Difference between revisions of "User:Shiver/Balance Mod/Installation"

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*This shortcut puts the effects package into the game. The .exe file can function without the effects package, but not correctly.
 
*This shortcut puts the effects package into the game. The .exe file can function without the effects package, but not correctly.
 
 
==Mac==
 
 
Nic has compiled builds of this mod in the past but is no longer interested in doing so. You will have to compile your own build if you want to play. If anyone does compile a Mac build of the mod, please contact me (Shiver) and send me the app.
 
  
  
 
==Everything Else==
 
==Everything Else==
  
Here is the [http://wiki.uqm.stack.nl/script/images/2/20/Balance_mod_source.zip source code] and the [http://wiki.uqm.stack.nl/script/images/3/3f/Balance_mod_effects.zip effects package]. Good luck!
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Here is the [http://wiki.uqm.stack.nl/script/images/2/20/Balance_mod_source.zip source code] and the [http://wiki.uqm.stack.nl/script/images/3/3f/Balance_mod_effects.zip effects package]. Good luck! If anyone compiles a Mac build of the mod, please contact Shiver and send him the app.

Revision as of 19:07, 8 May 2010

The most recent build is v1.23, which based on UQM 0.6.2's code.


Windows

Step 1: Download the required .dll files and place them in your main UQM directory.

  • The DLLs never change between updates. Skip this step if your computer has a previous iteration of the mod installed.


Step 2: Download the effects package and place it into an addon folder. Do not extract the contents of this .zip file, just leave it as it is. The addon path that I use is this: C:\Games\The Ur-Quan Masters\content\packages\addons\balance

  • The effects package often changes between updates.


Step 3: Download the Windows .exe file and place it in your main UQM directory.

  • The Windows .exe file changes every update.


Step 4: The .exe file needs to be opened with a shortcut. The shortcut path that I use is this: "C:\Games\The Ur-Quan Masters\uqm-balance.exe" --addon balance

  • This shortcut puts the effects package into the game. The .exe file can function without the effects package, but not correctly.


Everything Else

Here is the source code and the effects package. Good luck! If anyone compiles a Mac build of the mod, please contact Shiver and send him the app.