User:Oldlaptop/Counter table: Difference between revisions
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{{note|1}}''While this is not a true counter price-wise, it is necessary to use overwhelming force to reliably take some ships down.'' |
Revision as of 03:06, 16 October 2012
This page contains a table for ship countering in Player vs. Player Supermelee games. The table is read as follows:
- Left-most cell: The ship for which counters are listed
- Hard counter: Ships that are almost certain to destroy the ship
- Soft counter: Ships that might destroy the ship, but require good play or some luck
- Odd matches: Ships that might do the trick, but may just as well fail awfully.
Note: If you think something belongs in this chart, please ask on #uqm-arena before doing your changes.
Ship | Hard Counters | Soft Counters | Odd Matches |
---|---|---|---|
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- 1While this is not a true counter price-wise, it is necessary to use overwhelming force to reliably take some ships down.