Difference between revisions of "User:Oldlaptop/Counter table"
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|- <!-- Utwig --> | |- <!-- Utwig --> | ||
− | |align="center"|[[File:Jugger_icon.png|link=Jugger]] | + | |align="center"|[[File:Jugger_icon.png|link=Jugger]] |
+ | |[[File:Intruder_icon.png|link=Intruder]] [[File:X-Form_icon.png|link=X-Form]] | ||
+ | | | ||
+ | |[[File:Mauler_icon.png|link=Mauler]] | ||
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− | | | + | |[[File:Mauler_icon.png|link=Mauler]] |
|[[File:Eluder_icon.png|link=Eluder]][STALEMATE] | |[[File:Eluder_icon.png|link=Eluder]][STALEMATE] | ||
|- <!-- Zoq-Fot-Pik --> | |- <!-- Zoq-Fot-Pik --> | ||
|align="center"|[[File:Stinger_icon.png|link=Stinger]] | |align="center"|[[File:Stinger_icon.png|link=Stinger]] | ||
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Revision as of 02:53, 16 October 2012
This page contains a table for ship countering in Player vs. Player Supermelee games. The table is read as follows:
- Left-most cell: The ship for which counters are listed
- Hard counter: Ships that are almost certain to destroy the ship
- Soft counter: Ships that might destroy the ship, but require good play or some luck
- Odd matches: Ships that might do the trick, but may just as well fail awfully.
Note: If you think something belongs in this chart, please ask on #uqm-arena before doing your changes.
Ship | Hard Counters | Soft Counters | Odd Matches |
---|---|---|---|
[STALEMATE] | |||