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	<id>https://wiki.uqm.stack.nl/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Pendrokar</id>
	<title>Ultronomicon - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.uqm.stack.nl/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Pendrokar"/>
	<link rel="alternate" type="text/html" href="https://wiki.uqm.stack.nl/Special:Contributions/Pendrokar"/>
	<updated>2026-04-12T21:14:22Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.uqm.stack.nl/index.php?title=Links&amp;diff=33522</id>
		<title>Links</title>
		<link rel="alternate" type="text/html" href="https://wiki.uqm.stack.nl/index.php?title=Links&amp;diff=33522"/>
		<updated>2016-10-19T10:43:14Z</updated>

		<summary type="html">&lt;p&gt;Pendrokar: /* Mods for other games */ Galactic Civilizations III Steam Workshop Star Control 2 race collection&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Safe}}&lt;br /&gt;
&lt;br /&gt;
==Official [[The Ur-Quan Masters]] web pages==&lt;br /&gt;
===Relating to the actual game===&lt;br /&gt;
*[http://sc2.sourceforge.net/ The Ur-Quan Masters home]&lt;br /&gt;
*[http://uqm.stack.nl/forum/ The Ur-Quan Masters forum]&lt;br /&gt;
*[http://uqm.stack.nl/cgi-bin/bugs/index.cgi The Bugzilla bug database for The Ur-Quan Masters]&lt;br /&gt;
*[http://uqm.stack.nl/files/snapshots/ Subversion snapshots of The Ur-Quan Masters] (including Windows binaries)&lt;br /&gt;
*[http://sourceforge.net/projects/sc2/ The SourceForge project page]&lt;br /&gt;
*[http://sc2.svn.sourceforge.net/viewvc/sc2/trunk/ The subversion web interface to the sources of The Ur-Quan Masters]&lt;br /&gt;
&lt;br /&gt;
===Relating to the [[Precursors Remixing Team|remixing project]]===&lt;br /&gt;
*[http://www.spacesynth.net/precursors/ Precursors home]&lt;br /&gt;
&lt;br /&gt;
==[[Star Control]] related web pages==&lt;br /&gt;
===Game information===&lt;br /&gt;
*[http://www.star-control.com/ The Pages of Now &amp;amp; Forever] - The center of the Star Control community on the net&lt;br /&gt;
*[[Wikipedia:Star Control|Star Control entry at Wikipedia]]&lt;br /&gt;
*[http://www.mobygames.com/game_group/sheet/gameGroupId,41/ Star Control series at MobyGames]&lt;br /&gt;
*[http://dmoz.org/Games/Video_Games/Action/Space_Combat/Star_Control_Series/  Star Control series at Open Directory]&lt;br /&gt;
*[http://sa-matra.net/quotes Page listing the Star Control 2 dialogue (DOS version)].&lt;br /&gt;
&lt;br /&gt;
====Game Documentation====&lt;br /&gt;
*The original [http://www.abandonia.com/files/extras/Star%20Control%202_Manual.zip Star Control 2 manual], from Abandonia&lt;br /&gt;
*The original [http://www.abandonia.com/files/extras/Starmap.jpg the Deluxe Star Control 2 starmap], from Abandonia&lt;br /&gt;
&lt;br /&gt;
===[[Toys For Bob]] information===&lt;br /&gt;
*[http://www.toysforbob.com/ The Toys For Bob home page]&lt;br /&gt;
&lt;br /&gt;
===Fan-made projects ===&lt;br /&gt;
Mods, games and aids based on the SC2 universe / code.&lt;br /&gt;
&lt;br /&gt;
====Modified The Ur-Quan Masters code====&lt;br /&gt;
&lt;br /&gt;
*[http://eli.cedarswampstudios.org/1.4.1-src.tar.gz  Elvish Pillager&#039;s Crazy Mod (1.4.1)] &amp;amp;mdash; see [http://uqm.stack.nl/forum/index.php?topic=3465.0  this thread] and its [[Elvish Pillager&#039;s Crazy Mod|Ultronomicon article]]&lt;br /&gt;
*[http://eli.cedarswampstudios.org/balance-mod-1.0.2-src.tar.gz Elvish Pillager&#039;s Balance Mod for Netplay]&lt;br /&gt;
*[http://uqm-mods.sourceforge.net/ Kohr-Ah Death&#039;s UQM for cheaters mods]&lt;br /&gt;
&lt;br /&gt;
====Accessibility mods for The Ur-Quan Masters====&lt;br /&gt;
*Nic&#039;s [http://www.submedia.net/uqm/old/accessibility.zip mining graphics for the color-blind]&lt;br /&gt;
*Valaggar&#039;s [http://ceruopran.googlepages.com/VLdruuge.zip mint green Druuge projectiles]&lt;br /&gt;
&lt;br /&gt;
====Translations====&lt;br /&gt;
See the [[translations]] page.&lt;br /&gt;
&lt;br /&gt;
====Alternative content for the Ur-Quan Masters====&lt;br /&gt;
See also the [[Star Control Music]] page.&lt;br /&gt;
&lt;br /&gt;
*Lance_Vader&#039;s and Valaggar&#039;s Utwig voicepack ([http://www.mediafire.com/?95xig0tx9eb without effects], [http://www.mediafire.com/?aznxsyiz9ic with effects])&lt;br /&gt;
*Nic&#039;s [http://www.submedia.net/uqm/old/yellow-fried.uqm Yellow Kohr-Ah FRIED] (DOS SC2 original)&lt;br /&gt;
*[http://www.submedia.net/uqm/old/mycon-speech.uqm Modified Mycon Dialogue] (Replaces an unimportant piece of Mycon dialogue with the DOS SC2 original dialogue that provides the location of the Mycon homeworld)&lt;br /&gt;
*[http://forum.uqm.stack.nl/index.php?topic=4724.0 Missing Mycon dialogue add-on] (Similar to the above except that it adds both missing text and speech for the location of the Mycon homeworld)&lt;br /&gt;
&lt;br /&gt;
====Mods for other games====&lt;br /&gt;
*[https://github.com/StarControlGalCiv/GalCiv2StarControl Galactic Civilizations II mod based on Star Control 2]&lt;br /&gt;
*[https://github.com/StarControlGalCiv/GalCiv3StarControl Galactic Civilizations III mod based on Star Control 2]&lt;br /&gt;
*[http://steamcommunity.com/sharedfiles/filedetails/?id=624186211 Galactic Civilizations III Steam Workshop Star Control 2 race collection]&lt;br /&gt;
&lt;br /&gt;
====Non-computer games====&lt;br /&gt;
*[http://uqm.stack.nl/forum/index.php?topic=3479.0  Star Control Boardgame]&lt;br /&gt;
&lt;br /&gt;
====Aids====&lt;br /&gt;
*If you&#039;ve found the [[Portal Spawner]], The [http://bit.ly/IsFMse UQM Least-Fuel Route Finder] helps you calculate whether to use it for a given trip (and, if so, how).&lt;br /&gt;
&lt;br /&gt;
===Fan pages===&lt;br /&gt;
If you&#039;ve got a Star Control related web site you want others to know of, place it here!&lt;br /&gt;
*[http://starcontroller.com/ Star Controller] &amp;amp;mdash; Star Control blog, frequently updated&lt;br /&gt;
*[http://juicy.net63.net/ *juicy] The Ur-Quan Master fan site&lt;br /&gt;
&lt;br /&gt;
===Similar games===&lt;br /&gt;
*[http://timewarp.sourceforge.net/ Star Control TimeWarp] - A Super-Melee clone with network play, multiple ships in the arena at once and multiple new ship designs&lt;br /&gt;
*[http://sourceforge.net/projects/aftermath-wars/ Aftermath Wars] - A Super-Melee clone (in very early development) with stunning graphics&lt;br /&gt;
*[http://xenoclone.com/project_xenoversus.html Xeno Versus: Space Melee] - A space combat game inspired by Super-Melee&lt;br /&gt;
*[http://sourceforge.net/project/showfiles.php?group_id=33424&amp;amp;package_id=25799 Star Control Online] - A Super-Melee clone with up to fourteen ships in the arena at once (uses Super-Melee graphics)&lt;br /&gt;
*[http://www.fileplanet.com/dl/dl.asp?/classicgaming/clones/frungy.zip Frungy] - A fan interpretation of the famous [[Zoq-Fot-Pik]] sport [[Frungy]]&lt;br /&gt;
&lt;br /&gt;
[[Category:About the Star Control series]]&lt;/div&gt;</summary>
		<author><name>Pendrokar</name></author>
	</entry>
	<entry>
		<id>https://wiki.uqm.stack.nl/index.php?title=Links&amp;diff=33521</id>
		<title>Links</title>
		<link rel="alternate" type="text/html" href="https://wiki.uqm.stack.nl/index.php?title=Links&amp;diff=33521"/>
		<updated>2016-10-18T19:29:37Z</updated>

		<summary type="html">&lt;p&gt;Pendrokar: /* Fan-made projects */ Added Star Control mods for Gal Civ series&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Safe}}&lt;br /&gt;
&lt;br /&gt;
==Official [[The Ur-Quan Masters]] web pages==&lt;br /&gt;
===Relating to the actual game===&lt;br /&gt;
*[http://sc2.sourceforge.net/ The Ur-Quan Masters home]&lt;br /&gt;
*[http://uqm.stack.nl/forum/ The Ur-Quan Masters forum]&lt;br /&gt;
*[http://uqm.stack.nl/cgi-bin/bugs/index.cgi The Bugzilla bug database for The Ur-Quan Masters]&lt;br /&gt;
*[http://uqm.stack.nl/files/snapshots/ Subversion snapshots of The Ur-Quan Masters] (including Windows binaries)&lt;br /&gt;
*[http://sourceforge.net/projects/sc2/ The SourceForge project page]&lt;br /&gt;
*[http://sc2.svn.sourceforge.net/viewvc/sc2/trunk/ The subversion web interface to the sources of The Ur-Quan Masters]&lt;br /&gt;
&lt;br /&gt;
===Relating to the [[Precursors Remixing Team|remixing project]]===&lt;br /&gt;
*[http://www.spacesynth.net/precursors/ Precursors home]&lt;br /&gt;
&lt;br /&gt;
==[[Star Control]] related web pages==&lt;br /&gt;
===Game information===&lt;br /&gt;
*[http://www.star-control.com/ The Pages of Now &amp;amp; Forever] - The center of the Star Control community on the net&lt;br /&gt;
*[[Wikipedia:Star Control|Star Control entry at Wikipedia]]&lt;br /&gt;
*[http://www.mobygames.com/game_group/sheet/gameGroupId,41/ Star Control series at MobyGames]&lt;br /&gt;
*[http://dmoz.org/Games/Video_Games/Action/Space_Combat/Star_Control_Series/  Star Control series at Open Directory]&lt;br /&gt;
*[http://sa-matra.net/quotes Page listing the Star Control 2 dialogue (DOS version)].&lt;br /&gt;
&lt;br /&gt;
====Game Documentation====&lt;br /&gt;
*The original [http://www.abandonia.com/files/extras/Star%20Control%202_Manual.zip Star Control 2 manual], from Abandonia&lt;br /&gt;
*The original [http://www.abandonia.com/files/extras/Starmap.jpg the Deluxe Star Control 2 starmap], from Abandonia&lt;br /&gt;
&lt;br /&gt;
===[[Toys For Bob]] information===&lt;br /&gt;
*[http://www.toysforbob.com/ The Toys For Bob home page]&lt;br /&gt;
&lt;br /&gt;
===Fan-made projects ===&lt;br /&gt;
Mods, games and aids based on the SC2 universe / code.&lt;br /&gt;
&lt;br /&gt;
====Modified The Ur-Quan Masters code====&lt;br /&gt;
&lt;br /&gt;
*[http://eli.cedarswampstudios.org/1.4.1-src.tar.gz  Elvish Pillager&#039;s Crazy Mod (1.4.1)] &amp;amp;mdash; see [http://uqm.stack.nl/forum/index.php?topic=3465.0  this thread] and its [[Elvish Pillager&#039;s Crazy Mod|Ultronomicon article]]&lt;br /&gt;
*[http://eli.cedarswampstudios.org/balance-mod-1.0.2-src.tar.gz Elvish Pillager&#039;s Balance Mod for Netplay]&lt;br /&gt;
*[http://uqm-mods.sourceforge.net/ Kohr-Ah Death&#039;s UQM for cheaters mods]&lt;br /&gt;
&lt;br /&gt;
====Accessibility mods for The Ur-Quan Masters====&lt;br /&gt;
*Nic&#039;s [http://www.submedia.net/uqm/old/accessibility.zip mining graphics for the color-blind]&lt;br /&gt;
*Valaggar&#039;s [http://ceruopran.googlepages.com/VLdruuge.zip mint green Druuge projectiles]&lt;br /&gt;
&lt;br /&gt;
====Translations====&lt;br /&gt;
See the [[translations]] page.&lt;br /&gt;
&lt;br /&gt;
====Alternative content for the Ur-Quan Masters====&lt;br /&gt;
See also the [[Star Control Music]] page.&lt;br /&gt;
&lt;br /&gt;
*Lance_Vader&#039;s and Valaggar&#039;s Utwig voicepack ([http://www.mediafire.com/?95xig0tx9eb without effects], [http://www.mediafire.com/?aznxsyiz9ic with effects])&lt;br /&gt;
*Nic&#039;s [http://www.submedia.net/uqm/old/yellow-fried.uqm Yellow Kohr-Ah FRIED] (DOS SC2 original)&lt;br /&gt;
*[http://www.submedia.net/uqm/old/mycon-speech.uqm Modified Mycon Dialogue] (Replaces an unimportant piece of Mycon dialogue with the DOS SC2 original dialogue that provides the location of the Mycon homeworld)&lt;br /&gt;
*[http://forum.uqm.stack.nl/index.php?topic=4724.0 Missing Mycon dialogue add-on] (Similar to the above except that it adds both missing text and speech for the location of the Mycon homeworld)&lt;br /&gt;
&lt;br /&gt;
====Mods for other games====&lt;br /&gt;
*[https://github.com/StarControlGalCiv/GalCiv2StarControl Galactic Civilizations II mod based on Star Control 2]&lt;br /&gt;
*[https://github.com/StarControlGalCiv/GalCiv3StarControl Galactic Civilizations III mod based on Star Control 2]&lt;br /&gt;
&lt;br /&gt;
====Non-computer games====&lt;br /&gt;
*[http://uqm.stack.nl/forum/index.php?topic=3479.0  Star Control Boardgame]&lt;br /&gt;
&lt;br /&gt;
====Aids====&lt;br /&gt;
*If you&#039;ve found the [[Portal Spawner]], The [http://bit.ly/IsFMse UQM Least-Fuel Route Finder] helps you calculate whether to use it for a given trip (and, if so, how).&lt;br /&gt;
&lt;br /&gt;
===Fan pages===&lt;br /&gt;
If you&#039;ve got a Star Control related web site you want others to know of, place it here!&lt;br /&gt;
*[http://starcontroller.com/ Star Controller] &amp;amp;mdash; Star Control blog, frequently updated&lt;br /&gt;
*[http://juicy.net63.net/ *juicy] The Ur-Quan Master fan site&lt;br /&gt;
&lt;br /&gt;
===Similar games===&lt;br /&gt;
*[http://timewarp.sourceforge.net/ Star Control TimeWarp] - A Super-Melee clone with network play, multiple ships in the arena at once and multiple new ship designs&lt;br /&gt;
*[http://sourceforge.net/projects/aftermath-wars/ Aftermath Wars] - A Super-Melee clone (in very early development) with stunning graphics&lt;br /&gt;
*[http://xenoclone.com/project_xenoversus.html Xeno Versus: Space Melee] - A space combat game inspired by Super-Melee&lt;br /&gt;
*[http://sourceforge.net/project/showfiles.php?group_id=33424&amp;amp;package_id=25799 Star Control Online] - A Super-Melee clone with up to fourteen ships in the arena at once (uses Super-Melee graphics)&lt;br /&gt;
*[http://www.fileplanet.com/dl/dl.asp?/classicgaming/clones/frungy.zip Frungy] - A fan interpretation of the famous [[Zoq-Fot-Pik]] sport [[Frungy]]&lt;br /&gt;
&lt;br /&gt;
[[Category:About the Star Control series]]&lt;/div&gt;</summary>
		<author><name>Pendrokar</name></author>
	</entry>
	<entry>
		<id>https://wiki.uqm.stack.nl/index.php?title=Second_Doctrinal_Conflict&amp;diff=33323</id>
		<title>Second Doctrinal Conflict</title>
		<link rel="alternate" type="text/html" href="https://wiki.uqm.stack.nl/index.php?title=Second_Doctrinal_Conflict&amp;diff=33323"/>
		<updated>2016-02-23T23:11:24Z</updated>

		<summary type="html">&lt;p&gt;Pendrokar: /* Ur-Quan Hierarchy */ Kohr-Ah Kzer-Za mixup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DoctrinalWar&lt;br /&gt;
|name=Second Doctrinal War&lt;br /&gt;
|image=[[File:Sa-matra generators down.png]]&lt;br /&gt;
|caption=The Sa-Matra with generators disabled&lt;br /&gt;
|duration=c.2155 - c.2159&lt;br /&gt;
|location=our corner of the Galaxy&lt;br /&gt;
|result=* Kohr-Ah victory in the &amp;lt;br&amp;gt;second [[Doctrinal Conflict]]&amp;lt;br&amp;gt;* Decisive victory for either &amp;lt;br&amp;gt;New Alliance or Kohr-Ah forces&lt;br /&gt;
|belligerent1=&#039;&#039;&#039;[[New Alliance of Free Stars]]&#039;&#039;&#039; &amp;lt;small&amp;gt;&amp;lt;br&amp;gt;* [[Human]] &amp;lt;br&amp;gt;* [[Arilou]] &amp;lt;br&amp;gt;* [[Chmmr]] &amp;lt;br&amp;gt;*  [[Orz]] &amp;lt;br&amp;gt;*  [[Pkunk]] &amp;lt;br&amp;gt;* [[Shofixti]] &amp;lt;br&amp;gt;* [[Supox-Utwig Alliance]] &amp;lt;br&amp;gt;* [[Syreen]] &amp;lt;br&amp;gt;* [[Yehat Rebels]] &amp;lt;br&amp;gt;* [[Zoq-Fot-Pik]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|belligerent2=&#039;&#039;&#039;[[Ur-Quan Hierarchy]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;*  [[Ur-Quan Kzer-Za]]&amp;lt;br&amp;gt;*  [[Ilwrath]]&amp;lt;br&amp;gt;*  [[Mycon]]&amp;lt;br&amp;gt;*  [[Umgah]]&amp;lt;br&amp;gt;*  [[VUX]]&amp;lt;br&amp;gt;*  [[Yehat|Yehat (Royalists)]]&amp;lt;hr&amp;gt;*  [[Spathi]] &amp;lt;br&amp;gt;*  [[Thraddash]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|belligerent3=&#039;&#039;[[Neutral|unaffiliated races]]&#039;&#039; &amp;lt;small&amp;gt;&amp;lt;br&amp;gt;* [[Druuge]] &amp;lt;br&amp;gt;* [[Melnorme]] &amp;lt;br&amp;gt;* [[Slylandro]]&lt;br /&gt;
|belligerent4=&#039;&#039;&#039;[[Ur-Quan Kohr-Ah]]&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Second Doctrinal Conflict&#039;&#039;&#039; or &#039;&#039;&#039;Second Doctrinal War&#039;&#039;&#039;  is a &#039;&#039;non-canonical&#039;&#039; term referring to the events of [[Star Control II]].  It is a major galactic war that involves three major factions and nearly two dozen races that synthesises the [[Doctrinal Conflict]] and the [[Ur-Quan Slave War]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The &#039;&#039;&#039;Doctrinal Conflict&#039;&#039;&#039; is an ideological rivalry between the two  [[Ur-Quan]] sister species.  The military and foreign policies of both subspecies are aggressive and expansionist, but they do not agree on how to treat conquered races.  The [[Ur-Quan Kzer-Za]] follow the [[Path of Now and Forever]] to establish an organized imperial structure in which subdued worlds become either subservient Battle Thralls or isolated Fallow Slaves.  The [[Ur-Quan Kohr-Ah]] follow the [[Eternal Doctrine]] to exterminate all races.  The &#039;&#039;&#039;First Doctrinal War&#039;&#039;&#039; was waged quite some time ago, with the Kzer-Za emerging victorious after finding the [[Sa-Matra]], a [[Precursor]] ship.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Ur-Quan Slave War&#039;&#039;&#039; was Kzer-Za invasion of our corner of the galaxy from AD 2098 to 2134.  As the Kzer-Za subjugated worlds and built up the Hierarchy, the [[Chenjesu]] and [[Mmrnmhrm]] formed the [[Alliance of Free Stars]] to counter the threat.  The Alliance grew along with the Hierarchy, but was eventually defeated in detail.  For twenty years the Kzer-Za ruled our corner of the galaxy, with their imperial Battle Thralls enforcing order over the Fallow Slaves.&lt;br /&gt;
&lt;br /&gt;
==The War==&lt;br /&gt;
A Human scientific mission to the [[Vela]] system lost contact with Earth and the Alliance during the war.  Isolated, they constructed a [[Precursor]] ship of their own and returned on 17 February 2155 to Earth, under the leadership of [[The Captain]] and hoping to assist the war effort.  After learning the fate of the old Alliance, [[The Captain]] and [[Hayes|Starbase Commander Hayes]] found the [[New Alliance of Free Stars]] to finally defeat the Ur-Quan.  As the Captain is building the Alliance, he learns of the Kzer-Za and of their invasion of Kzer-Za space.&lt;br /&gt;
&lt;br /&gt;
The details of the war are difficult to piece together because thousands of people claiming to be &amp;quot;&#039;&#039;&#039;The Captain&#039;&#039;&#039;&amp;quot; each have varying accounts.  It is possible that the Captain of the Flagship endured some sort of transdimensional mitosis on 17 February 2155 as the Flagship entered [[TrueSpace]] at [[Sol]], resulting in thousands of Captains in thousands of dimensions, each tasked with liberating Earth from the Slave Shield and each taking a different path{{ref|1}}.  Another theory{{ref|2}} is that the Umgah hacked the Flagship&#039;s log and created so many alternate histories that no one is sure which one is correct.  A third and and downright cockamamy theory{{ref|3}} has emerged that has no credibility whatsoever: that all of these events are nothing more that a petroleum-age computer game in which the occurrence and chronology are determined by a &amp;quot;player&amp;quot; in the comfort of their own home!&lt;br /&gt;
&lt;br /&gt;
===Events of 2155===&lt;br /&gt;
At the onset, the Hierarchy consisted of the Kzer-Za, seven [[Battle Thralls]] and four slave shielded worlds, the [[Humans]] were the only [[New Alliance of Free Stars|New Alliance]] member and the [[Kohr-Ah]] were a superpower.  The [[Arilou]], [[Druuge]], [[Orz]], [[Pkunk]] and [[Zoq-Fot-Pik]] were all non-aligned while the [[Supox]] and [[Utwig]] had a bilateral alliance.  &lt;br /&gt;
&lt;br /&gt;
The Flagship defeats the last remnants of [[Earthguard]]: a disabled Ilrwath [[Avenger]] that was passing the [[Sol]] system, and a frightened [[Spathi]] captain named [[Fwiffo]] who can be persuaded to defect to the Alliance, which in turn helps convince the [[The Safe Ones|Spathi government]] to follow suit.&lt;br /&gt;
&lt;br /&gt;
The Zoq-Fot-Pik were already on the edge of Ur-Quan space, prompting them to initiate contact with the [[Earth Starbase]], which was already becoming the &#039;&#039;de facto&#039;&#039; capital of the New Alliance.  &lt;br /&gt;
&lt;br /&gt;
The [[Ilwrath-Pkunk war]] involves Earth&#039;s two nearest neighbours, the aggressive [[Ilwrath]] Battle Thralls and the playful [[Pkunk]].  The Pkunk are losing badly and tell the Captain that they want to migrate back to [[Yehat]] space to rejoin their sister race.  The [[Yehat]] were an Alliance member who defected to the Hierarchy in the later stages of the Slave War by withdrawing from a battle against the Kzer-Za and stranding the [[Shofixti]].  Many of the Starship Clans are deeply ashamed of the this, compounded by the fearless sacrifice by the Shofixti, who caused a mini supernova in their sun that destroyed all of the Kzer-Za ships and the Shofixti race.  Their neighbours, the [[VUX]] and [[Mycon]] are both powerful Battle Thralls in a relatively quiet sector of space.  The Druuge are a powerful merchant state that has been doing underhanded business with the [[Burvixese]] and [[Utwig]].  The [[Thraddash]] have been ordered by the Kzer-Za to hold position, while the [[Umgah]] have been pulling major pranks despite dealing with a dangerous [[Talking Pet]].&lt;br /&gt;
&lt;br /&gt;
Another major issue facing this region of space is the increasing contact with mysterious and powerful red probes that &amp;quot;...come in peace&amp;quot; and then obliterate all ships in their path.&lt;br /&gt;
&lt;br /&gt;
===Events of 2159===&lt;br /&gt;
By most accounts, the Kohr-Ah defeat the Kzer-Za in 2159 and begin the Death March to exterminate all life.  &lt;br /&gt;
&lt;br /&gt;
If the Captain has been thorough, the Alliance consists of a dozen worlds and the Flagship is a powerful warship; a Pkunk has become Queen of the Yehat, who are again supporting the Alliance; the Shofixti have procreated from the brink of extinction, the Syreen have crippled the Mycon fleet and their Starbase Captain Talana has become the romantic interest of the Captain; the &amp;quot;Dilwrath&amp;quot; and Thraddash annihilated each other in a brief war; the Supox and Utwig have attacked both Ur-Quan races; and the Druuge continue their underhanded business.&lt;br /&gt;
&lt;br /&gt;
If the Captain has been succinct, the New Alliance will boast the Humans, Chmmr, Supox, Syreen and Utwig, with support from the Pkunk.&lt;br /&gt;
&lt;br /&gt;
Whether the Captain has been thorough or succinct, he will need to have a Precursor bomb that the Chmmr will have attached to his Precursor ship that he will pilot into the heart of the Ur-Quan&#039;s Precursor ship, the Sa-Matra.  If he succeeds at this Final Mission, the Ur-Quan will be defeated and the Slave Shields can be destroyed.  If he fails, the Death March will plod on until it reaches its final destination: Earth.  If the Captain takes too long, the Kohr-Ah will have exterminated any number of races before the Sa-Matra is destroyed.&lt;br /&gt;
&lt;br /&gt;
===Aftermath===&lt;br /&gt;
Again, the sheer number of people claiming to be &#039;&#039;The&#039;&#039; Captain makes it difficult to piece together this history.  According to those Captains who have destroyed the Sa-Matra, the Chmmr led the Allies in mopping up the remaining Kohr-Ah and Kzer-Za ships.  These Captains conveniently woke from an explosion-induced coma in time to see the [[Slave Shield]] come down at [[Earth]] and pursue a relationship with [[Talana]], with whom they retire on Unzervalt.  Other Captains tell grisly tales of detonating the Utwig bomb in Deep Space, of surrendering to Ur-Quan forces, or of being destroyed by red spinning probes.&lt;br /&gt;
&lt;br /&gt;
==Belligerents==&lt;br /&gt;
&lt;br /&gt;
===Ur-Quan Hierarchy===&lt;br /&gt;
Led by the [[Ur-Quan Kzer-Za]], the [[Hierarchy]] is an interstellar empire that follows the [[Path of Now and Forever]] to conquer and enslave all races.&lt;br /&gt;
&lt;br /&gt;
===Ur-Quan Kohr-Ah===&lt;br /&gt;
The [[Ur-Quan Kohr-Ah|Kohr-Ah]] are a sister race of the Kzer-Za and follow the [[Eternal Doctrine]] to exterminate all sentient races.&lt;br /&gt;
&lt;br /&gt;
===New Alliance of Free Stars===&lt;br /&gt;
Led by the [[Humans]] and following in the footsteps of the original [[Alliance of Free Stars]], the [[New Alliance]] is a guerrilla army comprising many of the races that the Kzer-Za and Kohr-Ah seek to enslave or exterminate.&lt;br /&gt;
&lt;br /&gt;
===Unaffiliated races===&lt;br /&gt;
A handful of races [[Neutral|never align]] with any of the major factions but participate heavily in the conflict, namely the [[Druuge]], [[Melnorme]] and [[Slylandro]].&lt;br /&gt;
&lt;br /&gt;
==Theatres and Key Battles==&lt;br /&gt;
===Theatres===&lt;br /&gt;
* [[Doctrinal Conflict|Doctrinal War]] (Kzer-Za vs Kohr-Ah)&lt;br /&gt;
* [[Ilwrath-Pkunk war]]&lt;br /&gt;
* [[Ilwrath-Thraddash war]]&lt;br /&gt;
* [[Supox and Utwig offensive against the Kohr-Ah]]&lt;br /&gt;
* [[Yehat Revolution]]&lt;br /&gt;
&lt;br /&gt;
===Key Battles=== &lt;br /&gt;
&#039;&#039;non-canonical designations:&#039;&#039;&lt;br /&gt;
* [[Ambush at Organon|Battle of Organon (Syreen vs Mycon)]]&lt;br /&gt;
* [[Battle of Zeta Hyades]] (New Alliance vs Druuge)&lt;br /&gt;
* [[Final Mission]]&lt;br /&gt;
&lt;br /&gt;
==Notes and References==&lt;br /&gt;
{{note|1}} — This is complete fan fiction and has no connection to the canon at all.&lt;br /&gt;
{{note|2}} — Not actually a theory, actually an Umgah joke.&lt;br /&gt;
{{note|3}} — Easily the most ridiculous of the three theories.&lt;br /&gt;
&lt;br /&gt;
[[Category:Alliance of Free Stars]]&lt;br /&gt;
[[Category:Hierarchy]]&lt;br /&gt;
[[Category:Kohr-Ah]]&lt;br /&gt;
[[Category:Historical events]]&lt;/div&gt;</summary>
		<author><name>Pendrokar</name></author>
	</entry>
	<entry>
		<id>https://wiki.uqm.stack.nl/index.php?title=Talk:Talking_Pet&amp;diff=33322</id>
		<title>Talk:Talking Pet</title>
		<link rel="alternate" type="text/html" href="https://wiki.uqm.stack.nl/index.php?title=Talk:Talking_Pet&amp;diff=33322"/>
		<updated>2016-02-23T15:58:59Z</updated>

		<summary type="html">&lt;p&gt;Pendrokar: Went to the trouble of checking the manual myself.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This should be incorporated into the &amp;quot;Talking Pet (Device)&amp;quot; article (or vice versa), but I do agree with the categorization, so that&#039;s cool.  Anyone feel like handling the cut and paste?&lt;br /&gt;
:How about using a &amp;quot;See also...&amp;quot;? -[[User:SamYeager|SamYeager]] 07:33, 7 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;The Ur-Quan Kzer-Za and Kohr-Ah share a cultural conviction that they are superior to all other species and that, alone among sentients, the Ur-Quan have the right to freedom; this is the basis for the Kzer-Za&#039;s pattern of conquest and the Kohr-Ah&#039;s pattern of genocide. &#039;&#039;&#039;One consequence of this belief is their extreme resistance to adopting any cultural practices from other species for their own use, especially language.&#039;&#039;&#039;&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
^^You see there&#039;s a problem with that. When you fight the Ur-Quan Dreadnaughts, you can clearly hear them saying &amp;quot;launch fighters&amp;quot; in plain english. I doubt it&#039;s the talking pets since they only need their crew, not their opponents to hear it. That and they say it when fighting non-human ships.&lt;br /&gt;
&lt;br /&gt;
== Telepathic transmission ==&lt;br /&gt;
Are Talking Pets creating audio samples that are then transferred to the listener or are they actually using their mind control abilities to convey the meaning? Perhaps not just as &#039;voice in my head&#039;? That would be [https://www.youtube.com/watch?v=3Jfsnk8Mfig Voldemort level creepy]. This may still be true even if [[Chenjesu]] and [[Mmrnmhrm]] would be immune to it seeing they are similar to the [[Taalo]], and force the Ur-Quan in using another method of communication without mentioning it. Also there is the Spathi case: &#039;Spathi on board at the time were curled tightly in their shellcases, and couldn&#039;t hear [the Ur-Quan] very well&#039;.&lt;br /&gt;
:I see it is a &#039;No&#039; from the Star Control 1 manual: &amp;quot;telepathically interpret Ur-Quan commands into the spoken languages of subordinate species, and reverse the procedure when receiving extra-special transmissions&amp;quot;, while Star Control 2 manual doesn&#039;t give an actual confirmation: &amp;quot;telepathic/empathic ability to translate all languages&amp;quot;. I guess it could be that having someone else&#039;s thoughts pushed in your head would be objectionable to someone that had experienced it like the Ur-Quan. [[User:Pendrokar|Pendrokar]] ([[User talk:Pendrokar|talk]]) 16:58, 23 February 2016 (CET)&lt;br /&gt;
&lt;br /&gt;
== Multilingual ==&lt;br /&gt;
&lt;br /&gt;
Hey Val, I just reverted that last of edit of yours because IMO it goes a bit too far. Just to make sure we&#039;re looking at the same thing, the statement from the SC1 manual is (in the Ilwrath section) &amp;quot;One multilingual Ur-Quan Talking Pet inscribed the following note in shorthand...&amp;quot;, right? While I think I see you&#039;re interpretation, it&#039;s not the only one and it doesn&#039;t jive well with everything else we know about the Talking Pets (that they are not linguistically challenged in any way). To me, the &amp;quot;multilingual&amp;quot; is just a further descriptor of the Talking Pets, but not an indication that there are non-multilingual Talking Pets. To contrast this with another insight you drew in a previous edit, you added that HyperWave Casters can be shielded based on a statement that the Chenjesu detected &#039;&#039;&#039;un&#039;&#039;&#039;shielded HW broadcasts. The &amp;quot;un-&amp;quot; necessarily implies that both cases, shielded and unshielded, exist. However, simply saying &amp;quot;a multilingual Talking Pet&amp;quot; is far more ambiguous - it&#039;s not clear whether this is to distinguish it from other Talking Pets or if this is a trait that all Talking Pets share, like the phrases &amp;quot;warm-blooded mammals&amp;quot; or &amp;quot;cowardly Spathi&amp;quot; (OK, maybe that last one is up for debate, especially if the BSS actually exist). --[[User:Fyzixfighter|Fyzixfighter]] 17:59, 14 February 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
:Mmm, yes, it might well be so... though I&#039;m not quite sure whether someone who can (telepathically) comprehend &#039;&#039;any&#039;&#039; language (not &#039;&#039;multiple&#039;&#039; languages) qualifies as multilingual. Anyway, the SC1 manual was written before the creation of the Dnyarri... before it was established that the Talking Pets&#039; ancestors (at least) had psychic powers... so the multilingual thing is anyway obsolete canon, I guess. [[User:Valaggar|Valaggar]] 18:33, 14 February 2008 (CET)&lt;/div&gt;</summary>
		<author><name>Pendrokar</name></author>
	</entry>
	<entry>
		<id>https://wiki.uqm.stack.nl/index.php?title=Talk:Talking_Pet&amp;diff=33321</id>
		<title>Talk:Talking Pet</title>
		<link rel="alternate" type="text/html" href="https://wiki.uqm.stack.nl/index.php?title=Talk:Talking_Pet&amp;diff=33321"/>
		<updated>2016-02-23T15:46:35Z</updated>

		<summary type="html">&lt;p&gt;Pendrokar: Are Talking Pets Telepathic?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This should be incorporated into the &amp;quot;Talking Pet (Device)&amp;quot; article (or vice versa), but I do agree with the categorization, so that&#039;s cool.  Anyone feel like handling the cut and paste?&lt;br /&gt;
:How about using a &amp;quot;See also...&amp;quot;? -[[User:SamYeager|SamYeager]] 07:33, 7 Oct 2004 (CEST)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;The Ur-Quan Kzer-Za and Kohr-Ah share a cultural conviction that they are superior to all other species and that, alone among sentients, the Ur-Quan have the right to freedom; this is the basis for the Kzer-Za&#039;s pattern of conquest and the Kohr-Ah&#039;s pattern of genocide. &#039;&#039;&#039;One consequence of this belief is their extreme resistance to adopting any cultural practices from other species for their own use, especially language.&#039;&#039;&#039;&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
^^You see there&#039;s a problem with that. When you fight the Ur-Quan Dreadnaughts, you can clearly hear them saying &amp;quot;launch fighters&amp;quot; in plain english. I doubt it&#039;s the talking pets since they only need their crew, not their opponents to hear it. That and they say it when fighting non-human ships.&lt;br /&gt;
&lt;br /&gt;
== Telepathic transmission ==&lt;br /&gt;
Are Talking Pets creating audio samples that are then transferred to the listener or are they actually using their mind control abilities to convey the meaning? Perhaps not just as &#039;voice in my head&#039;? That would be [https://www.youtube.com/watch?v=3Jfsnk8Mfig Voldemort level creepy]. This may still be true even if [[Chenjesu]] and [[Mmrnmhrm]] would be immune to it seeing they are similar to the [[Taalo]], and force the Ur-Quan in using another method of communication without mentioning it. Also there is the Spathi case: &#039;Spathi on board at the time were curled tightly in their shellcases, and couldn&#039;t hear [the Ur-Quan] very well&#039;.&lt;br /&gt;
&lt;br /&gt;
== Multilingual ==&lt;br /&gt;
&lt;br /&gt;
Hey Val, I just reverted that last of edit of yours because IMO it goes a bit too far. Just to make sure we&#039;re looking at the same thing, the statement from the SC1 manual is (in the Ilwrath section) &amp;quot;One multilingual Ur-Quan Talking Pet inscribed the following note in shorthand...&amp;quot;, right? While I think I see you&#039;re interpretation, it&#039;s not the only one and it doesn&#039;t jive well with everything else we know about the Talking Pets (that they are not linguistically challenged in any way). To me, the &amp;quot;multilingual&amp;quot; is just a further descriptor of the Talking Pets, but not an indication that there are non-multilingual Talking Pets. To contrast this with another insight you drew in a previous edit, you added that HyperWave Casters can be shielded based on a statement that the Chenjesu detected &#039;&#039;&#039;un&#039;&#039;&#039;shielded HW broadcasts. The &amp;quot;un-&amp;quot; necessarily implies that both cases, shielded and unshielded, exist. However, simply saying &amp;quot;a multilingual Talking Pet&amp;quot; is far more ambiguous - it&#039;s not clear whether this is to distinguish it from other Talking Pets or if this is a trait that all Talking Pets share, like the phrases &amp;quot;warm-blooded mammals&amp;quot; or &amp;quot;cowardly Spathi&amp;quot; (OK, maybe that last one is up for debate, especially if the BSS actually exist). --[[User:Fyzixfighter|Fyzixfighter]] 17:59, 14 February 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
:Mmm, yes, it might well be so... though I&#039;m not quite sure whether someone who can (telepathically) comprehend &#039;&#039;any&#039;&#039; language (not &#039;&#039;multiple&#039;&#039; languages) qualifies as multilingual. Anyway, the SC1 manual was written before the creation of the Dnyarri... before it was established that the Talking Pets&#039; ancestors (at least) had psychic powers... so the multilingual thing is anyway obsolete canon, I guess. [[User:Valaggar|Valaggar]] 18:33, 14 February 2008 (CET)&lt;/div&gt;</summary>
		<author><name>Pendrokar</name></author>
	</entry>
</feed>