Difference between revisions of "Drone"
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The front of the vessel houses a massive anti-matter vent, which controls the ship's primary weapon- the anti-matter cone. When the cone is activated, it produces a barrier that arcs in front of the vessel damaging anything it contacts. The cone is powerful enough to stop most projectiles, but it is largely ineffective as a sheild due to the Drone's slow turing rate. The anti-matter cone does not consume [[fuel]], but the Drone will not regenerate fuel while the cone is active. | The front of the vessel houses a massive anti-matter vent, which controls the ship's primary weapon- the anti-matter cone. When the cone is activated, it produces a barrier that arcs in front of the vessel damaging anything it contacts. The cone is powerful enough to stop most projectiles, but it is largely ineffective as a sheild due to the Drone's slow turing rate. The anti-matter cone does not consume [[fuel]], but the Drone will not regenerate fuel while the cone is active. | ||
− | The Drone's retro-propulsion system allows it to move in reverse very quickly. It can be used to catch enemy ships off-gaurd during a dogfight and trap them in its antimatter cone, as well as propelling the drone to safety from amidst the heat of battle. While travelling in reverse "zip" mode, the drone is not affected by gravity and loses all momentum when the retro-propulsion system is deactivated. The system consumes fuel rapidly, so it is most effective when used tactically ( | + | The Drone's retro-propulsion system allows it to move in reverse very quickly. It can be used to catch enemy ships off-gaurd during a dogfight and trap them in its antimatter cone, as well as propelling the drone to safety from amidst the heat of battle. While travelling in reverse "zip" mode, the drone is not affected by gravity and loses all momentum when the retro-propulsion system is deactivated. The system consumes fuel rapidly, so it is most effective when used tactically (rather than casually). |
− | The Drone has a unique system for regenerating fuel. Instead of gaining one unit at a time, its reserves are completely replenished after a set period of inactivity. If the drone uses its retro-propulsion system or its anti-matter cone, the timer will be re-set. The Drone is | + | The Drone has a unique system for regenerating fuel. Instead of gaining one unit at a time, its reserves are completely replenished after a set period of inactivity. If the drone uses its retro-propulsion system or its anti-matter cone, the timer will be re-set. The Drone is particularily vulnerable while it is waiting to reload. (Note: Use of regular thrusters will not reset the timer). |
Revision as of 03:59, 20 September 2004
Slow and cumbersome, the Umgah Drone has no long-range armament.
The front of the vessel houses a massive anti-matter vent, which controls the ship's primary weapon- the anti-matter cone. When the cone is activated, it produces a barrier that arcs in front of the vessel damaging anything it contacts. The cone is powerful enough to stop most projectiles, but it is largely ineffective as a sheild due to the Drone's slow turing rate. The anti-matter cone does not consume fuel, but the Drone will not regenerate fuel while the cone is active.
The Drone's retro-propulsion system allows it to move in reverse very quickly. It can be used to catch enemy ships off-gaurd during a dogfight and trap them in its antimatter cone, as well as propelling the drone to safety from amidst the heat of battle. While travelling in reverse "zip" mode, the drone is not affected by gravity and loses all momentum when the retro-propulsion system is deactivated. The system consumes fuel rapidly, so it is most effective when used tactically (rather than casually).
The Drone has a unique system for regenerating fuel. Instead of gaining one unit at a time, its reserves are completely replenished after a set period of inactivity. If the drone uses its retro-propulsion system or its anti-matter cone, the timer will be re-set. The Drone is particularily vulnerable while it is waiting to reload. (Note: Use of regular thrusters will not reset the timer).