Difference between revisions of "Intruder"
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The Intruder is a painfully slow ship with a low turning rate. But it is rather massive, and is greatly accelerated by a [[gravity whip]] maneuver. | The Intruder is a painfully slow ship with a low turning rate. But it is rather massive, and is greatly accelerated by a [[gravity whip]] maneuver. | ||
− | + | With luck, an Intruder can inflict serious damage on the other ship before it manages to get away. | |
==Armament== | ==Armament== |
Revision as of 07:48, 11 December 2005
The VUX Intruder is both incredibly slow and hard to turn, but it compensates for this by utilizing limpet parasites to slow down enemy vessels.
The Intruder is a painfully slow ship with a low turning rate. But it is rather massive, and is greatly accelerated by a gravity whip maneuver.
With luck, an Intruder can inflict serious damage on the other ship before it manages to get away.
Armament
Primary
Intruders are armed with a powerful gigawatt laser that can slice through any ship in a matter of seconds. Its modest range and high energy consumption demand a certain amount of skill in order for it to be used effectively, however.
Secondary
An additional Intruder offensive weapon is the "Limpet," which launches inside a protective cocoon which automatically targets enemy vessels. Upon nearing a target, the cocoon cracks, releasing the limpet to clamp down upon the enemy vessel's hull. The combination of inflicted damage and added mass decreases a starship's maneuverability. Only after battle can a damaged ship remove the offending limpets.
Tactical Overview
A popular (and effective) tactic with the Intruder is to assume a standoff position and coat the enemy ship with so many limpets that it is effectively immobile, then close in from behind and finish them off. A well-timed gravity whip can assist in this strategy greatly.