https://wiki.uqm.stack.nl/index.php?title=Talk:Faz&feed=atom&action=historyTalk:Faz - Revision history2024-03-28T18:35:05ZRevision history for this page on the wikiMediaWiki 1.35.7https://wiki.uqm.stack.nl/index.php?title=Talk:Faz&diff=14031&oldid=prevCeeVee: /* More fact, less theory */2006-11-02T03:19:15Z<p><span dir="auto"><span class="autocomment">More fact, less theory</span></span></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>When the Ur-Quan slave-shield a world, do you honestly think they just go away and don't guard the planet or at least check up on it every once in a while? I don't think the Ur-Quan are that sloppy. Remember, these are the same guys that worry about becoming slaves again themselves and prevent it by enslaving others first. I mean, wouldn't the Ur-Quan just come back after a while and slaveshield them again or punish them or ''something'' and not just let the Faz roam free to do as they please?</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>When the Ur-Quan slave-shield a world, do you honestly think they just go away and don't guard the planet or at least check up on it every once in a while? I don't think the Ur-Quan are that sloppy. Remember, these are the same guys that worry about becoming slaves again themselves and prevent it by enslaving others first. I mean, wouldn't the Ur-Quan just come back after a while and slaveshield them again or punish them or ''something'' and not just let the Faz roam free to do as they please?</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Perhaps I should bring this up on the forum sometime...</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Perhaps I should bring this up on the forum sometime...<ins class="diffchange diffchange-inline">--[[User:CeeVee|CeeVee]] 04:19, 2 November 2006 (CET)</ins></div></td></tr>
</table>CeeVeehttps://wiki.uqm.stack.nl/index.php?title=Talk:Faz&diff=14030&oldid=prevCeeVee: /* More fact, less theory */2006-11-02T03:18:43Z<p><span dir="auto"><span class="autocomment">More fact, less theory</span></span></p>
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</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l78" >Line 78:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>::It's not a simulationistic, "realistic" portrayal of a deep world, as some people seem to think -- it's deliberate pastiche, chock-full of sly references we're *meant* to get and random connections between things we're meant to pick up on. I would hold that if there is some interesting-looking pun in SC2 it's a lot more likely that the creators meant for it to be there than not. (This does, in fact, go for the Orz/ORZ connection as well.)</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>::It's not a simulationistic, "realistic" portrayal of a deep world, as some people seem to think -- it's deliberate pastiche, chock-full of sly references we're *meant* to get and random connections between things we're meant to pick up on. I would hold that if there is some interesting-looking pun in SC2 it's a lot more likely that the creators meant for it to be there than not. (This does, in fact, go for the Orz/ORZ connection as well.)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:::Even in a designed world there will be coincidences. I don't think you disagree with me on that, but we do appear to disagree on the likeliness of it. I think we should leave it at that. -- [[User:Svdb|SvdB]] 13:40, 13 Nov 2004 (CET)</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:::Even in a designed world there will be coincidences. I don't think you disagree with me on that, but we do appear to disagree on the likeliness of it. I think we should leave it at that. -- [[User:Svdb|SvdB]] 13:40, 13 Nov 2004 (CET)</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">This Utwig=Faz thing is an interesting theory, but I've always been bothered by something that I think puts a huge hole in it.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">When the Ur-Quan slave-shield a world, do you honestly think they just go away and don't guard the planet or at least check up on it every once in a while? I don't think the Ur-Quan are that sloppy. Remember, these are the same guys that worry about becoming slaves again themselves and prevent it by enslaving others first. I mean, wouldn't the Ur-Quan just come back after a while and slaveshield them again or punish them or ''something'' and not just let the Faz roam free to do as they please?</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Perhaps I should bring this up on the forum sometime...</ins></div></td></tr>
</table>CeeVeehttps://wiki.uqm.stack.nl/index.php?title=Talk:Faz&diff=8734&oldid=prevSvdb: my view2004-11-16T14:22:33Z<p>my view</p>
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</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l6" >Line 6:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Back on a more practical note, which article should contain the mention of this speculation? I think it may be fitting to move it to the Fahz (planet) article, since most of the support for this hypothesis comes from the utwig and their history, not from information garnered about the Faz (other than the fact they were slave-sheilded). Also, it might add interest to an otherwise boring article about a homeplanet.-[[User:Fadookie|Fadookie]] 08:35, 16 Nov 2004 (CET)</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Back on a more practical note, which article should contain the mention of this speculation? I think it may be fitting to move it to the Fahz (planet) article, since most of the support for this hypothesis comes from the utwig and their history, not from information garnered about the Faz (other than the fact they were slave-sheilded). Also, it might add interest to an otherwise boring article about a homeplanet.-[[User:Fadookie|Fadookie]] 08:35, 16 Nov 2004 (CET)</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">:The Faz name is only an indication of the supposed connection. The connection is between the Faz race and the Utwig. So I think on the pages relating those races the theory may be mentioned. -- [[User:Svdb|SvdB]] 15:22, 16 Nov 2004 (CET)</ins></div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== A load of crap ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== A load of crap ==</div></td></tr>
</table>Svdbhttps://wiki.uqm.stack.nl/index.php?title=Talk:Faz&diff=2856&oldid=prevFadookie: reply, question on placement of specualtion2004-11-16T07:35:48Z<p>reply, question on placement of specualtion</p>
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</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l2" >Line 2:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>::Our "area of space". There isn't any evidence that the SC2 galaxy is formally divided into "quadrants", or that the Starmap in SC2 comprises one particular quadrant. Fahz is all the way on the other side of the map from both Sol and from Vulpeculae.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>::Our "area of space". There isn't any evidence that the SC2 galaxy is formally divided into "quadrants", or that the Starmap in SC2 comprises one particular quadrant. Fahz is all the way on the other side of the map from both Sol and from Vulpeculae.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">:::Very true. If the term "area of space" refers to the area near earth, or even the area inside a theoretical SoI, Fahz and the Utwig would be ''way'' out there. This is far from substantial support though, since the Melnorme could have been talking about the game map for all we know. -[[User:Fadookie|Fadookie]] 08:35, 16 Nov 2004 (CET)</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Back on a more practical note, which article should contain the mention of this speculation? I think it may be fitting to move it to the Fahz (planet) article, since most of the support for this hypothesis comes from the utwig and their history, not from information garnered about the Faz (other than the fact they were slave-sheilded). Also, it might add interest to an otherwise boring article about a homeplanet.-[[User:Fadookie|Fadookie]] 08:35, 16 Nov 2004 (CET)</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== A load of crap ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== A load of crap ==</div></td></tr>
</table>Fadookiehttps://wiki.uqm.stack.nl/index.php?title=Talk:Faz&diff=2855&oldid=prevSvdb: comments in various sections2004-11-13T12:40:49Z<p>comments in various sections</p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>::::::That's very nice, but you seem to be confusing the attempt to explain this story *in the game* with attempting to explain how the creators made up the story in real life. It certainly does bear parallels to the Garden of Eden and to various other well-known fall-from-grace myths, but unless you're saying that in the game world the Utwig somehow learned about human religious concepts of temptation and fall and incorporated them into their own history, it's not relevant to this discussion, any more than it would be to say that the Ilwrath's name came from singer Steven McIlwraith. This theory certainly doesn't preclude or even have any bearing on the Fahz/Faz idea.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>::::::That's very nice, but you seem to be confusing the attempt to explain this story *in the game* with attempting to explain how the creators made up the story in real life. It certainly does bear parallels to the Garden of Eden and to various other well-known fall-from-grace myths, but unless you're saying that in the game world the Utwig somehow learned about human religious concepts of temptation and fall and incorporated them into their own history, it's not relevant to this discussion, any more than it would be to say that the Ilwrath's name came from singer Steven McIlwraith. This theory certainly doesn't preclude or even have any bearing on the Fahz/Faz idea.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">::::::Well, if "veils" refers to the unenlightened view of the Utwig, then it doesn't refer to the slave shield. Unless the slave shield is a metaphor for the Utwigs unlightened view, which goes a bit too far for me. -- [[User:Svdb|SvdB]] 13:40, 13 Nov 2004 (CET)</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The Slylandro propably didn't ever meet with the Mael-Num, although they knew they were members of the sentient milieu. They met the Yuli, Drall and Ur-Quan at least.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The Slylandro propably didn't ever meet with the Mael-Num, although they knew they were members of the sentient milieu. They met the Yuli, Drall and Ur-Quan at least.</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l62" >Line 62:</td>
<td colspan="2" class="diff-lineno">Line 63:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>::I actually disagree on both points. The point of the Ultronomicon is to let newcomers know what's "out there" in terms of what's been discovered and commented on by players of SC2. The Faz/Fahz connection, like the Melnorme/Mael-Num connection, is something that's there in the game on the surface level and should be pointed out so people know about it. In contrast, all the raging theories about the Androsynth and Orz are primarily working from the same set of factual data and imposing people's own preconceptions on them -- the Ultronomicon in that case should just put out the data that exist and let the long-running discussion about what those data mean take place somewhere else, like on the forums.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>::I actually disagree on both points. The point of the Ultronomicon is to let newcomers know what's "out there" in terms of what's been discovered and commented on by players of SC2. The Faz/Fahz connection, like the Melnorme/Mael-Num connection, is something that's there in the game on the surface level and should be pointed out so people know about it. In contrast, all the raging theories about the Androsynth and Orz are primarily working from the same set of factual data and imposing people's own preconceptions on them -- the Ultronomicon in that case should just put out the data that exist and let the long-running discussion about what those data mean take place somewhere else, like on the forums.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>::This discussion we're having here, for instance, about *why* we might think Fahz is linked with the Faz, belongs on a discussion page or in a forum, not on the Ultronomicon itself -- what belongs there is the assertion that such a connection is possible and that people are talking about it.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>::This discussion we're having here, for instance, about *why* we might think Fahz is linked with the Faz, belongs on a discussion page or in a forum, not on the Ultronomicon itself -- what belongs there is the assertion that such a connection is possible and that people are talking about it.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>::By the way, the fact that TfB have confirmed something you think is "too weak to mention" might be a sign that the way you're looking at the game is substantially different from the way the creators looked at it. It's not a simulationistic, "realistic" portrayal of a deep world, as some people seem to think -- it's deliberate pastiche, chock-full of sly references we're *meant* to get and random connections between things we're meant to pick up on. I would hold that if there is some interesting-looking pun in SC2 it's a lot more likely that the creators meant for it to be there than not. (This does, in fact, go for the Orz/ORZ connection as well.)</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">:::Well, you won me over in the respect that there is enough in the theory to mention it.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">:::I wouldn't say that the point of the Ultronomicon is to let ''newcomers know what's out there''. One of the points perhaps, but I also look at it as a reference work for things related to UQM. -- [[User:Svdb|SvdB]] 13:40, 13 Nov 2004 (CET)</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>::By the way, the fact that TfB have confirmed something you think is "too weak to mention" might be a sign that the way you're looking at the game is substantially different from the way the creators looked at it.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">:::I only would have considered it to weak to mention if TFB had not confirmed it. But now you seem to be using this one thing where I considered something more coincidental than it was to lay doubt on all my current and future theories. That goes a bit to far for me. Again you're using one little piece of evidence to draw larger (imo disproportionally) conclusions. And here you cannot claim an underlying design. -- [[User:Svdb|SvdB]] 13:40, 13 Nov 2004 (CET)</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">::</ins>It's not a simulationistic, "realistic" portrayal of a deep world, as some people seem to think -- it's deliberate pastiche, chock-full of sly references we're *meant* to get and random connections between things we're meant to pick up on. I would hold that if there is some interesting-looking pun in SC2 it's a lot more likely that the creators meant for it to be there than not. (This does, in fact, go for the Orz/ORZ connection as well.<ins class="diffchange diffchange-inline">)</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">:::Even in a designed world there will be coincidences. I don't think you disagree with me on that, but we do appear to disagree on the likeliness of it. I think we should leave it at that. -- [[User:Svdb|SvdB]] 13:40, 13 Nov 2004 (CET</ins>)</div></td></tr>
</table>Svdbhttps://wiki.uqm.stack.nl/index.php?title=Talk:Faz&diff=2841&oldid=prev130.58.225.137: /* More fact, less theory */2004-11-12T05:14:53Z<p><span dir="auto"><span class="autocomment">More fact, less theory</span></span></p>
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</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l59" >Line 59:</td>
<td colspan="2" class="diff-lineno">Line 59:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>I just read the other arguments above, and I guess that if we have the Mael-Num/Melnorme link, we may as well keep the Faz/Fahz. -[[User:Fadookie|Fadookie]] 23:12, 3 Nov 2004 (CET)</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>I just read the other arguments above, and I guess that if we have the Mael-Num/Melnorme link, we may as well keep the Faz/Fahz. -[[User:Fadookie|Fadookie]] 23:12, 3 Nov 2004 (CET)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:I would consider the Melnorme/Mael-Num connection too weak to mention if it weren't for the fact that TFB have confirmed it. Now if there is a lot of recurring talk about a subject (like what happened to the Androsynth), then it would make sense to mention it after all, in a separate paragraph, while emphasising that it is just a theory. In the Androsynth case there are so many theories it would imho even justify a separate page where the various theories are explained and categorised. -- [[User:Svdb|SvdB]] 15:03, 4 Nov 2004 (CET)</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:I would consider the Melnorme/Mael-Num connection too weak to mention if it weren't for the fact that TFB have confirmed it. Now if there is a lot of recurring talk about a subject (like what happened to the Androsynth), then it would make sense to mention it after all, in a separate paragraph, while emphasising that it is just a theory. In the Androsynth case there are so many theories it would imho even justify a separate page where the various theories are explained and categorised. -- [[User:Svdb|SvdB]] 15:03, 4 Nov 2004 (CET)</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">::I actually disagree on both points. The point of the Ultronomicon is to let newcomers know what's "out there" in terms of what's been discovered and commented on by players of SC2. The Faz/Fahz connection, like the Melnorme/Mael-Num connection, is something that's there in the game on the surface level and should be pointed out so people know about it. In contrast, all the raging theories about the Androsynth and Orz are primarily working from the same set of factual data and imposing people's own preconceptions on them -- the Ultronomicon in that case should just put out the data that exist and let the long-running discussion about what those data mean take place somewhere else, like on the forums.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">::This discussion we're having here, for instance, about *why* we might think Fahz is linked with the Faz, belongs on a discussion page or in a forum, not on the Ultronomicon itself -- what belongs there is the assertion that such a connection is possible and that people are talking about it.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">::By the way, the fact that TfB have confirmed something you think is "too weak to mention" might be a sign that the way you're looking at the game is substantially different from the way the creators looked at it. It's not a simulationistic, "realistic" portrayal of a deep world, as some people seem to think -- it's deliberate pastiche, chock-full of sly references we're *meant* to get and random connections between things we're meant to pick up on. I would hold that if there is some interesting-looking pun in SC2 it's a lot more likely that the creators meant for it to be there than not. (This does, in fact, go for the Orz/ORZ connection as well.)</ins></div></td></tr>
</table>130.58.225.137https://wiki.uqm.stack.nl/index.php?title=Talk:Faz&diff=2836&oldid=prev130.58.225.137 at 05:10, 12 November 20042004-11-12T05:10:24Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 05:10, 12 November 2004</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l30" >Line 30:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:::::-- [[User:Svdb|SvdB]] 15:03, 4 Nov 2004 (CET)</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:::::-- [[User:Svdb|SvdB]] 15:03, 4 Nov 2004 (CET)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>::::::That's very nice, but you seem to be confusing the attempt to explain this story *in the game* with attempting to explain how the creators made up the <del class="diffchange diffchange-inline">name </del>in real life. It certainly does bear parallels to the Garden of Eden and to various other well-known fall-from-grace myths, but unless you're saying that in the game world the Utwig somehow learned about human religious concepts of temptation and fall and incorporated them into their own history, it's not relevant to this discussion, any more than it would be to say that the Ilwrath's name came from singer Steven McIlwraith.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>::::::That's very nice, but you seem to be confusing the attempt to explain this story *in the game* with attempting to explain how the creators made up the <ins class="diffchange diffchange-inline">story </ins>in real life. It certainly does bear parallels to the Garden of Eden and to various other well-known fall-from-grace myths, but unless you're saying that in the game world the Utwig somehow learned about human religious concepts of temptation and fall and incorporated them into their own history, it's not relevant to this discussion, any more than it would be to say that the Ilwrath's name came from singer Steven McIlwraith<ins class="diffchange diffchange-inline">. This theory certainly doesn't preclude or even have any bearing on the Fahz/Faz idea</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The Slylandro propably didn't ever meet with the Mael-Num, although they knew they were members of the sentient milieu. They met the Yuli, Drall and Ur-Quan at least.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The Slylandro propably didn't ever meet with the Mael-Num, although they knew they were members of the sentient milieu. They met the Yuli, Drall and Ur-Quan at least.</div></td></tr>
</table>130.58.225.137https://wiki.uqm.stack.nl/index.php?title=Talk:Faz&diff=2835&oldid=prev130.58.225.137: /* A load of crap */2004-11-12T05:09:38Z<p><span dir="auto"><span class="autocomment">A load of crap</span></span></p>
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</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l29" >Line 29:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:::::*"Now rid of constant reminders of greed, rage, hatred, and lust, the wisdom of the Utwig was no longer hampered by constant reminders of the primitive urge.". "And the LORD God said, Behold, the man is become as one of us, to know good and evil"</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:::::*"Now rid of constant reminders of greed, rage, hatred, and lust, the wisdom of the Utwig was no longer hampered by constant reminders of the primitive urge.". "And the LORD God said, Behold, the man is become as one of us, to know good and evil"</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:::::-- [[User:Svdb|SvdB]] 15:03, 4 Nov 2004 (CET)</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:::::-- [[User:Svdb|SvdB]] 15:03, 4 Nov 2004 (CET)</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">::::::That's very nice, but you seem to be confusing the attempt to explain this story *in the game* with attempting to explain how the creators made up the name in real life. It certainly does bear parallels to the Garden of Eden and to various other well-known fall-from-grace myths, but unless you're saying that in the game world the Utwig somehow learned about human religious concepts of temptation and fall and incorporated them into their own history, it's not relevant to this discussion, any more than it would be to say that the Ilwrath's name came from singer Steven McIlwraith.</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The Slylandro propably didn't ever meet with the Mael-Num, although they knew they were members of the sentient milieu. They met the Yuli, Drall and Ur-Quan at least.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The Slylandro propably didn't ever meet with the Mael-Num, although they knew they were members of the sentient milieu. They met the Yuli, Drall and Ur-Quan at least.</div></td></tr>
</table>130.58.225.137https://wiki.uqm.stack.nl/index.php?title=Talk:Faz&diff=2834&oldid=prevSvdb: Various comment in several paragraphs2004-11-04T14:03:37Z<p>Various comment in several paragraphs</p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>"A few theorists contend"... only one so far. Just because one person has one far-off theory, that doesn't make it worth a mention in an encyclopedia article.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>"A few theorists contend"... only one so far. Just because one person has one far-off theory, that doesn't make it worth a mention in an encyclopedia article.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>I'm waiting for someone to claim the Mycon have descended from the Spathi, because the Spathi call their home star "Yuffo". Or that the Vux are actually "fingers" of another Orz-like creature, because there's a VUX captain called ORZ.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>I'm waiting for someone to claim the Mycon have descended from the Spathi, because the Spathi call their home star "Yuffo". Or that the Vux are actually "fingers" of another Orz-like creature, because there's a VUX captain called ORZ. <ins class="diffchange diffchange-inline">-- [[User:Svdb|SvdB]]</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>::Only one? Really? ISTR I've heard this more than once. It's one of those things where the fact that this is a game written by two people rather than an actual collection of data from real life means that a lot fewer things may be coincidences. The thing that makes me think there's an intentional link here is the explicit weirdness and vagueness of the Utwig's description of the "veils of Fahz" or "sky-canopies" floating in the atmosphere. It's *at least* as compelling as the theory that "Mael-Num" and "Melnorme" are the same (especially given that that one was finally independently confirmed by the creators long after it'd become fanlore.)</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>::Only one? Really? ISTR I've heard this more than once. It's one of those things where the fact that this is a game written by two people rather than an actual collection of data from real life means that a lot fewer things may be coincidences. The thing that makes me think there's an intentional link here is the explicit weirdness and vagueness of the Utwig's description of the "veils of Fahz" or "sky-canopies" floating in the atmosphere. It's *at least* as compelling as the theory that "Mael-Num" and "Melnorme" are the same (especially given that that one was finally independently confirmed by the creators long after it'd become fanlore.)</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l16" >Line 16:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:::*They make a point of pointing out that the origins of the Melnorme are unknown: "The history of the Melnorme is poorly understood, [...]" (resource guide).</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:::*They make a point of pointing out that the origins of the Melnorme are unknown: "The history of the Melnorme is poorly understood, [...]" (resource guide).</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:::*Both the Melnorme and the Mael-Num likely came from outside this region of space: "Though we Melnorme have just recently arrived in this region of space" (Melnorme speech), "<nowiki>[the Taalo home planet]</nowiki> was one of the few Milieu worlds located in this region of space." (Melnorme speech)</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:::*Both the Melnorme and the Mael-Num likely came from outside this region of space: "Though we Melnorme have just recently arrived in this region of space" (Melnorme speech), "<nowiki>[the Taalo home planet]</nowiki> was one of the few Milieu worlds located in this region of space." (Melnorme speech)</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>:::Of course these are far from conclusive (Why didn't the Kohr-Ah recognise the Melnorme as the Mael-Num? Why didn't the Slylandro mention the similarity (maybe they never '''saw''' them?)), but it's a '''lot''' stronger than "Fahz and Faz sound alike".</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>:::Of course these are far from conclusive (Why didn't the Kohr-Ah recognise the Melnorme as the Mael-Num? Why didn't the Slylandro mention the similarity (maybe they never '''saw''' them?)), but it's a '''lot''' stronger than "Fahz and Faz sound alike". <ins class="diffchange diffchange-inline">-- [[User:Svdb|SvdB]]</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>::::Well, I didn't invent it -- I heard about it on the SC2 forums for UQM multiple times a while ago. And the evidence isn't that "Fahz" and "Faz" sound alike, it's that the Utwig have super-advanced shield technology -- that, as others have pointed out, is red and glowing -- and in general have an obsession with covering up, hiding, masking, maintaining order that's linked to their mythology of "the sky-canopies of Fahz" which fell down. The link with the idea of a slave shield sounds pretty strong, given all the symbolic value the Kzer-Za give the slave shield in their speeches about order and security and such. And since the Faz are said to have been the very first race to have been slave-shielded eons ago, it's a logical twist that their slave shield might've been the first to fall on its own.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>::::Well, I didn't invent it -- I heard about it on the SC2 forums for UQM multiple times a while ago. And the evidence isn't that "Fahz" and "Faz" sound alike, it's that the Utwig have super-advanced shield technology -- that, as others have pointed out, is red and glowing -- and in general have an obsession with covering up, hiding, masking, maintaining order that's linked to their mythology of "the sky-canopies of Fahz" which fell down. The link with the idea of a slave shield sounds pretty strong, given all the symbolic value the Kzer-Za give the slave shield in their speeches about order and security and such. And since the Faz are said to have been the very first race to have been slave-shielded eons ago, it's a logical twist that their slave shield might've been the first to fall on its own.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>::::I don't think the "sky-canopies of Fahz" are *that* weird and vague -- they're just a piece in a speech that mostly makes a lot of sense. The one mystery in it, what the sky-canopies actually are, reads more to me like a mystery meant to be solved than just garbled nonsense.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>::::I don't think the "sky-canopies of Fahz" are *that* weird and vague -- they're just a piece in a speech that mostly makes a lot of sense. The one mystery in it, what the sky-canopies actually are, reads more to me like a mystery meant to be solved than just garbled nonsense.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>::::Anyway, most of your points are themselves pretty weak. The only *real* connection is that the Mael-Num are one-eyed and so are the Melnorme. Otherwise, all of your points are very general points about the lack of evidence *against* a theory. The Mael-Num weren't ever genocided, and neither were the Faz. The Mael-Num home planet is far away from Sol, and so is Fahz -- by the way, I don't think it's a valid assumption that there's some sort of natural "sector" that the starmap comprises, and that anything not in "this region of space" is off the map. That's something SC3 invented. The history of the Melnorme is mysterious, and so is the history of the Utwig. The only *real* link is one single line, "one-eyed creatures", and one name similarity, "Melnorme" to "Mael-Num". You have exactly the same thing for Utwig, even though it's less emphasized -- one line, "sky-canopies", and one name similarty, "Fahz" and "Faz".</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>::::Anyway, most of your points are themselves pretty weak. The only *real* connection is that the Mael-Num are one-eyed and so are the Melnorme. Otherwise, all of your points are very general points about the lack of evidence *against* a theory. The Mael-Num weren't ever genocided, and neither were the Faz. The Mael-Num home planet is far away from Sol, and so is Fahz -- by the way, I don't think it's a valid assumption that there's some sort of natural "sector" that the starmap comprises, and that anything not in "this region of space" is off the map. That's something SC3 invented. The history of the Melnorme is mysterious, and so is the history of the Utwig. The only *real* link is one single line, "one-eyed creatures", and one name similarity, "Melnorme" to "Mael-Num". You have exactly the same thing for Utwig, even though it's less emphasized -- one line, "sky-canopies", and one name similarty, "Fahz" and "Faz".</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">:::::I agree that most of the points I made were very weak. I was trying to point out that even though the evidence was kind of weak, it was still stronger than for the Fahz-Faz link. But I missed your real point, the analogy of the veils and the slave shield. I have to concede that it could be interpreted that way. (I don't agree that most of the points I made were about the lack of evidence *against* a theory, but I'll leave that for what it is now).</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">:::::I do have an alternative theory to propose: The Utwig story is a slight adaptation of the story of the garden of Eden.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">:::::*Initially, the Utwig "cavorted about our world oblivious to any sort of higher purpose we took everything at face value.", just like Adam and Eve in the garden.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">:::::*Then, the "Chimt [which rose from the Murky Bog] infiltrated the vast sky canopies of Fahz", like the serpent talked into Eve.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">:::::*"and then the veils fell!!! Suddenly, the Utwig were stunned by a collective realization!". "And the eyes of them both were opened" (as they ate the forbidden fruit)</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">:::::*"All immediately and urgently donned veils of every description!". "and they sewed fig leaves together, and made themselves aprons."</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">:::::*"Now rid of constant reminders of greed, rage, hatred, and lust, the wisdom of the Utwig was no longer hampered by constant reminders of the primitive urge.". "And the LORD God said, Behold, the man is become as one of us, to know good and evil"</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">:::::-- [[User:Svdb|SvdB]] 15:03, 4 Nov 2004 (CET)</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The Slylandro propably didn't ever meet with the Mael-Num, although they knew they were members of the sentient milieu. They met the Yuli, Drall and Ur-Quan at least.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The Slylandro propably didn't ever meet with the Mael-Num, although they knew they were members of the sentient milieu. They met the Yuli, Drall and Ur-Quan at least.</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>::The big deal isn't the initial reboot of the species' history, though that's the setup for everything that happens afterwards. The big deal is living under the red shield for millennia, perhaps with the memory of the Kzer-Za telling you that the shield symbolizes your safety and that without the shield you would be destroyed by the Kohr-Ah, and then suddenly waking up one day and finding the shield *gone* and the stars coming out. Isaac Asimov wrote about such a scenario in "Nightfall" -- presumably some similar huge shock would happen to a long-slave-shielded species whose shield vanished. It does sound a lot like the Utwig's description of what happened to their culture when the sky-canopies fell -- their sudden fear and torment at being exposed, and deep need to cover themselves up again.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>::The big deal isn't the initial reboot of the species' history, though that's the setup for everything that happens afterwards. The big deal is living under the red shield for millennia, perhaps with the memory of the Kzer-Za telling you that the shield symbolizes your safety and that without the shield you would be destroyed by the Kohr-Ah, and then suddenly waking up one day and finding the shield *gone* and the stars coming out. Isaac Asimov wrote about such a scenario in "Nightfall" -- presumably some similar huge shock would happen to a long-slave-shielded species whose shield vanished. It does sound a lot like the Utwig's description of what happened to their culture when the sky-canopies fell -- their sudden fear and torment at being exposed, and deep need to cover themselves up again.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:::A very interesting point. I was thinking more about what it would be like to be shielded on earth for 20 years. I'm starting to think that perhaps the Utwig were swamp creatures back in the days of the Milieu, and later evolved to sentience after the Faz had died out on their homeworld. Still though, there is almost no support for it, and the Taalo are still supposed to be the only ones who lived in our quadrant. You've won me over, but this kind of unbased speculation is inappropriate for inclusion in the Ultronomicon. -[[User:Fadookie|Fadookie]] 23:08, 3 Nov 2004 (CET)</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:::A very interesting point. I was thinking more about what it would be like to be shielded on earth for 20 years. I'm starting to think that perhaps the Utwig were swamp creatures back in the days of the Milieu, and later evolved to sentience after the Faz had died out on their homeworld. Still though, there is almost no support for it, and the Taalo are still supposed to be the only ones who lived in our quadrant. You've won me over, but this kind of unbased speculation is inappropriate for inclusion in the Ultronomicon. -[[User:Fadookie|Fadookie]] 23:08, 3 Nov 2004 (CET)</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>I just read the other arguments above, and I guess that if we have the Mael-Num/Melnorme link, we may as well keep the Faz/Fahz. -[[User:Fadookie|Fadookie]] 23:12, 3 Nov 2004 (CET)</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>I just read the other arguments above, and I guess that if we have the Mael-Num/Melnorme link, we may as well keep the Faz/Fahz. -[[User:Fadookie|Fadookie]] 23:12, 3 Nov 2004 (CET)</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">:I would consider the Melnorme/Mael-Num connection too weak to mention if it weren't for the fact that TFB have confirmed it. Now if there is a lot of recurring talk about a subject (like what happened to the Androsynth), then it would make sense to mention it after all, in a separate paragraph, while emphasising that it is just a theory. In the Androsynth case there are so many theories it would imho even justify a separate page where the various theories are explained and categorised. -- [[User:Svdb|SvdB]] 15:03, 4 Nov 2004 (CET)</ins></div></td></tr>
</table>Svdbhttps://wiki.uqm.stack.nl/index.php?title=Talk:Faz&diff=2797&oldid=prevFadookie at 22:12, 3 November 20042004-11-03T22:12:55Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 22:12, 3 November 2004</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l46" >Line 46:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>::The big deal isn't the initial reboot of the species' history, though that's the setup for everything that happens afterwards. The big deal is living under the red shield for millennia, perhaps with the memory of the Kzer-Za telling you that the shield symbolizes your safety and that without the shield you would be destroyed by the Kohr-Ah, and then suddenly waking up one day and finding the shield *gone* and the stars coming out. Isaac Asimov wrote about such a scenario in "Nightfall" -- presumably some similar huge shock would happen to a long-slave-shielded species whose shield vanished. It does sound a lot like the Utwig's description of what happened to their culture when the sky-canopies fell -- their sudden fear and torment at being exposed, and deep need to cover themselves up again.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>::The big deal isn't the initial reboot of the species' history, though that's the setup for everything that happens afterwards. The big deal is living under the red shield for millennia, perhaps with the memory of the Kzer-Za telling you that the shield symbolizes your safety and that without the shield you would be destroyed by the Kohr-Ah, and then suddenly waking up one day and finding the shield *gone* and the stars coming out. Isaac Asimov wrote about such a scenario in "Nightfall" -- presumably some similar huge shock would happen to a long-slave-shielded species whose shield vanished. It does sound a lot like the Utwig's description of what happened to their culture when the sky-canopies fell -- their sudden fear and torment at being exposed, and deep need to cover themselves up again.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:::A very interesting point. I was thinking more about what it would be like to be shielded on earth for 20 years. I'm starting to think that perhaps the Utwig were swamp creatures back in the days of the Milieu, and later evolved to sentience after the Faz had died out on their homeworld. Still though, there is almost no support for it, and the Taalo are still supposed to be the only ones who lived in our quadrant. You've won me over, but this kind of unbased speculation is inappropriate for inclusion in the Ultronomicon. -[[User:Fadookie|Fadookie]] 23:08, 3 Nov 2004 (CET)</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:::A very interesting point. I was thinking more about what it would be like to be shielded on earth for 20 years. I'm starting to think that perhaps the Utwig were swamp creatures back in the days of the Milieu, and later evolved to sentience after the Faz had died out on their homeworld. Still though, there is almost no support for it, and the Taalo are still supposed to be the only ones who lived in our quadrant. You've won me over, but this kind of unbased speculation is inappropriate for inclusion in the Ultronomicon. -[[User:Fadookie|Fadookie]] 23:08, 3 Nov 2004 (CET)</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">I just read the other arguments above, and I guess that if we have the Mael-Num/Melnorme link, we may as well keep the Faz/Fahz. -[[User:Fadookie|Fadookie]] 23:12, 3 Nov 2004 (CET)</ins></div></td></tr>
</table>Fadookie