Difference between revisions of "List of weapons"

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! width=0% | Notes
 
! width=0% | Notes
 
|-
 
|-
| [[Androsynth]] || [[Guardian]] || Molecular Acid Bubbles || 2 || Follows using Chaos(TM) tracking || Blazer Mode || 3 per hit || transforms into an high-speed, inertialess comet that does damage by ramming into a foe, and cannot change back until battery is expended
+
| [[Androsynth]] || [[Guardian]]  
 +
| Molecular Acid Bubbles ||align="center"| 2 || Follows using Chaos(TM) tracking  
 +
| Blazer Mode ||align="center"| 3 per hit || Becomes an high-speed, inertialess comet until battery is drained, does damage to foe on impact
 
|-
 
|-
| [[Arilou]] || [[Skiff]] || Ventral laser || 1 || Automatically aims at foe || Random Teleport || 0 || Teleports the Skiff to a random point on the battlefield
+
|colspan="8"|
 +
----
 
|-
 
|-
| [[Chenjesu]] || [[Broodhome]] || Photon Crystal Shard || 6 for direct hit, 2 for shattered piece || travels outward until fire is released, then shatters. || D.O.G.I. || 0 || Follows foe and saps battery power
+
| [[Arilou]] || [[Skiff]]  
 +
| Ventral laser ||align="center"| 1 || Automatically aims at foe
 +
| Random Teleport ||align="center"| 0 || Teleports the Skiff to a random point on the battlefield
 
|-
 
|-
| [[Chmmr]] || [[Avatar]] || Powerful laser || 2 || Continuous laser that damages VERY fast || Tractor Beam || 0 || pulls foe closer
+
|colspan="8"|
 +
----
 
|-
 
|-
| [[Druuge]] || [[Mauler]] || High-recoil Cannon || 6 || Throws Druuge backwards || Burn Crew || 1 (to self) || Destroys 1 crew to recharge battery
+
| [[Chenjesu]] || [[Broodhome]]  
 +
| Photon Crystal Shard ||align="center"| 6 for direct hit, 2 for shattered piece || Travels outward until fire is released, then shatters.
 +
| D.O.G.I. ||align="center"| 0 || Follows foe and saps battery power
 
|-
 
|-
| [[Earthling]] || [[Cruiser]] || MX Nuclear Missile || 4 || Uses "Fire-and-forget" tracking || SDI Point Defense Laser || 1 ||Shoots down nearby weapon shots or shoots at enemy's hip if in range
+
|colspan="8"|
 +
----
 
|-
 
|-
| [[Ilwrath]] || [[Avenger]] || Hellfire Spout || 1 || Very fast-firing, must uncloak to use || Cloaking Field || 0 || Disappears, but cannot fire
+
| [[Chmmr]] || [[Avatar]]  
 +
| Heavy X-ray laser ||align="center"| 2 || Continuous laser
 +
| Tractor Beam ||align="center"| 0 || pulls foe closer
 
|-
 
|-
| [[Kohr-Ah]] || [[Marauder]] || Spinning blade-disk || 1 || flies until fire is released, then stops and tracks nearby ships || F.R.I.E.D. || 3 || Fires in all directions at once
+
|colspan="8"|
 +
----
 
|-
 
|-
| [[Melnorme]] || [[Trader]] || Variable power blaster ([[Keel-Verezy]] origin) || 2/4/6/8 || Does more damage the longer fire is held || Confusion ray || 0 || Disables secondary fire, and lock foe into spinning in one direction
+
| [[Druuge]] || [[Mauler]]  
 +
| High-recoil Cannon ||align="center"| 6 || Throws Druuge backwards
 +
| Burn Crew ||align="center"| 1 (to self) || Destroys 1 crew to recharge battery
 
|-
 
|-
| [[Mmrnmhrm]] || [[X-Form]] || Missiles || 1 || track, only in Y-Wing form || Lasers || 1 || hit very fast, must be in X-Wing Form
+
|colspan="8"|
 +
----
 
|-
 
|-
| [[Mycon]] || [[Podship]] || Homing Plasmoid || 1-10 || dissipates over time and hits to the shot || Regrow Crew || -4 (to self) || Regrows 4 crew
+
| [[Earthling]] || [[Cruiser]]  
 +
| MX Nuclear Missile ||align="center"| 4 || Uses "Fire-and-forget" tracking
 +
| SDI Point Defense Laser ||align="center"| 1 ||Auto-targets nearby weapon shots or enemy ships, also asteroids or planets.
 
|-
 
|-
| [[Orz]] || [[Nemesis]] || Howitzer || 3 || Can rotate turret and fire at any angle || Space Marine || varies || Launches a space marine that boards foe's ship and attacks the crew, will likely die as it is infiltrating.
+
|colspan="8"|
 +
----
 
|-
 
|-
| [[Pkunk]] || [[Fury]] || Triple-mounted hot metal minigun || 1 || fires from front and both sides || Insult || 0 || recharges 2 battery
+
| [[Ilwrath]] || [[Avenger]]  
 +
| Hellfire Spout ||align="center"| 1 || Very fast-firing; fire disengages cloak and instantaneously turns the ship to face the opponent
 +
| Cloaking Field ||align="center"| 0 || Makes the ship invisible and untargetable by tracking weapons
 
|-
 
|-
| [[Shofixti]] || [[Scout]] || Mendokusai Energy Dart || 1 ||  || Glory Device|| 14 || kamikaze attack that destroys the Scout (must press 3 times to use)
+
|colspan="8"|
 +
----
 
|-
 
|-
| [[Slylandro]] || [[Probe]] || Lightning || 1 || always aims to enemy || re-energize || 0 || allows probe to "scoop" asteroids and convert them to a full battery
+
| [[Ur-Quan Kohr-Ah|Kohr-Ah]] || [[Marauder]]  
 +
| Spinning blade-disk ||align="center"| 4 || Flies until fire is released, then stops and tracks nearby ships
 +
| F.R.I.E.D. ||align="center"| 3 || Fires in 16 directions at once
 
|-
 
|-
| [[Spathi]] || [[Eluder]] || weak, forward gun || 1 ||  || B.U.T.T || 2 || fires from rear
+
|colspan="8"|
 +
----
 
|-
 
|-
| [[Supox]] || [[Blade]] || Sprout Gun || 1 || || Lateral Thrusting System || 0 || allow easy strafing
+
| [[Melnorme]] || [[Trader]]  
 +
| Variable power blaster ([[Keel-Verezy]] origin) ||align="center"| 2/4/8/16 || Does more damage the longer fire is held
 +
| Confusion ray (Electromagnetic cannon) ||align="center"| 0 || Disables secondary fire, and lock foe into spinning in one direction
 
|-
 
|-
| [[Syreen]] || [[Penetrator]] || Particle Beam Stiletto || 2 ||  || Syreen Song || varies according to distance || causes crew to jump ship.  Can be picked up by either side.
+
|colspan="8"|
 +
----
 
|-
 
|-
| [[Thraddash]] || [[Torch]] || Mark VI Blaster || 1 || || [[Reeunk]] Afterburner || 2 || Launches Torch ahead, leaving a trail of fire for foe to crash through
+
| [[Mmrnmhrm]] || [[X-Form]]  
 +
| Missiles ||align="center"| 1 || track, only in Y-Wing form
 +
| Lasers ||align="center"| 1 || continuous laser, must be in X-Wing Form
 
|-
 
|-
| [[Umgah]] || [[Drone]] || Antimatter Cone || 1 || fires continuously, takes no energy || Retro-propulsion System || 0 || launches Drone backwards and then cancels all momentum
+
|colspan="8"|
 +
----
 
|-
 
|-
| [[Ur-Quan]] || [[Dreadnought]] || Fusion Blast || 4 || || Launch Fighters || varies || launches 2 autonomous fighters that attack the enemy. Each of their shots do 1 damage.
+
| [[Mycon]] || [[Podship]]  
 +
| Homing Plasmoid ||align="center"| 1-10 || Dissipates over time and hits to the shot
 +
| Regrow Crew ||align="center"| -4 (to self) || Regrows 4 crew
 
|-
 
|-
| [[Utwig]] || [[Jugger]] || Wide area guns || 1 || fires 6 at once, takes no energy || Absorption shield || 0 || converts all damage taken into battery power
+
|colspan="8"|
 +
----
 
|-
 
|-
| [[VUX]] || [[Intruder]] || Gigawatt Laser || 1 || || Limpet Parasite Cocoon || 0 || slows down foe
+
| [[Orz]] || [[Nemesis]]  
 +
| Howitzer ||align="center"| 3 || Can rotate turret and fire at any angle
 +
| Space Marine ||align="center"| varies || Launches a space marine that boards foe's ship and attacks the crew, usually dies after taking out, on average, 8 enemy crew members.
 
|-
 
|-
| [[Yehat]] || [[Terminator]] || Twin Ion Pulse Cannons || 1 ||  || Force Shield || 0 || blocks all damage
+
|colspan="8"|
 +
----
 
|-
 
|-
| [[Zoq-Fot-Pik]] || [[Stinger]] || [[Antimatter]] spray gun || 1 || inaccurate || Tongue Attack || 12 || point-blank range
+
| [[Pkunk]] || [[Fury]]
 +
| Triple-mounted hot metal minigun ||align="center"| 1 || fires from front and both sides
 +
| Insult ||align="center"| 0 || recharges 2 battery
 +
|-
 +
|colspan="8"|
 +
----
 +
|-
 +
| [[Precursor]] || Tug (aka [[The Flagship]])
 +
| [[Ion-Bolt Gun]]/[[Fusion Blaster (module)|Fusion Blaster]]/[[Hellbore Cannon]] ||align="center"| 2/4/6 || 
 +
| [[Point-Defense Laser]] ||align="center"| 1 ||Auto-targets nearby weapon shots or enemy ships
 +
|-
 +
|colspan="8"|
 +
----
 +
|-
 +
| [[Shofixti]] || [[Scout]]
 +
| Mendokusai Energy Dart ||align="center"| 1 || 
 +
| Glory Device||align="center"| 14 max || kamikaze attack that destroys the Scout (must press 3 times to use)
 +
|-
 +
|colspan="8"|
 +
----
 +
|-
 +
| [[Slylandro]] || [[Probe]]
 +
| Lightning ||align="center"| 1 || always aims to enemy
 +
| re-energize ||align="center"| 0 || allows probe to "scoop" asteroids and convert them to a full battery
 +
|-
 +
|colspan="8"|
 +
----
 +
|-
 +
| [[Spathi]] || [[Eluder]]
 +
| fast, weak, forward gun ||align="center"| 1 || 
 +
| B.U.T.T. ||align="center"| 2 || fires from rear, tracking
 +
|-
 +
|colspan="8"|
 +
----
 +
|-
 +
| [[Supox]] || [[Blade]]
 +
| Toxic glob weapon ||align="center"| 1 || Fast, weak, forward-firing
 +
| Lateral Thrusting System ||align="center"| 0 || allows easy strafing, and backwards motion
 +
|-
 +
|colspan="8"|
 +
----
 +
|-
 +
| [[Syreen]] || [[Penetrator]]
 +
| Particle Beam Stiletto (Electron Dagger) ||align="center"| 2 || 
 +
| Syreen Song ||align="center"| varies || Causes crew to jump ship, can be picked up by either side.
 +
|-
 +
|colspan="8"|
 +
----
 +
|-
 +
| [[Thraddash]] || [[Torch]]
 +
| Mark VI Blaster ||align="center"| 1 || 
 +
| [[Reeunk]] Afterburner ||align="center"| 2 || Launches Torch ahead, leaving a trail of fire that can damage foe
 +
|-
 +
|colspan="8"|
 +
----
 +
|-
 +
| [[Umgah]] || [[Drone]]
 +
| [[Antimatter]] Cone ||align="center"| 1 || fires continuously, takes no energy (however, restarts the battery recharge counter) || Retro-propulsion System ||align="center"| 0 || launches Drone backwards and then cancels all momentum
 +
|-
 +
|colspan="8"|
 +
----
 +
|-
 +
| [[Ur-Quan]] || [[Dreadnought]]
 +
| Fusion Blaster ||align="center"| 6 || 
 +
| Launch Fighters ||align="center"| varies || launches 2 crew in autonomous fighters that attack the foe. Each of their shots do 1 damage.
 +
|-
 +
|colspan="8"|
 +
----
 +
|-
 +
| [[Utwig]] || [[Jugger]]
 +
| Energy spears ||align="center"| 1 || fires 6 at once, takes no energy
 +
| Absorption shield ||align="center"| 0 || converts all damage taken into battery power
 +
|-
 +
|colspan="8"|
 +
----
 +
|-
 +
| [[VUX]] || [[Intruder]]
 +
| Gigawatt Laser ||align="center"| 1 || 
 +
| Limpet Parasite Cocoon ||align="center"| 0 || slows down foe
 +
|-
 +
|colspan="8"|
 +
----
 +
|-
 +
| [[Yehat]] || [[Terminator]]
 +
| Twin Ion Pulse Cannons ||align="center"| 1 || 
 +
| Force Shield ||align="center"| 0 || blocks all damage
 +
|-
 +
|colspan="8"|
 +
----
 +
|-
 +
| [[Zoq-Fot-Pik]] || [[Stinger]]
 +
| Antimatter spray gun ||align="center"| 1 || inaccurate  
 +
| Tongue Attack ||align="center"| 12 || point-blank range
 
|-
 
|-
 
|}
 
|}
 +
 +
[[Category:Lists|Weapons, list of]]
 +
[[Category:Science and technology|Weapons, list of]]

Latest revision as of 21:50, 8 February 2009

Race Ship Weapon #1 Damage Notes Weapon #2 Damage Notes
Androsynth Guardian Molecular Acid Bubbles 2 Follows using Chaos(TM) tracking Blazer Mode 3 per hit Becomes an high-speed, inertialess comet until battery is drained, does damage to foe on impact

Arilou Skiff Ventral laser 1 Automatically aims at foe Random Teleport 0 Teleports the Skiff to a random point on the battlefield

Chenjesu Broodhome Photon Crystal Shard 6 for direct hit, 2 for shattered piece Travels outward until fire is released, then shatters. D.O.G.I. 0 Follows foe and saps battery power

Chmmr Avatar Heavy X-ray laser 2 Continuous laser Tractor Beam 0 pulls foe closer

Druuge Mauler High-recoil Cannon 6 Throws Druuge backwards Burn Crew 1 (to self) Destroys 1 crew to recharge battery

Earthling Cruiser MX Nuclear Missile 4 Uses "Fire-and-forget" tracking SDI Point Defense Laser 1 Auto-targets nearby weapon shots or enemy ships, also asteroids or planets.

Ilwrath Avenger Hellfire Spout 1 Very fast-firing; fire disengages cloak and instantaneously turns the ship to face the opponent Cloaking Field 0 Makes the ship invisible and untargetable by tracking weapons

Kohr-Ah Marauder Spinning blade-disk 4 Flies until fire is released, then stops and tracks nearby ships F.R.I.E.D. 3 Fires in 16 directions at once

Melnorme Trader Variable power blaster (Keel-Verezy origin) 2/4/8/16 Does more damage the longer fire is held Confusion ray (Electromagnetic cannon) 0 Disables secondary fire, and lock foe into spinning in one direction

Mmrnmhrm X-Form Missiles 1 track, only in Y-Wing form Lasers 1 continuous laser, must be in X-Wing Form

Mycon Podship Homing Plasmoid 1-10 Dissipates over time and hits to the shot Regrow Crew -4 (to self) Regrows 4 crew

Orz Nemesis Howitzer 3 Can rotate turret and fire at any angle Space Marine varies Launches a space marine that boards foe's ship and attacks the crew, usually dies after taking out, on average, 8 enemy crew members.

Pkunk Fury Triple-mounted hot metal minigun 1 fires from front and both sides Insult 0 recharges 2 battery

Precursor Tug (aka The Flagship) Ion-Bolt Gun/Fusion Blaster/Hellbore Cannon 2/4/6 Point-Defense Laser 1 Auto-targets nearby weapon shots or enemy ships

Shofixti Scout Mendokusai Energy Dart 1 Glory Device 14 max kamikaze attack that destroys the Scout (must press 3 times to use)

Slylandro Probe Lightning 1 always aims to enemy re-energize 0 allows probe to "scoop" asteroids and convert them to a full battery

Spathi Eluder fast, weak, forward gun 1 B.U.T.T. 2 fires from rear, tracking

Supox Blade Toxic glob weapon 1 Fast, weak, forward-firing Lateral Thrusting System 0 allows easy strafing, and backwards motion

Syreen Penetrator Particle Beam Stiletto (Electron Dagger) 2 Syreen Song varies Causes crew to jump ship, can be picked up by either side.

Thraddash Torch Mark VI Blaster 1 Reeunk Afterburner 2 Launches Torch ahead, leaving a trail of fire that can damage foe

Umgah Drone Antimatter Cone 1 fires continuously, takes no energy (however, restarts the battery recharge counter) Retro-propulsion System 0 launches Drone backwards and then cancels all momentum

Ur-Quan Dreadnought Fusion Blaster 6 Launch Fighters varies launches 2 crew in autonomous fighters that attack the foe. Each of their shots do 1 damage.

Utwig Jugger Energy spears 1 fires 6 at once, takes no energy Absorption shield 0 converts all damage taken into battery power

VUX Intruder Gigawatt Laser 1 Limpet Parasite Cocoon 0 slows down foe

Yehat Terminator Twin Ion Pulse Cannons 1 Force Shield 0 blocks all damage

Zoq-Fot-Pik Stinger Antimatter spray gun 1 inaccurate Tongue Attack 12 point-blank range