Difference between revisions of "Ultronomicon:Game events"
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Revision as of 21:12, 6 July 2007
This page is currently incomplete. We encourage you to edit and expand it. |
The purpose of this article is to clarify which events are mandatory and which are optional. Some articles in Ultronomicon assume the best-case scenario with the player completing all quests and events in the best way, but there is some discussion that this is not the ideal way to cover the events of Star Control II.
You can document mandatory events without restriction, but try and point out that optional events might not happen. There are a few ways you can do this:
- Create a new heading titled "Optional events". Document all the mandatory events before this section and all the optional events in this section.
- Use a cause-and-effect structure of sentencing to clarify that certain events only occur if the protagonist completes a certain game event. In a completely fictional example:
- "Mars is the home of ultra-powerful psionic beings.
- If The Captain meets these beings, they dominate the crew of The Flagship and invade the other races. The entire galaxy falls under the dominion of the Great Martian Empire."
This page is still very much a work in progress. Please feel free to add or modify what you see here. If you disagree with any of the following points, please add "(disputed, see talk)" and bring it up in the talk page.
Mandatory events
These events will occur if the player successfully completes the game. Each child event represents events that must occur in order for the parent event to occur. This list also assumes that the player does not take advantage of the Kohr-Ah Death March to avoid child events. Historical events are all considered mandatory, as are any of the events mentioned at the end of the game (except for the "blooper reel", of course).
SPOILER BELOW
Needed to finish the game
Destroy the Sa-Matra
- Do away with the Sa-Matra's guards
- Obtain the Talking Pet (device)
- Obtain the Taalo Shield
- Meet the Orz at Delta Vulpeculae IIc
- Meet the Umgah when under control of the Talking Pet
- Learn of the Talking Pet from the Arilou
- Obtain the Taalo Shield
- Obtain the Talking Pet (device)
- Install the amplified Utwig Bomb onto The Flagship
- Meet and ally with the Chmmr
- Remove the Ilwrath from Procyon
- Convince the Ilwrath to attack the Thraddash
- Speed up the Chmmr synthesis
- Obtain the Sun Device
- Remove most of the Mycon from Beta Brahe
- Meet and ally with the Syreen
- Obtain the Deep Child Egg Case Fragments
- Discover that the Mycon destroyed Syra
- Recover the Syreen fleet
- Convince the Mycon to go to Organon
- Meet and ally with the Syreen
- Remove most of the Mycon from Beta Brahe
- Obtain the Sun Device
- Remove the Ilwrath from Procyon
- Obtain the Utwig Bomb
- Fight against five Druuge Maulers at Zeta Hyades VI-B.
- Fix the Ultron (the Supox and the Utwig declare war on the Ur-Quan Kohr-Ah as a result of this)
- Obtain the broken Ultron
- Meet the Supox
- Obtain the Rosy Sphere
- Meet and trade with the Druuge
- Obtain the Aqua Helix
- Meet with the Thraddash
- Obtain the Clear Spindle
- Meet with the Pkunk
- Obtain the broken Ultron
- Fix the Ultron (the Supox and the Utwig declare war on the Ur-Quan Kohr-Ah as a result of this)
- Fight against five Druuge Maulers at Zeta Hyades VI-B.
- Meet and ally with the Chmmr
Assumed as mandatory
These events are assumed, either because the game would be nearly impossible to complete without them1 or simply because it