Difference between revisions of "User:Oldlaptop/Counter table"
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m (Fixing formatting) |
(Adding some ships) |
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|align="center"|[[File:X-Form_icon.png|link=X-Form]] | |align="center"|[[File:X-Form_icon.png|link=X-Form]] | ||
|[[File:Penetrator_icon.png|link=Penetrator]] | |[[File:Penetrator_icon.png|link=Penetrator]] | ||
− | | | + | |[[File:Trader_icon.png|link=Trader]] |
|[[File:Probe_icon.png|link=Probe]]{{ref|3}} | |[[File:Probe_icon.png|link=Probe]]{{ref|3}} | ||
|- <!-- Mycon --> | |- <!-- Mycon --> | ||
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|- <!-- Orz --> | |- <!-- Orz --> | ||
|align="center"|[[File:Nemesis_icon.png|link=Nemesis]] | |align="center"|[[File:Nemesis_icon.png|link=Nemesis]] | ||
− | |[[File:Guardian_icon.png|link=Guardian]] [[File:Probe_icon.png|link=Probe]] | + | |[[File:Guardian_icon.png|link=Guardian]] [[File:Probe_icon.png|link=Probe]] [[File:Fury_icon.png|link=Fury]] |
|- <!-- Pkunk --> | |- <!-- Pkunk --> | ||
|align="center"|[[File:Fury_icon.png|link=Fury]] | |align="center"|[[File:Fury_icon.png|link=Fury]] | ||
|[[File:Scout_icon.png|link=Scout]] [[File:X-Form_icon.png|link=X-Form]] | |[[File:Scout_icon.png|link=Scout]] [[File:X-Form_icon.png|link=X-Form]] | ||
+ | |[[File:Guardian_icon.png|link=Guardian]] | ||
|- <!-- Shofixti --> | |- <!-- Shofixti --> | ||
|align="center"|[[File:Scout_icon.png|link=Scout]] | |align="center"|[[File:Scout_icon.png|link=Scout]] | ||
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|[[File:Penetrator_icon.png|link=Penetrator]] [[File:Blade_icon.png|link=Blade]] | |[[File:Penetrator_icon.png|link=Penetrator]] [[File:Blade_icon.png|link=Blade]] | ||
|[[File:Guardian_icon.png|link=Guardian]] | |[[File:Guardian_icon.png|link=Guardian]] | ||
+ | | | ||
|[[File:Terminator_icon.png|link=Terminator]] | |[[File:Terminator_icon.png|link=Terminator]] | ||
|- <!-- Supox --> | |- <!-- Supox --> | ||
|align="center"|[[File:Blade_icon.png|link=Blade]] | |align="center"|[[File:Blade_icon.png|link=Blade]] | ||
| | | | ||
− | |[[File:Scout_icon.png|link=Scout]]{{ref|2}} | + | |[[File:Scout_icon.png|link=Scout]]{{ref|2}} [[File:Penetrator_icon.png|link=Penetrator]] |
|- <!-- Syreen --> | |- <!-- Syreen --> | ||
|align="center"|[[File:Penetrator_icon.png|link=Penetrator]] | |align="center"|[[File:Penetrator_icon.png|link=Penetrator]] | ||
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|[[File:Intruder_icon.png|link=Intruder]]? | |[[File:Intruder_icon.png|link=Intruder]]? | ||
|- <!-- Thraddash --> | |- <!-- Thraddash --> | ||
− | |align="center"|[[File:Torch_icon.png|link=Torch]] | + | |align="center"|[[File:Torch_icon.png|link=Torch]]{{red|4}} |
+ | |[[File:Marauder_icon.png|link=Marauder]] | ||
|- <!-- Umgah --> | |- <!-- Umgah --> | ||
|align="center"|[[File:Drone_icon.png|link=Drone]] | |align="center"|[[File:Drone_icon.png|link=Drone]] | ||
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{{note|2}}''This ship is not necessarily sufficient by itself, but can do enough damage to soften up the enemy before another ship.'' | {{note|2}}''This ship is not necessarily sufficient by itself, but can do enough damage to soften up the enemy before another ship.'' | ||
{{note|3}}''Slylandro is a ship which is as powerful as its pilot is. At times Mmrnmhrm can defeat Slylandro without taking much damage, but a skilled Slylandro pilot can avoid all Mmrnmhrm fire'' | {{note|3}}''Slylandro is a ship which is as powerful as its pilot is. At times Mmrnmhrm can defeat Slylandro without taking much damage, but a skilled Slylandro pilot can avoid all Mmrnmhrm fire'' | ||
− | + | {{note|4}}''Thraddash Torch is usually banned in competitive Supermelee as the ship is broken beyond repair'' | |
== Shiver's Balance Mod == | == Shiver's Balance Mod == | ||
(will be added later) | (will be added later) |
Revision as of 04:09, 16 October 2012
This page contains a table for ship countering in Player vs. Player Supermelee games. The table is read as follows:
- Left-most cell: The ship for which counters are listed
- Hard counter: Ships that are almost certain to destroy the ship
- Soft counter: Ships that might destroy the ship, but usually require that the ship is either damaged before hand or some luck is involved.
- Odd matches: Ships that might do the trick, but may just as well fail awfully.
- Stalemates: These are matches which will result in neither of the ships getting any hits in. Avoid these matches at all costs.
Note: If you think something belongs in this chart, please ask on #uqm-arena before doing your changes.
Vanilla Ur-Quan Masters
Ship | Hard Counters | Soft Counters | Odd Matches | Stalemates |
---|---|---|---|---|
1 | ||||
2 | ||||
3 | ||||
1 | ||||
2 | ||||
2 | ? | |||
Template:Red | ||||
?2 | ||||
? | ||||
? | ||||
- 1While this is not a true counter price-wise, it is necessary to use overwhelming force to reliably take some ships down.
- 2This ship is not necessarily sufficient by itself, but can do enough damage to soften up the enemy before another ship.
- 3Slylandro is a ship which is as powerful as its pilot is. At times Mmrnmhrm can defeat Slylandro without taking much damage, but a skilled Slylandro pilot can avoid all Mmrnmhrm fire
- 4Thraddash Torch is usually banned in competitive Supermelee as the ship is broken beyond repair
Shiver's Balance Mod
(will be added later)