User:Oldlaptop/Counter table: Difference between revisions

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|[[File:Marauder_icon.png|link=Marauder]] [[File:X-Form_icon.png|link=X-Form]]
|[[File:Marauder_icon.png|link=Marauder]] [[File:X-Form_icon.png|link=X-Form]]
|[[File:Avatar_icon.png|link=Avatar]]
|[[File:Avatar_icon.png|link=Avatar]]
|- <!-- Chmmr -->
![[File:Avatar_icon.png|link=Avatar]]
|[[File:Jugger_icon.png|link=Jugger]]
|[[File:Marauder_icon.png|link=Marauder]]
|- <!-- Druuge -->
![[File:Mauler_icon.png|link=Mauler]]
|[[File:Cruiser_icon.png|link=Cruiser]]
|- <!-- Earthling -->
![[File:Cruiser_icon.png|link=Cruiser]]
|[[File:Avenger_icon.png|link=Avenger]]
|}
|}

Revision as of 01:47, 16 October 2012

This page contains a table for ship countering in Player vs. Player Supermelee games. The table is read as follows:

  • Left-most cell: The ship for which counters are listed
  • Hard counter: Ships that are almost certain to destroy the ship
  • Soft counter: Ships that might destroy the ship, but require good play or some luck
  • Odd matches: Ships that might do the trick, but may just as well fail awfully.

Note: If you think something belongs in this chart, please ask on #uqm-arena before doing your changes.

Ship Hard Counters Soft Counters Odd Matches