Difference between revisions of "Star Control II"

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The very best computer game of all time. Disagree and get sent into the hand-equivalents of the [[Ilwrath]].
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Star Control II is considered by some to be the greatest computer game of all time. Whether you agree or not, it was a milestone for non-linear gaming and an undeniable influence on modern space travel games such as Homeworld.
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You travel the quadrant in a [[Precursor]] starship, making contact with other sentient species and trying to unravel the mysteries of the galaxy. Your goal is to defeat the [[Ur-Quan Hierarchy]], but it is up to the player to figure out how.
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It is difficult to pin SC2 down to a single genre. It contains elements of exploration, scavenging, diplomacy, and combat blended together seamlessly. The player controls how the game will unfold with their actions. Your [[SIS|flagship]] can be outfitted with various [[List of SIS Modules|modules]] to change and improve functions of the ship.
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Gameplay is divided into six basic modes:
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* Solar system exploration - Navigate a solar system with your flagship and contact or avoid other ships in the region.
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* Planetary exploration - Control the [[Planet Lander]] to collect minerals and biological data while avoiding earthquakes, hotspots, and lightning.
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* Hyperspatial travel - Travel from star to star in [[Hyperspace]] (and later, [[QuasiSpace]]) while being chased by [[gravity well]]s.  
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* Flagship/fleet managment
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* Space [[Super Melee|combat]]
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* Conversation

Revision as of 19:54, 3 October 2004

Star Control II is considered by some to be the greatest computer game of all time. Whether you agree or not, it was a milestone for non-linear gaming and an undeniable influence on modern space travel games such as Homeworld.

You travel the quadrant in a Precursor starship, making contact with other sentient species and trying to unravel the mysteries of the galaxy. Your goal is to defeat the Ur-Quan Hierarchy, but it is up to the player to figure out how.

It is difficult to pin SC2 down to a single genre. It contains elements of exploration, scavenging, diplomacy, and combat blended together seamlessly. The player controls how the game will unfold with their actions. Your flagship can be outfitted with various modules to change and improve functions of the ship.

Gameplay is divided into six basic modes:

  • Solar system exploration - Navigate a solar system with your flagship and contact or avoid other ships in the region.
  • Planetary exploration - Control the Planet Lander to collect minerals and biological data while avoiding earthquakes, hotspots, and lightning.
  • Hyperspatial travel - Travel from star to star in Hyperspace (and later, QuasiSpace) while being chased by gravity wells.
  • Flagship/fleet managment
  • Space combat
  • Conversation