Difference between revisions of "Talk:List of mineral types"
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*'''Avg Super''' is the average number of units of the mineral one could expect to find on such a planet around a Supergiant star. | *'''Avg Super''' is the average number of units of the mineral one could expect to find on such a planet around a Supergiant star. | ||
− | Systems with a Giant star increase the | + | Systems with a Giant star increase the Quality of each mineral deposit by 5. Systems with a Supergiant star increase the Quality of each mineral deposit by 10. |
Where the minerals table says "×2" or "×3", there will be multiple series of deposits. So for example a Carbide World will have as many Carbon deposits as the total value of a throw of 3 5-sided dice with numbers from 0 to 4. | Where the minerals table says "×2" or "×3", there will be multiple series of deposits. So for example a Carbide World will have as many Carbon deposits as the total value of a throw of 3 5-sided dice with numbers from 0 to 4. |
Revision as of 05:57, 15 June 2011
Hmm. How would people feel about including the colour images here as well as the base name of the mineral?
- What do you mean by "base name"? The mineral category? The second table seems like a good place for colour images. - SvdB 18:25, 17 Sep 2005 (CEST)
The description of the mineral deposits here is a good description of the algorithm, but probably not so clear to the average reader. I'd like to propose an alternate wording: --Elestan 05:56, 15 June 2011 (UTC)
Mineral amounts
The number and size of the mineral deposits on a planet is determined from the specified deposit type as follows:
Description | Quantity | Quality | Avg Dwarf | Avg Giant | Avg Super |
---|---|---|---|---|---|
Trace | 0-1 | 1-10 | 5.5 | 8 | 15.5 |
Light | 0-4 | 1-10 | 11 | 21 | 31 |
Medium | 0-4 | 6-15 | 21 | 31 | 41 |
Heavy | 0-4 | 11-20 | 31 | 41 | 51 |
Huge | 0-8 | 11-20 | 62 | 82 | 102 |
- Quantity is the number of mineral deposits of that type to be found on the planet.
- Quality is the size of each mineral deposit.
- Avg Dwarf is the average number of units of the mineral one could expect to find on such a planet around a Dwarf star.
- Avg Giant is the average number of units of the mineral one could expect to find on such a planet around a Giant star.
- Avg Super is the average number of units of the mineral one could expect to find on such a planet around a Supergiant star.
Systems with a Giant star increase the Quality of each mineral deposit by 5. Systems with a Supergiant star increase the Quality of each mineral deposit by 10.
Where the minerals table says "×2" or "×3", there will be multiple series of deposits. So for example a Carbide World will have as many Carbon deposits as the total value of a throw of 3 5-sided dice with numbers from 0 to 4.
The size of the graphic used for the deposit is determined as follows:
Quality | Graphic Size |
---|---|
0-15 | Small |
16-23 | Medium |
23-30 | Large |
Note that deposits of 23 units can appear as either Medium or Large graphics (about a 50-50 chance of either)