Difference between revisions of "User:Oldlaptop/Counter table"
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m (put yehat back in "stalemate" with spathi.) |
({ Druuge: Add Mycon as hard (pseudo)counter. } { Kohr-Ah: Add Chmmr as soft counter. } { Pkunk: Move Shofixti to soft counter (it has by definition only a 50% chance of success even with perfect timing) } { Slylandro: Add Utwig as soft counter }) |
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|- <!-- Druuge --> | |- <!-- Druuge --> | ||
|align="center"|[[File:Mauler_icon.png|link=Mauler]] | |align="center"|[[File:Mauler_icon.png|link=Mauler]] | ||
− | |[[File:Cruiser_icon.png|link=Cruiser]] | + | |[[File:Cruiser_icon.png|link=Cruiser]] [[File:Podship_icon.png|link=Podship]]{{ref|5}} |
|- <!-- Earthling --> | |- <!-- Earthling --> | ||
|align="center"|[[File:Cruiser_icon.png|link=Cruiser]] | |align="center"|[[File:Cruiser_icon.png|link=Cruiser]] | ||
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|align="center"|[[File:Marauder_icon.png|link=Marauder]] | |align="center"|[[File:Marauder_icon.png|link=Marauder]] | ||
|[[File:Jugger_icon.png|link=Jugger]] | |[[File:Jugger_icon.png|link=Jugger]] | ||
− | |[[File:Podship_icon.png|link=Podship]] | + | |[[File:Podship_icon.png|link=Podship]] [[File:Avatar_icon.png|link=Avatar]] |
|- <!-- Melnorme --> | |- <!-- Melnorme --> | ||
|align="center"|[[File:Trader_icon.png|link=Trader]] | |align="center"|[[File:Trader_icon.png|link=Trader]] | ||
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|- <!-- Pkunk --> | |- <!-- Pkunk --> | ||
|align="center"|[[File:Fury_icon.png|link=Fury]] | |align="center"|[[File:Fury_icon.png|link=Fury]] | ||
− | |[[File: | + | |[[File:X-Form_icon.png|link=X-Form]] |
− | + | |[[File:Scout_icon.png|link=Scout]] [[File:Guardian_icon.png|link=Guardian]] | |
|- <!-- Shofixti --> | |- <!-- Shofixti --> | ||
|align="center"|[[File:Scout_icon.png|link=Scout]] | |align="center"|[[File:Scout_icon.png|link=Scout]] | ||
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|align="center"|[[File:Probe_icon.png|link=Probe]] | |align="center"|[[File:Probe_icon.png|link=Probe]] | ||
|[[File:Avatar_icon.png|link=Avatar]]{{ref|1}} | |[[File:Avatar_icon.png|link=Avatar]]{{ref|1}} | ||
− | |[[File:X-Form_icon.png|link=X-Form]] [[File:Scout_icon.png|link=Scout]] | + | |[[File:X-Form_icon.png|link=X-Form]] [[File:Scout_icon.png|link=Scout]] [[File:Jugger_icon.png|link=Jugger]]{{ref|1}} |
|- <!-- Spathi --> | |- <!-- Spathi --> | ||
|align="center"|[[File:Eluder_icon.png|link=Eluder]] | |align="center"|[[File:Eluder_icon.png|link=Eluder]] | ||
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{{note|3}}''Slylandro is a ship which is as powerful as its pilot is. At times Mmrnmhrm can defeat Slylandro without taking much damage, but a skilled Slylandro pilot can avoid all Mmrnmhrm fire'' | {{note|3}}''Slylandro is a ship which is as powerful as its pilot is. At times Mmrnmhrm can defeat Slylandro without taking much damage, but a skilled Slylandro pilot can avoid all Mmrnmhrm fire'' | ||
{{note|4}}''Thraddash Torch is usually banned in competitive Supermelee as the ship is broken beyond repair'' | {{note|4}}''Thraddash Torch is usually banned in competitive Supermelee as the ship is broken beyond repair'' | ||
+ | {{note|5}}''While this ship is too overpriced to recommend in vanilla UQM, this is a good use if you must have it'' | ||
== Shiver's Balance Mod == | == Shiver's Balance Mod == | ||
(will be added later) | (will be added later) |
Revision as of 23:37, 17 October 2012
This page contains a table for ship countering in Player vs. Player Supermelee games. The table is read as follows:
- Left-most cell: The ship for which counters are listed
- Hard counter: Ships that are almost certain to destroy the ship
- Soft counter: Ships that might destroy the ship, but usually require that the ship is either damaged before hand or some luck is involved.
- Odd matches: Ships that might do the trick, but may just as well fail awfully.
- Stalemates: These are matches which will result in neither of the ships getting any hits in. Avoid these matches at all costs.
- The definition of a counter is "A ship that can take out another, more expensive ship". Usually the difference in value is more than just a point or two, while in some cases it is considered that a more expensive ship is the de facto counter.
Note: If you think something belongs in this chart, please ask on #uqm-arena before doing your changes.
Vanilla Ur-Quan Masters
Ship | Hard Counters | Soft Counters | Odd Matches | Stalemates |
---|---|---|---|---|
1 | ||||
2 | ||||
5 | ||||
3 | ||||
1 | 1 | |||
2 | ||||
2 | ||||
4 | ||||
2 | ||||
- 1While this is not a true counter price-wise, it is necessary to use overwhelming force to reliably take some ships down.
- 2This ship is not necessarily sufficient by itself, but can do enough damage to soften up the enemy before another ship.
- 3Slylandro is a ship which is as powerful as its pilot is. At times Mmrnmhrm can defeat Slylandro without taking much damage, but a skilled Slylandro pilot can avoid all Mmrnmhrm fire
- 4Thraddash Torch is usually banned in competitive Supermelee as the ship is broken beyond repair
- 5While this ship is too overpriced to recommend in vanilla UQM, this is a good use if you must have it
Shiver's Balance Mod
(will be added later)