List of weapons: Difference between revisions

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{| class="wikitable"
{| class="wikitable"
! width=0% | Race
!2
! width=0% | Ship
! width=0% | Weapon #1
! width=0% | Damage
! width=0% | Notes
! width=0% | Weapon #2
! width=0% | Damage
! width=0% | Notes
|-
| [[Androsynth]] || [[Guardian]]
| Molecular Acid Bubbles ||align="center"| 2 || Follows using Chaos(TM) tracking
| Blazer Mode ||align="center"| 3 per hit || Becomes an high-speed, inertialess comet until battery is drained, does damage to foe on impact
|-
|colspan="8"|
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|-
| [[Arilou]] || [[Skiff]]
| Ventral laser ||align="center"| 1 || Automatically aims at foe
| Random Teleport ||align="center"| 0 || Teleports the Skiff to a random point on the battlefield
|-
|colspan="8"|
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|-
| [[Chenjesu]] || [[Broodhome]]
| Photon Crystal Shard ||align="center"| 6 for direct hit, 2 for shattered piece || Travels outward until fire is released, then shatters.
| D.O.G.I. ||align="center"| 0 || Follows foe and saps battery power
|-
|colspan="8"|
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|-
| [[Chmmr]] || [[Avatar]]
| Heavy X-ray laser ||align="center"| 2 || Continuous laser
| Tractor Beam ||align="center"| 0 || pulls foe closer
|-
|colspan="8"|
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|-
| [[Druuge]] || [[Mauler]]
| High-recoil Cannon ||align="center"| 6 || Throws Druuge backwards
| Burn Crew ||align="center"| 1 (to self) || Destroys 1 crew to recharge battery
|-
|colspan="8"|
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|-
| [[Earthling]] || [[Cruiser]]
| MX Nuclear Missile ||align="center"| 4 || Uses "Fire-and-forget" tracking
| SDI Point Defense Laser ||align="center"| 1 ||Auto-targets nearby weapon shots or enemy ships
|-
|colspan="8"|
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|-
| [[Ilwrath]] || [[Avenger]]
| Hellfire Spout ||align="center"| 1 || Very fast-firing; fire disengages cloak and instantaneously turns the ship to face the opponent
| Cloaking Field ||align="center"| 0 || Makes the ship invisible and untargetable by tracking weapons
|-
|colspan="8"|
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|-
| [[Kohr-Ah]] || [[Marauder]]
| Spinning blade-disk ||align="center"| 4 || Flies until fire is released, then stops and tracks nearby ships
| F.R.I.E.D. ||align="center"| 3 || Fires in 16 directions at once
|-
|colspan="8"|
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|-
| [[Melnorme]] || [[Trader]]
| Variable power blaster ([[Keel-Verezy]] origin) ||align="center"| 2/4/6/8 || Does more damage the longer fire is held
| Confusion ray (Electromagnetic cannon) ||align="center"| 0 || Disables secondary fire, and lock foe into spinning in one direction
|-
|colspan="8"|
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|-
| [[Mmrnmhrm]] || [[X-Form]]
| Missiles ||align="center"| 1 || track, only in Y-Wing form
| Lasers ||align="center"| 1 || continuous laser, must be in X-Wing Form
|-
|colspan="8"|
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|-
| [[Mycon]] || [[Podship]]
| Homing Plasmoid ||align="center"| 1-10 || Dissipates over time and hits to the shot
| Regrow Crew ||align="center"| -4 (to self) || Regrows 4 crew
|-
|colspan="8"|
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|-
| [[Orz]] || [[Nemesis]]
| Howitzer ||align="center"| 3 || Can rotate turret and fire at any angle
| Space Marine ||align="center"| varies || Launches a space marine that boards foe's ship and attacks the crew, usually dies after taking out, on average, 8 enemy crew members.
|-
|colspan="8"|
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|-
| [[Pkunk]] || [[Fury]]
| Triple-mounted hot metal minigun ||align="center"| 1 || fires from front and both sides
| Insult ||align="center"| 0 || recharges 2 battery
|-
|colspan="8"|
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|-
| [[Precursor]] || Tug (aka [[The Flagship]])
| [[Ion-Bolt Gun]]/[[Fusion Blaster (module)|Fusion Blaster]]/[[Hellbore Cannon]] ||align="center"| 2/4/6 || 
| [[Point-Defense Laser]] ||align="center"| ?{needs to be found} ||
|-
|colspan="8"|
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|-
| [[Shofixti]] || [[Scout]]
| Mendokusai Energy Dart ||align="center"| 1 || 
| Glory Device||align="center"| 14 max || kamikaze attack that destroys the Scout (must press 3 times to use)
|-
|colspan="8"|
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|-
| [[Slylandro]] || [[Probe]]
| Lightning ||align="center"| 1 || always aims to enemy
| re-energize ||align="center"| 0 || allows probe to "scoop" asteroids and convert them to a full battery
|-
|colspan="8"|
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|-
| [[Spathi]] || [[Eluder]]
| fast, weak, forward gun ||align="center"| 1 || 
| B.U.T.T. ||align="center"| 2 || fires from rear, tracking
|-
|colspan="8"|
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|-
| [[Supox]] || [[Blade]]
| Toxic glob weapon ||align="center"| 1 || Fast, weak, forward-firing
| Lateral Thrusting System ||align="center"| 0 || allows easy strafing, and backwards motion
|-
|colspan="8"|
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|-
| [[Syreen]] || [[Penetrator]]
| Particle Beam Stiletto (Electron Dagger) ||align="center"| 2 || 
| Syreen Song ||align="center"| varies || Causes crew to jump ship, can be picked up by either side.
|-
|colspan="8"|
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|-
| [[Thraddash]] || [[Torch]]
| Mark VI Blaster ||align="center"| 1 || 
| [[Reeunk]] Afterburner ||align="center"| 2 || Launches Torch ahead, leaving a trail of fire that can damage foe
|-
|colspan="8"|
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|-
| [[Umgah]] || [[Drone]]
| [[Antimatter]] Cone ||align="center"| 1 || fires continuously, takes no energy (however, restarts the battery recharge counter) || Retro-propulsion System ||align="center"| 0 || launches Drone backwards and then cancels all momentum
|-
|colspan="8"|
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|-
| [[Ur-Quan]] || [[Dreadnought]]
| Fusion Blaster ||align="center"| 6 || 
| Launch Fighters ||align="center"| varies || launches 2 crew in autonomous fighters that attack the foe. Each of their shots do 1 damage.
|-
|colspan="8"|
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|-
| [[Utwig]] || [[Jugger]]
| Energy spears ||align="center"| 1 || fires 6 at once, takes no energy
| Absorption shield ||align="center"| 0 || converts all damage taken into battery power
|-
|colspan="8"|
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|-
| [[VUX]] || [[Intruder]]
| Gigawatt Laser ||align="center"| 1 || 
| Limpet Parasite Cocoon ||align="center"| 0 || slows down foe
|-
|colspan="8"|
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|-
| [[Yehat]] || [[Terminator]]
| Twin Ion Pulse Cannons ||align="center"| 1 || 
| Force Shield ||align="center"| 0 || blocks all damage
|-
|colspan="8"|
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|-
| [[Zoq-Fot-Pik]] || [[Stinger]]
| Antimatter spray gun ||align="center"| 1 || inaccurate
| Tongue Attack ||align="center"| 12 || point-blank range
|-
|}
 
[[Category:Lists|Weapons, list of]]
[[Category:Science and technology|Weapons, list of]]

Revision as of 22:33, 25 July 2007

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