Difference between revisions of "Debris Scavenged"

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m (Spoils of War moved to Debris Scavenged: in-game term that more people will be familiar with - Spoils of War only occurs briefly in 3do manual)
(reworking and tweaking a bit)
 
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The destruction of enemy ships yields a certain quantity of "Spoils of War", as they are called in the manual — these [[Resource Unit]]s (RU) are gained only if the battle is fought against a finite number of ships and is won.
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The destruction of enemy ships yields a certain quantity of '''Debris Scavenged''' (or '''Spoils of War''' as described in the [[3DO]] manual). These [[Resource Unit]]s (RU) are gathered only after the entire enemy [[battlegroup]] has been vanquished; if you flee from battle you get nothing. This means that it is impossible to gather RUs from any destroyed ships from the limitless fleets that usually surround [[list of homeworlds|homeworlds]]
  
Below is a list of the amount of resources obtained by destroying various ships:
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The RU value of the debris scavenged from a single ship is one-eighth of the ship's total RU value. The total RU value of a ship is 100 times the ship point value in the [[Super Melee]] gamemode. Exceptions to this are the [[Slylandro]] [[Probe]], which gives 550 RUs, approximately 32 times of its point value, and the [[Melnorme]] [[Trader]], which gives 450 RUs, equivalent to 25 times of its point value. In the case of the Slylandro Probe, it is also possible to scavenge its debris after it receives the [[Slylandro Probe Self-Destruct Code]] and appropriately self-destructs. No debris is scavenged from your own ships that were lost in battle.
*[[Mycon]] [[Podship]] - 262 RU
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*[[Slylandro]] [[Probe]] - 550 RU
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==See also==
TODO:Finish the list.
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[[Table of ship values]]
  
 
[[Category:Game mechanics]]
 
[[Category:Game mechanics]]

Latest revision as of 01:44, 15 June 2018

The destruction of enemy ships yields a certain quantity of Debris Scavenged (or Spoils of War as described in the 3DO manual). These Resource Units (RU) are gathered only after the entire enemy battlegroup has been vanquished; if you flee from battle you get nothing. This means that it is impossible to gather RUs from any destroyed ships from the limitless fleets that usually surround homeworlds

The RU value of the debris scavenged from a single ship is one-eighth of the ship's total RU value. The total RU value of a ship is 100 times the ship point value in the Super Melee gamemode. Exceptions to this are the Slylandro Probe, which gives 550 RUs, approximately 32 times of its point value, and the Melnorme Trader, which gives 450 RUs, equivalent to 25 times of its point value. In the case of the Slylandro Probe, it is also possible to scavenge its debris after it receives the Slylandro Probe Self-Destruct Code and appropriately self-destructs. No debris is scavenged from your own ships that were lost in battle.

See also[edit]

Table of ship values