Talk:Elvish Pillager's Crazy Mod

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Revision as of 19:34, 1 November 2007 by Zeracles (talk | contribs) (just putting back some text which seems have disappeared amidst edits somehow, importantly, relax, I dropped the issue!)
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I think the stub label can be removed, yes? --PsiPhi 18:50, 31 October 2007 (CET)

Sure, why not. Valaggar 19:01, 31 October 2007 (CET)

Alphabetical Order[edit]

I assume that after fixing the Ur-Quan wikis, the ordering should be adjusted to retain alphabetical order. --Zeracles 22:38, 31 October 2007 (CET)

Actually Zeracles, I've been leaving the ones that say Ur-Quan alone, but directing them to Ur-Quan Kzer-Za. Because of players' familiarity with the Ur-Quan's from SC1 being the "Ur-Quan", if a person put "Ur-Quan" when they are obviously referring to the "Ur-Quan Kzer-Za", especially when listed before the ship name, I figured why mess with it. I'm going to put that as [[Ur-Quan Kzer-Za|Ur-Quan]], if you don't mind, keeping the original writer's intention. --PsiPhi 22:48, 31 October 2007 (CET)
Fair enough :) I never played sc1 so I've always found this just plain imprecise. --Zeracles 23:13, 31 October 2007 (CET)
Well, it is called The Ur-Quan Masters (and not the Kzer-Za Masters; though that would be more correct; the Kohr-Ah are not looking to be anyones master, just their exterminator) for a reason. --PsiPhi 02:46, 1 November 2007 (CET)
I don't think it's that simple - this isn't how I always interpreted the title. The Kohr-Ah can be masters of the galaxy when everyone else is dead. I know your interpretation is the one intended at the beginning of the game (mentioned this way by Commander Hayes), but I thought it was part of the plot development of the game to discover this more sinister side to Ur-Quan dominion. I wonder if anyone else saw it my way. But this is heading in the direction of philosophy. I thought it would be cool to have a page on the philosophy of SC, since it is such a plot-driven game, but I fear that such a page's existence would be even more tenuous than that of the humour page. So I'm not seriously suggesting it, just to pre-empt SvdB in case. This sort of thing might be better suited somewhere else or in Valaggar's wiki (which BTW Val, I think could be an interesting idea), but I haven't thought about it. Just keeping score on that humour page, I don't think we ever resolved that either way. --Zeracles 18:11, 1 November 2007 (CET)
Unfortunately, the interest in my wiki was really small, so I've abandoned it. By the was, as to whether the ship should be named "Ur-Quan Dreadnought" or "[Ur-Quan] Kzer-Za Dreadnought" — the DOS version uses "Ur-Quan Dreadnought", so I think we're better off using that name as well (besides, most in-game characters refer to the Kzer-Za as "Ur-Quan"). Valaggar 19:09, 1 November 2007 (CET)
Well, the naming issue was settled long ago (that's why I said "fair enough" not less than four posts ago). I was also thinking that the other wiki might be a good place for all that speculation (so instead of just removing it, possibly annoying authors, simply ship it elsewhere). But if you say you've abandoned it . . . --Zeracles 19:57, 1 November 2007 (CET)
Valaggar makes a better argument for it than I did. I will admit though, the whole naming issue with the Ur-Quan was complicated by the discovery of the existence of the Kohr-Ah. I guess when it comes to the name Ur-Quan, what comes to mind for me is Green Ur-Quan largely because that's how I knew them initially and that's how I refer to their ships, never Kzer-Za Dreadnought. Perhaps the only true Ur-Quan was the initial Brown Ur-Quan, before the Dynarri split them. Who knows what their ships looked like, especially considering they were described as the scouts of the Milieu, perhaps as small as Shofixti ships, given comparative species sizes. --PsiPhi 20:19, 1 November 2007 (CET)