you can encounter, and are one of the few races that will agree to join [[Earth]] on the quest to destroy the [[Ur-Quan Kzer-Za]] and [[Ur-Quan Kohr-Ah]] so it’s best you become their allies as soon as you can.&lt;br /&gt;
*Because the [[Spathi]] are cowards, you will find them hiding on the moon of their home planet of [[Spathiwa]], also known as Epsilon Gruis Ia, because their planet is overrun by &#039;Evil Ones&#039;. &lt;br /&gt;
Make your way to that moon. If you are met by [[Spathi]] ships before reaching it, converse with them and try to talk your way out of a fight.&lt;br /&gt;
*When you enter the moon, go to the [[Spathi High Council]] by conversing with them, and give them the secret cipher &#039;Huffi-Muffi-Guffi&#039; that [[Fwiffo]] gave you on the planet of [[Pluto]]. Talk to them and get them to agree to an alliance if you rid their home world of the &#039;[[Evil Ones]]&#039;.&lt;br /&gt;
*Make your way down to their home planet and land on the surface using your landing shuttle. Get rid of all of the &#039;[[Evil Ones]]&#039;. You can also collect the minerals if you want, but it is not compulsory. Once all bio life forms are removed, go back to the moon and tell them that you have completed their task. They will then ask you to come back later.&lt;br /&gt;
*Go straight back to the moon, and ask about an alliance. Keep demanding and even threaten to bring the &#039;[[Evil Ones]]&#039; out of suspended animation. Eventually they agree to an alliance and you can make your way back home.&lt;br /&gt;
*Later on in the game, the [[Spathi]] territory region disappears from your [[Spoiler-Free_Star_Map|Starmap]] because they (the [[Spathi]]) [[slave shield]] their planet to protect themselves from enemies. When this happens, go back to Epsilon Gruis Ia, scan for energy and go to the source. Here you will acquire the [[Umgah HyperWave Broadcaster]] which the [[Spathi]] give to you as a gift. This device will be used later on in the game, plus it can be used in [[Hyperspace]] to call the [[Melnorme]] trader.&lt;br /&gt;
&lt;br /&gt;
===The Pkunk===&lt;br /&gt;
The [[Pkunk]] are a friendly race who are willing to assist your cause without persuasion. Their ships, The [[Fury]], have regenerating capabilities and speed that make fighting enemies a lot easier. They also possess the [[Clear Spindle]], a device needed later on in the game.&lt;br /&gt;
*Make sure you have 4 empty spaces in your fleet. When the [[Pkunk]] become your allies they will donate 4 ships to you and you must have room to receive them.&lt;br /&gt;
&lt;br /&gt;
{{hint|To get rid of some ships in your fleet, either scrap them at the [[Earth_Starbase|Starbase]] by removing the crew from them (and getting your [[RU]] back), or match them against a superior opponent in a fight (you will lose the [[RU]] you spent on them this way).}}&lt;br /&gt;
&lt;br /&gt;
*Travel to Gamma Krueger I (052.2 : 052.5) and converse with them. The [[Pkunk]] are a friendly race, and so as long as you do not to attack them or insult them, they are willing to help you almost immediately. You will also get the 4 ships as described above and the [[Clear Spindle]].&lt;br /&gt;
&lt;br /&gt;
{{hint|Although you get 4 [[Fury|Pkunk ships]], you do not get their plans for making more at your [[Earth_Starbase|Starbase]], so make them last as long as you can.}}&lt;br /&gt;
&lt;br /&gt;
===The Orz===&lt;br /&gt;
The [[Orz]] willingly join your alliance if you talk to them nicely. &lt;br /&gt;
Their homeworld is located at Gamma Vulpeculae I (371.3 : 253.7).&lt;br /&gt;
&lt;br /&gt;
{{hint|Don&#039;t bug them about the [[Androsynth]] too much.}}&lt;br /&gt;
&lt;br /&gt;
===The Shofixti===&lt;br /&gt;
The [[Shofixti]] are very useful allies. Once they join your alliance, the [[Crew_cost|crew cost]] goes down by 2 credits each, and will no longer be affected by how many crew you recruit. Bringing back the Shofixti will also allow you to cause a revolt among the [[Yehat]].&lt;br /&gt;
&lt;br /&gt;
{{hint|Renew the Shofixti race BEFORE the crew cost increases due to 1000 crew being lost. If the Shofixti ally with you before you lose 1000 crew, the cost will forever be 1 RU per crewman. If the RU cost has increased due to crew loss, allying with the Shofixti will permanently set it to 3 RUs.}}&lt;br /&gt;
&lt;br /&gt;
The Shofixti were nearly wiped when they detonated of the outer layers of their sun to attack the Ur-Quan, so recruiting them involves bringing them back from the edge of extinction. You will need to reunite the last remaining Shofixti warrior with the last remaining [[Shofixti_Maidens|Shofixti Maidens]].&lt;br /&gt;
*The [[VUX]] [[Admiral_ZEX|Admiral ZEX]] possesses the last remaining Shofixti maidens in a stasis pod. Admiral ZEX can be found at [[Alpha Cerenkov| Alpha Cerenkov I]] (422.1 : 198.6). Admiral ZEX offers to trade the Shofixti maidens in exchange for the [[VUX_Beast|legendary monster]] known as &amp;quot;ZEX&#039;s Beauty&amp;quot;.&lt;br /&gt;
*ZEX&#039;s Beauty can be found at [[Delta_Lyncis|Delta Lyncis I]] (570.4 : 979.5). It is a very dangerous creature, so be careful. It&#039;s highly recommended that you purchase the Lander Speed Upgrade from the [[Melnorme]].&lt;br /&gt;
*After capturing ZEX&#039;s Beauty, return it to Admiral ZEX. He will leave the planet, allowing you to go down and collect the stasis pod containing the Shofixti maidens. You can also capture the other alien lifeforms for their biological data value to the [[Melnorme]].&lt;br /&gt;
*Once the Shofixti maidens have been retrieved, go to the former location of the Shofixti homeworld, [[Delta_Gorno|Delta Gorno]] (290.8 : 026.9). Orbiting one of the planets will be [[Tanaka]], the last Shofixti warrior. Tanaka will mistake you for an [[Ur-Quan]] and attack. Run away from the battle! Tanaka will chase you, continuing to attack. Converse with him every time. Eventually, Tanaka will realize you are not an Ur-Quan. Once that happens, you can offer him the Shofixti maidens.&lt;br /&gt;
&lt;br /&gt;
{{hint|When talking to Tanaka prior to recruiting him, insult him whenever possible.}}&lt;br /&gt;
&lt;br /&gt;
{{hint|If you accidentally (or on purpose) kill Tanaka, his brother [[Katana]] will appear in the system. Katana can also be used to repopulate the Shofixti species.}}&lt;br /&gt;
&lt;br /&gt;
===The Yehat===&lt;br /&gt;
*It takes two month for the Shofixti to repopulate, then you can build Scout vessels. Take one of these to [[Yehat]] space (Gamma Serpentis I (492.3 : 029.4)) and meet a Yehat captain. Show him the Shofixti to spark a civil war. The Rebel side will supply you with Terminator vessels.&lt;br /&gt;
&lt;br /&gt;
===The Zoq-Fot-Pik===&lt;br /&gt;
Allying with the [[Zoq-Fot-Pik]] gives you access to their ship design, the [[Stinger]]. Even though their ships are not as strong as some other ships you can get, they are better to have as allies, than enemies.&lt;br /&gt;
* You first meet the Zoq-Fot-Pik at [[Rigel]] (210.4 : 208.3). The lone Zoq-Fot-Pik scout tells you where the Zoq-Fot-Pik homeworld is.&lt;br /&gt;
* To recruit the Zoq-Fot-Pik, go to their homeworld at Alpha Tucanae I (400.0 : 543.7). The Zoq-Fot-Pik willingly join your alliance.&lt;br /&gt;
&lt;br /&gt;
{{hint|The Zoq-Fot-Pik homeworld is located in [[Ur-Quan]] controlled space. The Ur-Quan will chase you if you attempt to go to the Zo-Fot-Pik homeworld. make sure your ship is fast and/or strong before trying to journey to the Zoq-Fot-Pik homeworld.}}&lt;br /&gt;
&lt;br /&gt;
===The Arilou===&lt;br /&gt;
The Arilou will not join the alliance directly, but they will supply you with the rather useful QuasiSpace portal opener.&lt;br /&gt;
&lt;br /&gt;
*Go to the HyperSpace area north of Gamma Circini (around 043.8 : 637.2) at the 17th of a month. A star will appear out of nothing. Move to that star, it takes you to QuasiSpace.&lt;br /&gt;
*Open the starmap, navigate to the big star on the top right. This is the Arilou homeworld.&lt;br /&gt;
*Talk to them about everything, give them the Warp Pod found in the Ur-Quan dreadnought wreckage on Alpha Pavonis VII (056.2 : 800.0)&lt;br /&gt;
&lt;br /&gt;
===The Supox===&lt;br /&gt;
The [[Supox]] will join the alliance once the Ultron is repaired.&lt;br /&gt;
&lt;br /&gt;
===The Utwig===&lt;br /&gt;
The [[Utwig]] will join the alliance once the Ultron is repaired.&lt;br /&gt;
&lt;br /&gt;
===The Chmmr===&lt;br /&gt;
Once released from the Slave Shield, the Chmmr will give you massive amounts of help.&lt;br /&gt;
*First, complete the &#039;&#039;&#039;Ilwrath Removal&#039;&#039;&#039; quest.&lt;br /&gt;
*Take the Sun Device to [[Procyon]] (074.2 : 226.8) and orbit the slave-shielded world. Use the Device.&lt;br /&gt;
&lt;br /&gt;
The Chmmr will awaken and grant you the Avatar ship, as well as a list of things you will require.&lt;br /&gt;
&lt;br /&gt;
*Go to the Supox homeworld, Beta Librae, after the Supox and Utwig attack the Kohr-Ah and speak with them to gain the location of the Sa-Matra, Delta Crateris (620.0 : 593.5).&lt;br /&gt;
*Go to the Chmmr with the Talking Pet, the Utwig Bomb, and the location of the Sa-Matra.&lt;br /&gt;
&lt;br /&gt;
The Chmmr will take two weeks to rig the Utwig Bomb to the Flagship. The Bomb will take up more than half the Flagship&#039;s module locations and all of the lander locations. The Chmmr will also provide you with unlimited resources (RU becomes infinite, allowing you to build as many ships as you want!)&lt;br /&gt;
&lt;br /&gt;
==Collecting Devices==&lt;br /&gt;
These items are needed later on in the game. You must complete the quests in the order they are shown.&lt;br /&gt;
===Clear Spindle===&lt;br /&gt;
The [[Clear Spindle]] is one of three devices used to repair the [[Ultron|Broken Ultron]] for the [[Utwig]].&lt;br /&gt;
*Refer to the [[Walkthrough#The_Pkunk|Pkunk]] ally quest.&lt;br /&gt;
===Rosy Sphere===&lt;br /&gt;
The [[Rosy Sphere]] is the second device needed to repair the [[Ultron|Broken Ultron]] for the [[Utwig]].&lt;br /&gt;
*Purchased from the Druuge at the Zeta Persei (946.9 : 280.6) star system. Cost: 100 crew or [[Mycon]] [[Deep Child]] fragments or the Burvix Caster or the Portal-Spawner.&lt;br /&gt;
(Note: if you purchase the Rosy Sphere and never sell crew to the Druuge again, &lt;br /&gt;
you will not suffer an RU increase for slave-trading)&lt;br /&gt;
&lt;br /&gt;
===Aqua Helix===&lt;br /&gt;
The [[Aqua Helix]] is the third and final device needed to repair the [[Ultron|Broken Ultron]] for the [[Utwig]].&lt;br /&gt;
*Tell the [[Thraddash]] (Delta Draconis I (253.5 : 835.8)) to attack the Ur-Quan&#039;s enemies, then go to Zeta Draconis (277.6 : 867.3) while the fleet is gone.&lt;br /&gt;
&lt;br /&gt;
*If you fail to obtain the Helix before the Thraddash return, take the Umgah Caster to the Ilwrath and command them to attack the Thraddash. The Thraddash will be too busy fighting the Ilwrath to stop you from taking the Helix.&lt;br /&gt;
&lt;br /&gt;
===Broken Ultron===&lt;br /&gt;
Finally, the last piece. The [[Ultron|Broken Ultron]] itself.&lt;br /&gt;
*Make contact with the [[Supox]] (e.g. at Beta Librae I (741.4 : 912.4)). If you are friendly, the Supox will give you the broken Ultron.&lt;br /&gt;
&lt;br /&gt;
===A Powerful Bomb===&lt;br /&gt;
*Repair the Ultron, then bring it to the Utwig. The Utwig and Supox will attack the Kohr-Ah, and also tell you the location of the Utwig Bomb (Zeta Hyades VIb (850.0 : 937.2)), suggesting that you get it.&lt;br /&gt;
*The Druuge will be at the planet when you arrive, and you will have to fight with them.&lt;br /&gt;
&lt;br /&gt;
===Taalo Shield===&lt;br /&gt;
The [[Taalo Shield]] is a device that stops the [[Dnyarri]] from being able to control you mind. Since you will get a [[Dnyarri]] soon, this device is important.&lt;br /&gt;
*Go to Delta Vulpeculae, in Orz space. The Shield is on a moon in this system. It is guarded by Orz, but they will allow you through if you are friendly.&lt;br /&gt;
&lt;br /&gt;
===Talking Pet===&lt;br /&gt;
This creature was discovered by the Arilou and restored by the Umgah, who also accidentally unlocked the mental powers that are totally suppressed in most Talking Pets.&lt;br /&gt;
*Bring the Taalo Shield to Beta Orionis (197.8 : 596.8). The Talking Pet will try to have you kill yourself, but the Taalo Shield will stop him. He then summons several Umgah to attack you. Fight off the Umgah Drones.&lt;br /&gt;
*Once the Drones are defeated, you can take the Talking Pet. The grateful Umgah will hail you as a hero, give you 500 biological data units as a reward... then immediately attack you, since heroes are boring. To make the attack interesting, they will graciously give you several Umgah Drones-take them and run!&lt;br /&gt;
&lt;br /&gt;
===Burvix Caster===&lt;br /&gt;
Not required, but useful in several places. &lt;br /&gt;
If you have the Umgah Caster, you don&#039;t need this.&lt;br /&gt;
*Go to Arcturus (964.5 : 579.1). The Caster is on a moon orbiting the first planet.&lt;br /&gt;
&lt;br /&gt;
{{hint|Once you get the Umgah Caster, a better use for this Caster surfaces: &lt;br /&gt;
Load up the Flagship with empty High-Efficiency Fuel Tanks and go to Zeta Persei. &lt;br /&gt;
The Druuge will fill your fuel tanks to the brim in exchange for the Burvix Caster. &lt;br /&gt;
This fuel can be used or returned to the Starbase for huge amounts of RUs.}}&lt;br /&gt;
&lt;br /&gt;
{{hint|You cannot perform this free fuel trade if you have already done the mission to acquire the &amp;quot;Powerful Bomb&amp;quot; as the Druuge will be hostile to you from that point on.}}&lt;br /&gt;
&lt;br /&gt;
{{hint|Instead of the &amp;quot;Fuel-Trick&amp;quot; above, you can exchange the Burvix Caster&lt;br /&gt;
for the Rosy Sphere, one of the replacement parts for the Ultron.&lt;br /&gt;
This way, you can avoid paying the druuge with crew.}}&lt;br /&gt;
&lt;br /&gt;
===Ilwrath Removal===&lt;br /&gt;
*First, acquire one of the hypercasters:&lt;br /&gt;
** the [[Burvixese Hyperwave Broadcaster]] or&lt;br /&gt;
** the [[Umgah HyperWave Broadcaster|Umgah Caster]] from the [[Walkthrough#The_Spathi|Spathi]] ally quest.&lt;br /&gt;
&lt;br /&gt;
*Go to the Ilwrath home system Alpha Tauri (022.9 : 366.6) and use the Umgah Caster. They will believe you to be the twin gods Dogar and Kazon, allowing you to command them to stop attacking the Pkunk.&lt;br /&gt;
The Ilwrath will attack the Thraddash, and the battle will annihilate both the Ilwrath AND the Thraddash Fleets.&lt;br /&gt;
&lt;br /&gt;
===Mycon Sun Device===&lt;br /&gt;
Required to complete the Chmmr Process and bring them out of the slave shield.&lt;br /&gt;
*Go to Betelgeuse (412.5 : 377.0) and make contact with the Syreen.&lt;br /&gt;
*Go to a [[Shattered World]] and locate Egg Fragments.&lt;br /&gt;
*Go to the Mycon Homeworld at Epsilon Scorpii (629.1 : 220.8) and ask about the Egg Fragments.&lt;br /&gt;
*Go to the Syreen Station at Betelgeuse. Speak with Talana and show her the fragments (you must have spoken with a Mycon about the fragments beforehand)&lt;br /&gt;
*Take the Syreen Shuttle Talana gives you to Epsilon Camelopalardis (593.7 : 393.7, deep in Ur-Quan space) and land on one of the moons. Find the Vault on the moon and have the engineers on the Shuttle open it up.&lt;br /&gt;
*Go to Talana. She will set a trap for the Mycon.&lt;br /&gt;
*Go to the Mycon Homeworld and tell them about Organon, suggesting that they implant it with a Deep Child.&lt;br /&gt;
*While the Mycon fleet is headed for Organon, you can steal the Sun Device from a planet on Beta Brahe (639.5 : 231.2).&lt;br /&gt;
&lt;br /&gt;
==Final Quest==&lt;br /&gt;
Equip your ship, fly to the location of the Sa-Matra, use your Talking Pet to confuse the large Ur-Quan fleet, fight against the last ships guarding the Sa-Matra, then fight the Sa-Matra itself to get its shield down. Finally enter the Sa-Matra with your flagship, activate the bomb and get away with the escape-pod. Now watch the ending movie :-)&lt;br /&gt;
&lt;br /&gt;
==Optional Quests==&lt;br /&gt;
These tasks are optional. While helpful, they do not need to be completed in order to finish the game.&lt;br /&gt;
&lt;br /&gt;
===Quasi-Space===&lt;br /&gt;
====Portal Destinations====&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;6&amp;quot; style=&amp;quot;padding-left: 40px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;&#039;&#039;&#039;Hyper Space Destination&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;&#039;&#039;&#039;Quasi Space Portal&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;Arcturus (921.0 x 610.4)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;468.0 x 464.0&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;[[Arilou|Arilou Entrance]] (043.8 x 637.2)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;500.0 x 500.0&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;[[Arilou|Arilou Space]] (036.8 x 633.2)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;544.0 x 532.0&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;[[Delta Lyncis]] (565.7 x 971.2)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;448.0 x 504.0&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;[[Druuge|Druuge Space]] (973.5 x 315.3)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;488.0 x 538.0&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;[[Ur-Quan|Heart of Ur-Quan]] (589.9 x 621.3)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;520.0 x 540.0&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;[[Ilwrath|Ilwrath Space]] (005.0 x 164.7)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;492.0 x 492.0&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;[[Mycon|Mycon Space]] (567.3 x 120.7)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;516.0 x 466.0&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;[[Slylandro|Slylandro Vicinity]] (011.1 x 940.9)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;520.0 x 514.0&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;[[Sol|Sol Vicinity]] (190.9 x 092.6)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;506.0 x 474.0&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;[[Spathi|Spathi Space]] (230.1 x 398.8)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;466.0 x 514.0&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;[[Supox|Supox Space]] (775.2 x 890.6)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;530.0 x 528.0&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;Unimportant (860.7 x 015.1)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;458.0 x 492.0&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;[[Ur-Quan|Ur-Quan Space]] (611.6 x 413.1)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;476.0 x 496.0&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;[[Ur-Quan]]/[[Thraddash]] (409.0 x 774.8)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;476.0 x 458.0&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;[[Zoq-Fot-Pik|Zoq-Fot-Pik Space]] (318.3 x 490.6)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #e6e6e6&amp;quot;&amp;gt;502.0 x 460.0&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Slylandro Probes===&lt;br /&gt;
Go to the Slylandro homeworld Beta Corvi IV at  033.3 : 981.2  and ask about the probes programming until you prove the probes are destroying ships. The Slylandro will give you a code to destroy any probe you meet. If you destroy the probes with the code you still get the RU.&lt;br /&gt;
&lt;br /&gt;
===The Melnorme Traders===&lt;br /&gt;
Melnorme Traders appear at every super-giant star system in the game. Also, if your ship runs out of fuel and is dead in the water, a Trader will appear and offer to help. Finally, if you use either the Umgah or Burvix Caster, a Trader vessel is all but guaranteed to come looking for you.&lt;br /&gt;
&lt;br /&gt;
====Rainbow Worlds====&lt;br /&gt;
#(862.5 : 700.0) [[Alpha Andromedae]] I&lt;br /&gt;
#(766.6 : 866.6) [[Beta Leporis]] I&lt;br /&gt;
#(039.5 : 745.8) [[Beta Pegasi]] I&lt;br /&gt;
#(853.4 : 879.7) [[Gamma Aquarii]] I&lt;br /&gt;
#(602.0 : 297.9) [[Gamma Kepler]] I&lt;br /&gt;
#(741.6 : 508.3) [[Gamma Reticuli]] I&lt;br /&gt;
#(996.0 : 904.2) [[GroomBridge]] I&lt;br /&gt;
#(283.6 : 785.7) [[Epsilon Draconis]] I&lt;br /&gt;
#(543.7 : 827.0) [[Epsilon Lipi]] I&lt;br /&gt;
#(468.1 : 091.6) [[Zeta Sexantis]] I&lt;br /&gt;
&lt;br /&gt;
====Bio-Rich Worlds====&lt;br /&gt;
#(178.7 : 033.8) [[Zeta Ptolemae]] I (Warning: class 6 weather)&lt;br /&gt;
#(258.3 : 375.0) [[Zeta Gruis]] Ia&lt;br /&gt;
#(287.5 : 404.1) [[Beta Ceti]] IIa&lt;br /&gt;
#(160.4 : 364.5) [[Alpha Herculis]] II, III&lt;br /&gt;
#(110.4 : 333.3) [[Delta Virginis]] II&lt;br /&gt;
#(079.1 : 327.0) [[Gamma Virginis]] I, VI&lt;br /&gt;
#(029.1 : 325.0) [[Alpha Virginis]] VIa&lt;br /&gt;
#(114.0 : 184.7) [[Beta Volantis]] Ib (don&#039;t go there before removing the Ilwrath!)&lt;br /&gt;
#(074.2 : 226.8) [[Procyon]] IIIa, IIIb&lt;br /&gt;
#(356.2 : 825.0) [[Iota Draconis]] I (Bad weather and dangerous animals; expect to lose crew even with a fully equipped lander. Also very mineral rich.)&lt;br /&gt;
#(372.1 : 261.9) [[Delta Vulpeculae]] VIII (Very mineral rich.)&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
[http://www.gamefaqs.com/computer/doswin/game/564589.html GameFAQs set of Star Control 2 walkthroughs]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:FAQs]]&lt;/div&gt;</summary>
		<author><name>Drone</name></author>
	</entry>
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