Talk:Star Control II facts

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Is there an exact number of Ur-Quan and Kohr-Ah ships around the Sa-Matra mentioned somewhere in the code, and is that possible to actually wipe out the entire ring of ships?

And another question... when the Ur-Quan learn from the Captain that he was under a psychic compulsion by the Dnyarri, they say that they're going to escalate the war against the Kohr-Ah. Does this modify the time of Kohr-Ah victory?

Crew Cost: at current it states that the commander mentions that there is 2000 crew on board, at the very beginni ng he says something along the line of: "All im worried about is saving the life of the 1900 men anfd women aboard this ship, so should it be changed to he mentions there are 1900-2000 people aboard

Vux limpets

I can see this page is entirely based on meep-eep's findings at the moment. If I were to add a section on the exact effect of VUX limpets, would that be a problem? There is too much information to fit on the VUX Intruder page IMO. --Shiver 01:48, 3 June 2009 (UTC)

My first impression would be to suggest trying to add it to the Intruder page first, under the secondary weapon or a new minutia section if it's too awkward. I've always seen the function of this page as preserving part of the history of the UQM community. But then again, maybe you're right and it would be too much information for the Intruder page. Anyways, that's my 2 cents. --Fyzixfighter 22:49, 3 June 2009 (UTC)
Here's a link to the forum post. A third option could be to give limpets their own page, but that seems like a bad idea. --Shiver 01:03, 4 June 2009 (UTC)
I think it's doable on the Intruder page - perhaps as a bullet list, ie "A limpet attaching to a ship has the following effects:" and then the bullet list. I'd rewrite the new top speed in the form Resh does at in reply #14, it's a little easier to see the logic that way. Make sure to include a link to the forum thread in a ref/note. I'm also in favor of putting it on the Intruder page because that's where I think the average reader would expect to find it. Note that some of the topics have their own pages or are summarized on other relevant pages, which makes the information more accessible and easier to find. --Fyzixfighter 02:03, 4 June 2009 (UTC)
(In a only slightly related afterthought - you know you've been spending too much time at the when you read that thread and start to think about limpets in terms of Gibbs free energy and chemical potential. And now back to the regularly scheduled program). --Fyzixfighter 14:43, 4 June 2009 (UTC)
I lean towards putting it on this page because I see this as the place for interesting but non-essential minutiae about how the game works, that other articles need not go into. Maybe a fact #7 on melee minutiae of which limpet behaviour is a subsection? --Zeracles 02:07, 4 June 2009 (UTC)

I also saw this page as a collection of the Star Control II facts postings I made. That does not mean that it could not be made into something else, like a generic "gameplay mechanics" page. However, the page may have some value to people as is, and having these postings here does not preclude the creation of another page describing the same facts in wiki-style. But a "gameplay mechanics" page could grow really big, and it would be a collection of unrelated information. I'd rather see topics linked to an associated concept. So if it doesn't take too many words, I'm for including it in the Intruder page. If a topic becomes too large, it may deserve an article of its own. — SvdB 17:05, 4 June 2009 (UTC)