Difference between revisions of "Antimatter Thruster"

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(reverted with a tweak (actually 1 pair does correspond to 8 units — tested in-game); slight improvement in wording, explained that outfit units != Table of ship properties units)
(rewriting a bit)
 
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[[Image:Antimat_thruster_module.png|right]]
 
[[Image:Antimat_thruster_module.png|right]]
The '''Antimatter Thrusters''', also known as '''Fusion Thrusters''', increase [[The Flagship]]'s acceleration and top speed, which allows for faster travel through [[HyperSpace]] and provides for easier escape from pursuers. On The Flagship, there are slots for 11 pairs of thrusters; for each pair of thrusters, the ship's maximum velocity rating increases by eight units (as displayed on the outfit screen of the [[Earth]] [[Starbase]]; these units are not the same units used to measure the other ships' speeds in Super Melee). The thrusters cost 500 [[Resource units|RU]] per pair.  
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The '''Antimatter Thrusters''', also known as '''Fusion Thrusters''', increase [[The Flagship]]'s acceleration and top speed, which allows for faster travel through [[HyperSpace]] and provides for easier escape from pursuers.
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On The Flagship, there are slots for 11 pairs of thrusters. The maximum velocity rating, as displayed on the outfit screen of the [[Earth]] [[Starbase]], increases by eight units for each pair. This results in an increase of the maximum speed in battle and in HyperSpace of four per two pairs of thrusters.
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Antimatter thrusters cost 500 [[Resource units|RU]] per pair.  
  
 
[[Category:Flagship Modules]]
 
[[Category:Flagship Modules]]

Latest revision as of 16:47, 24 March 2008

Antimat thruster module.png

The Antimatter Thrusters, also known as Fusion Thrusters, increase The Flagship's acceleration and top speed, which allows for faster travel through HyperSpace and provides for easier escape from pursuers.

On The Flagship, there are slots for 11 pairs of thrusters. The maximum velocity rating, as displayed on the outfit screen of the Earth Starbase, increases by eight units for each pair. This results in an increase of the maximum speed in battle and in HyperSpace of four per two pairs of thrusters.

Antimatter thrusters cost 500 RU per pair.