Difference between revisions of "Talk:List of mineral types"
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:What do you mean by "base name"? The mineral category? The second table seems like a good place for colour images. - SvdB 18:25, 17 Sep 2005 (CEST) | :What do you mean by "base name"? The mineral category? The second table seems like a good place for colour images. - SvdB 18:25, 17 Sep 2005 (CEST) | ||
+ | ---- | ||
+ | The description of the mineral deposits here is a good description of the algorithm, but probably not so clear to the average reader. I'd like to propose an alternate wording: --[[User:Elestan|Elestan]] 05:56, 15 June 2011 (UTC) | ||
+ | ===Mineral amounts=== | ||
+ | The number and size of the mineral deposits on a planet is determined from the specified deposit type as follows: | ||
+ | |||
+ | {|border=1 cellpadding=2 cellspacing=0 | ||
+ | !Description!!Quantity!!Quality!!Avg Dwarf||Avg Giant||Avg Super | ||
+ | |- | ||
+ | |Trace ||0-1||1-10||5.5||8||15.5 | ||
+ | |- | ||
+ | |Light ||0-4||1-10||11||21||31 | ||
+ | |- | ||
+ | |Medium||0-4||6-15||21||31||41 | ||
+ | |- | ||
+ | |Heavy ||0-4||11-20||31||41||51 | ||
+ | |- | ||
+ | |Huge ||0-8||11-20||62||82||102 | ||
+ | |} | ||
+ | *'''Quantity''' is the number of mineral deposits of that type to be found on the planet. | ||
+ | *'''Quality''' is the size of each mineral deposit. | ||
+ | *'''Avg Dwarf''' is the average number of units of the mineral one could expect to find on such a planet around a Dwarf star. | ||
+ | *'''Avg Giant''' is the average number of units of the mineral one could expect to find on such a planet around a Giant star. | ||
+ | *'''Avg Super''' is the average number of units of the mineral one could expect to find on such a planet around a Supergiant star. | ||
+ | |||
+ | Systems with a Giant star increase the size of each mineral deposit by 5. Systems with a Supergiant star increase the size of each mineral deposit by 10. | ||
+ | |||
+ | Where the minerals table says "×2" or "×3", there will be multiple series of deposits. So for example a Carbide World will have as many Carbon deposits as the total value of a throw of 3 5-sided dice with numbers from 0 to 4. | ||
+ | |||
+ | The size of the graphic used for the deposit is determined as follows: | ||
+ | {|border=1 cellpadding=2 cellspacing=0 | ||
+ | !Quality!!Graphic Size | ||
+ | |- | ||
+ | |0-15||Small | ||
+ | |- | ||
+ | |16-23||Medium | ||
+ | |- | ||
+ | |23-30||Large | ||
+ | |} | ||
+ | |||
+ | Note that deposits of 23 units can appear as either Medium or Large graphics (about a 50-50 chance of either) |
Revision as of 05:56, 15 June 2011
Hmm. How would people feel about including the colour images here as well as the base name of the mineral?
- What do you mean by "base name"? The mineral category? The second table seems like a good place for colour images. - SvdB 18:25, 17 Sep 2005 (CEST)
The description of the mineral deposits here is a good description of the algorithm, but probably not so clear to the average reader. I'd like to propose an alternate wording: --Elestan 05:56, 15 June 2011 (UTC)
Mineral amounts
The number and size of the mineral deposits on a planet is determined from the specified deposit type as follows:
Description | Quantity | Quality | Avg Dwarf | Avg Giant | Avg Super |
---|---|---|---|---|---|
Trace | 0-1 | 1-10 | 5.5 | 8 | 15.5 |
Light | 0-4 | 1-10 | 11 | 21 | 31 |
Medium | 0-4 | 6-15 | 21 | 31 | 41 |
Heavy | 0-4 | 11-20 | 31 | 41 | 51 |
Huge | 0-8 | 11-20 | 62 | 82 | 102 |
- Quantity is the number of mineral deposits of that type to be found on the planet.
- Quality is the size of each mineral deposit.
- Avg Dwarf is the average number of units of the mineral one could expect to find on such a planet around a Dwarf star.
- Avg Giant is the average number of units of the mineral one could expect to find on such a planet around a Giant star.
- Avg Super is the average number of units of the mineral one could expect to find on such a planet around a Supergiant star.
Systems with a Giant star increase the size of each mineral deposit by 5. Systems with a Supergiant star increase the size of each mineral deposit by 10.
Where the minerals table says "×2" or "×3", there will be multiple series of deposits. So for example a Carbide World will have as many Carbon deposits as the total value of a throw of 3 5-sided dice with numbers from 0 to 4.
The size of the graphic used for the deposit is determined as follows:
Quality | Graphic Size |
---|---|
0-15 | Small |
16-23 | Medium |
23-30 | Large |
Note that deposits of 23 units can appear as either Medium or Large graphics (about a 50-50 chance of either)