Lander Hints

From Ultronomicon
Revision as of 10:29, 28 September 2004 by 80.186.145.84 (talk)
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  • Keep your finger on the escape button!
  • Don't risk hostile planets. You might be able to come back to them later.
  • If your lander is nearly full go back to the ship and come back rather than trying to cram in that last bit. If you try to pick up that big wad of 20 Tzo Crystals and only have space for 3, 3 is all you'll get and the rest wasted.
  • Keep in mind that landing planets require certain amounts of fuel. Because of this, every rock in The Ur-Quan Masters universe isn't worth landing. For example, you should consider twice landing a planet with not so valuable minerals (common, corrosive) if the fuel consumption is more than 1 unit.