Difference between revisions of "User talk:Svdb"

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(response on remark on mineral types)
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I noticed your page on [[List of Mineral Types|minerals]]. I've done a bit of galactic mining myself, and I believe that the quality modifier isn't based so much on star size as it is on temperature (which ''does'' depend on star size). There exist a few star systems out there that have a number of planets with a wide range orbits and thus a wide range of temperature. If i remember correctly, given two planets are the same type, the closer planet to a hot star can have huge deposits while the ones further one can have small deposits as long as it's at an entirely different temp. With supergiants this isn't often the case, but with smaller stars, it can be.
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you win.
 
 
Also mineral size is directly related to the tonnage of the cargo. I'd have to play the game again to be sure of the exazt numbers but it was something like 1-10 tons is small, 11-15 tons is normal-sized, 16-20 is large, and >20 is frickin' huge.
 
 
 
:I got my information directly from the source code. I'm pretty sure it's accurate.
 
:And both the actual tonnage and the mineral size are derived from the same intermediate number, as the text says.
 
:If that number is in the range 0-149, then the image is small, and the "tonnage" will be that number devided by 10, plus 1, which means it will be between 1-15.
 
:If it is in the range 150-225, then the image is medium sized, and the tonnage will be between 15 and 23.
 
:If it is 226 or more, the image is large, and the tonnage will be 24 or more.
 

Revision as of 21:34, 18 September 2004

you win.