Difference between revisions of "Penetrator"
Jump to navigation
Jump to search
(linka linka) |
|||
Line 1: | Line 1: | ||
+ | [[Image:Star_control_i_syreen_penetrator_databank.png|thumb|Starship Databank Entry]] | ||
The [[Syreen]] '''Penetrator''' starship is generally manueverable but not very fast. Armed only with a weak forward-firing primary weapon, the Penetrator captain must rely on its "Syreen Call", a psionic amplifier that compells the opponent's crew to jump ship. To take advantage of this, the ship has a large crew capacity waiting to be filled in the midst of combat. On the other hand, this made the ship rather large, and therefore easy to destroy before it can reach its full potential. | The [[Syreen]] '''Penetrator''' starship is generally manueverable but not very fast. Armed only with a weak forward-firing primary weapon, the Penetrator captain must rely on its "Syreen Call", a psionic amplifier that compells the opponent's crew to jump ship. To take advantage of this, the ship has a large crew capacity waiting to be filled in the midst of combat. On the other hand, this made the ship rather large, and therefore easy to destroy before it can reach its full potential. | ||
[[Category:Ships]] | [[Category:Ships]] |
Revision as of 06:09, 9 October 2004
The Syreen Penetrator starship is generally manueverable but not very fast. Armed only with a weak forward-firing primary weapon, the Penetrator captain must rely on its "Syreen Call", a psionic amplifier that compells the opponent's crew to jump ship. To take advantage of this, the ship has a large crew capacity waiting to be filled in the midst of combat. On the other hand, this made the ship rather large, and therefore easy to destroy before it can reach its full potential.