Difference between revisions of "List of weapons"

From Ultronomicon
Jump to navigation Jump to search
 
(17 intermediate revisions by 12 users not shown)
Line 1: Line 1:
 
{| class="wikitable"
 
{| class="wikitable"
!2
+
! width=0% | Race
 +
! width=0% | Ship
 +
! width=0% | Weapon #1
 +
! width=0% | Damage
 +
! width=0% | Notes
 +
! width=0% | Weapon #2
 +
! width=0% | Damage
 +
! width=0% | Notes
 +
|-
 +
| [[Androsynth]] || [[Guardian]]
 +
| Molecular Acid Bubbles ||align="center"| 2 || Follows using Chaos(TM) tracking
 +
| Blazer Mode ||align="center"| 3 per hit || Becomes an high-speed, inertialess comet until battery is drained, does damage to foe on impact
 +
|-
 +
|colspan="8"|
 +
----
 +
|-
 +
| [[Arilou]] || [[Skiff]]
 +
| Ventral laser ||align="center"| 1 || Automatically aims at foe
 +
| Random Teleport ||align="center"| 0 || Teleports the Skiff to a random point on the battlefield
 +
|-
 +
|colspan="8"|
 +
----
 +
|-
 +
| [[Chenjesu]] || [[Broodhome]]
 +
| Photon Crystal Shard ||align="center"| 6 for direct hit, 2 for shattered piece || Travels outward until fire is released, then shatters.
 +
| D.O.G.I. ||align="center"| 0 || Follows foe and saps battery power
 +
|-
 +
|colspan="8"|
 +
----
 +
|-
 +
| [[Chmmr]] || [[Avatar]]
 +
| Heavy X-ray laser ||align="center"| 2 || Continuous laser
 +
| Tractor Beam ||align="center"| 0 || pulls foe closer
 +
|-
 +
|colspan="8"|
 +
----
 +
|-
 +
| [[Druuge]] || [[Mauler]]
 +
| High-recoil Cannon ||align="center"| 6 || Throws Druuge backwards
 +
| Burn Crew ||align="center"| 1 (to self) || Destroys 1 crew to recharge battery
 +
|-
 +
|colspan="8"|
 +
----
 +
|-
 +
| [[Earthling]] || [[Cruiser]]
 +
| MX Nuclear Missile ||align="center"| 4 || Uses "Fire-and-forget" tracking
 +
| SDI Point Defense Laser ||align="center"| 1 ||Auto-targets nearby weapon shots or enemy ships, also asteroids or planets.
 +
|-
 +
|colspan="8"|
 +
----
 +
|-
 +
| [[Ilwrath]] || [[Avenger]]
 +
| Hellfire Spout ||align="center"| 1 || Very fast-firing; fire disengages cloak and instantaneously turns the ship to face the opponent
 +
| Cloaking Field ||align="center"| 0 || Makes the ship invisible and untargetable by tracking weapons
 +
|-
 +
|colspan="8"|
 +
----
 +
|-
 +
| [[Ur-Quan Kohr-Ah|Kohr-Ah]] || [[Marauder]]
 +
| Spinning blade-disk ||align="center"| 4 || Flies until fire is released, then stops and tracks nearby ships
 +
| F.R.I.E.D. ||align="center"| 3 || Fires in 16 directions at once
 +
|-
 +
|colspan="8"|
 +
----
 +
|-
 +
| [[Melnorme]] || [[Trader]]
 +
| Variable power blaster ([[Keel-Verezy]] origin) ||align="center"| 2/4/8/16 || Does more damage the longer fire is held
 +
| Confusion ray (Electromagnetic cannon) ||align="center"| 0 || Disables secondary fire, and lock foe into spinning in one direction
 +
|-
 +
|colspan="8"|
 +
----
 +
|-
 +
| [[Mmrnmhrm]] || [[X-Form]]
 +
| Missiles ||align="center"| 1 || track, only in Y-Wing form
 +
| Lasers ||align="center"| 1 || continuous laser, must be in X-Wing Form
 +
|-
 +
|colspan="8"|
 +
----
 +
|-
 +
| [[Mycon]] || [[Podship]]
 +
| Homing Plasmoid ||align="center"| 1-10 || Dissipates over time and hits to the shot
 +
| Regrow Crew ||align="center"| -4 (to self) || Regrows 4 crew
 +
|-
 +
|colspan="8"|
 +
----
 +
|-
 +
| [[Orz]] || [[Nemesis]]
 +
| Howitzer ||align="center"| 3 || Can rotate turret and fire at any angle
 +
| Space Marine ||align="center"| varies || Launches a space marine that boards foe's ship and attacks the crew, usually dies after taking out, on average, 8 enemy crew members.
 +
|-
 +
|colspan="8"|
 +
----
 +
|-
 +
| [[Pkunk]] || [[Fury]]
 +
| Triple-mounted hot metal minigun ||align="center"| 1 || fires from front and both sides
 +
| Insult ||align="center"| 0 || recharges 2 battery
 +
|-
 +
|colspan="8"|
 +
----
 +
|-
 +
| [[Precursor]] || Tug (aka [[The Flagship]])
 +
| [[Ion-Bolt Gun]]/[[Fusion Blaster (module)|Fusion Blaster]]/[[Hellbore Cannon]] ||align="center"| 2/4/6 || 
 +
| [[Point-Defense Laser]] ||align="center"| 1 ||Auto-targets nearby weapon shots or enemy ships
 +
|-
 +
|colspan="8"|
 +
----
 +
|-
 +
| [[Shofixti]] || [[Scout]]
 +
| Mendokusai Energy Dart ||align="center"| 1 || 
 +
| Glory Device||align="center"| 14 max || kamikaze attack that destroys the Scout (must press 3 times to use)
 +
|-
 +
|colspan="8"|
 +
----
 +
|-
 +
| [[Slylandro]] || [[Probe]]
 +
| Lightning ||align="center"| 1 || always aims to enemy
 +
| re-energize ||align="center"| 0 || allows probe to "scoop" asteroids and convert them to a full battery
 +
|-
 +
|colspan="8"|
 +
----
 +
|-
 +
| [[Spathi]] || [[Eluder]]
 +
| fast, weak, forward gun ||align="center"| 1 || 
 +
| B.U.T.T. ||align="center"| 2 || fires from rear, tracking
 +
|-
 +
|colspan="8"|
 +
----
 +
|-
 +
| [[Supox]] || [[Blade]]
 +
| Toxic glob weapon ||align="center"| 1 || Fast, weak, forward-firing
 +
| Lateral Thrusting System ||align="center"| 0 || allows easy strafing, and backwards motion
 +
|-
 +
|colspan="8"|
 +
----
 +
|-
 +
| [[Syreen]] || [[Penetrator]]
 +
| Particle Beam Stiletto (Electron Dagger) ||align="center"| 2 || 
 +
| Syreen Song ||align="center"| varies || Causes crew to jump ship, can be picked up by either side.
 +
|-
 +
|colspan="8"|
 +
----
 +
|-
 +
| [[Thraddash]] || [[Torch]]
 +
| Mark VI Blaster ||align="center"| 1 || 
 +
| [[Reeunk]] Afterburner ||align="center"| 2 || Launches Torch ahead, leaving a trail of fire that can damage foe
 +
|-
 +
|colspan="8"|
 +
----
 +
|-
 +
| [[Umgah]] || [[Drone]]
 +
| [[Antimatter]] Cone ||align="center"| 1 || fires continuously, takes no energy (however, restarts the battery recharge counter) || Retro-propulsion System ||align="center"| 0 || launches Drone backwards and then cancels all momentum
 +
|-
 +
|colspan="8"|
 +
----
 +
|-
 +
| [[Ur-Quan]] || [[Dreadnought]]
 +
| Fusion Blaster ||align="center"| 6 || 
 +
| Launch Fighters ||align="center"| varies || launches 2 crew in autonomous fighters that attack the foe. Each of their shots do 1 damage.
 +
|-
 +
|colspan="8"|
 +
----
 +
|-
 +
| [[Utwig]] || [[Jugger]]
 +
| Energy spears ||align="center"| 1 || fires 6 at once, takes no energy
 +
| Absorption shield ||align="center"| 0 || converts all damage taken into battery power
 +
|-
 +
|colspan="8"|
 +
----
 +
|-
 +
| [[VUX]] || [[Intruder]]
 +
| Gigawatt Laser ||align="center"| 1 || 
 +
| Limpet Parasite Cocoon ||align="center"| 0 || slows down foe
 +
|-
 +
|colspan="8"|
 +
----
 +
|-
 +
| [[Yehat]] || [[Terminator]]
 +
| Twin Ion Pulse Cannons ||align="center"| 1 || 
 +
| Force Shield ||align="center"| 0 || blocks all damage
 +
|-
 +
|colspan="8"|
 +
----
 +
|-
 +
| [[Zoq-Fot-Pik]] || [[Stinger]]
 +
| Antimatter spray gun ||align="center"| 1 || inaccurate
 +
| Tongue Attack ||align="center"| 12 || point-blank range
 +
|-
 +
|}
 +
 
 +
[[Category:Lists|Weapons, list of]]
 +
[[Category:Science and technology|Weapons, list of]]

Latest revision as of 21:50, 8 February 2009

Race Ship Weapon #1 Damage Notes Weapon #2 Damage Notes
Androsynth Guardian Molecular Acid Bubbles 2 Follows using Chaos(TM) tracking Blazer Mode 3 per hit Becomes an high-speed, inertialess comet until battery is drained, does damage to foe on impact

Arilou Skiff Ventral laser 1 Automatically aims at foe Random Teleport 0 Teleports the Skiff to a random point on the battlefield

Chenjesu Broodhome Photon Crystal Shard 6 for direct hit, 2 for shattered piece Travels outward until fire is released, then shatters. D.O.G.I. 0 Follows foe and saps battery power

Chmmr Avatar Heavy X-ray laser 2 Continuous laser Tractor Beam 0 pulls foe closer

Druuge Mauler High-recoil Cannon 6 Throws Druuge backwards Burn Crew 1 (to self) Destroys 1 crew to recharge battery

Earthling Cruiser MX Nuclear Missile 4 Uses "Fire-and-forget" tracking SDI Point Defense Laser 1 Auto-targets nearby weapon shots or enemy ships, also asteroids or planets.

Ilwrath Avenger Hellfire Spout 1 Very fast-firing; fire disengages cloak and instantaneously turns the ship to face the opponent Cloaking Field 0 Makes the ship invisible and untargetable by tracking weapons

Kohr-Ah Marauder Spinning blade-disk 4 Flies until fire is released, then stops and tracks nearby ships F.R.I.E.D. 3 Fires in 16 directions at once

Melnorme Trader Variable power blaster (Keel-Verezy origin) 2/4/8/16 Does more damage the longer fire is held Confusion ray (Electromagnetic cannon) 0 Disables secondary fire, and lock foe into spinning in one direction

Mmrnmhrm X-Form Missiles 1 track, only in Y-Wing form Lasers 1 continuous laser, must be in X-Wing Form

Mycon Podship Homing Plasmoid 1-10 Dissipates over time and hits to the shot Regrow Crew -4 (to self) Regrows 4 crew

Orz Nemesis Howitzer 3 Can rotate turret and fire at any angle Space Marine varies Launches a space marine that boards foe's ship and attacks the crew, usually dies after taking out, on average, 8 enemy crew members.

Pkunk Fury Triple-mounted hot metal minigun 1 fires from front and both sides Insult 0 recharges 2 battery

Precursor Tug (aka The Flagship) Ion-Bolt Gun/Fusion Blaster/Hellbore Cannon 2/4/6 Point-Defense Laser 1 Auto-targets nearby weapon shots or enemy ships

Shofixti Scout Mendokusai Energy Dart 1 Glory Device 14 max kamikaze attack that destroys the Scout (must press 3 times to use)

Slylandro Probe Lightning 1 always aims to enemy re-energize 0 allows probe to "scoop" asteroids and convert them to a full battery

Spathi Eluder fast, weak, forward gun 1 B.U.T.T. 2 fires from rear, tracking

Supox Blade Toxic glob weapon 1 Fast, weak, forward-firing Lateral Thrusting System 0 allows easy strafing, and backwards motion

Syreen Penetrator Particle Beam Stiletto (Electron Dagger) 2 Syreen Song varies Causes crew to jump ship, can be picked up by either side.

Thraddash Torch Mark VI Blaster 1 Reeunk Afterburner 2 Launches Torch ahead, leaving a trail of fire that can damage foe

Umgah Drone Antimatter Cone 1 fires continuously, takes no energy (however, restarts the battery recharge counter) Retro-propulsion System 0 launches Drone backwards and then cancels all momentum

Ur-Quan Dreadnought Fusion Blaster 6 Launch Fighters varies launches 2 crew in autonomous fighters that attack the foe. Each of their shots do 1 damage.

Utwig Jugger Energy spears 1 fires 6 at once, takes no energy Absorption shield 0 converts all damage taken into battery power

VUX Intruder Gigawatt Laser 1 Limpet Parasite Cocoon 0 slows down foe

Yehat Terminator Twin Ion Pulse Cannons 1 Force Shield 0 blocks all damage

Zoq-Fot-Pik Stinger Antimatter spray gun 1 inaccurate Tongue Attack 12 point-blank range