Difference between revisions of "Category talk:Ships"
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Hey guys, where is the Tug? You can't have a wiki on Star Control without the Tug. --[[User:Shiver|Shiver]] 00:33, 24 December 2008 (CET) | Hey guys, where is the Tug? You can't have a wiki on Star Control without the Tug. --[[User:Shiver|Shiver]] 00:33, 24 December 2008 (CET) | ||
:Tug? You mean [http://wiki.uqm.stack.nl/wiki/The_Flagship The Flagship]? In [http://wiki.uqm.stack.nl/Category:Ships_(Specific) Category:Ships (Specific)]? (*creates "Precursor tug" to "The Flagship" redirect*) [[User:Valaggar|Valaggar]] 17:28, 24 December 2008 (CET) | :Tug? You mean [http://wiki.uqm.stack.nl/wiki/The_Flagship The Flagship]? In [http://wiki.uqm.stack.nl/Category:Ships_(Specific) Category:Ships (Specific)]? (*creates "Precursor tug" to "The Flagship" redirect*) [[User:Valaggar|Valaggar]] 17:28, 24 December 2008 (CET) | ||
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+ | Perhaps it's a good idea to enhance the ship pages to display their stats into a more understandable format? Ie. not X frames per rotation, but X full revolutions or X full degrees per second? | ||
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+ | :Angelfish: Sign your talk posts, please. UQM's raw code uses Turn Wait rather than a Turn Rate stat. For instance, the Earthling Cruiser's turn wait is 1, meaning that it will rotate one frame, pause one frame, then rotate again if you hold down a turn key. I don't see how listing a Turn Wait or Turns-Per-Second would be any more helpful to the player, though. --[[User:Shiver|Shiver]] 17:58, 12 October 2009 (UTC) |
Latest revision as of 17:58, 12 October 2009
Hey guys, where is the Tug? You can't have a wiki on Star Control without the Tug. --Shiver 00:33, 24 December 2008 (CET)
- Tug? You mean The Flagship? In Category:Ships (Specific)? (*creates "Precursor tug" to "The Flagship" redirect*) Valaggar 17:28, 24 December 2008 (CET)
Perhaps it's a good idea to enhance the ship pages to display their stats into a more understandable format? Ie. not X frames per rotation, but X full revolutions or X full degrees per second?
- Angelfish: Sign your talk posts, please. UQM's raw code uses Turn Wait rather than a Turn Rate stat. For instance, the Earthling Cruiser's turn wait is 1, meaning that it will rotate one frame, pause one frame, then rotate again if you hold down a turn key. I don't see how listing a Turn Wait or Turns-Per-Second would be any more helpful to the player, though. --Shiver 17:58, 12 October 2009 (UTC)