Difference between revisions of "User:Phoenix"
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+ | '''Style guide-related edit summaries''' | ||
+ | *Race box consistency (see [[Ultronomicon:Manual of Style#Race boxes]]) | ||
+ | *Player-determined names (see [[Ultronomicon:Manual of Style#The protagonist]] and related sections) | ||
+ | *Race/ship capitalisation (see [[Ultronomicon:Manual of Style#Capitalization]]) |
Revision as of 17:18, 20 October 2005
Phoenix in brief
I have been a fan of Star Control I and Star Control II since 1992. I am new to the world of Wiki, but this is the perfect subject for me in which to contribute. I am currently a tech writer in the software development field and I live in Toronto, Ontario, Canada.
I don't remember too much of the history and storylines, therefore, I will tend to contribute more to the tactical articles than the storyline articles. I will also try to edit and copyedit content as I see them.
I'm also on Wikipedia (as Deathphoenix).
Favourite ships
In general, I favour fast, mobile ships with medium- to long-range weaponry.
Star Control I
In Star Control I, I usually played the Alliance when in Melee mode, where I chose the Shofixti Scout as a kamikaze sacrifice to fight the computer enemy before choosing the real counter-attacker. Eventually, I could kill more ships before having to use the Glory device, and the Scout became my ship of choice.
I liked playing the Arilou Skiff because of the cheap planet-hugging tactic. I could also defeat the Mycon Podship with relative ease - something I could not readily accomplish with the Scout.
Star Control II
In Star Control II, I found that the mobility of the Supox Blade was a huge boon against the greatly improved computer AI. I could also readily defeat my brother, who favoured using larger ships. The computer AI could easily be fooled by a strafing run or full charge-reverse charge manoeuvre.
I didn't usually play the Hierarchy ships in Star Control I because of the general lack of mobility of their ships, but after using Captain Fwiffo's specially modified, super-efficient, mass-destruction-oriented starship (which could lay siege to an entire planetary system if he so chose), I began to appreciate the near-invincibility of the Eluder against the Ur-Quan Kzer-Za and Kohr-Ah ships. The great mobility and B.U.T.T. missiles made this a very effective ship.
Bookmarks
- My personal sandbox
- Ultronomicon:Community Portal (t)
- Ultronomicon:Templates
- Ultronomicon:Manual of Style (t)
Work in progress
- Shofixti -
copyedit,update,headings, details - Scout -
copyedit,update,basic tactics, tactics - Arilou Lalee'lay - copyedit, update, details
- Skiff - copyedit, tactics
- Spathi - copyedit, update, details
- Eluder - copyedit, tactics
Undocumented templates
Cut & paste
Style guide-related edit summaries
- Race box consistency (see Ultronomicon:Manual of Style#Race boxes)
- Player-determined names (see Ultronomicon:Manual of Style#The protagonist and related sections)
- Race/ship capitalisation (see Ultronomicon:Manual of Style#Capitalization)