Intruder

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Revision as of 15:50, 11 December 2005 by Phoenix (talk | contribs) (rv. I believe the statement is accurate because the Intruder does warp in close as described)
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Starship Databank Entry

The VUX Intruder is both incredibly slow and hard to turn, but it compensates for this by utilizing limpet parasites to slow down enemy vessels.

Navigation

The Intruder is a painfully slow ship with a low turning rate. But it is rather massive, and is greatly accelerated by a gravity whip maneuver.

The Intruder is fitted with a unique warp system that enables it to warp in fairly close to an enemy ship. With luck, an Intruder can inflict serious damage on the other ship before it manages to get away.

Armament

Primary

Intruders are armed with a powerful gigawatt laser that can slice through any ship in a matter of seconds. Its modest range and high energy consumption demand a certain amount of skill in order for it to be used effectively, however.

Secondary

An additional Intruder offensive weapon is the "Limpet," which launches inside a protective cocoon which automatically targets enemy vessels. Upon nearing a target, the cocoon cracks, releasing the limpet to clamp down upon the enemy vessel's hull. The combination of inflicted damage and added mass decreases a starship's maneuverability. Only after battle can a damaged ship remove the offending limpets.

Tactical Overview

A popular (and effective) tactic with the Intruder is to assume a standoff position and coat the enemy ship with so many limpets that it is effectively immobile, then close in from behind and finish them off. A well-timed gravity whip can assist in this strategy greatly.