Difference between revisions of "User:Shiver"
(talking about myself on my own page.) |
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− | + | ==Net Melee== | |
+ | Self-proclaimed melee expert right here. I have played a tremendous amount of Super Melee against other players starting from the the release of UQM v0.6.0 and onward. I've also hosted many net melee tournaments between 2007 and 2009. The player turn-out was usually small, but I have some good memories of these events in spite of that. | ||
− | + | ==Project 6014== | |
+ | I did some of the work involved in creating the new ships for Cedric6014's mod project. Most of my attention was focused on ship code, though a few of the graphics are my handiwork. I coded, play-tested, and tuned the Lurg Prawn, Chmmr Explorer, and Imperial Star Destroyer. With the Lurg Prawn, I also wrote the ship's artificial intelligence script. | ||
− | + | ==Pet Projects== | |
− | [[User:Shiver/Balance_Mod]] | + | [[User:Shiver/Balance_Mod | Net Melee Balance Mod]] -- A series of ship modifications with PvP in mind. |
+ | |||
+ | [[User:Shiver/PvP_Guide | Net Melee Strategy Guide]] -- Incomplete. |
Latest revision as of 06:47, 8 October 2018
Net Melee[edit]
Self-proclaimed melee expert right here. I have played a tremendous amount of Super Melee against other players starting from the the release of UQM v0.6.0 and onward. I've also hosted many net melee tournaments between 2007 and 2009. The player turn-out was usually small, but I have some good memories of these events in spite of that.
Project 6014[edit]
I did some of the work involved in creating the new ships for Cedric6014's mod project. Most of my attention was focused on ship code, though a few of the graphics are my handiwork. I coded, play-tested, and tuned the Lurg Prawn, Chmmr Explorer, and Imperial Star Destroyer. With the Lurg Prawn, I also wrote the ship's artificial intelligence script.
Pet Projects[edit]
Net Melee Balance Mod -- A series of ship modifications with PvP in mind.
Net Melee Strategy Guide -- Incomplete.