Talk:Relativity effect
"If the theory of relativity would apply, the plasmoid would be fired with the start speed plus ship speed." That's not true. That's using classical mechanics. With relativity, to add two speeds v1 and v2, you'd have to do this:
vcombined = (v1 + v2) / (1 + (v1 * v2) / C2)
where C is the speed of light.
In the game classical mechanics are used, with an cap on the maximum speed (wrt the viewer).
-- SvdB 00:42, 22 Nov 2004 (CET)