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  • ==[[:Category:Game Characters|Game Characters]]== These characters actually take part in dialogs in [[The Ur-Quan Masters]].
    4 KB (544 words) - 16:58, 14 May 2021
  • [[Category: Game Characters]]
    218 bytes (31 words) - 17:48, 11 July 2015
  • [[Category:Game Characters]]
    526 bytes (77 words) - 00:08, 14 June 2009
  • [[Category:Game Characters]]
    500 bytes (79 words) - 14:34, 7 May 2007
  • [[Category:Game Characters]]
    588 bytes (92 words) - 00:13, 28 April 2011
  • [[Category:Game Characters]]
    647 bytes (99 words) - 06:18, 13 October 2009
  • [[Category:Game Characters]]
    528 bytes (87 words) - 14:36, 7 May 2007
  • [[Category:Game Characters]]
    649 bytes (102 words) - 18:14, 11 October 2007
  • [[Category:Game Characters]]
    753 bytes (117 words) - 06:20, 27 October 2007
  • ...round. There is some confusion between the two individuals because further game dialogs do not refer to Tanaka or Katana by name.'' [[Category:Game Characters]]
    2 KB (286 words) - 02:19, 14 April 2008
  • [[Category:Game Characters]]
    681 bytes (105 words) - 14:30, 7 May 2007
  • [[Category:Game Characters]]
    796 bytes (130 words) - 12:59, 9 November 2007
  • ...uch cooperation with the spiritual world. The crisis ends later during the game, although the compromise forged between the Pkunk and the beings of the ast [[Category:Legendary Characters]]
    1 KB (181 words) - 18:42, 17 December 2008
  • ...a:ASCII|ASCII]] characters. The various translation projects use their own characters where needed. Eventually, we will want to have shared font packs. Some text still is hard-coded in the game. This will change at some point in the future.
    8 KB (1,230 words) - 16:00, 11 June 2017
  • [[Category:Game Characters]]
    1 KB (207 words) - 18:11, 24 July 2008
  • [[Category:Game Characters]]
    1 KB (205 words) - 21:56, 17 September 2012
  • ...r> <Spyhunter> Fwiffo: "How does an "Ultimate Evil" -race in an SC2 -style game behave when meeting the player?"<br> ::<_Stilgar> <Spyhunter> Fwiffo: "No, I mean the main enemy in the game. ;)"<br>
    2 KB (383 words) - 11:00, 11 November 2007
  • [[Category:Game Characters|Safes Ones, The]]
    2 KB (292 words) - 17:22, 1 August 2015
  • ...of [[Star Control II]], there was no default name; the first act in a new game was to name the captain and [[The Flagship|the flagship]]. The screenshots [[Category:Game Characters|Captain, The]]
    3 KB (578 words) - 18:42, 17 March 2024
  • ...some indications that this and Fwiffo's subsequent survival throughout the game may become part of the accepted [[canon]].{{ref|1}} ...o we should refrain from asking too much about the potentially upcoming SC game? (not to devulge too much about the plot, etc.) ;)
    5 KB (770 words) - 17:46, 11 July 2015
  • [[Category:Game Characters]]
    3 KB (428 words) - 17:12, 16 January 2008
  • [[Category:Game Characters]]
    4 KB (590 words) - 02:37, 10 December 2017
  • ...it is never clearly stated which one is the Zoq, the Fot, or the Pik; the characters themselves argue over who is the Fot. However, the source code names the gr
    4 KB (677 words) - 20:15, 19 December 2015
  • [[Category:Game Characters]]
    5 KB (840 words) - 17:31, 17 September 2012
  • [[Category:Game Characters]]
    8 KB (1,222 words) - 05:27, 31 July 2011
  • ...hat "Reiche and Ford may not have created any of the artwork, animation or characters incorporated in the games, or otherwise substantially contributed to the au ...aracters under license from Reiche and Ford.<sup>[http://www.mobygames.com/game/dos/star-control-3/cover-art/gameCoverId,275077/]</sup> In 1996, Accolade r
    109 KB (15,428 words) - 04:42, 5 November 2022
  • ...ving Accolade: after finishing SC2 we needed a rest, and proposed a simple game "The Horde" before moving on to SC3. Accolade didn't want to publish the H ...(code-named Camero at that time) and we proposed a science-fiction Archon game.
    33 KB (5,733 words) - 17:38, 6 January 2017
  • [[Category:Game Characters]]
    10 KB (1,728 words) - 14:47, 23 September 2021
  • ...the Thrintun who likewise left behind relics to be used by the modern-day characters in Niven's novels and who were given a vague moniker, "Slavers", by later r ...to the [[Utwig Bomb]] &mdash; the neutralization of the final boss in the game; even more resembling the Utwig Bomb, in the first Starflight there existed
    48 KB (7,461 words) - 04:04, 9 November 2019