https://wiki.uqm.stack.nl/index.php?title=Skiff&feed=atom&action=historySkiff - Revision history2024-03-29T09:29:30ZRevision history for this page on the wikiMediaWiki 1.35.7https://wiki.uqm.stack.nl/index.php?title=Skiff&diff=32348&oldid=prevDonutcity: /* Primary */2015-06-20T22:06:02Z<p><span dir="auto"><span class="autocomment">Primary</span></span></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Armament==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Armament==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Primary===</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Primary===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The Skiff's main and only true weapon is a ventral 360-degree short range auto-aiming laser. Damage is minimal, killing only one crew member per hit, and technique and timing are crucial. However, a major drawback of the targeting system is that it only <del class="diffchange diffchange-inline">tracks </del>the enemy ship and cannot be locked on another target.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The Skiff's main and only true weapon is a ventral 360-degree short range auto-aiming laser. Damage is minimal, killing only one crew member per hit, and technique and timing are crucial. However, a major drawback of the targeting system is that it <ins class="diffchange diffchange-inline">tracks </ins>only the enemy ship and cannot be locked on another target.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Particular skillful captains are able to minimize the shortcomings of the limited weaponry with carefully-timed firing and dodging and cunning [[#Tactical Overview|tactics]].</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Particular skillful captains are able to minimize the shortcomings of the limited weaponry with carefully-timed firing and dodging and cunning [[#Tactical Overview|tactics]].</div></td></tr>
</table>Donutcityhttps://wiki.uqm.stack.nl/index.php?title=Skiff&diff=26319&oldid=prevOldlaptop: /* Tactical Overview */ A few additions2012-03-04T00:28:54Z<p><span dir="auto"><span class="autocomment">Tactical Overview: </span> A few additions</span></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Tactical Overview==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Tactical Overview==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Due to the difficulty in winning a dogfight through brute force, Arilou captains have been forced to devise more clever methods of vanquishing foes. The following are three of the most commonly used tactics:</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Due to the difficulty in winning a dogfight through brute force, Arilou captains have been forced to devise more clever methods of vanquishing foes. The following are three of the most commonly used tactics:</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*'''Chain teleportation'''</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*:The Skiff is often not fast enough to flank an enemy conventionally, necessitating an alternative tactic. By teleporting repeatedly, the Skiff can eventually materialize behind an enemy, hit hard, and teleport out again. Unfortunately, this runs the risk of materializing inside the planet or an asteroid, which is instantly fatal. </ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*'''Gun and run'''</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*'''Gun and run'''</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*:Agility and speed are the two strongest attributes of the Skiff. Why not exploit them? Heading directly into enemy fire can be effective if the opponent's barrage is slow enough and the Skiff's captain is nimble enough. Once close enough to the enemy ship, even the directionally-challenged auto-aiming laser can do its job without missing. Leave enough fuel for a quick jump, and the Skiff is out of harm's way before the enemy can bring its weapons to bear.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*:Agility and speed are the two strongest attributes of the Skiff. Why not exploit them? Heading directly into enemy fire can be effective if the opponent's barrage is slow enough and the Skiff's captain is nimble enough. Once close enough to the enemy ship, even the directionally-challenged auto-aiming laser can do its job without missing. Leave enough fuel for a quick jump, and the Skiff is out of harm's way before the enemy can bring its weapons to bear<ins class="diffchange diffchange-inline">. Unfortunately, the Skiff cannot take much incoming fire, making this tactic very risky against ships with good turning rates</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*'''Planetary ambush'''</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*'''Planetary ambush'''</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*:With no inertia, the Skiff is the only vehicle entirely immune to gravitational effects from nearby planets even when it is situated right next to it. Letting the bloodlust overcome an adversary's judgment, the perceptive Arilou captain can capitalize on such foolhardiness. Sitting on the far side of the planet as the enemy ship approaches, the opponent cannot simultaneously aim accurately and guide his ship to safe course (with some exceptions such as the [[Supox]]). Seizing such opportunities nets maximal damage to the opponent as he slingshots past the ambushing Skiff without ever having the ability to return accurate fire.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*:With no inertia, the Skiff is the only vehicle entirely immune to gravitational effects from nearby planets even when it is situated right next to it. Letting the bloodlust overcome an adversary's judgment, the perceptive Arilou captain can capitalize on such foolhardiness. Sitting on the far side of the planet as the enemy ship approaches, the opponent cannot simultaneously aim accurately and guide his ship to safe course (with some exceptions such as the [[Supox]]). Seizing such opportunities nets maximal damage to the opponent as he slingshots past the ambushing Skiff without ever having the ability to return accurate fire<ins class="diffchange diffchange-inline">. This tactic is not recommended against ships with long-ranged weapons</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*'''Cyborg shimmy'''</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*'''Cyborg shimmy'''</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*:With the infinite dexterity of a computer, an expert Skiff captain can sometimes approach an enemy vessel in a direction that it can't fire. This feint requires split-second timing at the helm that no human could possibly match. It's even more devastating for the ship captain who can't quite catch his Arilou opponent off-guard.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*:With the infinite dexterity of a computer, an expert Skiff captain can sometimes approach an enemy vessel in a direction that it can't fire. This feint requires split-second timing at the helm that no human could possibly match. It's even more devastating for the ship captain who can't quite catch his Arilou opponent off-guard.</div></td></tr>
</table>Oldlaptophttps://wiki.uqm.stack.nl/index.php?title=Skiff&diff=26318&oldid=prevOldlaptop: /* Secondary */ It's not 'can be fatal', it *is* fatal2012-03-04T00:14:07Z<p><span dir="auto"><span class="autocomment">Secondary: </span> It's not 'can be fatal', it *is* fatal</span></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Secondary===</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Secondary===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The special ability of the Skiff is a short-range [[HyperSpace]] shunt transportation device allowing instantaneous teleportation. While extremely useful in making a quick exit from a heated sortie, the destination cannot be picked, and because of this undesirable results can occur, even materializing inside of a planetary object or another ship, which <del class="diffchange diffchange-inline">can prove to be </del>fatal. However, such catastrophic occurrences are extremely rare.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The special ability of the Skiff is a short-range [[HyperSpace]] shunt transportation device allowing instantaneous teleportation. While extremely useful in making a quick exit from a heated sortie, the destination cannot be picked, and because of this undesirable results can occur, even materializing inside of a planetary object or another ship, which <ins class="diffchange diffchange-inline">is instantly </ins>fatal. However, such catastrophic occurrences are extremely rare.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Tactical Overview==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Tactical Overview==</div></td></tr>
</table>Oldlaptophttps://wiki.uqm.stack.nl/index.php?title=Skiff&diff=24114&oldid=prevShiver: removing specific ship-to-ship tactic2010-05-26T02:31:21Z<p>removing specific ship-to-ship tactic</p>
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</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l24" >Line 24:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*'''Cyborg shimmy'''</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*'''Cyborg shimmy'''</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*:With the infinite dexterity of a computer, an expert Skiff captain can sometimes approach an enemy vessel in a direction that it can't fire. This feint requires split-second timing at the helm that no human could possibly match. It's even more devastating for the ship captain who can't quite catch his Arilou opponent off-guard.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*:With the infinite dexterity of a computer, an expert Skiff captain can sometimes approach an enemy vessel in a direction that it can't fire. This feint requires split-second timing at the helm that no human could possibly match. It's even more devastating for the ship captain who can't quite catch his Arilou opponent off-guard.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">It is also worth noting that the Skiff is just about the worst match-up a [[Mycon]] [[Podship]] can expect. Skilled captains can easily steer the Mycon Plasmoids into the Podship itself, causing it considerable damage with each Plasmoid.</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{ShipBox|image=Skiff_icon.png|link=skiff|race=[[Arilou Lalee'lay]]|crew=6|value=16|batt=20|regen=0.142|primary=Auto-aiming laser|prim-cost=2|prim-rate=1|secondary=Teleport|sec-cost=3|sec-rate=2|speed=40|turn=0.5|accel=40|mass=1}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{ShipBox|image=Skiff_icon.png|link=skiff|race=[[Arilou Lalee'lay]]|crew=6|value=16|batt=20|regen=0.142|primary=Auto-aiming laser|prim-cost=2|prim-rate=1|secondary=Teleport|sec-cost=3|sec-rate=2|speed=40|turn=0.5|accel=40|mass=1}}</div></td></tr>
</table>Shiverhttps://wiki.uqm.stack.nl/index.php?title=Skiff&diff=23442&oldid=prevShiver at 15:19, 29 August 20092009-08-29T15:19:52Z<p></p>
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</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l4" >Line 4:</td>
<td colspan="2" class="diff-lineno">Line 4:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Inertia has always been an impediment to maneuverability &mdash; and to the passengers' comfort. With most ships, if you have reached a certain speed, you have to pray that you will not suddenly stumble upon a superior enemy force, with no hope of braking and fleeing in time. It is not the case for the inertialess [[Arilou Lalee'lay]] '''Skiff''' &mdash; commonly known among the [[Human]]s as "flying saucers" &mdash;, capable of an immediate full stop and impervious to the effects of gravity. Piloted by the mischievous Arilou, the light blue Skiff is designed mainly for exploratory missions and boasts minimal offensive weaponry, but it has one envious quality: instant short range teleportation.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Inertia has always been an impediment to maneuverability &mdash; and to the passengers' comfort. With most ships, if you have reached a certain speed, you have to pray that you will not suddenly stumble upon a superior enemy force, with no hope of braking and fleeing in time. It is not the case for the inertialess [[Arilou Lalee'lay]] '''Skiff''' &mdash; commonly known among the [[Human]]s as "flying saucers" &mdash;, capable of an immediate full stop and impervious to the effects of gravity. Piloted by the mischievous Arilou, the light blue Skiff is designed mainly for exploratory missions and boasts minimal offensive weaponry, but it has one envious quality: instant short range teleportation.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>==<del class="diffchange diffchange-inline">Navigation</del>==</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>==<ins class="diffchange diffchange-inline">Propulsion</ins>==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>When not engaging in a [[#Secondary|HyperSpace Shunt]], the Skiff flies, or rather glides, through [[TrueSpace]] at extremely fast speeds (though not as quickly as the nimble [[Spathi]] [[Eluder]] or [[Pkunk]] [[Fury]]). Its inertialess drive gives it the smallest turning radius in the galaxy &mdash; zero! &mdash; and of course the turning rate itself can't be beat. No inertia also means instant acceleration (and deceleration), as well as no gravitational effects from planetary objects or anything else for that matter!</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>When not engaging in a [[#Secondary|HyperSpace Shunt]], the Skiff flies, or rather glides, through [[TrueSpace]] at extremely fast speeds (though not as quickly as the nimble [[Spathi]] [[Eluder]] or [[Pkunk]] [[Fury]]). Its inertialess drive gives it the smallest turning radius in the galaxy &mdash; zero! &mdash; and of course the turning rate itself can't be beat. No inertia also means instant acceleration (and deceleration), as well as no gravitational effects from planetary objects or anything else for that matter!</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
</table>Shiverhttps://wiki.uqm.stack.nl/index.php?title=Skiff&diff=23371&oldid=prevShiver at 00:12, 10 August 20092009-08-10T00:12:28Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 00:12, 10 August 2009</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1" >Line 1:</td>
<td colspan="2" class="diff-lineno">Line 1:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>__NOTOC__</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>__NOTOC__</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>[[Image:Star_control_i_arilou_skiff_databank.png|thumb|<del class="diffchange diffchange-inline">225px</del>|Starship Databank Entry]] </div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>[[Image:Star_control_i_arilou_skiff_databank.png|thumb|<ins class="diffchange diffchange-inline">306px</ins>|Starship Databank Entry]] </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Inertia has always been an impediment to maneuverability &mdash; and to the passengers' comfort. With most ships, if you have reached a certain speed, you have to pray that you will not suddenly stumble upon a superior enemy force, with no hope of braking and fleeing in time. It is not the case for the inertialess [[Arilou Lalee'lay]] '''Skiff''' &mdash; commonly known among the [[Human]]s as "flying saucers" &mdash;, capable of an immediate full stop and impervious to the effects of gravity. Piloted by the mischievous Arilou, the light blue Skiff is designed mainly for exploratory missions and boasts minimal offensive weaponry, but it has one envious quality: instant short range teleportation.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Inertia has always been an impediment to maneuverability &mdash; and to the passengers' comfort. With most ships, if you have reached a certain speed, you have to pray that you will not suddenly stumble upon a superior enemy force, with no hope of braking and fleeing in time. It is not the case for the inertialess [[Arilou Lalee'lay]] '''Skiff''' &mdash; commonly known among the [[Human]]s as "flying saucers" &mdash;, capable of an immediate full stop and impervious to the effects of gravity. Piloted by the mischievous Arilou, the light blue Skiff is designed mainly for exploratory missions and boasts minimal offensive weaponry, but it has one envious quality: instant short range teleportation.</div></td></tr>
</table>Shiverhttps://wiki.uqm.stack.nl/index.php?title=Skiff&diff=23042&oldid=prev212.41.41.134: /* Navigation */2009-04-01T00:58:34Z<p><span dir="auto"><span class="autocomment">Navigation</span></span></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 00:58, 1 April 2009</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l5" >Line 5:</td>
<td colspan="2" class="diff-lineno">Line 5:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Navigation==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Navigation==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>When not engaging in a [[#Secondary|HyperSpace Shunt]], the Skiff flies, or rather glides, through [[TrueSpace]] at extremely fast speeds (though not as quickly as the nimble [[Spathi]] [[Eluder]] or [[Pkunk]] [[Fury]]). Its inertialess drive gives it the smallest turning radius in the galaxy &mdash; zero! &mdash; and of course the turning rate itself can't be beat. No inertia also means instant acceleration (and deceleration), as well as no gravitational effects from planetary objects or anything else for that matter! </div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>When not engaging in a [[#Secondary|HyperSpace Shunt]], the Skiff flies, or rather glides, through [[TrueSpace]] at extremely fast speeds (though not as quickly as the nimble [[Spathi]] [[Eluder]] or [[Pkunk]] [[Fury]]). Its inertialess drive gives it the smallest turning radius in the galaxy &mdash; zero! &mdash; and of course the turning rate itself can't be beat. No inertia also means instant acceleration (and deceleration), as well as no gravitational effects from planetary objects or anything else for that matter!</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Armament==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Armament==</div></td></tr>
</table>212.41.41.134https://wiki.uqm.stack.nl/index.php?title=Skiff&diff=22804&oldid=prevFyzixfighter: ce to match pattern on other pages2009-02-22T04:27:51Z<p>ce to match pattern on other pages</p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
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<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 04:27, 22 February 2009</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l2" >Line 2:</td>
<td colspan="2" class="diff-lineno">Line 2:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:Star_control_i_arilou_skiff_databank.png|thumb|225px|Starship Databank Entry]] </div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:Star_control_i_arilou_skiff_databank.png|thumb|225px|Starship Databank Entry]] </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Inertia has always been an impediment to maneuverability &mdash; and to the passengers' comfort. With most ships, if you have reached a certain speed, you have to pray that you will not suddenly stumble upon a superior enemy force, with no hope of braking and fleeing in time. It is not the case for the inertialess '''<del class="diffchange diffchange-inline">Arilou Lalee</del>'<del class="diffchange diffchange-inline">lay </del>Skiff''' &mdash; commonly known among the [[Human]]s as "flying saucers" &mdash;, capable of an immediate full stop and impervious to the effects of gravity. Piloted by the mischievous <del class="diffchange diffchange-inline">[[</del>Arilou <del class="diffchange diffchange-inline">Lalee'lay|Arilou]]</del>, the light blue Skiff is designed mainly for exploratory missions and boasts minimal offensive weaponry, but it has one envious quality: instant short range teleportation.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Inertia has always been an impediment to maneuverability &mdash; and to the passengers' comfort. With most ships, if you have reached a certain speed, you have to pray that you will not suddenly stumble upon a superior enemy force, with no hope of braking and fleeing in time. It is not the case for the inertialess <ins class="diffchange diffchange-inline">[[Arilou Lalee</ins>'<ins class="diffchange diffchange-inline">lay]] </ins>'''Skiff''' &mdash; commonly known among the [[Human]]s as "flying saucers" &mdash;, capable of an immediate full stop and impervious to the effects of gravity. Piloted by the mischievous Arilou, the light blue Skiff is designed mainly for exploratory missions and boasts minimal offensive weaponry, but it has one envious quality: instant short range teleportation.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Navigation==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Navigation==</div></td></tr>
</table>Fyzixfighterhttps://wiki.uqm.stack.nl/index.php?title=Skiff&diff=21290&oldid=prevFyzixfighter: /* Primary */ ce and tweaking (I was never much a fan of parantheticals..oh, wait...oh, the irony)2008-02-01T17:07:43Z<p><span dir="auto"><span class="autocomment">Primary: </span> ce and tweaking (I was never much a fan of parantheticals..oh, wait...oh, the irony)</span></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 17:07, 1 February 2008</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l9" >Line 9:</td>
<td colspan="2" class="diff-lineno">Line 9:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Armament==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Armament==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Primary===</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Primary===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The Skiff's main and only true weapon is a ventral 360-degree short range auto-aiming laser. Damage is minimal <del class="diffchange diffchange-inline">(1 </del>per hit<del class="diffchange diffchange-inline">) </del>and technique and timing are crucial. However, a major drawback of the targeting system is that it only tracks the enemy ship and cannot be locked on another target.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The Skiff's main and only true weapon is a ventral 360-degree short range auto-aiming laser. Damage is minimal<ins class="diffchange diffchange-inline">, killing only one crew member </ins>per hit<ins class="diffchange diffchange-inline">, </ins>and technique and timing are crucial. However, a major drawback of the targeting system is that it only tracks the enemy ship and cannot be locked on another target.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Particular skillful captains are able to minimize the shortcomings of the limited weaponry with carefully-timed firing and dodging and cunning [[#Tactical Overview|tactics]].</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Particular skillful captains are able to minimize the shortcomings of the limited weaponry with carefully-timed firing and dodging and cunning [[#Tactical Overview|tactics]].</div></td></tr>
</table>Fyzixfighterhttps://wiki.uqm.stack.nl/index.php?title=Skiff&diff=21245&oldid=prevFsi-Dib: /* Primary */ included weapon damage information2008-01-31T10:07:55Z<p><span dir="auto"><span class="autocomment">Primary: </span> included weapon damage information</span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 10:07, 31 January 2008</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Armament==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Armament==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Primary===</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Primary===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The Skiff's main and only true weapon is a ventral 360-degree short range auto-aiming laser. Damage is minimal and technique and timing are crucial. However, a major drawback of the targeting system is that it only tracks the enemy ship and cannot be locked on another target.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The Skiff's main and only true weapon is a ventral 360-degree short range auto-aiming laser. Damage is minimal <ins class="diffchange diffchange-inline">(1 per hit) </ins>and technique and timing are crucial. However, a major drawback of the targeting system is that it only tracks the enemy ship and cannot be locked on another target.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Particular skillful captains are able to minimize the shortcomings of the limited weaponry with carefully-timed firing and dodging and cunning [[#Tactical Overview|tactics]].</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Particular skillful captains are able to minimize the shortcomings of the limited weaponry with carefully-timed firing and dodging and cunning [[#Tactical Overview|tactics]].</div></td></tr>
</table>Fsi-Dib