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  • |name=Ur-Quan Kohr-Ah |caption=A Kohr-Ah captain hanging over its trophy bone pit
    2 KB (310 words) - 02:34, 28 July 2015
  • ...enly spaced all along the ring. After the Kohr-Ah victory there are twelve Marauder battle groups and four Dreadnought battle groups, the latter being placed i Should the Kohr-Ah be victorious in the conflict, they will proceed in their [[Death March]] b
    1 KB (217 words) - 16:40, 3 January 2008
  • |image=[[File:Marauder icon.png]] [[File:Dreadnought icon.png]] |caption=Ur-Quan Kohr-Ah and Kzer-Za ships
    2 KB (384 words) - 18:47, 20 June 2021
  • |name=Supox and Utwig offensive against the Kohr-Ah |image=[[File:Blade icon.png]] [[File:Jugger icon.png]] [[File:Marauder icon.png]] [[File:Dreadnought icon.png]]
    4 KB (616 words) - 15:18, 26 September 2018
  • ...]] '''Marauder''' is a very powerful vessel rivaling the [[Ur-Quan Kzer-Za|Ur-Quan]] [[Dreadnought]]. It is armed with spinning sawblades and a destructive F. ...size, speed, acceleration and turning to an Ur-Quan Dreadnought, what the Marauder lacks in mobility it more than makes up for with its devastating weapons sy
    3 KB (486 words) - 23:35, 11 December 2017
  • ...Quan Kzer-Za|Ur-Quan]] [[Dreadnought]] and a [[Ur-Quan Kohr-Ah|Kohr-Ah]] [[Marauder]], saw the victorious but severely damaged Dreadnought tumbling in the dire ...anet VII]] - [[List of planet types#Noble|Noble World]] - Crash site of an Ur-Quan Dreadnought
    1 KB (196 words) - 18:44, 27 April 2009
  • ...beings, as is seen in their comments about a [[Ur-Quan Kohr-Ah|Kohr-Ah]] [[Marauder]] attacking their homeworld and about [[The Captain]] should he choose to b
    747 bytes (119 words) - 22:04, 9 December 2008
  • ...seven shots can take down a Dreadnought or a [[Ur-Quan Kohr-Ah|Kohr-Ah]] [[Marauder]].
    1 KB (188 words) - 07:14, 2 February 2013
  • ...t]]. [[The Captain]] can also visit the planet to retrieve the starboard [[Ur-Quan Warp Pod|Warp Pod]] from the wreckage, a necessary component for the [[Quas
    1 KB (195 words) - 18:35, 21 June 2009
  • ...elnorme]], and most [[Human]] sources use the term "Eternal Doctrine", the Kohr-Ah themselves never use this phrase to describe their philosophy, instead call ...-Za's plan to mimic the Dnyarri in becoming slave masters, which the Black Ur-Quan saw as demeaning and useless. Instead, they decided to take the bold step o
    4 KB (713 words) - 18:20, 3 September 2010
  • ...ally split in to the [[Ur-Quan Kzer-Za|Kzer-Za]] and the [[Ur-Quan Kohr-Ah|Kohr-Ah.]] ...en (Kzer-Za) who were the political leaders and scientists, and the black (Kohr-Ah) who were the builders, warriors, and general "do"ers.
    3 KB (492 words) - 23:02, 27 November 2019
  • ...g the wreck for what they could, informed The Captain that he could obtain Ur-Quan technology from the wreck if he chose. This was especially necessary if he ...fields, one reason that no local species other than the [[Ur-Quan Kzer-Za|Ur-Quan]] and the [[Chmmr]] have built Dreadnought-sized vessels.
    3 KB (465 words) - 22:40, 21 February 2009
  • === Ur-Quan Kohr-Ah Marauder === | First attempt at [[Marauder]]
    9 KB (866 words) - 19:37, 18 July 2015
  • ...[Blade]] might work, though not as well. The [[Ur-Quan Kohr-Ah|Kohr-Ah]] [[Marauder]] is a very fine ship as well.
    2 KB (273 words) - 19:53, 9 November 2010
  • A careless Ur-Quan pilot who underestimates the Stinger and tries to launch a lot of fighters ...tile of a [[Melnorme]] [[Trader]], nor will it disrupt a [[Ur-Quan Kohr-Ah|Kohr-Ah]] F.R.I.E.D..
    3 KB (483 words) - 19:38, 19 October 2013
  • ...of a Dreadnought's interior are covered with roped webbing which allow an Ur-Quan captain to loom over its controls and slaves while clinging to the ceiling An Ur-Quan captain can also send out pairs of small, one-man fighters armed with laser
    4 KB (548 words) - 18:52, 12 June 2018
  • ...e exceptions to this rule: fourteen [[Ur-Quan Kohr-Ah]] [[Marauder]]s or [[Ur-Quan Kzer-Za]] [[Dreadnought]]s in the battle groups guarding [[Delta Crateris V |Ur-Quan Kohr-Ah Marauder
    5 KB (720 words) - 17:17, 17 January 2008
  • In both [[Star Control]] and [[Star Control II]]/[[Ur-Quan Masters]], each ship has a certain intrinsic value within the context of th |[[Ur-Quan Kohr-Ah]] [[Marauder]]
    4 KB (473 words) - 01:46, 15 June 2018
  • ...by Elvish Pillager, was a tentative attempt to balance the costs of [[The Ur-Quan Masters]]' ships to improve the netplay experience for top players. This mo |[[Ur-Quan Kohr-Ah]] [[Marauder]]
    3 KB (410 words) - 16:50, 8 September 2009
  • ...is help. It turns out that the battle taking place in their space is the [[Ur-Quan]] ceremonial [[Doctrinal Conflict]]. ...t be denied. They also witness the [[Supox and Utwig offensive against the Kohr-Ah]] and, apparently, make contact with the two attacking races.
    4 KB (677 words) - 20:15, 19 December 2015
  • |[[image:dreadnought_icon.png]]||style="text-align:left"|[[Dreadnought]]||[[Ur-Quan Kzer-Za]]||Huge, slow. Heavy weapon. Launches fighters.||Hierarchy ...an Kohr-Ah]]||Has long-range spinning metal blades, ring of fire. Scary. ||Kohr-Ah
    5 KB (664 words) - 05:43, 2 August 2015
  • ...uan [[Doctrinal Conflict]]. Its destruction is the only way to stop either Ur-Quan faction from dominating the galaxy. ...e]] historical records, after the era of the [[Dnyarri Slave Empire]], the Ur-Quan species was thrown into ideological chaos with neither side in the debate w
    10 KB (1,554 words) - 19:59, 15 October 2012
  • ...that the Avatar was designed specifically to defeat the [[Ur-Quan Kzer-Za|Ur-Quan]]. ...te than both the Ur-Quan [[Dreadnought]] and [[Ur-Quan Kohr-Ah|Kohr-Ah]] [[Marauder]]; its mobility is roughly average. It is quite large, however, and appropr
    5 KB (741 words) - 17:26, 15 April 2021
  • ...[[The Captain]] uses the neo-Dnyarri to distract the majority of the large Ur-Quan fleet guarding the [[Sa-Matra]], allowing him to attack and destroy the mig ...ioned, they chose to investigate the wreck and salvage it. The starboard [[Ur-Quan Warp Pod|warp pod]] from this wreck is used to build the [[QuasiSpace Porta
    8 KB (1,222 words) - 05:27, 31 July 2011
  • ==Kohr-Ah== [[Ur-Quan Kohr-Ah|Kohr-Ah]] [[Marauder]]
    9 KB (1,032 words) - 15:14, 13 January 2017
  • ...er (red), with a notable exception being the [[Ur-Quan Kohr-Ah|Kohr-Ah]] [[Marauder]]'s F.R.I.E.D.
    4 KB (643 words) - 14:59, 8 March 2012
  • ...tory. The Chmmr [[Avatar]], the Ur-Quan [[Dreadnought]] and the Kohr-Ah [[Marauder]] have the most firepower in the game, but there are ways to defeat them wi ...re and fighters as neccessary, while firing your B.U.T.Ts. Other ships the Marauder is vulnerable to include the Utwig [[Jugger]] and the Yehat [[Terminator]].
    7 KB (1,194 words) - 10:43, 3 December 2022
  • | [[Ur-Quan Kohr-Ah|Kohr-Ah]] || [[Marauder]] | [[Ur-Quan]] || [[Dreadnought]]
    6 KB (769 words) - 21:50, 8 February 2009
  • ...[http://uqm.stack.nl/forum/ UQM forums], created an extensive mod of [[The Ur-Quan Masters]] that changes all [[Super Melee]] [[ships]] and even some of its r *[[Ur-Quan Kohr-Ah|Kohr-Ah]] Marauder
    10 KB (1,498 words) - 17:21, 7 June 2013
  • ...itle screen theme carried over to [[Star Control II]], the latter as the [[Ur-Quan Kzer-Za]] conversation theme. For the open-source version of The Ur-Quan Masters, a volunteer team called the [[Precursors Remixing Team|Precursors]
    24 KB (3,090 words) - 10:30, 31 December 2022
  • ...robably find it here. But this is not a step-by-step guide to beating The Ur-Quan Masters. ==Starting The Ur-Quan Masters==
    23 KB (3,935 words) - 19:50, 14 November 2017