Difference between revisions of "Hellbore Cannon"
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When it comes to powerful weapons, the first thing you might think of is the [[Ur-Quan]] Plasma Fusion Gun. This weapon module, the Hellbore Cannon, is just as powerful. It is unclear whether the [[Melnorme]] A.K.A. the [[Mael-Num]] developed this weapon or if it is of [[Precursor]] origin. No matter, it is the most powerful weapon module available for the Captain´s Precursor Flagship. It can be made at a cost of 6000 RU, and the technology must be purchased from the [[Melnorme]]. Be warned, however, that it takes a massive amount of energy to fire, and without enough [[Combat Dynamo]]s or [[Shiva Furnace]]s, the [[SIS]] will be left defenseless while it waits for enough energy to recharge. | When it comes to powerful weapons, the first thing you might think of is the [[Ur-Quan]] Plasma Fusion Gun. This weapon module, the Hellbore Cannon, is just as powerful. It is unclear whether the [[Melnorme]] A.K.A. the [[Mael-Num]] developed this weapon or if it is of [[Precursor]] origin. No matter, it is the most powerful weapon module available for the Captain´s Precursor Flagship. It can be made at a cost of 6000 RU, and the technology must be purchased from the [[Melnorme]]. Be warned, however, that it takes a massive amount of energy to fire, and without enough [[Combat Dynamo]]s or [[Shiva Furnace]]s, the [[SIS]] will be left defenseless while it waits for enough energy to recharge. | ||
− | [[Category | + | [[Category:SIS Module]] |
Revision as of 17:39, 6 October 2004
When it comes to powerful weapons, the first thing you might think of is the Ur-Quan Plasma Fusion Gun. This weapon module, the Hellbore Cannon, is just as powerful. It is unclear whether the Melnorme A.K.A. the Mael-Num developed this weapon or if it is of Precursor origin. No matter, it is the most powerful weapon module available for the Captain´s Precursor Flagship. It can be made at a cost of 6000 RU, and the technology must be purchased from the Melnorme. Be warned, however, that it takes a massive amount of energy to fire, and without enough Combat Dynamos or Shiva Furnaces, the SIS will be left defenseless while it waits for enough energy to recharge.