Difference between revisions of "User:Shiver/Balance Mod/Counter Table"
< User:Shiver | Balance Mod
Jump to navigation
Jump to search
m |
|||
Line 67: | Line 67: | ||
|align="center"|[[File:Nemesis_icon.png|link=Nemesis]] | |align="center"|[[File:Nemesis_icon.png|link=Nemesis]] | ||
|[[File:Guardian_icon.png|link=Guardian]] | |[[File:Guardian_icon.png|link=Guardian]] | ||
− | |[[File:Probe_icon.png|link=Probe]] [[File:Fury_icon.png|link=Fury]] [[File:Torch_icon.png|link=Torch]]{{ref|#}} | + | |[[File:Probe_icon.png|link=Probe]] [[File:Fury_icon.png|link=Fury]] [[File:Blade_icon.png|link=Blade]] [[File:Torch_icon.png|link=Torch]]{{ref|#}} |
|- <!-- Pkunk --> | |- <!-- Pkunk --> | ||
|align="center"|[[File:Fury_icon.png|link=Fury]] | |align="center"|[[File:Fury_icon.png|link=Fury]] | ||
Line 125: | Line 125: | ||
|- <!-- Yehat --> | |- <!-- Yehat --> | ||
|align="center"|[[File:Terminator_icon.png|link=Terminator]] | |align="center"|[[File:Terminator_icon.png|link=Terminator]] | ||
− | |[[File:Intruder_icon.png|link=Intruder]] | + | |[[File:Intruder_icon.png|link=Intruder]] [[File:Blade_icon.png|link=Blade]] |
− | + | | [[File:Eluder_icon.png|link=Eluder]] [[File:Mauler_icon.png|link=Mauler]] | |
|[[File:Trader_icon.png|link=Trader]] [[File:Nemesis_icon.png|link=Nemesis]] [[File:Dreadnought_icon.png|link=Dreadnought]] | |[[File:Trader_icon.png|link=Trader]] [[File:Nemesis_icon.png|link=Nemesis]] [[File:Dreadnought_icon.png|link=Dreadnought]] | ||
|- <!-- Zoq-Fot-Pik --> | |- <!-- Zoq-Fot-Pik --> |
Revision as of 20:04, 29 June 2020
Below is a table which lists the best ship counters for Player-vs-Player matches of Balance Mod. Skill and game knowledge varies between players, so this won't always work perfectly, but should serve as a useful set of guidelines most of the time. The table reads as follows:
- Target: The ship for which counters are listed.
- Hard Counter: A ship with high odds of destroying a given enemy when played correctly. It costs less than said enemy, yielding a score advantage when it wins.
- Soft Counter: A ship which fights well against a given enemy relative to its cost, but is not fully reliable at destroying it.
- Overwhelm: A ship which trounces a given enemy, but does not yield a score advantage due to its cost. Only some of the cheaper or easier match-ups are listed.
- Stalemate: This match-up will result in a virtually endless draw and should be avoided.
Balance Mod Counter Table
Target | Hard Counter | Soft Counter | Overwhelm | Stalemate |
---|---|---|---|---|
# | ||||
# | ||||
# | ||||
# | ||||
# | ||||
- # Multiple copies of this ship are recommended to defeat this enemy.