Difference between revisions of "Star Control II"

From Ultronomicon
Jump to navigation Jump to search
m (corrected link to HyperSpace)
m (corrected max. number of escorts)
Line 10: Line 10:
 
* Planetary exploration - Control the [[Planet Lander]] to collect minerals and biological data while avoiding earthquakes, hotspots, and lightning.
 
* Planetary exploration - Control the [[Planet Lander]] to collect minerals and biological data while avoiding earthquakes, hotspots, and lightning.
 
* Hyperspatial travel - Travel from star to star in [[HyperSpace]] (and later, [[QuasiSpace]]) while being chased by [[gravity well]]s.  
 
* Hyperspatial travel - Travel from star to star in [[HyperSpace]] (and later, [[QuasiSpace]]) while being chased by [[gravity well]]s.  
* Flagship/fleet managment - Outfit your flagship for whatever lies ahead and build up a fleet of up to 14 escort ships.
+
* Flagship/fleet managment - Outfit your flagship for whatever lies ahead and build up a fleet of up to 12 escort ships.
 
* Space [[Super Melee|combat]] - The most exciting part of the game! Fly your armada against alien ships in an all-out brawl to the death.
 
* Space [[Super Melee|combat]] - The most exciting part of the game! Fly your armada against alien ships in an all-out brawl to the death.

Revision as of 06:00, 4 October 2004

Star Control II is considered by some to be the greatest computer game of all time. Whether you agree or not, it was a milestone for non-linear gaming and an undeniable influence on modern space travel games such as Homeworld.

You travel the quadrant in a Precursor starship, making contact with other sentient species and trying to unravel the mysteries of the galaxy. Your goal is to defeat the Ur-Quan Hierarchy, but it is up to the player to figure out how.

It is difficult to pin SC2 down to a single genre. It contains elements of exploration, scavenging, diplomacy, and combat blended together seamlessly. The player controls how the game will unfold with their actions. Your flagship can be outfitted with various modules to change and improve functions of the ship.

Gameplay is divided into six basic modes:

  • Conversation - Interact with other sentient species; Learn from them, trade with them, and form alliances (or attack them).
  • Solar system exploration - Navigate a solar system with your flagship and contact or avoid other ships in the region.
  • Planetary exploration - Control the Planet Lander to collect minerals and biological data while avoiding earthquakes, hotspots, and lightning.
  • Hyperspatial travel - Travel from star to star in HyperSpace (and later, QuasiSpace) while being chased by gravity wells.
  • Flagship/fleet managment - Outfit your flagship for whatever lies ahead and build up a fleet of up to 12 escort ships.
  • Space combat - The most exciting part of the game! Fly your armada against alien ships in an all-out brawl to the death.