List of ships: Difference between revisions
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==Notes and references== | ==Notes and references== | ||
{{note|*}}''ComSim description of ship from the Practice mode in the game [[Star Control]]. Only applicable for Star Control ships. The descriptions for other ships here added by players.'' | {{note|*}}''[[ComSim]] description of ship from the Practice mode in the game [[Star Control]]. Only applicable for Star Control ships. The descriptions for other ships here added by players.'' | ||
[[Category:Lists|Ships]] | [[Category:Lists|Ships]] | ||
[[Category:Ships| List of ships]] | [[Category:Ships| List of ships]] |
Revision as of 18:40, 1 March 2008
Below is a list of all Star Control 2 ships.
Standard ships
Ship | Race | Short description | |
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Avatar | Chmmr | Large. Super laser. Point-defence zap-sats, tractor beam. |
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Avenger | Ilwrath | Large. Devastating flame blast. Cloaking device.* |
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Blade | Supox | Fast, manoeuvrable. Slides in any direction. Quick-firing weapon. |
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Broodhome | Chenjesu | Big. Crystal fragment weapon. Breeds pesky doggies.* |
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Cruiser | Earthling | Slow, heavy. Seeking nukes. Point defense lasers.* |
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Dreadnought | Ur-Quan Kzer-Za | Huge, slow. Heavy weapon. Launches fighters.* |
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Drone | Umgah | Subby and slow. Anti-matter cone. Zips backwards.* |
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Eluder (Discriminator) |
Spathi | Very fast. Large, cowardly crew. Rear firing weapon.* |
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Fury | Pkunk | Extremely fast, manoeuvrable. May re-spawn. Insults enemy. |
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Guardian | Androsynth | Pokey. Blows mean bubbles. Changes to flaming comet.* |
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Intruder | VUX | Clumsy. Powerful laser. Spawns limpet parasites.* |
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Jugger | Utwig | Big, manoeuvrable. Absorbent shields. Guns need no energy. |
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Marauder | Ur-Quan Kohr-Ah | Has long-range spinny death blades, ring of fire. Scary. |
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Mauler | Druuge | Weak engine. Powerful, hard-to-aim weapon. Combustible crew. |
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Nemesis | Orz | Rotating turret. Has the go-go. (Space marines.) |
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Penetrator | Syreen | Lithe space vixens who steal enemy's crew.* |
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Podship | Mycon | Very slow. Homing plasma torpedo. Grows new crew.* |
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Probe | Slylandro | Reverses direction instantly. Absorbs asteroids. Comes in peace. |
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Scout | Shofixti | Tiny, fast. Can self-destruct.* |
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Skiff | Arilou Lalee'lay | Fast, no inertia. Auto-aim laser. Hyper-jump.* |
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Stinger | Zoq-Fot-Pik | Weak, small. Short-range weapon can lick enemy. |
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Terminator | Yehat | Agile. Rapid-fire, twin missiles. Shield.* |
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Torch | Thraddash | Powerful afterburner accelerates ship, burns enemy. |
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Trader | Melnorme | Charge main weapon for more damage. Scrambles enemy controls. |
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X-Form | Mmrnmhrm | Transforms from a slow, heavy to a light, quick ship.* |
Unique ships (full game only)
- The Captain's Precursor Flagship (the loss of which means the loss of the game)
- The Ur-Quan's Sa-Matra battle platform (its destruction means winning the game)
See also
Notes and references
- *ComSim description of ship from the Practice mode in the game Star Control. Only applicable for Star Control ships. The descriptions for other ships here added by players.