User:Oldlaptop/Counter table: Difference between revisions

From Ultronomicon
Jump to navigation Jump to search
Psydev (talk | contribs)
mNo edit summary
Psydev (talk | contribs)
mNo edit summary
Line 27: Line 27:
|[[File:Probe_icon.png|link=Probe]] [[File:Terminator_icon.png|link=Terminator]] [[File:Avatar_icon.png|link=Avatar]]{{ref|1}}
|[[File:Probe_icon.png|link=Probe]] [[File:Terminator_icon.png|link=Terminator]] [[File:Avatar_icon.png|link=Avatar]]{{ref|1}}
|[[File:Avenger_icon.png|link=Terminator]]
|[[File:Avenger_icon.png|link=Terminator]]
|[[File:Fury_icon.png|link=Fury]]
|[[File:Skiff_icon.png|link=Skiff]] [[File:Fury_icon.png|link=Fury]]
|- <!-- Arilou -->
|- <!-- Arilou -->
|align="center"|[[File:Skiff_icon.png|link=Skiff]]
|align="center"|[[File:Skiff_icon.png|link=Skiff]]

Revision as of 03:23, 16 October 2012

This page contains a table for ship countering in Player vs. Player Supermelee games. The table is read as follows:

  • Left-most cell: The ship for which counters are listed
  • Hard counter: Ships that are almost certain to destroy the ship
  • Soft counter: Ships that might destroy the ship, but require good play or some luck
  • Odd matches: Ships that might do the trick, but may just as well fail awfully.

Note: If you think something belongs in this chart, please ask on #uqm-arena before doing your changes.

Ship Hard Counters Soft Counters Odd Matches Stalemates
1
?1
1
?
?
?
1While this is not a true counter price-wise, it is necessary to use overwhelming force to reliably take some ships down.