Difference between revisions of "User:Phoenix"

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==Phoenix in brief==
 
==Phoenix in brief==
  
I have been a fan of Star Control I and Star Control II since 1992. I am new to the world of Wiki, but this is the perfect subject for me in which to contribute. I am currently a tech writer in the software development field (with an electrical engineering background), so hopefully my writing and editing skills will overcome my Wiki-ineptitude.
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I have been a fan of [[Star Control I]] and [[Star Control II]] since 1992. I am new to the world of Wiki, but this is the perfect subject for me in which to contribute. I am currently a tech writer in the software development field (with an electrical engineering background), so hopefully my writing and editing skills will overcome my Wiki-ineptitude.
  
 
I currently live in Toronto, Ontario, Canada.
 
I currently live in Toronto, Ontario, Canada.
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==Favourite ships==
 
==Favourite ships==
  
In general, I favour fast, mobile ships with medium to long range weaponry.
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In general, I favour fast, mobile ships with medium- to long-range weaponry.
  
===[[Star Control I]]===
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===Star Control I===
  
 
[[Shofixti]] [[Scout]] & [[Arilou]] [[Skiff]]
 
[[Shofixti]] [[Scout]] & [[Arilou]] [[Skiff]]
  
In [[Star Control I]], I usually played the [[Alliance of Free Stars]] in the Melee mode, where I chose the [[Shofixti]] [[Scout]] as a sacrificial lamb to fight the computer enemy before choosing the real counter-attacker. Eventually, I could kill more ships before having to use the [[Glory device]], and the [[Scout]] became my ship of choice.
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In [[Star Control I]], I usually played the [[Alliance of Free Stars|Alliance]] when in Melee mode, where I chose the [[Shofixti]] [[Scout]] as a kamikaze sacrifice to fight the computer enemy before choosing the real counter-attacker. Eventually, I could kill more ships before having to use the [[Glory device]], and the [[Scout]] became my ship of choice.
  
I liked playing the [[Arilou]] [[Skiff]] because of the cheap planet-hugging tactic. I could also defeat the [[Mycon]] [[Podship]] with relative ease - something I could not readily accomplish with the [[Shofixti]] [[Scout]].
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I liked playing the [[Arilou]] [[Skiff]] because of the cheap planet-hugging tactic. I could also defeat the [[Mycon]] [[Podship]] with relative ease - something I could not readily accomplish with the [[Scout]].
  
===[[Star Control II]]===
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===Star Control II===
  
 
[[Supox]] [[Blade]] & [[Spathi]] [[Eluder]]
 
[[Supox]] [[Blade]] & [[Spathi]] [[Eluder]]
  
In [[Star Control II]], I simply found that the mobility of the [[Supox]] [[Blade]] to be a huge boon against the greatly improved computer AI. I could also readily defeat my brother, who favoured using larger ships. The computer AI could easily be fooled by a strafing run or full charge-reverse charge manoeuvre.
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In [[Star Control II]], I found that the mobility of the [[Supox]] [[Blade]] was a huge boon against the greatly improved computer AI. I could also readily defeat my brother, who favoured using larger ships. The computer AI could easily be fooled by a strafing run or full charge-reverse charge manoeuvre.
  
I didn't usually play the [[Hierarchy]] ships in [[Star Control I]] because of the general lack of mobility of ships, but after using Captain [[Fwiffo]]'s specially modified, super-efficient, mass-destruction-oriented starship (which could lay siege to an entire planetary system if he so chose), I really appreciated the near-invincibility of the [[Eluder]] against the [[Ur-Quan]] [[Kzer-Za]] and [[Kohr-Ah]] ships. The extreme mobility and B.U.T.T. missiles made this a very effective ship.
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I didn't usually play the [[Hierarchy]] ships in [[Star Control I]] because of the general lack of mobility of their ships, but after using Captain [[Fwiffo]]'s specially modified, super-efficient, mass-destruction-oriented starship (which could lay siege to an entire planetary system if he so chose), I began to appreciate the near-invincibility of the [[Eluder]] against the [[Ur-Quan]] [[Kzer-Za]] and [[Kohr-Ah]] ships. The great mobility and B.U.T.T. missiles made this a very effective ship.

Revision as of 15:05, 6 December 2004

Phoenix in brief

I have been a fan of Star Control I and Star Control II since 1992. I am new to the world of Wiki, but this is the perfect subject for me in which to contribute. I am currently a tech writer in the software development field (with an electrical engineering background), so hopefully my writing and editing skills will overcome my Wiki-ineptitude.

I currently live in Toronto, Ontario, Canada.

Favourite ships

In general, I favour fast, mobile ships with medium- to long-range weaponry.

Star Control I

Shofixti Scout & Arilou Skiff

In Star Control I, I usually played the Alliance when in Melee mode, where I chose the Shofixti Scout as a kamikaze sacrifice to fight the computer enemy before choosing the real counter-attacker. Eventually, I could kill more ships before having to use the Glory device, and the Scout became my ship of choice.

I liked playing the Arilou Skiff because of the cheap planet-hugging tactic. I could also defeat the Mycon Podship with relative ease - something I could not readily accomplish with the Scout.

Star Control II

Supox Blade & Spathi Eluder

In Star Control II, I found that the mobility of the Supox Blade was a huge boon against the greatly improved computer AI. I could also readily defeat my brother, who favoured using larger ships. The computer AI could easily be fooled by a strafing run or full charge-reverse charge manoeuvre.

I didn't usually play the Hierarchy ships in Star Control I because of the general lack of mobility of their ships, but after using Captain Fwiffo's specially modified, super-efficient, mass-destruction-oriented starship (which could lay siege to an entire planetary system if he so chose), I began to appreciate the near-invincibility of the Eluder against the Ur-Quan Kzer-Za and Kohr-Ah ships. The great mobility and B.U.T.T. missiles made this a very effective ship.