List of Melnorme trade goods

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The primary Melnorme trade good is information, either abstract such as galactic history, or material such as specifications for advanced technology. The Melnorme also imply that they are willing to divulge additional information about themselves and their sources of information, however the price for these are extremely high nor is The Captain ever given the option to purchase them. All sales and purchases with the Melnorme are translated into Interstar Credits which, although apparently not a currency according to the Melnorme, facilitates trade. While not information, fuel for The Flagship can also be purchased from the Melnorme at the exchange rate of one Credit per unit of fuel.

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Information

The Melnorme have amassed a great deal of information about the galaxy from numerous, unnamed sources. They offer to sell some of this useful information that relates to the current events, alien races, and ancient past of this region of space. Each item of information costs 75 Credits. The information is purchased in each section below in the order shown. Some items of information, once purchased, allow The Captain pursue certain topics of conversations with other races. When the Melnorme supply of relevant information on these areas are exhausted, to Melnorme offer the sell (at a substantial discount) useless facts to The Captain, but he is apparently uninterested.

Current events

  1. The way to resuscitate the Shofixti race — where to find Tanaka and how to deal with him, and the existence of the Shofixti Maidens in the possession of Admiral ZEX.
  2. The second Doctrinal Conflict — current battle between the Ur-Quan Kzer-Za and the Ur-Quan Kohr-Ah centered about the Crateris constellation.
  3. The Umgah's recent practical joke — impersonation of Dogar and Kazon and its immediate effects on the Ilwrath civilization.
  4. Existence of and portal to other dimensions — where and when to find the naturally occurring portal into QuasiSpace.
  5. A crashed Dreadnought — found in the Alpha Pavonis system, and nonspecific possibility for salvage.
  6. The malfunctioning red Probes — their nature and the location, Beta Corvi, of the owners.
  7. The recent trade between the Druuge and the Utwig — the Druuge gave the Ultron to the Utwig hoping to get their Precursor bomb.
  8. The depression of the Utwig — due to the breaking of the Ultron, and the specific parts and their locations needed to fix the Ultron.

Alien races

  1. Zoq-Fot-Pik — very near the combat between the Ur-Quan subraces, with a homeworld at Alpha Tucanae I.
  2. Ilwrath — currently attacking the Pkunk due to an Umgah prank.
  3. Pkunk — offshoot of the Yehat race, currently being attacked by the Ilwrath.
  4. Ur-Quan Kohr-Ah — currently in combat with the Ur-Quan Kzer-Za, and seeking to destroy all other sentient races.
  5. Druuge — a race of merchants centered around Zeta Persei I that offer low prices but hidden tariffs.
  6. Burvixese — once inhabited Arcturus I but were wiped out by the Kohr-Ah with help from the Druuge.
  7. Thraddash — a belligerent race in the Draconis and Apodis stars, which guard a relic in the Zeta Draconis system.
  8. Chenjesu and Mmrnmhrm — both chose to be slave-shielded on Procyon II, and are attempting to create a hybrid race.
  9. Mycon — colonize worlds by using Deep Children to make the planets uninhabitable to everyone except the Mycon.
  10. Arilou Lalee'layIDF beings not from this universe, with possible secret plans with regards to Earth and Humans.
  11. Shofixti — nearly extinct due to a suicidal last stand that destroyed several Dreadnought and scorched their homeworld, though less than a dozen Shofixti are still alive.
  12. Slylandro — recently bought from the Melnorme a red probe which by now has performed numerous replications.
  13. Spathi
  14. Syreen
  15. Yehat

Historical data

  1. Sentient Milieu
  2. The Ur-Quan and the Sentient Milieu
  3. The Dnyarri and the Sentient Milieu
  4. The Taalo demise
  5. The Dnyarri's slave empire
  6. Kzer-Za's discovery and the revolt
  7. Fate of the defeated Dnyarri
  8. The two Doctrines
  9. The Doctrinal Conflict and the Sa-Matra