Talk:Mysteries left by Star Control II
The attack on the Tobermoon in Oort's Cloud is not mysterious, SvdB. The "deep burns" and damage inflicted on the crew exclusively are signs of a probe attack. Its electric arc created such "deep burns' through which it entered the ship and incinerated the crew (like lightning), without dealing much damage upon the ship's systems. 18.104.22.168 16:44, 18 March 2007 (CET)
- Since when do Slylandro probes kill the crew and leave the rest of the systems intact, and then just leave? — SvdB 18:05, 18 March 2007 (CET)
- Since when do they just attack ships, kill only the captain, and leave (as it happened with the Tobermoon in HyperSpace on the way to Sol from Vela)? 22.214.171.124 19:37, 18 March 2007 (CET)
- That would be another interesting mystery. But back to the original Tobermoon thing. Assuming the ship was attacked in 2135, as Chi was just leaving the Vela Oort Cloud, then it predates the appearance of the Probes (bought by the Slylandro 200-300 rotations prior to SC2), the arrival of the Orz, and the Androsynth destruction (who also disappear leaving no bodies). And the MO, specifically the lack of bodies, doesn't seem to line up with typical Hierarchy tactics. So, I'm putting it back in as it still is a mystery (who knows, could have been the <best Fwiffo voice>Ultimate Evil</best Fwiffo voice>). --Fyzixfighter 23:26, 18 March 2007 (CET)
- Well, yeah. 126.96.36.199 14:53, 19 March 2007 (CET)
As to the Supox specifically, I think it did not effect them at all - they only got it AFTER it was broken, and give it to you BEFORE you fix it; if therefore, any effects the Ultron does have would have given the Supox a miss. User:188.8.131.52
- And what if not? It's still a mystery. Maybe the change was a "discrete change" as mentioned in the description found on Rigel about the "Appendages of Dawn", aka Ultron: "In the partially translated Precursor text, the device is described as a `Mental Amplifier' which focuses the mental energies of the holder `for the purpose of discrete change'." Valaggar 14:23, 10 May 2007 (CEST)
I like the idea of classifying them - not unlike what we did for game characters. What is the criteria you are using for classifying each mystery? There's a few that I would shift around, but before I do that, we should probably flesh out the classification criteria. --Fyzixfighter 21:31, 14 May 2007 (CEST)
- This is it:
- Major mysteries: Central mysteries - it should be self-explanatory
Secondary mysteries: Mysteries "auxiliary" to the major ones. And other big mysteries that are not central to the plot, though are INCLUDED in it.
Minor mysteries: "Serious" mysteries, though not bearing any relation to the plot.
Trivial mysteries: Mysteries whose answer merits inclusion in a Trivia section.
- There is also the option of classifying the mysteries by their subjects (i.e. IDF, Precursor, Utwig), but they are too many for this. Valaggar 11:05, 15 May 2007 (CEST)