Difference between revisions of "User:Shiver/Balance Mod/Installation"

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m (v1.33)
(v1.34)
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The most recent build is v1.33, which based on UQM 0.6.2's code.
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The most recent build is v1.34, which based on UQM 0.6.2's code.
  
  
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Step 3: Download the [http://wiki.uqm.stack.nl/script/images/a/a1/Balance_mod_windows_exe.zip Windows .exe] file and place it in your main UQM directory.
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Step 3: Download the [http://wiki.uqm.stack.nl/script/images/a/a1/Balance_mod_windows_exe.zip Windows .exe and .bat] files and place them in your main UQM directory. To play Balance Mod, run the .bat file rather than the .exe.
  
 
*The Windows .exe file changes every update.
 
*The Windows .exe file changes every update.
 
 
Step 4: The .exe file needs to be opened with a shortcut. The shortcut path that I use is this: '''"C:\Games\The Ur-Quan Masters\uqm-balance.exe" --addon balance'''
 
 
*This shortcut puts the effects package into the game. The .exe file can function without the effects package, but not correctly.
 
  
  

Revision as of 04:29, 4 February 2011

The most recent build is v1.34, which based on UQM 0.6.2's code.


Windows

Step 1: Download the required .dll files and place them in your main UQM directory.

  • The DLLs never change between updates. Skip this step if your computer has a previous iteration of the mod installed.


Step 2: Download the effects package and place it into an addon folder. Do not extract the contents of this .zip file, just leave it as it is. The addon path that I use is this: C:\Games\The Ur-Quan Masters\content\packages\addons\balance

  • The effects package often changes between updates.


Step 3: Download the Windows .exe and .bat files and place them in your main UQM directory. To play Balance Mod, run the .bat file rather than the .exe.

  • The Windows .exe file changes every update.


Everything Else

Here is the source code and the effects package. Good luck! If anyone compiles a Mac build of the mod, please contact Shiver and send him the app.