Difference between revisions of "Hellbore Cannon"

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m (slight rewording of power example)
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When it comes to powerful weapons, the first thought of many starfarers is the [[Ur-Quan Kzer-Za|Ur-Quan]] [[Dreadnought]]'s Plasma Fusion Gun, but the '''Hellbore Cannon''' is just as powerful. It is unclear whether the [[Melnorme]] developed this weapon or if it is of [[Precursor]] origin. No matter, it is the most powerful weapon module available for [[The Captain]]'s Precursor [[The Flagship|Flagship]] — just six shots can take down a [[Dreadnought]] or an [[Kohr-Ah|Ur-Quan Kohr-Ah]] [[Marauder]].
 
When it comes to powerful weapons, the first thought of many starfarers is the [[Ur-Quan Kzer-Za|Ur-Quan]] [[Dreadnought]]'s Plasma Fusion Gun, but the '''Hellbore Cannon''' is just as powerful. It is unclear whether the [[Melnorme]] developed this weapon or if it is of [[Precursor]] origin. No matter, it is the most powerful weapon module available for [[The Captain]]'s Precursor [[The Flagship|Flagship]] — just six shots can take down a [[Dreadnought]] or an [[Kohr-Ah|Ur-Quan Kohr-Ah]] [[Marauder]].
  
It can be made at a cost of 6000 [[Resource units|RU]], and the technology must be purchased from the Melnorme. Be warned, however, that it takes a massive amount of energy to fire, and without enough [[Combat Dynamo]]s or [[Shiva Furnace]]s, The Flagship will be left defenseless while it waits for enough energy to recharge.
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It can be made at a cost of 6000 [[Resource units|RU]], and the technology must be purchased from the Melnorme. Be warned, however, that it takes a massive amount of energy to fire, and without enough [[Combat Dynamo]]s and [[Shiva Furnace]]s, The Flagship will be left defenseless while it waits for enough energy to recharge.
  
 
[[Category:Flagship Modules]]
 
[[Category:Flagship Modules]]

Revision as of 14:29, 13 April 2006

Hellbore cannon module.png

When it comes to powerful weapons, the first thought of many starfarers is the Ur-Quan Dreadnought's Plasma Fusion Gun, but the Hellbore Cannon is just as powerful. It is unclear whether the Melnorme developed this weapon or if it is of Precursor origin. No matter, it is the most powerful weapon module available for The Captain's Precursor Flagship — just six shots can take down a Dreadnought or an Ur-Quan Kohr-Ah Marauder.

It can be made at a cost of 6000 RU, and the technology must be purchased from the Melnorme. Be warned, however, that it takes a massive amount of energy to fire, and without enough Combat Dynamos and Shiva Furnaces, The Flagship will be left defenseless while it waits for enough energy to recharge.