Difference between revisions of "User:Shiver/Balance Mod"

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I've been poking at The Ur-Quan Masters' melee engine recently in an attempt to balance combat for player-versus-player. This involves strengthening or weakening the various ships so that every last one of them is moderately effective at a high level of play. This mod is not suited for Star Control's main game, nor melee against the cyborg. The goal of the project may be game balance, but many adjustments have been made for the sake of aesthetics or continuity. All of this is principally my handiwork, though I did receive extensive programming assistance from Elvish Pillager, Meep-eep, Fossil and McMartin. Gekko was my primary beta test opponent during this mod's creation.
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The Balance Mod is an attempt to even out the effectiveness of every ship in player-versus-player melee. This involves tweaking the ship code to strengthen or weaken each of the various ships. The changes are quite extensive, though the ships do retain their basic functions. The Balance Mod is not suited for Star Control's main game, nor melee against the cyborg. Many minor adjustments have been made for the sake of aesthetics or continuity. All of this is principally my handiwork, though I did receive extensive assistance from Elvish Pillager, Meep-eep, Fossil and McMartin. Gekko was my primary beta test opponent during this mod's creation.
  
  

Revision as of 17:01, 8 September 2009

The Balance Mod is an attempt to even out the effectiveness of every ship in player-versus-player melee. This involves tweaking the ship code to strengthen or weaken each of the various ships. The changes are quite extensive, though the ships do retain their basic functions. The Balance Mod is not suited for Star Control's main game, nor melee against the cyborg. Many minor adjustments have been made for the sake of aesthetics or continuity. All of this is principally my handiwork, though I did receive extensive assistance from Elvish Pillager, Meep-eep, Fossil and McMartin. Gekko was my primary beta test opponent during this mod's creation.


The most recent build is v1.16, which is based on UQM 0.6.2's code.


Links: